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SubscribeSegment and Track Anything
This report presents a framework called Segment And Track Anything (SAMTrack) that allows users to precisely and effectively segment and track any object in a video. Additionally, SAM-Track employs multimodal interaction methods that enable users to select multiple objects in videos for tracking, corresponding to their specific requirements. These interaction methods comprise click, stroke, and text, each possessing unique benefits and capable of being employed in combination. As a result, SAM-Track can be used across an array of fields, ranging from drone technology, autonomous driving, medical imaging, augmented reality, to biological analysis. SAM-Track amalgamates Segment Anything Model (SAM), an interactive key-frame segmentation model, with our proposed AOT-based tracking model (DeAOT), which secured 1st place in four tracks of the VOT 2022 challenge, to facilitate object tracking in video. In addition, SAM-Track incorporates Grounding-DINO, which enables the framework to support text-based interaction. We have demonstrated the remarkable capabilities of SAM-Track on DAVIS-2016 Val (92.0%), DAVIS-2017 Test (79.2%)and its practicability in diverse applications. The project page is available at: https://github.com/z-x-yang/Segment-and-Track-Anything.
DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planning
The ability to predict future outcomes given control actions is fundamental for physical reasoning. However, such predictive models, often called world models, have proven challenging to learn and are typically developed for task-specific solutions with online policy learning. We argue that the true potential of world models lies in their ability to reason and plan across diverse problems using only passive data. Concretely, we require world models to have the following three properties: 1) be trainable on offline, pre-collected trajectories, 2) support test-time behavior optimization, and 3) facilitate task-agnostic reasoning. To realize this, we present DINO World Model (DINO-WM), a new method to model visual dynamics without reconstructing the visual world. DINO-WM leverages spatial patch features pre-trained with DINOv2, enabling it to learn from offline behavioral trajectories by predicting future patch features. This design allows DINO-WM to achieve observational goals through action sequence optimization, facilitating task-agnostic behavior planning by treating desired goal patch features as prediction targets. We evaluate DINO-WM across various domains, including maze navigation, tabletop pushing, and particle manipulation. Our experiments demonstrate that DINO-WM can generate zero-shot behavioral solutions at test time without relying on expert demonstrations, reward modeling, or pre-learned inverse models. Notably, DINO-WM exhibits strong generalization capabilities compared to prior state-of-the-art work, adapting to diverse task families such as arbitrarily configured mazes, push manipulation with varied object shapes, and multi-particle scenarios.
A Survey of Fish Tracking Techniques Based on Computer Vision
Fish tracking is a key technology for obtaining movement trajectories and identifying abnormal behavior. However, it faces considerable challenges, including occlusion, multi-scale tracking, and fish deformation. Notably, extant reviews have focused more on behavioral analysis rather than providing a comprehensive overview of computer vision-based fish tracking approaches. This paper presents a comprehensive review of the advancements of fish tracking technologies over the past seven years (2017-2023). It explores diverse fish tracking techniques with an emphasis on fundamental localization and tracking methods. Auxiliary plugins commonly integrated into fish tracking systems, such as underwater image enhancement and re-identification, are also examined. Additionally, this paper summarizes open-source datasets, evaluation metrics, challenges, and applications in fish tracking research. Finally, a comprehensive discussion offers insights and future directions for vision-based fish tracking techniques. We hope that our work could provide a partial reference in the development of fish tracking algorithms.
Exploring Temporally-Aware Features for Point Tracking
Point tracking in videos is a fundamental task with applications in robotics, video editing, and more. While many vision tasks benefit from pre-trained feature backbones to improve generalizability, point tracking has primarily relied on simpler backbones trained from scratch on synthetic data, which may limit robustness in real-world scenarios. Additionally, point tracking requires temporal awareness to ensure coherence across frames, but using temporally-aware features is still underexplored. Most current methods often employ a two-stage process: an initial coarse prediction followed by a refinement stage to inject temporal information and correct errors from the coarse stage. These approach, however, is computationally expensive and potentially redundant if the feature backbone itself captures sufficient temporal information. In this work, we introduce Chrono, a feature backbone specifically designed for point tracking with built-in temporal awareness. Leveraging pre-trained representations from self-supervised learner DINOv2 and enhanced with a temporal adapter, Chrono effectively captures long-term temporal context, enabling precise prediction even without the refinement stage. Experimental results demonstrate that Chrono achieves state-of-the-art performance in a refiner-free setting on the TAP-Vid-DAVIS and TAP-Vid-Kinetics datasets, among common feature backbones used in point tracking as well as DINOv2, with exceptional efficiency. Project page: https://cvlab-kaist.github.io/Chrono/
Exploring Lightweight Hierarchical Vision Transformers for Efficient Visual Tracking
Transformer-based visual trackers have demonstrated significant progress owing to their superior modeling capabilities. However, existing trackers are hampered by low speed, limiting their applicability on devices with limited computational power. To alleviate this problem, we propose HiT, a new family of efficient tracking models that can run at high speed on different devices while retaining high performance. The central idea of HiT is the Bridge Module, which bridges the gap between modern lightweight transformers and the tracking framework. The Bridge Module incorporates the high-level information of deep features into the shallow large-resolution features. In this way, it produces better features for the tracking head. We also propose a novel dual-image position encoding technique that simultaneously encodes the position information of both the search region and template images. The HiT model achieves promising speed with competitive performance. For instance, it runs at 61 frames per second (fps) on the Nvidia Jetson AGX edge device. Furthermore, HiT attains 64.6% AUC on the LaSOT benchmark, surpassing all previous efficient trackers.
3D-MuPPET: 3D Multi-Pigeon Pose Estimation and Tracking
Markerless methods for animal posture tracking have been rapidly developing recently, but frameworks and benchmarks for tracking large animal groups in 3D are still lacking. To overcome this gap in the literature, we present 3D-MuPPET, a framework to estimate and track 3D poses of up to 10 pigeons at interactive speed using multiple camera views. We train a pose estimator to infer 2D keypoints and bounding boxes of multiple pigeons, then triangulate the keypoints to 3D. For identity matching of individuals in all views, we first dynamically match 2D detections to global identities in the first frame, then use a 2D tracker to maintain IDs across views in subsequent frames. We achieve comparable accuracy to a state of the art 3D pose estimator in terms of median error and Percentage of Correct Keypoints. Additionally, we benchmark the inference speed of 3D-MuPPET, with up to 9.45 fps in 2D and 1.89 fps in 3D, and perform quantitative tracking evaluation, which yields encouraging results. Finally, we showcase two novel applications for 3D-MuPPET. First, we train a model with data of single pigeons and achieve comparable results in 2D and 3D posture estimation for up to 5 pigeons. Second, we show that 3D-MuPPET also works in outdoors without additional annotations from natural environments. Both use cases simplify the domain shift to new species and environments, largely reducing annotation effort needed for 3D posture tracking. To the best of our knowledge we are the first to present a framework for 2D/3D animal posture and trajectory tracking that works in both indoor and outdoor environments for up to 10 individuals. We hope that the framework can open up new opportunities in studying animal collective behaviour and encourages further developments in 3D multi-animal posture tracking.
OpenAnimalTracks: A Dataset for Animal Track Recognition
Animal habitat surveys play a critical role in preserving the biodiversity of the land. One of the effective ways to gain insights into animal habitats involves identifying animal footprints, which offers valuable information about species distribution, abundance, and behavior. However, due to the scarcity of animal footprint images, there are no well-maintained public datasets, preventing recent advanced techniques in computer vision from being applied to animal tracking. In this paper, we introduce OpenAnimalTracks dataset, the first publicly available labeled dataset designed to facilitate the automated classification and detection of animal footprints. It contains various footprints from 18 wild animal species. Moreover, we build benchmarks for species classification and detection and show the potential of automated footprint identification with representative classifiers and detection models. We find SwinTransformer achieves a promising classification result, reaching 69.41% in terms of the averaged accuracy. Faster-RCNN achieves mAP of 0.295. We hope our dataset paves the way for automated animal tracking techniques, enhancing our ability to protect and manage biodiversity. Our dataset and code are available at https://github.com/dahlian00/OpenAnimalTracks.
APTv2: Benchmarking Animal Pose Estimation and Tracking with a Large-scale Dataset and Beyond
Animal Pose Estimation and Tracking (APT) is a critical task in detecting and monitoring the keypoints of animals across a series of video frames, which is essential for understanding animal behavior. Past works relating to animals have primarily focused on either animal tracking or single-frame animal pose estimation only, neglecting the integration of both aspects. The absence of comprehensive APT datasets inhibits the progression and evaluation of animal pose estimation and tracking methods based on videos, thereby constraining their real-world applications. To fill this gap, we introduce APTv2, the pioneering large-scale benchmark for animal pose estimation and tracking. APTv2 comprises 2,749 video clips filtered and collected from 30 distinct animal species. Each video clip includes 15 frames, culminating in a total of 41,235 frames. Following meticulous manual annotation and stringent verification, we provide high-quality keypoint and tracking annotations for a total of 84,611 animal instances, split into easy and hard subsets based on the number of instances that exists in the frame. With APTv2 as the foundation, we establish a simple baseline method named \posetrackmethodname and provide benchmarks for representative models across three tracks: (1) single-frame animal pose estimation track to evaluate both intra- and inter-domain transfer learning performance, (2) low-data transfer and generalization track to evaluate the inter-species domain generalization performance, and (3) animal pose tracking track. Our experimental results deliver key empirical insights, demonstrating that APTv2 serves as a valuable benchmark for animal pose estimation and tracking. It also presents new challenges and opportunities for future research. The code and dataset are released at https://github.com/ViTAE-Transformer/APTv2{https://github.com/ViTAE-Transformer/APTv2}.
BACTrack: Building Appearance Collection for Aerial Tracking
Siamese network-based trackers have shown remarkable success in aerial tracking. Most previous works, however, usually perform template matching only between the initial template and the search region and thus fail to deal with rapidly changing targets that often appear in aerial tracking. As a remedy, this work presents Building Appearance Collection Tracking (BACTrack). This simple yet effective tracking framework builds a dynamic collection of target templates online and performs efficient multi-template matching to achieve robust tracking. Specifically, BACTrack mainly comprises a Mixed-Temporal Transformer (MTT) and an appearance discriminator. The former is responsible for efficiently building relationships between the search region and multiple target templates in parallel through a mixed-temporal attention mechanism. At the same time, the appearance discriminator employs an online adaptive template-update strategy to ensure that the collected multiple templates remain reliable and diverse, allowing them to closely follow rapid changes in the target's appearance and suppress background interference during tracking. Extensive experiments show that our BACTrack achieves top performance on four challenging aerial tracking benchmarks while maintaining an impressive speed of over 87 FPS on a single GPU. Speed tests on embedded platforms also validate our potential suitability for deployment on UAV platforms.
Robust Object Modeling for Visual Tracking
Object modeling has become a core part of recent tracking frameworks. Current popular tackers use Transformer attention to extract the template feature separately or interactively with the search region. However, separate template learning lacks communication between the template and search regions, which brings difficulty in extracting discriminative target-oriented features. On the other hand, interactive template learning produces hybrid template features, which may introduce potential distractors to the template via the cluttered search regions. To enjoy the merits of both methods, we propose a robust object modeling framework for visual tracking (ROMTrack), which simultaneously models the inherent template and the hybrid template features. As a result, harmful distractors can be suppressed by combining the inherent features of target objects with search regions' guidance. Target-related features can also be extracted using the hybrid template, thus resulting in a more robust object modeling framework. To further enhance robustness, we present novel variation tokens to depict the ever-changing appearance of target objects. Variation tokens are adaptable to object deformation and appearance variations, which can boost overall performance with negligible computation. Experiments show that our ROMTrack sets a new state-of-the-art on multiple benchmarks.
AcinoSet: A 3D Pose Estimation Dataset and Baseline Models for Cheetahs in the Wild
Animals are capable of extreme agility, yet understanding their complex dynamics, which have ecological, biomechanical and evolutionary implications, remains challenging. Being able to study this incredible agility will be critical for the development of next-generation autonomous legged robots. In particular, the cheetah (acinonyx jubatus) is supremely fast and maneuverable, yet quantifying its whole-body 3D kinematic data during locomotion in the wild remains a challenge, even with new deep learning-based methods. In this work we present an extensive dataset of free-running cheetahs in the wild, called AcinoSet, that contains 119,490 frames of multi-view synchronized high-speed video footage, camera calibration files and 7,588 human-annotated frames. We utilize markerless animal pose estimation to provide 2D keypoints. Then, we use three methods that serve as strong baselines for 3D pose estimation tool development: traditional sparse bundle adjustment, an Extended Kalman Filter, and a trajectory optimization-based method we call Full Trajectory Estimation. The resulting 3D trajectories, human-checked 3D ground truth, and an interactive tool to inspect the data is also provided. We believe this dataset will be useful for a diverse range of fields such as ecology, neuroscience, robotics, biomechanics as well as computer vision.
When Trackers Date Fish: A Benchmark and Framework for Underwater Multiple Fish Tracking
Multiple object tracking (MOT) technology has made significant progress in terrestrial applications, but underwater tracking scenarios remain underexplored despite their importance to marine ecology and aquaculture. We present Multiple Fish Tracking Dataset 2025 (MFT25), the first comprehensive dataset specifically designed for underwater multiple fish tracking, featuring 15 diverse video sequences with 408,578 meticulously annotated bounding boxes across 48,066 frames. Our dataset captures various underwater environments, fish species, and challenging conditions including occlusions, similar appearances, and erratic motion patterns. Additionally, we introduce Scale-aware and Unscented Tracker (SU-T), a specialized tracking framework featuring an Unscented Kalman Filter (UKF) optimized for non-linear fish swimming patterns and a novel Fish-Intersection-over-Union (FishIoU) matching that accounts for the unique morphological characteristics of aquatic species. Extensive experiments demonstrate that our SU-T baseline achieves state-of-the-art performance on MFT25, with 34.1 HOTA and 44.6 IDF1, while revealing fundamental differences between fish tracking and terrestrial object tracking scenarios. MFT25 establishes a robust foundation for advancing research in underwater tracking systems with important applications in marine biology, aquaculture monitoring, and ecological conservation. The dataset and codes are released at https://vranlee.github.io/SU-T/.