- Population-based Evaluation in Repeated Rock-Paper-Scissors as a Benchmark for Multiagent Reinforcement Learning Progress in fields of machine learning and adversarial planning has benefited significantly from benchmark domains, from checkers and the classic UCI data sets to Go and Diplomacy. In sequential decision-making, agent evaluation has largely been restricted to few interactions against experts, with the aim to reach some desired level of performance (e.g. beating a human professional player). We propose a benchmark for multiagent learning based on repeated play of the simple game Rock, Paper, Scissors along with a population of forty-three tournament entries, some of which are intentionally sub-optimal. We describe metrics to measure the quality of agents based both on average returns and exploitability. We then show that several RL, online learning, and language model approaches can learn good counter-strategies and generalize well, but ultimately lose to the top-performing bots, creating an opportunity for research in multiagent learning. 7 authors · Mar 2, 2023
1 Scissorhands: Exploiting the Persistence of Importance Hypothesis for LLM KV Cache Compression at Test Time Large language models(LLMs) have sparked a new wave of exciting AI applications. Hosting these models at scale requires significant memory resources. One crucial memory bottleneck for the deployment stems from the context window. It is commonly recognized that model weights are memory hungry; however, the size of key-value embedding stored during the generation process (KV cache) can easily surpass the model size. The enormous size of the KV cache puts constraints on the inference batch size, which is crucial for high throughput inference workload. Inspired by an interesting observation of the attention scores, we hypothesize the persistence of importance: only pivotal tokens, which had a substantial influence at one step, will significantly influence future generations. Based on our empirical verification and theoretical analysis around this hypothesis, we propose Scissorhands, a system that maintains the memory usage of the KV cache at a fixed budget without finetuning the model. In essence, Scissorhands manages the KV cache by storing the pivotal tokens with a higher probability. We validate that Scissorhands reduces the inference memory usage of the KV cache by up to 5X without compromising model quality. We further demonstrate that Scissorhands can be combined with 4-bit quantization, traditionally used to compress model weights, to achieve up to 20X compression. 8 authors · May 26, 2023
35 LLaVA-Scissor: Token Compression with Semantic Connected Components for Video LLMs In this paper, we present LLaVA-Scissor, a training-free token compression strategy designed for video multimodal large language models. Previous methods mostly attempt to compress tokens based on attention scores, but fail to effectively capture all semantic regions and often lead to token redundancy. Differently, we propose to leverage the Semantic Connected Components (SCC) approach that assigns tokens to distinct semantic regions within the token set, ensuring comprehensive semantic coverage. The outcome is a two-step spatio-temporal token compression strategy that utilizes SCC in both spatial and temporal domains. This strategy can effectively compress tokens by representing the entire video with a set of non-overlapping semantic tokens. We conduct extensive evaluations of the token compression capabilities of LLaVA-Scissor across diverse video understanding benchmarks, including video question answering, long video understanding, and comprehensive multi-choices benchmarks. Experimental results show that the proposed LLaVA-Scissor outperforms other token compression methods, achieving superior performance in various video understanding benchmarks, particularly at low token retention ratios. Project page: https://github.com/HumanMLLM/LLaVA-Scissor. 4 authors · Jun 26 3