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SubscribeMoMask: Generative Masked Modeling of 3D Human Motions
We introduce MoMask, a novel masked modeling framework for text-driven 3D human motion generation. In MoMask, a hierarchical quantization scheme is employed to represent human motion as multi-layer discrete motion tokens with high-fidelity details. Starting at the base layer, with a sequence of motion tokens obtained by vector quantization, the residual tokens of increasing orders are derived and stored at the subsequent layers of the hierarchy. This is consequently followed by two distinct bidirectional transformers. For the base-layer motion tokens, a Masked Transformer is designated to predict randomly masked motion tokens conditioned on text input at training stage. During generation (i.e. inference) stage, starting from an empty sequence, our Masked Transformer iteratively fills up the missing tokens; Subsequently, a Residual Transformer learns to progressively predict the next-layer tokens based on the results from current layer. Extensive experiments demonstrate that MoMask outperforms the state-of-art methods on the text-to-motion generation task, with an FID of 0.045 (vs e.g. 0.141 of T2M-GPT) on the HumanML3D dataset, and 0.228 (vs 0.514) on KIT-ML, respectively. MoMask can also be seamlessly applied in related tasks without further model fine-tuning, such as text-guided temporal inpainting.
Re:Form -- Reducing Human Priors in Scalable Formal Software Verification with RL in LLMs: A Preliminary Study on Dafny
Existing informal language-based (e.g., human language) Large Language Models (LLMs) trained with Reinforcement Learning (RL) face a significant challenge: their verification processes, which provide crucial training signals, are neither reliable nor scalable. In fact, the prevalent large proprietary models could hardly generate verifiable programs. A promising yet largely uncharted alternative is formal language-based reasoning. Grounding LLMs in rigorous formal systems where generative models operate in formal language spaces (e.g., Dafny) enables the automatic and mathematically provable verification of their reasoning processes and outcomes. This capability is pivotal for achieving large-scale, reliable formal software verification. It is a common practice to employ human-annotated chain-of-thought and other human priors to induce the reasoning and coding capabilities of LLMs. Unfortunately, it becomes unacceptably all-consuming to provide such priors for supervising complex programming tasks. In this work, we systematically explore ways to reduce human priors with the formal language, Dafny, as the main environment for our pilot study. Our pipeline mainly relies on introducing an automatic and scalable data curation pipeline, and careful RL designs integrated with feedback from the formal language verifier. We introduce DafnyComp, a benchmark of compositional formal programs with auto-formalized specifications for specification reasoning. Our supervised fine-tuning (SFT) stage enables even small models (e.g., 0.5B) to generate syntactically valid and verifiable Dafny code, surpassing proprietary models. RL with regularization further improves performance, achieving stronger generalization to out-of-domain tasks and outperforming all strong baselines on the challenging DafnyComp benchmark.
IA-T2I: Internet-Augmented Text-to-Image Generation
Current text-to-image (T2I) generation models achieve promising results, but they fail on the scenarios where the knowledge implied in the text prompt is uncertain. For example, a T2I model released in February would struggle to generate a suitable poster for a movie premiering in April, because the character designs and styles are uncertain to the model. To solve this problem, we propose an Internet-Augmented text-to-image generation (IA-T2I) framework to compel T2I models clear about such uncertain knowledge by providing them with reference images. Specifically, an active retrieval module is designed to determine whether a reference image is needed based on the given text prompt; a hierarchical image selection module is introduced to find the most suitable image returned by an image search engine to enhance the T2I model; a self-reflection mechanism is presented to continuously evaluate and refine the generated image to ensure faithful alignment with the text prompt. To evaluate the proposed framework's performance, we collect a dataset named Img-Ref-T2I, where text prompts include three types of uncertain knowledge: (1) known but rare. (2) unknown. (3) ambiguous. Moreover, we carefully craft a complex prompt to guide GPT-4o in making preference evaluation, which has been shown to have an evaluation accuracy similar to that of human preference evaluation. Experimental results demonstrate the effectiveness of our framework, outperforming GPT-4o by about 30% in human evaluation.
LiveMind: Low-latency Large Language Models with Simultaneous Inference
In this paper, we introduce a novel low-latency inference framework for large language models (LLMs) inference which enables LLMs to perform inferences with incomplete prompts. By reallocating computational processes to prompt input phase, we achieve a substantial reduction in latency, thereby significantly enhancing the interactive experience for users of LLMs. The framework adeptly manages the visibility of the streaming prompt to the model, allowing it to infer from incomplete prompts or await additional prompts. Compared with traditional inference methods that utilize complete prompts, our approach demonstrates an average reduction of 59% in response latency on the MMLU-Pro dataset, while maintaining comparable accuracy. Additionally, our framework facilitates collaborative inference and output across different models. By employing an LLM for inference and a small language model (SLM) for output, we achieve an average 68% reduction in response latency, alongside a 5.5% improvement in accuracy on the MMLU-Pro dataset compared with the SLM baseline. For long prompts exceeding 20 sentences, the response latency can be reduced by up to 93%.
iFormer: Integrating ConvNet and Transformer for Mobile Application
We present a new family of mobile hybrid vision networks, called iFormer, with a focus on optimizing latency and accuracy on mobile applications. iFormer effectively integrates the fast local representation capacity of convolution with the efficient global modeling ability of self-attention. The local interactions are derived from transforming a standard convolutional network, i.e., ConvNeXt, to design a more lightweight mobile network. Our newly introduced mobile modulation attention removes memory-intensive operations in MHA and employs an efficient modulation mechanism to boost dynamic global representational capacity. We conduct comprehensive experiments demonstrating that iFormer outperforms existing lightweight networks across various tasks. Notably, iFormer achieves an impressive Top-1 accuracy of 80.4\% on ImageNet-1k with a latency of only 1.10 ms on an iPhone 13, surpassing the recently proposed MobileNetV4 under similar latency constraints. Additionally, our method shows significant improvements in downstream tasks, including COCO object detection, instance segmentation, and ADE20k semantic segmentation, while still maintaining low latency on mobile devices for high-resolution inputs in these scenarios.
RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS
3D Gaussian Splatting (3DGS) has gained significant attention for its real-time, photo-realistic rendering in novel-view synthesis and 3D modeling. However, existing methods struggle with accurately modeling scenes affected by transient objects, leading to artifacts in the rendered images. We identify that the Gaussian densification process, while enhancing scene detail capture, unintentionally contributes to these artifacts by growing additional Gaussians that model transient disturbances. To address this, we propose RobustSplat, a robust solution based on two critical designs. First, we introduce a delayed Gaussian growth strategy that prioritizes optimizing static scene structure before allowing Gaussian splitting/cloning, mitigating overfitting to transient objects in early optimization. Second, we design a scale-cascaded mask bootstrapping approach that first leverages lower-resolution feature similarity supervision for reliable initial transient mask estimation, taking advantage of its stronger semantic consistency and robustness to noise, and then progresses to high-resolution supervision to achieve more precise mask prediction. Extensive experiments on multiple challenging datasets show that our method outperforms existing methods, clearly demonstrating the robustness and effectiveness of our method. Our project page is https://fcyycf.github.io/RobustSplat/.
Large Language Models Meet Knowledge Graphs for Question Answering: Synthesis and Opportunities
Large language models (LLMs) have demonstrated remarkable performance on question-answering (QA) tasks because of their superior capabilities in natural language understanding and generation. However, LLM-based QA struggles with complex QA tasks due to poor reasoning capacity, outdated knowledge, and hallucinations. Several recent works synthesize LLMs and knowledge graphs (KGs) for QA to address the above challenges. In this survey, we propose a new structured taxonomy that categorizes the methodology of synthesizing LLMs and KGs for QA according to the categories of QA and the KG's role when integrating with LLMs. We systematically survey state-of-the-art advances in synthesizing LLMs and KGs for QA and compare and analyze these approaches in terms of strength, limitations, and KG requirements. We then align the approaches with QA and discuss how these approaches address the main challenges of different complex QA. Finally, we summarize the advancements, evaluation metrics, and benchmark datasets and highlight open challenges and opportunities.
M3-AGIQA: Multimodal, Multi-Round, Multi-Aspect AI-Generated Image Quality Assessment
The rapid advancement of AI-generated image (AGI) models has introduced significant challenges in evaluating their quality, which requires considering multiple dimensions such as perceptual quality, prompt correspondence, and authenticity. To address these challenges, we propose M3-AGIQA, a comprehensive framework for AGI quality assessment that is Multimodal, Multi-Round, and Multi-Aspect. Our approach leverages the capabilities of Multimodal Large Language Models (MLLMs) as joint text and image encoders and distills advanced captioning capabilities from online MLLMs into a local model via Low-Rank Adaptation (LoRA) fine-tuning. The framework includes a structured multi-round evaluation mechanism, where intermediate image descriptions are generated to provide deeper insights into the quality, correspondence, and authenticity aspects. To align predictions with human perceptual judgments, a predictor constructed by an xLSTM and a regression head is incorporated to process sequential logits and predict Mean Opinion Scores (MOSs). Extensive experiments conducted on multiple benchmark datasets demonstrate that M3-AGIQA achieves state-of-the-art performance, effectively capturing nuanced aspects of AGI quality. Furthermore, cross-dataset validation confirms its strong generalizability. The code is available at https://github.com/strawhatboy/M3-AGIQA.
Ctrl-Room: Controllable Text-to-3D Room Meshes Generation with Layout Constraints
Text-driven 3D indoor scene generation could be useful for gaming, film industry, and AR/VR applications. However, existing methods cannot faithfully capture the room layout, nor do they allow flexible editing of individual objects in the room. To address these problems, we present Ctrl-Room, which is able to generate convincing 3D rooms with designer-style layouts and high-fidelity textures from just a text prompt. Moreover, Ctrl-Room enables versatile interactive editing operations such as resizing or moving individual furniture items. Our key insight is to separate the modeling of layouts and appearance. %how to model the room that takes into account both scene texture and geometry at the same time. To this end, Our proposed method consists of two stages, a `Layout Generation Stage' and an `Appearance Generation Stage'. The `Layout Generation Stage' trains a text-conditional diffusion model to learn the layout distribution with our holistic scene code parameterization. Next, the `Appearance Generation Stage' employs a fine-tuned ControlNet to produce a vivid panoramic image of the room guided by the 3D scene layout and text prompt. In this way, we achieve a high-quality 3D room with convincing layouts and lively textures. Benefiting from the scene code parameterization, we can easily edit the generated room model through our mask-guided editing module, without expensive editing-specific training. Extensive experiments on the Structured3D dataset demonstrate that our method outperforms existing methods in producing more reasonable, view-consistent, and editable 3D rooms from natural language prompts.
SnapMoGen: Human Motion Generation from Expressive Texts
Text-to-motion generation has experienced remarkable progress in recent years. However, current approaches remain limited to synthesizing motion from short or general text prompts, primarily due to dataset constraints. This limitation undermines fine-grained controllability and generalization to unseen prompts. In this paper, we introduce SnapMoGen, a new text-motion dataset featuring high-quality motion capture data paired with accurate, expressive textual annotations. The dataset comprises 20K motion clips totaling 44 hours, accompanied by 122K detailed textual descriptions averaging 48 words per description (vs. 12 words of HumanML3D). Importantly, these motion clips preserve original temporal continuity as they were in long sequences, facilitating research in long-term motion generation and blending. We also improve upon previous generative masked modeling approaches. Our model, MoMask++, transforms motion into multi-scale token sequences that better exploit the token capacity, and learns to generate all tokens using a single generative masked transformer. MoMask++ achieves state-of-the-art performance on both HumanML3D and SnapMoGen benchmarks. Additionally, we demonstrate the ability to process casual user prompts by employing an LLM to reformat inputs to align with the expressivity and narration style of SnapMoGen. Project webpage: https://snap-research.github.io/SnapMoGen/
Scaling Video-Language Models to 10K Frames via Hierarchical Differential Distillation
Long-form video processing fundamentally challenges vision-language models (VLMs) due to the high computational costs of handling extended temporal sequences. Existing token pruning and feature merging methods often sacrifice critical temporal dependencies or dilute semantic information. We introduce differential distillation, a principled approach that systematically preserves task-relevant information while suppressing redundancy. Based on this principle, we develop ViLaMP, a hierarchical video-language model that processes hour-long videos at ``mixed precision'' through two key mechanisms: (1) differential keyframe selection that maximizes query relevance while maintaining temporal distinctiveness at the frame level and (2) differential feature merging that preserves query-salient features in non-keyframes at the patch level. Hence, ViLaMP retains full information in keyframes while reducing non-keyframes to their most salient features, resembling mixed-precision training. Extensive experiments demonstrate ViLaMP's superior performance across four video understanding benchmarks, particularly on long-form content. Notably, ViLaMP can process ultra-long videos (up to 10K frames) on a single NVIDIA A100 GPU, achieving substantial computational efficiency while maintaining state-of-the-art performance.
The Linear Attention Resurrection in Vision Transformer
Vision Transformers (ViTs) have recently taken computer vision by storm. However, the softmax attention underlying ViTs comes with a quadratic complexity in time and memory, hindering the application of ViTs to high-resolution images. We revisit the attention design and propose a linear attention method to address the limitation, which doesn't sacrifice ViT's core advantage of capturing global representation like existing methods (e.g. local window attention of Swin). We further investigate the key difference between linear attention and softmax attention. Our empirical results suggest that linear attention lacks a fundamental property of concentrating the distribution of the attention matrix. Inspired by this observation, we introduce a local concentration module to enhance linear attention. By incorporating enhanced linear global attention and local window attention, we propose a new ViT architecture, dubbed L^2ViT. Notably, L^2ViT can effectively capture both global interactions and local representations while enjoying linear computational complexity. Extensive experiments demonstrate the strong performance of L^2ViT. On image classification, L^2ViT achieves 84.4% Top-1 accuracy on ImageNet-1K without any extra training data or label. By further pre-training on ImageNet-22k, it attains 87.0% when fine-tuned with resolution 384^2. For downstream tasks, L^2ViT delivers favorable performance as a backbone on object detection as well as semantic segmentation.
Generative Human Motion Stylization in Latent Space
Human motion stylization aims to revise the style of an input motion while keeping its content unaltered. Unlike existing works that operate directly in pose space, we leverage the latent space of pretrained autoencoders as a more expressive and robust representation for motion extraction and infusion. Building upon this, we present a novel generative model that produces diverse stylization results of a single motion (latent) code. During training, a motion code is decomposed into two coding components: a deterministic content code, and a probabilistic style code adhering to a prior distribution; then a generator massages the random combination of content and style codes to reconstruct the corresponding motion codes. Our approach is versatile, allowing the learning of probabilistic style space from either style labeled or unlabeled motions, providing notable flexibility in stylization as well. In inference, users can opt to stylize a motion using style cues from a reference motion or a label. Even in the absence of explicit style input, our model facilitates novel re-stylization by sampling from the unconditional style prior distribution. Experimental results show that our proposed stylization models, despite their lightweight design, outperform the state-of-the-art in style reenactment, content preservation, and generalization across various applications and settings. Project Page: https://murrol.github.io/GenMoStyle
MMToM-QA: Multimodal Theory of Mind Question Answering
Theory of Mind (ToM), the ability to understand people's mental states, is an essential ingredient for developing machines with human-level social intelligence. Recent machine learning models, particularly large language models, seem to show some aspects of ToM understanding. However, existing ToM benchmarks use unimodal datasets - either video or text. Human ToM, on the other hand, is more than video or text understanding. People can flexibly reason about another person's mind based on conceptual representations (e.g., goals, beliefs, plans) extracted from any available data. To address this, we introduce a multimodal Theory of Mind question answering (MMToM-QA) benchmark. MMToM-QA comprehensively evaluates machine ToM both on multimodal data and on different kinds of unimodal data about a person's activity in a household environment. To engineer multimodal ToM capacity, we propose a novel method, BIP-ALM (Bayesian Inverse Planning Accelerated by Language Models). BIP-ALM extracts unified representations from multimodal data and utilizes language models for scalable Bayesian inverse planning. We conducted a systematic comparison of human performance, BIP-ALM, and state-of-the-art models, including GPT-4. The experiments demonstrate that large language models and large multimodal models still lack robust ToM capacity. BIP-ALM, on the other hand, shows promising results, by leveraging the power of both model-based mental inference and language models.
Online Clustered Codebook
Vector Quantisation (VQ) is experiencing a comeback in machine learning, where it is increasingly used in representation learning. However, optimizing the codevectors in existing VQ-VAE is not entirely trivial. A problem is codebook collapse, where only a small subset of codevectors receive gradients useful for their optimisation, whereas a majority of them simply ``dies off'' and is never updated or used. This limits the effectiveness of VQ for learning larger codebooks in complex computer vision tasks that require high-capacity representations. In this paper, we present a simple alternative method for online codebook learning, Clustering VQ-VAE (CVQ-VAE). Our approach selects encoded features as anchors to update the ``dead'' codevectors, while optimising the codebooks which are alive via the original loss. This strategy brings unused codevectors closer in distribution to the encoded features, increasing the likelihood of being chosen and optimized. We extensively validate the generalization capability of our quantiser on various datasets, tasks (e.g. reconstruction and generation), and architectures (e.g. VQ-VAE, VQGAN, LDM). Our CVQ-VAE can be easily integrated into the existing models with just a few lines of code.
Progressive-Hint Prompting Improves Reasoning in Large Language Models
The performance of Large Language Models (LLMs) in reasoning tasks depends heavily on prompt design, with Chain-of-Thought (CoT) and self-consistency being critical methods that enhance this ability. However, these methods do not fully exploit the answers generated by the LLM to guide subsequent responses. This paper proposes a new prompting method, named Progressive-Hint Prompting (PHP), that enables automatic multiple interactions between users and LLMs by using previously generated answers as hints to progressively guide toward the correct answers. PHP is orthogonal to CoT and self-consistency, making it easy to combine with state-of-the-art techniques to further improve performance. We conducted extensive and comprehensive experiments on seven benchmarks. The results show that PHP significantly improves accuracy while remaining highly efficient. For instance, with text-davinci-003, we observed a 4.2% improvement on GSM8K with greedy decoding compared to Complex CoT, and a 46.17% reduction in sample paths with self-consistency. With GPT-4 and PHP, we achieve state-of-the-art performances on SVAMP (89.1% -> 91.9%), GSM8K (92% -> 95.5%), AQuA (76.4% -> 79.9%) and MATH (50.3% -> 53.9%).
Dynamic backup workers for parallel machine learning
The most popular framework for distributed training of machine learning models is the (synchronous) parameter server (PS). This paradigm consists of n workers, which iteratively compute updates of the model parameters, and a stateful PS, which waits and aggregates all updates to generate a new estimate of model parameters and sends it back to the workers for a new iteration. Transient computation slowdowns or transmission delays can intolerably lengthen the time of each iteration. An efficient way to mitigate this problem is to let the PS wait only for the fastest n-b updates, before generating the new parameters. The slowest b workers are called backup workers. The optimal number b of backup workers depends on the cluster configuration and workload, but also (as we show in this paper) on the hyper-parameters of the learning algorithm and the current stage of the training. We propose DBW, an algorithm that dynamically decides the number of backup workers during the training process to maximize the convergence speed at each iteration. Our experiments show that DBW 1) removes the necessity to tune b by preliminary time-consuming experiments, and 2) makes the training up to a factor 3 faster than the optimal static configuration.
MPFNet: A Multi-Prior Fusion Network with a Progressive Training Strategy for Micro-Expression Recognition
Micro-expression recognition (MER), a critical subfield of affective computing, presents greater challenges than macro-expression recognition due to its brief duration and low intensity. While incorporating prior knowledge has been shown to enhance MER performance, existing methods predominantly rely on simplistic, singular sources of prior knowledge, failing to fully exploit multi-source information. This paper introduces the Multi-Prior Fusion Network (MPFNet), leveraging a progressive training strategy to optimize MER tasks. We propose two complementary encoders: the Generic Feature Encoder (GFE) and the Advanced Feature Encoder (AFE), both based on Inflated 3D ConvNets (I3D) with Coordinate Attention (CA) mechanisms, to improve the model's ability to capture spatiotemporal and channel-specific features. Inspired by developmental psychology, we present two variants of MPFNet--MPFNet-P and MPFNet-C--corresponding to two fundamental modes of infant cognitive development: parallel and hierarchical processing. These variants enable the evaluation of different strategies for integrating prior knowledge. Extensive experiments demonstrate that MPFNet significantly improves MER accuracy while maintaining balanced performance across categories, achieving accuracies of 0.811, 0.924, and 0.857 on the SMIC, CASME II, and SAMM datasets, respectively. To the best of our knowledge, our approach achieves state-of-the-art performance on the SMIC and SAMM datasets.
Multi-Sourced Compositional Generalization in Visual Question Answering
Compositional generalization is the ability of generalizing novel compositions from seen primitives, and has received much attention in vision-and-language (V\&L) recently. Due to the multi-modal nature of V\&L tasks, the primitives composing compositions source from different modalities, resulting in multi-sourced novel compositions. However, the generalization ability over multi-sourced novel compositions, i.e., multi-sourced compositional generalization (MSCG) remains unexplored. In this paper, we explore MSCG in the context of visual question answering (VQA), and propose a retrieval-augmented training framework to enhance the MSCG ability of VQA models by learning unified representations for primitives from different modalities. Specifically, semantically equivalent primitives are retrieved for each primitive in the training samples, and the retrieved features are aggregated with the original primitive to refine the model. This process helps the model learn consistent representations for the same semantic primitives across different modalities. To evaluate the MSCG ability of VQA models, we construct a new GQA-MSCG dataset based on the GQA dataset, in which samples include three types of novel compositions composed of primitives from different modalities. Experimental results demonstrate the effectiveness of the proposed framework. We release GQA-MSCG at https://github.com/NeverMoreLCH/MSCG.
ViewCraft3D: High-Fidelity and View-Consistent 3D Vector Graphics Synthesis
3D vector graphics play a crucial role in various applications including 3D shape retrieval, conceptual design, and virtual reality interactions due to their ability to capture essential structural information with minimal representation. While recent approaches have shown promise in generating 3D vector graphics, they often suffer from lengthy processing times and struggle to maintain view consistency. To address these limitations, we propose ViewCraft3D (VC3D), an efficient method that leverages 3D priors to generate 3D vector graphics. Specifically, our approach begins with 3D object analysis, employs a geometric extraction algorithm to fit 3D vector graphics to the underlying structure, and applies view-consistent refinement process to enhance visual quality. Our comprehensive experiments demonstrate that VC3D outperforms previous methods in both qualitative and quantitative evaluations, while significantly reducing computational overhead. The resulting 3D sketches maintain view consistency and effectively capture the essential characteristics of the original objects.
Self-Adjust Softmax
The softmax function is crucial in Transformer attention, which normalizes each row of the attention scores with summation to one, achieving superior performances over other alternative functions. However, the softmax function can face a gradient vanishing issue when some elements of the attention scores approach extreme values, such as probabilities close to one or zero. In this paper, we propose Self-Adjust Softmax (SA-Softmax) to address this issue by modifying softmax(x) to x cdot softmax(x) and its normalized variant (x - min(x_{min,0))}{max(0,x_{max})-min(x_{min},0)} cdot softmax(x). We theoretically show that SA-Softmax provides enhanced gradient properties compared to the vanilla softmax function. Moreover, SA-Softmax Attention can be seamlessly integrated into existing Transformer models to their attention mechanisms with minor adjustments. We conducted experiments to evaluate the empirical performance of Transformer models using SA-Softmax compared to the vanilla softmax function. These experiments, involving models with up to 2.7 billion parameters, are conducted across diverse datasets, language tasks, and positional encoding methods.
Knowledge Graph-based Retrieval-Augmented Generation for Schema Matching
Traditional similarity-based schema matching methods are incapable of resolving semantic ambiguities and conflicts in domain-specific complex mapping scenarios due to missing commonsense and domain-specific knowledge. The hallucination problem of large language models (LLMs) also makes it challenging for LLM-based schema matching to address the above issues. Therefore, we propose a Knowledge Graph-based Retrieval-Augmented Generation model for Schema Matching, referred to as the KG-RAG4SM. In particular, KG-RAG4SM introduces novel vector-based, graph traversal-based, and query-based graph retrievals, as well as a hybrid approach and ranking schemes that identify the most relevant subgraphs from external large knowledge graphs (KGs). We showcase that KG-based retrieval-augmented LLMs are capable of generating more accurate results for complex matching cases without any re-training. Our experimental results show that KG-RAG4SM outperforms the LLM-based state-of-the-art (SOTA) methods (e.g., Jellyfish-8B) by 35.89% and 30.50% in terms of precision and F1 score on the MIMIC dataset, respectively; KG-RAG4SM with GPT-4o-mini outperforms the pre-trained language model (PLM)-based SOTA methods (e.g., SMAT) by 69.20% and 21.97% in terms of precision and F1 score on the Synthea dataset, respectively. The results also demonstrate that our approach is more efficient in end-to-end schema matching, and scales to retrieve from large KGs. Our case studies on the dataset from the real-world schema matching scenario exhibit that the hallucination problem of LLMs for schema matching is well mitigated by our solution.
CAMP: Collaborative Attention Model with Profiles for Vehicle Routing Problems
The profiled vehicle routing problem (PVRP) is a generalization of the heterogeneous capacitated vehicle routing problem (HCVRP) in which the objective is to optimize the routes of vehicles to serve client demands subject to different vehicle profiles, with each having a preference or constraint on a per-client basis. While existing learning methods have shown promise for solving the HCVRP in real-time, no learning method exists to solve the more practical and challenging PVRP. In this paper, we propose a Collaborative Attention Model with Profiles (CAMP), a novel approach that learns efficient solvers for PVRP using multi-agent reinforcement learning. CAMP employs a specialized attention-based encoder architecture to embed profiled client embeddings in parallel for each vehicle profile. We design a communication layer between agents for collaborative decision-making across profiled embeddings at each decoding step and a batched pointer mechanism to attend to the profiled embeddings to evaluate the likelihood of the next actions. We evaluate CAMP on two variants of PVRPs: PVRP with preferences, which explicitly influence the reward function, and PVRP with zone constraints with different numbers of agents and clients, demonstrating that our learned solvers achieve competitive results compared to both classical state-of-the-art neural multi-agent models in terms of solution quality and computational efficiency. We make our code openly available at https://github.com/ai4co/camp.
UniEmoX: Cross-modal Semantic-Guided Large-Scale Pretraining for Universal Scene Emotion Perception
Visual emotion analysis holds significant research value in both computer vision and psychology. However, existing methods for visual emotion analysis suffer from limited generalizability due to the ambiguity of emotion perception and the diversity of data scenarios. To tackle this issue, we introduce UniEmoX, a cross-modal semantic-guided large-scale pretraining framework. Inspired by psychological research emphasizing the inseparability of the emotional exploration process from the interaction between individuals and their environment, UniEmoX integrates scene-centric and person-centric low-level image spatial structural information, aiming to derive more nuanced and discriminative emotional representations. By exploiting the similarity between paired and unpaired image-text samples, UniEmoX distills rich semantic knowledge from the CLIP model to enhance emotional embedding representations more effectively. To the best of our knowledge, this is the first large-scale pretraining framework that integrates psychological theories with contemporary contrastive learning and masked image modeling techniques for emotion analysis across diverse scenarios. Additionally, we develop a visual emotional dataset titled Emo8. Emo8 samples cover a range of domains, including cartoon, natural, realistic, science fiction and advertising cover styles, covering nearly all common emotional scenes. Comprehensive experiments conducted on six benchmark datasets across two downstream tasks validate the effectiveness of UniEmoX. The source code is available at https://github.com/chincharles/u-emo.
SynthDoc: Bilingual Documents Synthesis for Visual Document Understanding
This paper introduces SynthDoc, a novel synthetic document generation pipeline designed to enhance Visual Document Understanding (VDU) by generating high-quality, diverse datasets that include text, images, tables, and charts. Addressing the challenges of data acquisition and the limitations of existing datasets, SynthDoc leverages publicly available corpora and advanced rendering tools to create a comprehensive and versatile dataset. Our experiments, conducted using the Donut model, demonstrate that models trained with SynthDoc's data achieve superior performance in pre-training read tasks and maintain robustness in downstream tasks, despite language inconsistencies. The release of a benchmark dataset comprising 5,000 image-text pairs not only showcases the pipeline's capabilities but also provides a valuable resource for the VDU community to advance research and development in document image recognition. This work significantly contributes to the field by offering a scalable solution to data scarcity and by validating the efficacy of end-to-end models in parsing complex, real-world documents.
Category-level Object Detection, Pose Estimation and Reconstruction from Stereo Images
We study the 3D object understanding task for manipulating everyday objects with different material properties (diffuse, specular, transparent and mixed). Existing monocular and RGB-D methods suffer from scale ambiguity due to missing or imprecise depth measurements. We present CODERS, a one-stage approach for Category-level Object Detection, pose Estimation and Reconstruction from Stereo images. The base of our pipeline is an implicit stereo matching module that combines stereo image features with 3D position information. Concatenating this presented module and the following transform-decoder architecture leads to end-to-end learning of multiple tasks required by robot manipulation. Our approach significantly outperforms all competing methods in the public TOD dataset. Furthermore, trained on simulated data, CODERS generalize well to unseen category-level object instances in real-world robot manipulation experiments. Our dataset, code, and demos will be available on our project page.
Survey on Knowledge Distillation for Large Language Models: Methods, Evaluation, and Application
Large Language Models (LLMs) have showcased exceptional capabilities in various domains, attracting significant interest from both academia and industry. Despite their impressive performance, the substantial size and computational demands of LLMs pose considerable challenges for practical deployment, particularly in environments with limited resources. The endeavor to compress language models while maintaining their accuracy has become a focal point of research. Among the various methods, knowledge distillation has emerged as an effective technique to enhance inference speed without greatly compromising performance. This paper presents a thorough survey from three aspects: method, evaluation, and application, exploring knowledge distillation techniques tailored specifically for LLMs. Specifically, we divide the methods into white-box KD and black-box KD to better illustrate their differences. Furthermore, we also explored the evaluation tasks and distillation effects between different distillation methods, and proposed directions for future research. Through in-depth understanding of the latest advancements and practical applications, this survey provides valuable resources for researchers, paving the way for sustained progress in this field.
From the Least to the Most: Building a Plug-and-Play Visual Reasoner via Data Synthesis
We explore multi-step reasoning in vision-language models (VLMs). The problem is challenging, as reasoning data consisting of multiple steps of visual and language processing are barely available. To overcome the challenge, we first introduce a least-to-most visual reasoning paradigm, which interleaves steps of decomposing a question into sub-questions and invoking external tools for resolving sub-questions. Based on the paradigm, we further propose a novel data synthesis approach that can automatically create questions and multi-step reasoning paths for an image in a bottom-up manner. Our approach divides the complex synthesis task into a few simple sub-tasks, and (almost entirely) relies on open-sourced models to accomplish the sub-tasks. Therefore, the entire synthesis process is reproducible and cost-efficient, and the synthesized data is quality guaranteed. With the approach, we construct 50k visual reasoning examples. Then, we develop a visual reasoner through supervised fine-tuning, which is capable of generally enhancing the reasoning abilities of a wide range of existing VLMs in a plug-and-play fashion. Extensive experiments indicate that the visual reasoner can consistently and significantly improve four VLMs on four VQA benchmarks. Our code and dataset are available at https://github.com/steven-ccq/VisualReasoner.
UDKAG: Augmenting Large Vision-Language Models with Up-to-Date Knowledge
Large vision-language models (LVLMs) are ignorant of the up-to-date knowledge, such as LLaVA series, because they cannot be updated frequently due to the large amount of resources required, and therefore fail in many cases. For example, if a LVLM was released on January 2024, and it wouldn't know the detailed plot of the new movie Dune 2, which wasn't released until February 2024. To solve the problem, a promising solution is to provide LVLMs with up-to-date knowledge via internet search during inference, i.e., internet-augmented generation (IAG), which is already integrated in some closed-source commercial LVLMs such as GPT-4V. However, the specific mechanics underpinning them remain a mystery. In this paper, we propose a plug-and-play framework, for augmenting existing LVLMs in handling visual question answering (VQA) about up-to-date knowledge, dubbed UDKAG. A hierarchical filtering model is trained to effectively and efficiently find the most helpful content from the websites returned by a search engine to prompt LVLMs with up-to-date knowledge. To train the model and evaluate our framework's performance, we propose a pipeline to automatically generate news-related VQA samples to construct a dataset, dubbed UDK-VQA. A multi-model voting mechanism is introduced to label the usefulness of website/content for VQA samples to construct the training set. Experimental results demonstrate the effectiveness of our framework, outperforming GPT-4V by about 25% in accuracy.
"In Dialogues We Learn": Towards Personalized Dialogue Without Pre-defined Profiles through In-Dialogue Learning
Personalized dialogue systems have gained significant attention in recent years for their ability to generate responses in alignment with different personas. However, most existing approaches rely on pre-defined personal profiles, which are not only time-consuming and labor-intensive to create but also lack flexibility. We propose In-Dialogue Learning (IDL), a fine-tuning framework that enhances the ability of pre-trained large language models to leverage dialogue history to characterize persona for completing personalized dialogue generation tasks without pre-defined profiles. Our experiments on three datasets demonstrate that IDL brings substantial improvements, with BLEU and ROUGE scores increasing by up to 200% and 247%, respectively. Additionally, the results of human evaluations further validate the efficacy of our proposed method.
Can Transformers Capture Spatial Relations between Objects?
Spatial relationships between objects represent key scene information for humans to understand and interact with the world. To study the capability of current computer vision systems to recognize physically grounded spatial relations, we start by proposing precise relation definitions that permit consistently annotating a benchmark dataset. Despite the apparent simplicity of this task relative to others in the recognition literature, we observe that existing approaches perform poorly on this benchmark. We propose new approaches exploiting the long-range attention capabilities of transformers for this task, and evaluating key design principles. We identify a simple "RelatiViT" architecture and demonstrate that it outperforms all current approaches. To our knowledge, this is the first method to convincingly outperform naive baselines on spatial relation prediction in in-the-wild settings. The code and datasets are available in https://sites.google.com/view/spatial-relation.
Quantum Generative Diffusion Model
This paper introduces the Quantum Generative Diffusion Model (QGDM), a fully quantum-mechanical model for generating quantum state ensembles, inspired by Denoising Diffusion Probabilistic Models. QGDM features a diffusion process that introduces timestep-dependent noise into quantum states, paired with a denoising mechanism trained to reverse this contamination. This model efficiently evolves a completely mixed state into a target quantum state post-training. Our comparative analysis with Quantum Generative Adversarial Networks demonstrates QGDM's superiority, with fidelity metrics exceeding 0.99 in numerical simulations involving up to 4 qubits. Additionally, we present a Resource-Efficient version of QGDM (RE-QGDM), which minimizes the need for auxiliary qubits while maintaining impressive generative capabilities for tasks involving up to 8 qubits. These results showcase the proposed models' potential for tackling challenging quantum generation problems.
Any-point Trajectory Modeling for Policy Learning
Learning from demonstration is a powerful method for teaching robots new skills, and having more demonstration data often improves policy learning. However, the high cost of collecting demonstration data is a significant bottleneck. Videos, as a rich data source, contain knowledge of behaviors, physics, and semantics, but extracting control-specific information from them is challenging due to the lack of action labels. In this work, we introduce a novel framework, Any-point Trajectory Modeling (ATM), that utilizes video demonstrations by pre-training a trajectory model to predict future trajectories of arbitrary points within a video frame. Once trained, these trajectories provide detailed control guidance, enabling the learning of robust visuomotor policies with minimal action-labeled data. Across over 130 language-conditioned tasks we evaluated in both simulation and the real world, ATM outperforms strong video pre-training baselines by 80% on average. Furthermore, we show effective transfer learning of manipulation skills from human videos and videos from a different robot morphology. Visualizations and code are available at: https://xingyu-lin.github.io/atm.
Rethinking the Up-Sampling Operations in CNN-based Generative Network for Generalizable Deepfake Detection
Recently, the proliferation of highly realistic synthetic images, facilitated through a variety of GANs and Diffusions, has significantly heightened the susceptibility to misuse. While the primary focus of deepfake detection has traditionally centered on the design of detection algorithms, an investigative inquiry into the generator architectures has remained conspicuously absent in recent years. This paper contributes to this lacuna by rethinking the architectures of CNN-based generators, thereby establishing a generalized representation of synthetic artifacts. Our findings illuminate that the up-sampling operator can, beyond frequency-based artifacts, produce generalized forgery artifacts. In particular, the local interdependence among image pixels caused by upsampling operators is significantly demonstrated in synthetic images generated by GAN or diffusion. Building upon this observation, we introduce the concept of Neighboring Pixel Relationships(NPR) as a means to capture and characterize the generalized structural artifacts stemming from up-sampling operations. A comprehensive analysis is conducted on an open-world dataset, comprising samples generated by 28 distinct generative models. This analysis culminates in the establishment of a novel state-of-the-art performance, showcasing a remarkable 11.6\% improvement over existing methods. The code is available at https://github.com/chuangchuangtan/NPR-DeepfakeDetection.
Exploring Sparsity in Graph Transformers
Graph Transformers (GTs) have achieved impressive results on various graph-related tasks. However, the huge computational cost of GTs hinders their deployment and application, especially in resource-constrained environments. Therefore, in this paper, we explore the feasibility of sparsifying GTs, a significant yet under-explored topic. We first discuss the redundancy of GTs based on the characteristics of existing GT models, and then propose a comprehensive Graph Transformer SParsification (GTSP) framework that helps to reduce the computational complexity of GTs from four dimensions: the input graph data, attention heads, model layers, and model weights. Specifically, GTSP designs differentiable masks for each individual compressible component, enabling effective end-to-end pruning. We examine our GTSP through extensive experiments on prominent GTs, including GraphTrans, Graphormer, and GraphGPS. The experimental results substantiate that GTSP effectively cuts computational costs, accompanied by only marginal decreases in accuracy or, in some cases, even improvements. For instance, GTSP yields a reduction of 30\% in Floating Point Operations while contributing to a 1.8\% increase in Area Under the Curve accuracy on OGBG-HIV dataset. Furthermore, we provide several insights on the characteristics of attention heads and the behavior of attention mechanisms, all of which have immense potential to inspire future research endeavors in this domain.
Free3D: Consistent Novel View Synthesis without 3D Representation
We introduce Free3D, a simple approach designed for open-set novel view synthesis (NVS) from a single image. Similar to Zero-1-to-3, we start from a pre-trained 2D image generator for generalization, and fine-tune it for NVS. Compared to recent and concurrent works, we obtain significant improvements without resorting to an explicit 3D representation, which is slow and memory-consuming or training an additional 3D network. We do so by encoding better the target camera pose via a new per-pixel ray conditioning normalization (RCN) layer. The latter injects pose information in the underlying 2D image generator by telling each pixel its specific viewing direction. We also improve multi-view consistency via a light-weight multi-view attention layer and multi-view noise sharing. We train Free3D on the Objaverse dataset and demonstrate excellent generalization to various new categories in several new datasets, including OminiObject3D and GSO. We hope our simple and effective approach will serve as a solid baseline and help future research in NVS with more accuracy pose. The project page is available at https://chuanxiaz.com/free3d/.
Communication-Efficient Federated Non-Linear Bandit Optimization
Federated optimization studies the problem of collaborative function optimization among multiple clients (e.g. mobile devices or organizations) under the coordination of a central server. Since the data is collected separately by each client and always remains decentralized, federated optimization preserves data privacy and allows for large-scale computing, which makes it a promising decentralized machine learning paradigm. Though it is often deployed for tasks that are online in nature, e.g., next-word prediction on keyboard apps, most works formulate it as an offline problem. The few exceptions that consider federated bandit optimization are limited to very simplistic function classes, e.g., linear, generalized linear, or non-parametric function class with bounded RKHS norm, which severely hinders its practical usage. In this paper, we propose a new algorithm, named Fed-GO-UCB, for federated bandit optimization with generic non-linear objective function. Under some mild conditions, we rigorously prove that Fed-GO-UCB is able to achieve sub-linear rate for both cumulative regret and communication cost. At the heart of our theoretical analysis are distributed regression oracle and individual confidence set construction, which can be of independent interests. Empirical evaluations also demonstrate the effectiveness of the proposed algorithm.
Learning Efficient Surrogate Dynamic Models with Graph Spline Networks
While complex simulations of physical systems have been widely used in engineering and scientific computing, lowering their often prohibitive computational requirements has only recently been tackled by deep learning approaches. In this paper, we present GraphSplineNets, a novel deep-learning method to speed up the forecasting of physical systems by reducing the grid size and number of iteration steps of deep surrogate models. Our method uses two differentiable orthogonal spline collocation methods to efficiently predict response at any location in time and space. Additionally, we introduce an adaptive collocation strategy in space to prioritize sampling from the most important regions. GraphSplineNets improve the accuracy-speedup tradeoff in forecasting various dynamical systems with increasing complexity, including the heat equation, damped wave propagation, Navier-Stokes equations, and real-world ocean currents in both regular and irregular domains.
Lyra: Orchestrating Dual Correction in Automated Theorem Proving
Large Language Models (LLMs) present an intriguing avenue for exploration in the field of formal theorem proving. Nevertheless, their full potential, particularly concerning the mitigation of hallucinations and refinement through prover error messages, remains an area that has yet to be thoroughly investigated. To enhance the effectiveness of LLMs in the field, we introduce the Lyra, a new framework that employs two distinct correction mechanisms: Tool Correction (TC) and Conjecture Correction (CC). To implement Tool Correction in the post-processing of formal proofs, we leverage prior knowledge to utilize predefined prover tools (e.g., Sledgehammer) for guiding the replacement of incorrect tools. Tool Correction significantly contributes to mitigating hallucinations, thereby improving the overall accuracy of the proof. In addition, we introduce Conjecture Correction, an error feedback mechanism designed to interact with prover to refine formal proof conjectures with prover error messages. Compared to the previous refinement framework, the proposed Conjecture Correction refines generation with instruction but does not collect paired (generation, error & refinement) prompts. Our method has achieved state-of-the-art (SOTA) performance on both miniF2F validation (48.0% -> 55.3%) and test (45.5% -> 51.2%). We also present 3 IMO problems solved by Lyra. We believe Tool Correction (post-process for hallucination mitigation) and Conjecture Correction (subgoal adjustment from interaction with environment) could provide a promising avenue for future research in this field.
A Conversation is Worth A Thousand Recommendations: A Survey of Holistic Conversational Recommender Systems
Conversational recommender systems (CRS) generate recommendations through an interactive process. However, not all CRS approaches use human conversations as their source of interaction data; the majority of prior CRS work simulates interactions by exchanging entity-level information. As a result, claims of prior CRS work do not generalise to real-world settings where conversations take unexpected turns, or where conversational and intent understanding is not perfect. To tackle this challenge, the research community has started to examine holistic CRS, which are trained using conversational data collected from real-world scenarios. Despite their emergence, such holistic approaches are under-explored. We present a comprehensive survey of holistic CRS methods by summarizing the literature in a structured manner. Our survey recognises holistic CRS approaches as having three components: 1) a backbone language model, the optional use of 2) external knowledge, and/or 3) external guidance. We also give a detailed analysis of CRS datasets and evaluation methods in real application scenarios. We offer our insight as to the current challenges of holistic CRS and possible future trends.
Contextual Biasing of Named-Entities with Large Language Models
This paper studies contextual biasing with Large Language Models (LLMs), where during second-pass rescoring additional contextual information is provided to a LLM to boost Automatic Speech Recognition (ASR) performance. We propose to leverage prompts for a LLM without fine tuning during rescoring which incorporate a biasing list and few-shot examples to serve as additional information when calculating the score for the hypothesis. In addition to few-shot prompt learning, we propose multi-task training of the LLM to predict both the entity class and the next token. To improve the efficiency for contextual biasing and to avoid exceeding LLMs' maximum sequence lengths, we propose dynamic prompting, where we select the most likely class using the class tag prediction, and only use entities in this class as contexts for next token prediction. Word Error Rate (WER) evaluation is performed on i) an internal calling, messaging, and dictation dataset, and ii) the SLUE-Voxpopuli dataset. Results indicate that biasing lists and few-shot examples can achieve 17.8% and 9.6% relative improvement compared to first pass ASR, and that multi-task training and dynamic prompting can achieve 20.0% and 11.3% relative WER improvement, respectively.
CLIP-KD: An Empirical Study of Distilling CLIP Models
CLIP has become a promising language-supervised visual pre-training framework and achieves excellent performance over a wide range of tasks. This paper aims to distill small CLIP models supervised by a large teacher CLIP model. We propose several distillation strategies, including relation, feature, gradient and contrastive paradigm, to examine the impact on CLIP distillation. We show that the simplest feature mimicry with MSE loss performs best. Moreover, interactive contrastive learning and relation-based distillation are also critical in performance improvement. We apply the unified method to distill several student networks trained on 15 million (image, text) pairs. Distillation improves the student CLIP models consistently over zero-shot ImageNet classification and cross-modal retrieval benchmarks. We hope our empirical study will become an important baseline for future CLIP distillation research. The code is available at https://github.com/winycg/CLIP-KD.
M3KE: A Massive Multi-Level Multi-Subject Knowledge Evaluation Benchmark for Chinese Large Language Models
Large language models have recently made tremendous progress in a variety of aspects, e.g., cross-task generalization, instruction following. Comprehensively evaluating the capability of large language models in multiple tasks is of great importance. In this paper, we propose M3KE, a Massive Multi-Level Multi-Subject Knowledge Evaluation benchmark, which is developed to measure knowledge acquired by Chinese large language models by testing their multitask accuracy in zero- and few-shot settings. We have collected 20,477 questions from 71 tasks. Our selection covers all major levels of Chinese education system, ranging from the primary school to college, as well as a wide variety of subjects, including humanities, history, politics, law, education, psychology, science, technology, art and religion. All questions are multiple-choice questions with four options, hence guaranteeing a standardized and unified assessment process. We've assessed a number of state-of-the-art open-source Chinese large language models on the proposed benchmark. The size of these models varies from 335M to 130B parameters. Experiment results demonstrate that they perform significantly worse than GPT-3.5 that reaches an accuracy of ~ 48% on M3KE. The dataset is available at https://github.com/tjunlp-lab/M3KE.
Hierarchical Supervision and Shuffle Data Augmentation for 3D Semi-Supervised Object Detection
State-of-the-art 3D object detectors are usually trained on large-scale datasets with high-quality 3D annotations. However, such 3D annotations are often expensive and time-consuming, which may not be practical for real applications. A natural remedy is to adopt semi-supervised learning (SSL) by leveraging a limited amount of labeled samples and abundant unlabeled samples. Current pseudolabeling-based SSL object detection methods mainly adopt a teacher-student framework, with a single fixed threshold strategy to generate supervision signals, which inevitably brings confused supervision when guiding the student network training. Besides, the data augmentation of the point cloud in the typical teacher-student framework is too weak, and only contains basic down sampling and flip-and-shift (i.e., rotate and scaling), which hinders the effective learning of feature information. Hence, we address these issues by introducing a novel approach of Hierarchical Supervision and Shuffle Data Augmentation (HSSDA), which is a simple yet effective teacher-student framework. The teacher network generates more reasonable supervision for the student network by designing a dynamic dual-threshold strategy. Besides, the shuffle data augmentation strategy is designed to strengthen the feature representation ability of the student network. Extensive experiments show that HSSDA consistently outperforms the recent state-of-the-art methods on different datasets. The code will be released at https://github.com/azhuantou/HSSDA.
Hard-aware Instance Adaptive Self-training for Unsupervised Cross-domain Semantic Segmentation
The divergence between labeled training data and unlabeled testing data is a significant challenge for recent deep learning models. Unsupervised domain adaptation (UDA) attempts to solve such problem. Recent works show that self-training is a powerful approach to UDA. However, existing methods have difficulty in balancing the scalability and performance. In this paper, we propose a hard-aware instance adaptive self-training framework for UDA on the task of semantic segmentation. To effectively improve the quality and diversity of pseudo-labels, we develop a novel pseudo-label generation strategy with an instance adaptive selector. We further enrich the hard class pseudo-labels with inter-image information through a skillfully designed hard-aware pseudo-label augmentation. Besides, we propose the region-adaptive regularization to smooth the pseudo-label region and sharpen the non-pseudo-label region. For the non-pseudo-label region, consistency constraint is also constructed to introduce stronger supervision signals during model optimization. Our method is so concise and efficient that it is easy to be generalized to other UDA methods. Experiments on GTA5 to Cityscapes, SYNTHIA to Cityscapes, and Cityscapes to Oxford RobotCar demonstrate the superior performance of our approach compared with the state-of-the-art methods. Our codes are available at https://github.com/bupt-ai-cz/HIAST.
LidarGait: Benchmarking 3D Gait Recognition with Point Clouds
Video-based gait recognition has achieved impressive results in constrained scenarios. However, visual cameras neglect human 3D structure information, which limits the feasibility of gait recognition in the 3D wild world. Instead of extracting gait features from images, this work explores precise 3D gait features from point clouds and proposes a simple yet efficient 3D gait recognition framework, termed LidarGait. Our proposed approach projects sparse point clouds into depth maps to learn the representations with 3D geometry information, which outperforms existing point-wise and camera-based methods by a significant margin. Due to the lack of point cloud datasets, we built the first large-scale LiDAR-based gait recognition dataset, SUSTech1K, collected by a LiDAR sensor and an RGB camera. The dataset contains 25,239 sequences from 1,050 subjects and covers many variations, including visibility, views, occlusions, clothing, carrying, and scenes. Extensive experiments show that (1) 3D structure information serves as a significant feature for gait recognition. (2) LidarGait outperforms existing point-based and silhouette-based methods by a significant margin, while it also offers stable cross-view results. (3) The LiDAR sensor is superior to the RGB camera for gait recognition in the outdoor environment. The source code and dataset have been made available at https://lidargait.github.io.
Privacy-Aware Compression for Federated Learning Through Numerical Mechanism Design
In private federated learning (FL), a server aggregates differentially private updates from a large number of clients in order to train a machine learning model. The main challenge in this setting is balancing privacy with both classification accuracy of the learnt model as well as the number of bits communicated between the clients and server. Prior work has achieved a good trade-off by designing a privacy-aware compression mechanism, called the minimum variance unbiased (MVU) mechanism, that numerically solves an optimization problem to determine the parameters of the mechanism. This paper builds upon it by introducing a new interpolation procedure in the numerical design process that allows for a far more efficient privacy analysis. The result is the new Interpolated MVU mechanism that is more scalable, has a better privacy-utility trade-off, and provides SOTA results on communication-efficient private FL on a variety of datasets.
Analyzing Privacy Leakage in Machine Learning via Multiple Hypothesis Testing: A Lesson From Fano
Differential privacy (DP) is by far the most widely accepted framework for mitigating privacy risks in machine learning. However, exactly how small the privacy parameter epsilon needs to be to protect against certain privacy risks in practice is still not well-understood. In this work, we study data reconstruction attacks for discrete data and analyze it under the framework of multiple hypothesis testing. We utilize different variants of the celebrated Fano's inequality to derive upper bounds on the inferential power of a data reconstruction adversary when the model is trained differentially privately. Importantly, we show that if the underlying private data takes values from a set of size M, then the target privacy parameter epsilon can be O(log M) before the adversary gains significant inferential power. Our analysis offers theoretical evidence for the empirical effectiveness of DP against data reconstruction attacks even at relatively large values of epsilon.
MoVQ: Modulating Quantized Vectors for High-Fidelity Image Generation
Although two-stage Vector Quantized (VQ) generative models allow for synthesizing high-fidelity and high-resolution images, their quantization operator encodes similar patches within an image into the same index, resulting in a repeated artifact for similar adjacent regions using existing decoder architectures. To address this issue, we propose to incorporate the spatially conditional normalization to modulate the quantized vectors so as to insert spatially variant information to the embedded index maps, encouraging the decoder to generate more photorealistic images. Moreover, we use multichannel quantization to increase the recombination capability of the discrete codes without increasing the cost of model and codebook. Additionally, to generate discrete tokens at the second stage, we adopt a Masked Generative Image Transformer (MaskGIT) to learn an underlying prior distribution in the compressed latent space, which is much faster than the conventional autoregressive model. Experiments on two benchmark datasets demonstrate that our proposed modulated VQGAN is able to greatly improve the reconstructed image quality as well as provide high-fidelity image generation.
Regional Adversarial Training for Better Robust Generalization
Adversarial training (AT) has been demonstrated as one of the most promising defense methods against various adversarial attacks. To our knowledge, existing AT-based methods usually train with the locally most adversarial perturbed points and treat all the perturbed points equally, which may lead to considerably weaker adversarial robust generalization on test data. In this work, we introduce a new adversarial training framework that considers the diversity as well as characteristics of the perturbed points in the vicinity of benign samples. To realize the framework, we propose a Regional Adversarial Training (RAT) defense method that first utilizes the attack path generated by the typical iterative attack method of projected gradient descent (PGD), and constructs an adversarial region based on the attack path. Then, RAT samples diverse perturbed training points efficiently inside this region, and utilizes a distance-aware label smoothing mechanism to capture our intuition that perturbed points at different locations should have different impact on the model performance. Extensive experiments on several benchmark datasets show that RAT consistently makes significant improvement on standard adversarial training (SAT), and exhibits better robust generalization.
Pluralistic Image Completion
Most image completion methods produce only one result for each masked input, although there may be many reasonable possibilities. In this paper, we present an approach for pluralistic image completion -- the task of generating multiple and diverse plausible solutions for image completion. A major challenge faced by learning-based approaches is that usually only one ground truth training instance per label. As such, sampling from conditional VAEs still leads to minimal diversity. To overcome this, we propose a novel and probabilistically principled framework with two parallel paths. One is a reconstructive path that utilizes the only one given ground truth to get prior distribution of missing parts and rebuild the original image from this distribution. The other is a generative path for which the conditional prior is coupled to the distribution obtained in the reconstructive path. Both are supported by GANs. We also introduce a new short+long term attention layer that exploits distant relations among decoder and encoder features, improving appearance consistency. When tested on datasets with buildings (Paris), faces (CelebA-HQ), and natural images (ImageNet), our method not only generated higher-quality completion results, but also with multiple and diverse plausible outputs.
Video Inpainting by Jointly Learning Temporal Structure and Spatial Details
We present a new data-driven video inpainting method for recovering missing regions of video frames. A novel deep learning architecture is proposed which contains two sub-networks: a temporal structure inference network and a spatial detail recovering network. The temporal structure inference network is built upon a 3D fully convolutional architecture: it only learns to complete a low-resolution video volume given the expensive computational cost of 3D convolution. The low resolution result provides temporal guidance to the spatial detail recovering network, which performs image-based inpainting with a 2D fully convolutional network to produce recovered video frames in their original resolution. Such two-step network design ensures both the spatial quality of each frame and the temporal coherence across frames. Our method jointly trains both sub-networks in an end-to-end manner. We provide qualitative and quantitative evaluation on three datasets, demonstrating that our method outperforms previous learning-based video inpainting methods.
On Calibration of Modern Neural Networks
Confidence calibration -- the problem of predicting probability estimates representative of the true correctness likelihood -- is important for classification models in many applications. We discover that modern neural networks, unlike those from a decade ago, are poorly calibrated. Through extensive experiments, we observe that depth, width, weight decay, and Batch Normalization are important factors influencing calibration. We evaluate the performance of various post-processing calibration methods on state-of-the-art architectures with image and document classification datasets. Our analysis and experiments not only offer insights into neural network learning, but also provide a simple and straightforward recipe for practical settings: on most datasets, temperature scaling -- a single-parameter variant of Platt Scaling -- is surprisingly effective at calibrating predictions.
A Flexible Large Language Models Guardrail Development Methodology Applied to Off-Topic Prompt Detection
Large Language Models are prone to off-topic misuse, where users may prompt these models to perform tasks beyond their intended scope. Current guardrails, which often rely on curated examples or custom classifiers, suffer from high false-positive rates, limited adaptability, and the impracticality of requiring real-world data that is not available in pre-production. In this paper, we introduce a flexible, data-free guardrail development methodology that addresses these challenges. By thoroughly defining the problem space qualitatively and passing this to an LLM to generate diverse prompts, we construct a synthetic dataset to benchmark and train off-topic guardrails that outperform heuristic approaches. Additionally, by framing the task as classifying whether the user prompt is relevant with respect to the system prompt, our guardrails effectively generalize to other misuse categories, including jailbreak and harmful prompts. Lastly, we further contribute to the field by open-sourcing both the synthetic dataset and the off-topic guardrail models, providing valuable resources for developing guardrails in pre-production environments and supporting future research and development in LLM safety.
Bias-Augmented Consistency Training Reduces Biased Reasoning in Chain-of-Thought
While chain-of-thought prompting (CoT) has the potential to improve the explainability of language model reasoning, it can systematically misrepresent the factors influencing models' behavior--for example, rationalizing answers in line with a user's opinion without mentioning this bias. To mitigate this biased reasoning problem, we introduce bias-augmented consistency training (BCT), an unsupervised fine-tuning scheme that trains models to give consistent reasoning across prompts with and without biasing features. We construct a suite testing nine forms of biased reasoning on seven question-answering tasks, and find that applying BCT to GPT-3.5-Turbo with one bias reduces the rate of biased reasoning by 86% on held-out tasks. Moreover, this model generalizes to other forms of bias, reducing biased reasoning on held-out biases by an average of 37%. As BCT generalizes to held-out biases and does not require gold labels, this method may hold promise for reducing biased reasoning from as-of-yet unknown biases and on tasks where supervision for ground truth reasoning is unavailable.
Active Vision Might Be All You Need: Exploring Active Vision in Bimanual Robotic Manipulation
Imitation learning has demonstrated significant potential in performing high-precision manipulation tasks using visual feedback. However, it is common practice in imitation learning for cameras to be fixed in place, resulting in issues like occlusion and limited field of view. Furthermore, cameras are often placed in broad, general locations, without an effective viewpoint specific to the robot's task. In this work, we investigate the utility of active vision (AV) for imitation learning and manipulation, in which, in addition to the manipulation policy, the robot learns an AV policy from human demonstrations to dynamically change the robot's camera viewpoint to obtain better information about its environment and the given task. We introduce AV-ALOHA, a new bimanual teleoperation robot system with AV, an extension of the ALOHA 2 robot system, incorporating an additional 7-DoF robot arm that only carries a stereo camera and is solely tasked with finding the best viewpoint. This camera streams stereo video to an operator wearing a virtual reality (VR) headset, allowing the operator to control the camera pose using head and body movements. The system provides an immersive teleoperation experience, with bimanual first-person control, enabling the operator to dynamically explore and search the scene and simultaneously interact with the environment. We conduct imitation learning experiments of our system both in real-world and in simulation, across a variety of tasks that emphasize viewpoint planning. Our results demonstrate the effectiveness of human-guided AV for imitation learning, showing significant improvements over fixed cameras in tasks with limited visibility. Project website: https://soltanilara.github.io/av-aloha/
Bailong: Bilingual Transfer Learning based on QLoRA and Zip-tie Embedding
Large language models (LLMs) have demonstrated exceptional performance in various NLP applications. However, the majority of existing open-source LLMs are pre-trained primarily on English data and little part of other languages. This deficiency in multilingual training data results in suboptimal performance when applied to languages with fewer available resources. Furthermore, enhancing the performance of LLMs on low-resource languages by full-parameter fine-tuning with additional data requires substantial computational resources, posing computational barriers for research organizations and individual researchers. Consequently, several techniques such as parameter-efficient tuning and advanced embedding initialization have been proposed to address these challenges. In this work, we combine them to facilitate cross-lingual transfer on English-dominated open-source LLM. To effectively enhance the model's proficiency in Traditional Chinese, we conduct secondary pre-training on Llama 2 7B with Traditional Chinese data by leveraging QLoRA and our proposed zip-tie embedding initialization. The resulting model called Bailong, which stands for Bilingual trAnsfer learnIng based on qLOra and zip-tie embeddiNG. We present Bailong-instruct 7B, a fine-tuned version of Bailong 7B optimized for multi-turn dialogue scenarios. Recognizing the inadequacy of benchmark datasets in Traditional Chinese, we further introduce Bailong-bench to assess the alignment of models with human preferences and the capability to follow instructions in both Traditional Chinese and English tasks. In our evaluation, Bailong-instruct 7B exhibits competitive performance on Bailong-bench and other benchmark datasets when compared to other open-source models of similar or even larger parameter sizes. Bailong-instruct 7B and Bailong-bench are publicly available with the aim of empowering the community to build upon our efforts.
Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding
Open-vocabulary querying in 3D space is challenging but essential for scene understanding tasks such as object localization and segmentation. Language-embedded scene representations have made progress by incorporating language features into 3D spaces. However, their efficacy heavily depends on neural networks that are resource-intensive in training and rendering. Although recent 3D Gaussians offer efficient and high-quality novel view synthesis, directly embedding language features in them leads to prohibitive memory usage and decreased performance. In this work, we introduce Language Embedded 3D Gaussians, a novel scene representation for open-vocabulary query tasks. Instead of embedding high-dimensional raw semantic features on 3D Gaussians, we propose a dedicated quantization scheme that drastically alleviates the memory requirement, and a novel embedding procedure that achieves smoother yet high accuracy query, countering the multi-view feature inconsistencies and the high-frequency inductive bias in point-based representations. Our comprehensive experiments show that our representation achieves the best visual quality and language querying accuracy across current language-embedded representations, while maintaining real-time rendering frame rates on a single desktop GPU.
DyFraNet: Forecasting and Backcasting Dynamic Fracture Mechanics in Space and Time Using a 2D-to-3D Deep Neural Network
The dynamics of materials failure is one of the most critical phenomena in a range of scientific and engineering fields, from healthcare to structural materials to transportation. In this paper we propose a specially designed deep neural network, DyFraNet, which can predict dynamic fracture behaviors by identifying a complete history of fracture propagation - from cracking onset, as a crack grows through the material, modeled as a series of frames evolving over time and dependent on each other. Furthermore, this model can not only forecast future fracture processes but also backcast to elucidate the past fracture history. In this scenario, once provided with the outcome of a fracture event, the model will elucidate past events that led to this state and will predict the future evolution of the failure process. By comparing the predicted results with atomistic-level simulations and theory, we show that DyFraNet can capture dynamic fracture mechanics by accurately predicting how cracks develop over time, including measures such as the crack speed, as well as when cracks become unstable. We use GradCAM to interpret how DyFraNet perceives the relationship between geometric conditions and fracture dynamics and we find DyFraNet pays special attention to the areas around crack tips, which have a critical influence in the early stage of fracture propagation. In later stages, the model pays increased attention to the existing or newly formed damage distribution in the material. The proposed approach offers significant potential to accelerate the exploration of the dynamics in material design against fracture failures and can be beneficially adapted for all kinds of dynamical engineering problems.
Heaps' law and Heaps functions in tagged texts: Evidences of their linguistic relevance
We study the relationship between vocabulary size and text length in a corpus of 75 literary works in English, authored by six writers, distinguishing between the contributions of three grammatical classes (or ``tags,'' namely, {\it nouns}, {\it verbs}, and {\it others}), and analyze the progressive appearance of new words of each tag along each individual text. While the power-law relation prescribed by Heaps' law is satisfactorily fulfilled by total vocabulary sizes and text lengths, the appearance of new words in each text is on the whole well described by the average of random shufflings of the text, which does not obey a power law. Deviations from this average, however, are statistically significant and show a systematic trend across the corpus. Specifically, they reveal that the appearance of new words along each text is predominantly retarded with respect to the average of random shufflings. Moreover, different tags are shown to add systematically distinct contributions to this tendency, with {\it verbs} and {\it others} being respectively more and less retarded than the mean trend, and {\it nouns} following instead this overall mean. These statistical systematicities are likely to point to the existence of linguistically relevant information stored in the different variants of Heaps' law, a feature that is still in need of extensive assessment.
Embedding Geometries of Contrastive Language-Image Pre-Training
Since the publication of CLIP, the approach of using InfoNCE loss for contrastive pre-training has become widely popular for bridging two or more modalities. Despite its wide adoption, CLIP's original design choices of L2 normalization and cosine similarity logit have rarely been revisited. We have systematically experimented with alternative geometries and softmax logits for language-image pre-training and identified that variants with intuitive Euclidean geometry, Euclidean CLIP (EuCLIP), match or exceed the performance of CLIP and support hierarchical relationships at least as well as more complicated hyperbolic alternative.
Crosslingual Capabilities and Knowledge Barriers in Multilingual Large Language Models
Large language models (LLMs) are typically multilingual due to pretraining on diverse multilingual corpora. But can these models relate corresponding concepts across languages, effectively being crosslingual? This study evaluates six state-of-the-art LLMs on inherently crosslingual tasks. We observe that while these models show promising surface-level crosslingual abilities on machine translation and embedding space analyses, they struggle with deeper crosslingual knowledge transfer, revealing a crosslingual knowledge barrier in both general (MMLU benchmark) and domain-specific (Harry Potter quiz) contexts. We observe that simple inference-time mitigation methods offer only limited improvement. On the other hand, we propose fine-tuning of LLMs on mixed-language data, which effectively reduces these gaps, even when using out-of-domain datasets like WikiText. Our findings suggest the need for explicit optimization to unlock the full crosslingual potential of LLMs. Our code is publicly available at https://github.com/google-research/crosslingual-knowledge-barriers.
MMA-DFER: MultiModal Adaptation of unimodal models for Dynamic Facial Expression Recognition in-the-wild
Dynamic Facial Expression Recognition (DFER) has received significant interest in the recent years dictated by its pivotal role in enabling empathic and human-compatible technologies. Achieving robustness towards in-the-wild data in DFER is particularly important for real-world applications. One of the directions aimed at improving such models is multimodal emotion recognition based on audio and video data. Multimodal learning in DFER increases the model capabilities by leveraging richer, complementary data representations. Within the field of multimodal DFER, recent methods have focused on exploiting advances of self-supervised learning (SSL) for pre-training of strong multimodal encoders. Another line of research has focused on adapting pre-trained static models for DFER. In this work, we propose a different perspective on the problem and investigate the advancement of multimodal DFER performance by adapting SSL-pre-trained disjoint unimodal encoders. We identify main challenges associated with this task, namely, intra-modality adaptation, cross-modal alignment, and temporal adaptation, and propose solutions to each of them. As a result, we demonstrate improvement over current state-of-the-art on two popular DFER benchmarks, namely DFEW and MFAW.
Videogenic: Video Highlights via Photogenic Moments
This paper investigates the challenge of extracting highlight moments from videos. To perform this task, a system needs to understand what constitutes a highlight for arbitrary video domains while at the same time being able to scale across different domains. Our key insight is that photographs taken by photographers tend to capture the most remarkable or photogenic moments of an activity. Drawing on this insight, we present Videogenic, a system capable of creating domain-specific highlight videos for a wide range of domains. In a human evaluation study (N=50), we show that a high-quality photograph collection combined with CLIP-based retrieval (which uses a neural network with semantic knowledge of images) can serve as an excellent prior for finding video highlights. In a within-subjects expert study (N=12), we demonstrate the usefulness of Videogenic in helping video editors create highlight videos with lighter workload, shorter task completion time, and better usability.
Generating Diverse Indoor Furniture Arrangements
We present a method for generating arrangements of indoor furniture from human-designed furniture layout data. Our method creates arrangements that target specified diversity, such as the total price of all furniture in the room and the number of pieces placed. To generate realistic furniture arrangement, we train a generative adversarial network (GAN) on human-designed layouts. To target specific diversity in the arrangements, we optimize the latent space of the GAN via a quality diversity algorithm to generate a diverse arrangement collection. Experiments show our approach discovers a set of arrangements that are similar to human-designed layouts but varies in price and number of furniture pieces.
Weight Squeezing: Reparameterization for Knowledge Transfer and Model Compression
In this work, we present a novel approach for simultaneous knowledge transfer and model compression called Weight Squeezing. With this method, we perform knowledge transfer from a teacher model by learning the mapping from its weights to smaller student model weights. We applied Weight Squeezing to a pre-trained text classification model based on BERT-Medium model and compared our method to various other knowledge transfer and model compression methods on GLUE multitask benchmark. We observed that our approach produces better results while being significantly faster than other methods for training student models. We also proposed a variant of Weight Squeezing called Gated Weight Squeezing, for which we combined fine-tuning of BERT-Medium model and learning mapping from BERT-Base weights. We showed that fine-tuning with Gated Weight Squeezing outperforms plain fine-tuning of BERT-Medium model as well as other concurrent SoTA approaches while much being easier to implement.
Speed-up and multi-view extensions to Subclass Discriminant Analysis
In this paper, we propose a speed-up approach for subclass discriminant analysis and formulate a novel efficient multi-view solution to it. The speed-up approach is developed based on graph embedding and spectral regression approaches that involve eigendecomposition of the corresponding Laplacian matrix and regression to its eigenvectors. We show that by exploiting the structure of the between-class Laplacian matrix, the eigendecomposition step can be substituted with a much faster process. Furthermore, we formulate a novel criterion for multi-view subclass discriminant analysis and show that an efficient solution for it can be obtained in a similar to the single-view manner. We evaluate the proposed methods on nine single-view and nine multi-view datasets and compare them with related existing approaches. Experimental results show that the proposed solutions achieve competitive performance, often outperforming the existing methods. At the same time, they significantly decrease the training time.