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SubscribeSplatFlow: Learning Multi-frame Optical Flow via Splatting
The occlusion problem remains a crucial challenge in optical flow estimation (OFE). Despite the recent significant progress brought about by deep learning, most existing deep learning OFE methods still struggle to handle occlusions; in particular, those based on two frames cannot correctly handle occlusions because occluded regions have no visual correspondences. However, there is still hope in multi-frame settings, which can potentially mitigate the occlusion issue in OFE. Unfortunately, multi-frame OFE (MOFE) remains underexplored, and the limited studies on it are mainly specially designed for pyramid backbones or else obtain the aligned previous frame's features, such as correlation volume and optical flow, through time-consuming backward flow calculation or non-differentiable forward warping transformation. This study proposes an efficient MOFE framework named SplatFlow to address these shortcomings. SplatFlow introduces the differentiable splatting transformation to align the previous frame's motion feature and designs a Final-to-All embedding method to input the aligned motion feature into the current frame's estimation, thus remodeling the existing two-frame backbones. The proposed SplatFlow is efficient yet more accurate, as it can handle occlusions properly. Extensive experimental evaluations show that SplatFlow substantially outperforms all published methods on the KITTI2015 and Sintel benchmarks. Especially on the Sintel benchmark, SplatFlow achieves errors of 1.12 (clean pass) and 2.07 (final pass), with surprisingly significant 19.4% and 16.2% error reductions, respectively, from the previous best results submitted. The code for SplatFlow is available at https://github.com/wwsource/SplatFlow.
Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fields
Recent advancements in 2D and multimodal models have achieved remarkable success by leveraging large-scale training on extensive datasets. However, extending these achievements to enable free-form interactions and high-level semantic operations with complex 3D/4D scenes remains challenging. This difficulty stems from the limited availability of large-scale, annotated 3D/4D or multi-view datasets, which are crucial for generalizable vision and language tasks such as open-vocabulary and prompt-based segmentation, language-guided editing, and visual question answering (VQA). In this paper, we introduce Feature4X, a universal framework designed to extend any functionality from 2D vision foundation model into the 4D realm, using only monocular video input, which is widely available from user-generated content. The "X" in Feature4X represents its versatility, enabling any task through adaptable, model-conditioned 4D feature field distillation. At the core of our framework is a dynamic optimization strategy that unifies multiple model capabilities into a single representation. Additionally, to the best of our knowledge, Feature4X is the first method to distill and lift the features of video foundation models (e.g. SAM2, InternVideo2) into an explicit 4D feature field using Gaussian Splatting. Our experiments showcase novel view segment anything, geometric and appearance scene editing, and free-form VQA across all time steps, empowered by LLMs in feedback loops. These advancements broaden the scope of agentic AI applications by providing a foundation for scalable, contextually and spatiotemporally aware systems capable of immersive dynamic 4D scene interaction.
Handwritten digit string recognition by combination of residual network and RNN-CTC
Recurrent neural network (RNN) and connectionist temporal classification (CTC) have showed successes in many sequence labeling tasks with the strong ability of dealing with the problems where the alignment between the inputs and the target labels is unknown. Residual network is a new structure of convolutional neural network and works well in various computer vision tasks. In this paper, we take advantage of the architectures mentioned above to create a new network for handwritten digit string recognition. First we design a residual network to extract features from input images, then we employ a RNN to model the contextual information within feature sequences and predict recognition results. At the top of this network, a standard CTC is applied to calculate the loss and yield the final results. These three parts compose an end-to-end trainable network. The proposed new architecture achieves the highest performances on ORAND-CAR-A and ORAND-CAR-B with recognition rates 89.75% and 91.14%, respectively. In addition, the experiments on a generated captcha dataset which has much longer string length show the potential of the proposed network to handle long strings.
Dual Attribute-Spatial Relation Alignment for 3D Visual Grounding
3D visual grounding is an emerging research area dedicated to making connections between the 3D physical world and natural language, which is crucial for achieving embodied intelligence. In this paper, we propose DASANet, a Dual Attribute-Spatial relation Alignment Network that separately models and aligns object attributes and spatial relation features between language and 3D vision modalities. We decompose both the language and 3D point cloud input into two separate parts and design a dual-branch attention module to separately model the decomposed inputs while preserving global context in attribute-spatial feature fusion by cross attentions. Our DASANet achieves the highest grounding accuracy 65.1% on the Nr3D dataset, 1.3% higher than the best competitor. Besides, the visualization of the two branches proves that our method is efficient and highly interpretable.
SwinBERT: End-to-End Transformers with Sparse Attention for Video Captioning
The canonical approach to video captioning dictates a caption generation model to learn from offline-extracted dense video features. These feature extractors usually operate on video frames sampled at a fixed frame rate and are often trained on image/video understanding tasks, without adaption to video captioning data. In this work, we present SwinBERT, an end-to-end transformer-based model for video captioning, which takes video frame patches directly as inputs, and outputs a natural language description. Instead of leveraging multiple 2D/3D feature extractors, our method adopts a video transformer to encode spatial-temporal representations that can adapt to variable lengths of video input without dedicated design for different frame rates. Based on this model architecture, we show that video captioning can benefit significantly from more densely sampled video frames as opposed to previous successes with sparsely sampled video frames for video-and-language understanding tasks (e.g., video question answering). Moreover, to avoid the inherent redundancy in consecutive video frames, we propose adaptively learning a sparse attention mask and optimizing it for task-specific performance improvement through better long-range video sequence modeling. Through extensive experiments on 5 video captioning datasets, we show that SwinBERT achieves across-the-board performance improvements over previous methods, often by a large margin. The learned sparse attention masks in addition push the limit to new state of the arts, and can be transferred between different video lengths and between different datasets. Code is available at https://github.com/microsoft/SwinBERT
ATLAS: Learning to Optimally Memorize the Context at Test Time
Transformers have been established as the most popular backbones in sequence modeling, mainly due to their effectiveness in in-context retrieval tasks and the ability to learn at scale. Their quadratic memory and time complexity, however, bound their applicability in longer sequences and so has motivated researchers to explore effective alternative architectures such as modern recurrent neural networks (a.k.a long-term recurrent memory module). Despite their recent success in diverse downstream tasks, they struggle in tasks that requires long context understanding and extrapolation to longer sequences. We observe that these shortcomings come from three disjoint aspects in their design: (1) limited memory capacity that is bounded by the architecture of memory and feature mapping of the input; (2) online nature of update, i.e., optimizing the memory only with respect to the last input; and (3) less expressive management of their fixed-size memory. To enhance all these three aspects, we present ATLAS, a long-term memory module with high capacity that learns to memorize the context by optimizing the memory based on the current and past tokens, overcoming the online nature of long-term memory models. Building on this insight, we present a new family of Transformer-like architectures, called DeepTransformers, that are strict generalizations of the original Transformer architecture. Our experimental results on language modeling, common-sense reasoning, recall-intensive, and long-context understanding tasks show that ATLAS surpasses the performance of Transformers and recent linear recurrent models. ATLAS further improves the long context performance of Titans, achieving +80\% accuracy in 10M context length of BABILong benchmark.
Tokens-to-Token ViT: Training Vision Transformers from Scratch on ImageNet
Transformers, which are popular for language modeling, have been explored for solving vision tasks recently, e.g., the Vision Transformer (ViT) for image classification. The ViT model splits each image into a sequence of tokens with fixed length and then applies multiple Transformer layers to model their global relation for classification. However, ViT achieves inferior performance to CNNs when trained from scratch on a midsize dataset like ImageNet. We find it is because: 1) the simple tokenization of input images fails to model the important local structure such as edges and lines among neighboring pixels, leading to low training sample efficiency; 2) the redundant attention backbone design of ViT leads to limited feature richness for fixed computation budgets and limited training samples. To overcome such limitations, we propose a new Tokens-To-Token Vision Transformer (T2T-ViT), which incorporates 1) a layer-wise Tokens-to-Token (T2T) transformation to progressively structurize the image to tokens by recursively aggregating neighboring Tokens into one Token (Tokens-to-Token), such that local structure represented by surrounding tokens can be modeled and tokens length can be reduced; 2) an efficient backbone with a deep-narrow structure for vision transformer motivated by CNN architecture design after empirical study. Notably, T2T-ViT reduces the parameter count and MACs of vanilla ViT by half, while achieving more than 3.0\% improvement when trained from scratch on ImageNet. It also outperforms ResNets and achieves comparable performance with MobileNets by directly training on ImageNet. For example, T2T-ViT with comparable size to ResNet50 (21.5M parameters) can achieve 83.3\% top1 accuracy in image resolution 384times384 on ImageNet. (Code: https://github.com/yitu-opensource/T2T-ViT)
CNN-DRL for Scalable Actions in Finance
The published MLP-based DRL in finance has difficulties in learning the dynamics of the environment when the action scale increases. If the buying and selling increase to one thousand shares, the MLP agent will not be able to effectively adapt to the environment. To address this, we designed a CNN agent that concatenates the data from the last ninety days of the daily feature vector to create the CNN input matrix. Our extensive experiments demonstrate that the MLP-based agent experiences a loss corresponding to the initial environment setup, while our designed CNN remains stable, effectively learns the environment, and leads to an increase in rewards.
Beyond Appearance: Geometric Cues for Robust Video Instance Segmentation
Video Instance Segmentation (VIS) fundamentally struggles with pervasive challenges including object occlusions, motion blur, and appearance variations during temporal association. To overcome these limitations, this work introduces geometric awareness to enhance VIS robustness by strategically leveraging monocular depth estimation. We systematically investigate three distinct integration paradigms. Expanding Depth Channel (EDC) method concatenates the depth map as input channel to segmentation networks; Sharing ViT (SV) designs a uniform ViT backbone, shared between depth estimation and segmentation branches; Depth Supervision (DS) makes use of depth prediction as an auxiliary training guide for feature learning. Though DS exhibits limited effectiveness, benchmark evaluations demonstrate that EDC and SV significantly enhance the robustness of VIS. When with Swin-L backbone, our EDC method gets 56.2 AP, which sets a new state-of-the-art result on OVIS benchmark. This work conclusively establishes depth cues as critical enablers for robust video understanding.
Get3DHuman: Lifting StyleGAN-Human into a 3D Generative Model using Pixel-aligned Reconstruction Priors
Fast generation of high-quality 3D digital humans is important to a vast number of applications ranging from entertainment to professional concerns. Recent advances in differentiable rendering have enabled the training of 3D generative models without requiring 3D ground truths. However, the quality of the generated 3D humans still has much room to improve in terms of both fidelity and diversity. In this paper, we present Get3DHuman, a novel 3D human framework that can significantly boost the realism and diversity of the generated outcomes by only using a limited budget of 3D ground-truth data. Our key observation is that the 3D generator can profit from human-related priors learned through 2D human generators and 3D reconstructors. Specifically, we bridge the latent space of Get3DHuman with that of StyleGAN-Human via a specially-designed prior network, where the input latent code is mapped to the shape and texture feature volumes spanned by the pixel-aligned 3D reconstructor. The outcomes of the prior network are then leveraged as the supervisory signals for the main generator network. To ensure effective training, we further propose three tailored losses applied to the generated feature volumes and the intermediate feature maps. Extensive experiments demonstrate that Get3DHuman greatly outperforms the other state-of-the-art approaches and can support a wide range of applications including shape interpolation, shape re-texturing, and single-view reconstruction through latent inversion.
Vivid-VR: Distilling Concepts from Text-to-Video Diffusion Transformer for Photorealistic Video Restoration
We present Vivid-VR, a DiT-based generative video restoration method built upon an advanced T2V foundation model, where ControlNet is leveraged to control the generation process, ensuring content consistency. However, conventional fine-tuning of such controllable pipelines frequently suffers from distribution drift due to limitations in imperfect multimodal alignment, resulting in compromised texture realism and temporal coherence. To tackle this challenge, we propose a concept distillation training strategy that utilizes the pretrained T2V model to synthesize training samples with embedded textual concepts, thereby distilling its conceptual understanding to preserve texture and temporal quality. To enhance generation controllability, we redesign the control architecture with two key components: 1) a control feature projector that filters degradation artifacts from input video latents to minimize their propagation through the generation pipeline, and 2) a new ControlNet connector employing a dual-branch design. This connector synergistically combines MLP-based feature mapping with cross-attention mechanism for dynamic control feature retrieval, enabling both content preservation and adaptive control signal modulation. Extensive experiments show that Vivid-VR performs favorably against existing approaches on both synthetic and real-world benchmarks, as well as AIGC videos, achieving impressive texture realism, visual vividness, and temporal consistency. The codes and checkpoints are publicly available at https://github.com/csbhr/Vivid-VR.
Can sparse autoencoders be used to decompose and interpret steering vectors?
Steering vectors are a promising approach to control the behaviour of large language models. However, their underlying mechanisms remain poorly understood. While sparse autoencoders (SAEs) may offer a potential method to interpret steering vectors, recent findings show that SAE-reconstructed vectors often lack the steering properties of the original vectors. This paper investigates why directly applying SAEs to steering vectors yields misleading decompositions, identifying two reasons: (1) steering vectors fall outside the input distribution for which SAEs are designed, and (2) steering vectors can have meaningful negative projections in feature directions, which SAEs are not designed to accommodate. These limitations hinder the direct use of SAEs for interpreting steering vectors.
AIMI: Leveraging Future Knowledge and Personalization in Sparse Event Forecasting for Treatment Adherence
Adherence to prescribed treatments is crucial for individuals with chronic conditions to avoid costly or adverse health outcomes. For certain patient groups, intensive lifestyle interventions are vital for enhancing medication adherence. Accurate forecasting of treatment adherence can open pathways to developing an on-demand intervention tool, enabling timely and personalized support. With the increasing popularity of smartphones and wearables, it is now easier than ever to develop and deploy smart activity monitoring systems. However, effective forecasting systems for treatment adherence based on wearable sensors are still not widely available. We close this gap by proposing Adherence Forecasting and Intervention with Machine Intelligence (AIMI). AIMI is a knowledge-guided adherence forecasting system that leverages smartphone sensors and previous medication history to estimate the likelihood of forgetting to take a prescribed medication. A user study was conducted with 27 participants who took daily medications to manage their cardiovascular diseases. We designed and developed CNN and LSTM-based forecasting models with various combinations of input features and found that LSTM models can forecast medication adherence with an accuracy of 0.932 and an F-1 score of 0.936. Moreover, through a series of ablation studies involving convolutional and recurrent neural network architectures, we demonstrate that leveraging known knowledge about future and personalized training enhances the accuracy of medication adherence forecasting. Code available: https://github.com/ab9mamun/AIMI.
Learning from A Single Graph is All You Need for Near-Shortest Path Routing in Wireless Networks
We propose a learning algorithm for local routing policies that needs only a few data samples obtained from a single graph while generalizing to all random graphs in a standard model of wireless networks. We thus solve the all-pairs near-shortest path problem by training deep neural networks (DNNs) that efficiently and scalably learn routing policies that are local, i.e., they only consider node states and the states of neighboring nodes. Remarkably, one of these DNNs we train learns a policy that exactly matches the performance of greedy forwarding; another generally outperforms greedy forwarding. Our algorithm design exploits network domain knowledge in several ways: First, in the selection of input features and, second, in the selection of a ``seed graph'' and subsamples from its shortest paths. The leverage of domain knowledge provides theoretical explainability of why the seed graph and node subsampling suffice for learning that is efficient, scalable, and generalizable. Simulation-based results on uniform random graphs with diverse sizes and densities empirically corroborate that using samples generated from a few routing paths in a modest-sized seed graph quickly learns a model that is generalizable across (almost) all random graphs in the wireless network model.
A Survey on Hypergraph Neural Networks: An In-Depth and Step-By-Step Guide
Higher-order interactions (HOIs) are ubiquitous in real-world complex systems and applications. Investigation of deep learning for HOIs, thus, has become a valuable agenda for the data mining and machine learning communities. As networks of HOIs are expressed mathematically as hypergraphs, hypergraph neural networks (HNNs) have emerged as a powerful tool for representation learning on hypergraphs. Given the emerging trend, we present the first survey dedicated to HNNs, with an in-depth and step-by-step guide. Broadly, the present survey overviews HNN architectures, training strategies, and applications. First, we break existing HNNs down into four design components: (i) input features, (ii) input structures, (iii) message-passing schemes, and (iv) training strategies. Second, we examine how HNNs address and learn HOIs with each of their components. Third, we overview the recent applications of HNNs in recommendation, bioinformatics and medical science, time series analysis, and computer vision. Lastly, we conclude with a discussion on limitations and future directions.
LASA: Instance Reconstruction from Real Scans using A Large-scale Aligned Shape Annotation Dataset
Instance shape reconstruction from a 3D scene involves recovering the full geometries of multiple objects at the semantic instance level. Many methods leverage data-driven learning due to the intricacies of scene complexity and significant indoor occlusions. Training these methods often requires a large-scale, high-quality dataset with aligned and paired shape annotations with real-world scans. Existing datasets are either synthetic or misaligned, restricting the performance of data-driven methods on real data. To this end, we introduce LASA, a Large-scale Aligned Shape Annotation Dataset comprising 10,412 high-quality CAD annotations aligned with 920 real-world scene scans from ArkitScenes, created manually by professional artists. On this top, we propose a novel Diffusion-based Cross-Modal Shape Reconstruction (DisCo) method. It is empowered by a hybrid feature aggregation design to fuse multi-modal inputs and recover high-fidelity object geometries. Besides, we present an Occupancy-Guided 3D Object Detection (OccGOD) method and demonstrate that our shape annotations provide scene occupancy clues that can further improve 3D object detection. Supported by LASA, extensive experiments show that our methods achieve state-of-the-art performance in both instance-level scene reconstruction and 3D object detection tasks.
AUDIT: Audio Editing by Following Instructions with Latent Diffusion Models
Audio editing is applicable for various purposes, such as adding background sound effects, replacing a musical instrument, and repairing damaged audio. Recently, some diffusion-based methods achieved zero-shot audio editing by using a diffusion and denoising process conditioned on the text description of the output audio. However, these methods still have some problems: 1) they have not been trained on editing tasks and cannot ensure good editing effects; 2) they can erroneously modify audio segments that do not require editing; 3) they need a complete description of the output audio, which is not always available or necessary in practical scenarios. In this work, we propose AUDIT, an instruction-guided audio editing model based on latent diffusion models. Specifically, AUDIT has three main design features: 1) we construct triplet training data (instruction, input audio, output audio) for different audio editing tasks and train a diffusion model using instruction and input (to be edited) audio as conditions and generating output (edited) audio; 2) it can automatically learn to only modify segments that need to be edited by comparing the difference between the input and output audio; 3) it only needs edit instructions instead of full target audio descriptions as text input. AUDIT achieves state-of-the-art results in both objective and subjective metrics for several audio editing tasks (e.g., adding, dropping, replacement, inpainting, super-resolution). Demo samples are available at https://audit-demo.github.io/.
HR-INR: Continuous Space-Time Video Super-Resolution via Event Camera
Continuous space-time video super-resolution (C-STVSR) aims to simultaneously enhance video resolution and frame rate at an arbitrary scale. Recently, implicit neural representation (INR) has been applied to video restoration, representing videos as implicit fields that can be decoded at an arbitrary scale. However, the highly ill-posed nature of C-STVSR limits the effectiveness of current INR-based methods: they assume linear motion between frames and use interpolation or feature warping to generate features at arbitrary spatiotemporal positions with two consecutive frames. This restrains C-STVSR from capturing rapid and nonlinear motion and long-term dependencies (involving more than two frames) in complex dynamic scenes. In this paper, we propose a novel C-STVSR framework, called HR-INR, which captures both holistic dependencies and regional motions based on INR. It is assisted by an event camera, a novel sensor renowned for its high temporal resolution and low latency. To fully utilize the rich temporal information from events, we design a feature extraction consisting of (1) a regional event feature extractor - taking events as inputs via the proposed event temporal pyramid representation to capture the regional nonlinear motion and (2) a holistic event-frame feature extractor for long-term dependence and continuity motion. We then propose a novel INR-based decoder with spatiotemporal embeddings to capture long-term dependencies with a larger temporal perception field. We validate the effectiveness and generalization of our method on four datasets (both simulated and real data), showing the superiority of our method.
Kimi-Audio Technical Report
We present Kimi-Audio, an open-source audio foundation model that excels in audio understanding, generation, and conversation. We detail the practices in building Kimi-Audio, including model architecture, data curation, training recipe, inference deployment, and evaluation. Specifically, we leverage a 12.5Hz audio tokenizer, design a novel LLM-based architecture with continuous features as input and discrete tokens as output, and develop a chunk-wise streaming detokenizer based on flow matching. We curate a pre-training dataset that consists of more than 13 million hours of audio data covering a wide range of modalities including speech, sound, and music, and build a pipeline to construct high-quality and diverse post-training data. Initialized from a pre-trained LLM, Kimi-Audio is continual pre-trained on both audio and text data with several carefully designed tasks, and then fine-tuned to support a diverse of audio-related tasks. Extensive evaluation shows that Kimi-Audio achieves state-of-the-art performance on a range of audio benchmarks including speech recognition, audio understanding, audio question answering, and speech conversation. We release the codes, model checkpoints, as well as the evaluation toolkits in https://github.com/MoonshotAI/Kimi-Audio.
Do Input Gradients Highlight Discriminative Features?
Post-hoc gradient-based interpretability methods [Simonyan et al., 2013, Smilkov et al., 2017] that provide instance-specific explanations of model predictions are often based on assumption (A): magnitude of input gradients -- gradients of logits with respect to input -- noisily highlight discriminative task-relevant features. In this work, we test the validity of assumption (A) using a three-pronged approach. First, we develop an evaluation framework, DiffROAR, to test assumption (A) on four image classification benchmarks. Our results suggest that (i) input gradients of standard models (i.e., trained on original data) may grossly violate (A), whereas (ii) input gradients of adversarially robust models satisfy (A). Second, we introduce BlockMNIST, an MNIST-based semi-real dataset, that by design encodes a priori knowledge of discriminative features. Our analysis on BlockMNIST leverages this information to validate as well as characterize differences between input gradient attributions of standard and robust models. Finally, we theoretically prove that our empirical findings hold on a simplified version of the BlockMNIST dataset. Specifically, we prove that input gradients of standard one-hidden-layer MLPs trained on this dataset do not highlight instance-specific signal coordinates, thus grossly violating assumption (A). Our findings motivate the need to formalize and test common assumptions in interpretability in a falsifiable manner [Leavitt and Morcos, 2020]. We believe that the DiffROAR evaluation framework and BlockMNIST-based datasets can serve as sanity checks to audit instance-specific interpretability methods; code and data available at https://github.com/harshays/inputgradients.
Large-scale Contrastive Language-Audio Pretraining with Feature Fusion and Keyword-to-Caption Augmentation
Contrastive learning has shown remarkable success in the field of multimodal representation learning. In this paper, we propose a pipeline of contrastive language-audio pretraining to develop an audio representation by combining audio data with natural language descriptions. To accomplish this target, we first release LAION-Audio-630K, a large collection of 633,526 audio-text pairs from different data sources. Second, we construct a contrastive language-audio pretraining model by considering different audio encoders and text encoders. We incorporate the feature fusion mechanism and keyword-to-caption augmentation into the model design to further enable the model to process audio inputs of variable lengths and enhance the performance. Third, we perform comprehensive experiments to evaluate our model across three tasks: text-to-audio retrieval, zero-shot audio classification, and supervised audio classification. The results demonstrate that our model achieves superior performance in text-to-audio retrieval task. In audio classification tasks, the model achieves state-of-the-art performance in the zero-shot setting and is able to obtain performance comparable to models' results in the non-zero-shot setting. LAION-Audio-630K and the proposed model are both available to the public.
PICTURE: PhotorealistIC virtual Try-on from UnconstRained dEsigns
In this paper, we propose a novel virtual try-on from unconstrained designs (ucVTON) task to enable photorealistic synthesis of personalized composite clothing on input human images. Unlike prior arts constrained by specific input types, our method allows flexible specification of style (text or image) and texture (full garment, cropped sections, or texture patches) conditions. To address the entanglement challenge when using full garment images as conditions, we develop a two-stage pipeline with explicit disentanglement of style and texture. In the first stage, we generate a human parsing map reflecting the desired style conditioned on the input. In the second stage, we composite textures onto the parsing map areas based on the texture input. To represent complex and non-stationary textures that have never been achieved in previous fashion editing works, we first propose extracting hierarchical and balanced CLIP features and applying position encoding in VTON. Experiments demonstrate superior synthesis quality and personalization enabled by our method. The flexible control over style and texture mixing brings virtual try-on to a new level of user experience for online shopping and fashion design.
QueryBandits for Hallucination Mitigation: Exploiting Semantic Features for No-Regret Rewriting
Advanced reasoning capabilities in Large Language Models (LLMs) have caused higher hallucination prevalence; yet most mitigation work focuses on after-the-fact filtering rather than shaping the queries that trigger them. We introduce QueryBandits, a bandit framework that designs rewrite strategies to maximize a reward model, that encapsulates hallucination propensity based upon the sensitivities of 17 linguistic features of the input query-and therefore, proactively steer LLMs away from generating hallucinations. Across 13 diverse QA benchmarks and 1,050 lexically perturbed queries per dataset, our top contextual QueryBandit (Thompson Sampling) achieves an 87.5% win rate over a no-rewrite baseline and also outperforms zero-shot static prompting ("paraphrase" or "expand") by 42.6% and 60.3% respectively. Therefore, we empirically substantiate the effectiveness of QueryBandits in mitigating hallucination via the intervention that takes the form of a query rewrite. Interestingly, certain static prompting strategies, which constitute a considerable number of current query rewriting literature, have a higher cumulative regret than the no-rewrite baseline, signifying that static rewrites can worsen hallucination. Moreover, we discover that the converged per-arm regression feature weight vectors substantiate that there is no single rewrite strategy optimal for all queries. In this context, guided rewriting via exploiting semantic features with QueryBandits can induce significant shifts in output behavior through forward-pass mechanisms, bypassing the need for retraining or gradient-based adaptation.
Self-supervised Quantized Representation for Seamlessly Integrating Knowledge Graphs with Large Language Models
Due to the presence of the natural gap between Knowledge Graph (KG) structures and the natural language, the effective integration of holistic structural information of KGs with Large Language Models (LLMs) has emerged as a significant question. To this end, we propose a two-stage framework to learn and apply quantized codes for each entity, aiming for the seamless integration of KGs with LLMs. Firstly, a self-supervised quantized representation (SSQR) method is proposed to compress both KG structural and semantic knowledge into discrete codes (\ie, tokens) that align the format of language sentences. We further design KG instruction-following data by viewing these learned codes as features to directly input to LLMs, thereby achieving seamless integration. The experiment results demonstrate that SSQR outperforms existing unsupervised quantized methods, producing more distinguishable codes. Further, the fine-tuned LLaMA2 and LLaMA3.1 also have superior performance on KG link prediction and triple classification tasks, utilizing only 16 tokens per entity instead of thousands in conventional prompting methods.
TriP-LLM: A Tri-Branch Patch-wise Large Language Model Framework for Time-Series Anomaly Detection
Time-series anomaly detection plays a central role across a wide range of application domains. With the increasing proliferation of the Internet of Things (IoT) and smart manufacturing, time-series data has dramatically increased in both scale and dimensionality. This growth has exposed the limitations of traditional statistical methods in handling the high heterogeneity and complexity of such data. Inspired by the recent success of large language models (LLMs) in multimodal tasks across language and vision domains, we propose a novel unsupervised anomaly detection framework: A Tri-Branch Patch-wise Large Language Model Framework for Time-Series Anomaly Detection (TriP-LLM). TriP-LLM integrates local and global temporal features through a tri-branch design-Patching, Selection, and Global-to encode the input time series into patch-wise tokens, which are then processed by a frozen, pretrained LLM. A lightweight patch-wise decoder reconstructs the input, from which anomaly scores are derived. We evaluate TriP-LLM on several public benchmark datasets using PATE, a recently proposed threshold-free evaluation metric, and conduct all comparisons within a unified open-source framework to ensure fairness. Experimental results show that TriP-LLM consistently outperforms recent state-of-the-art methods across all datasets, demonstrating strong detection capabilities. Furthermore, through extensive ablation studies, we verify the substantial contribution of the LLM to the overall architecture. Compared to LLM-based approaches using Channel Independence (CI) patch processing, TriP-LLM achieves significantly lower memory consumption, making it more suitable for GPU memory-constrained environments. All code and model checkpoints are publicly available on https://github.com/YYZStart/TriP-LLM.git
Learning Expressive Disentangled Speech Representations with Soft Speech Units and Adversarial Style Augmentation
Voice conversion is the task to transform voice characteristics of source speech while preserving content information. Nowadays, self-supervised representation learning models are increasingly utilized in content extraction. However, in these representations, a lot of hidden speaker information leads to timbre leakage while the prosodic information of hidden units lacks use. To address these issues, we propose a novel framework for expressive voice conversion called "SAVC" based on soft speech units from HuBert-soft. Taking soft speech units as input, we design an attribute encoder to extract content and prosody features respectively. Specifically, we first introduce statistic perturbation imposed by adversarial style augmentation to eliminate speaker information. Then the prosody is implicitly modeled on soft speech units with knowledge distillation. Experiment results show that the intelligibility and naturalness of converted speech outperform previous work.
GAN Prior Embedded Network for Blind Face Restoration in the Wild
Blind face restoration (BFR) from severely degraded face images in the wild is a very challenging problem. Due to the high illness of the problem and the complex unknown degradation, directly training a deep neural network (DNN) usually cannot lead to acceptable results. Existing generative adversarial network (GAN) based methods can produce better results but tend to generate over-smoothed restorations. In this work, we propose a new method by first learning a GAN for high-quality face image generation and embedding it into a U-shaped DNN as a prior decoder, then fine-tuning the GAN prior embedded DNN with a set of synthesized low-quality face images. The GAN blocks are designed to ensure that the latent code and noise input to the GAN can be respectively generated from the deep and shallow features of the DNN, controlling the global face structure, local face details and background of the reconstructed image. The proposed GAN prior embedded network (GPEN) is easy-to-implement, and it can generate visually photo-realistic results. Our experiments demonstrated that the proposed GPEN achieves significantly superior results to state-of-the-art BFR methods both quantitatively and qualitatively, especially for the restoration of severely degraded face images in the wild. The source code and models can be found at https://github.com/yangxy/GPEN.
Chimera: Improving Generalist Model with Domain-Specific Experts
Recent advancements in Large Multi-modal Models (LMMs) underscore the importance of scaling by increasing image-text paired data, achieving impressive performance on general tasks. Despite their effectiveness in broad applications, generalist models are primarily trained on web-scale datasets dominated by natural images, resulting in the sacrifice of specialized capabilities for domain-specific tasks that require extensive domain prior knowledge. Moreover, directly integrating expert models tailored for specific domains is challenging due to the representational gap and imbalanced optimization between the generalist model and experts. To address these challenges, we introduce Chimera, a scalable and low-cost multi-modal pipeline designed to boost the ability of existing LMMs with domain-specific experts. Specifically, we design a progressive training strategy to integrate features from expert models into the input of a generalist LMM. To address the imbalanced optimization caused by the well-aligned general visual encoder, we introduce a novel Generalist-Specialist Collaboration Masking (GSCM) mechanism. This results in a versatile model that excels across the chart, table, math, and document domains, achieving state-of-the-art performance on multi-modal reasoning and visual content extraction tasks, both of which are challenging tasks for assessing existing LMMs.
Masked Autoencoders Enable Efficient Knowledge Distillers
This paper studies the potential of distilling knowledge from pre-trained models, especially Masked Autoencoders. Our approach is simple: in addition to optimizing the pixel reconstruction loss on masked inputs, we minimize the distance between the intermediate feature map of the teacher model and that of the student model. This design leads to a computationally efficient knowledge distillation framework, given 1) only a small visible subset of patches is used, and 2) the (cumbersome) teacher model only needs to be partially executed, ie, forward propagate inputs through the first few layers, for obtaining intermediate feature maps. Compared to directly distilling fine-tuned models, distilling pre-trained models substantially improves downstream performance. For example, by distilling the knowledge from an MAE pre-trained ViT-L into a ViT-B, our method achieves 84.0% ImageNet top-1 accuracy, outperforming the baseline of directly distilling a fine-tuned ViT-L by 1.2%. More intriguingly, our method can robustly distill knowledge from teacher models even with extremely high masking ratios: e.g., with 95% masking ratio where merely TEN patches are visible during distillation, our ViT-B competitively attains a top-1 ImageNet accuracy of 83.6%; surprisingly, it can still secure 82.4% top-1 ImageNet accuracy by aggressively training with just FOUR visible patches (98% masking ratio). The code and models are publicly available at https://github.com/UCSC-VLAA/DMAE.
Can you Remove the Downstream Model for Speaker Recognition with Self-Supervised Speech Features?
Self-supervised features are typically used in place of filter-bank features in speaker verification models. However, these models were originally designed to ingest filter-bank features as inputs, and thus, training them on top of self-supervised features assumes that both feature types require the same amount of learning for the task. In this work, we observe that pre-trained self-supervised speech features inherently include information required for downstream speaker verification task, and therefore, we can simplify the downstream model without sacrificing performance. To this end, we revisit the design of the downstream model for speaker verification using self-supervised features. We show that we can simplify the model to use 97.51% fewer parameters while achieving a 29.93% average improvement in performance on SUPERB. Consequently, we show that the simplified downstream model is more data efficient compared to baseline--it achieves better performance with only 60% of the training data.
MNIST-C: A Robustness Benchmark for Computer Vision
We introduce the MNIST-C dataset, a comprehensive suite of 15 corruptions applied to the MNIST test set, for benchmarking out-of-distribution robustness in computer vision. Through several experiments and visualizations we demonstrate that our corruptions significantly degrade performance of state-of-the-art computer vision models while preserving the semantic content of the test images. In contrast to the popular notion of adversarial robustness, our model-agnostic corruptions do not seek worst-case performance but are instead designed to be broad and diverse, capturing multiple failure modes of modern models. In fact, we find that several previously published adversarial defenses significantly degrade robustness as measured by MNIST-C. We hope that our benchmark serves as a useful tool for future work in designing systems that are able to learn robust feature representations that capture the underlying semantics of the input.
MagicFace: High-Fidelity Facial Expression Editing with Action-Unit Control
We address the problem of facial expression editing by controling the relative variation of facial action-unit (AU) from the same person. This enables us to edit this specific person's expression in a fine-grained, continuous and interpretable manner, while preserving their identity, pose, background and detailed facial attributes. Key to our model, which we dub MagicFace, is a diffusion model conditioned on AU variations and an ID encoder to preserve facial details of high consistency. Specifically, to preserve the facial details with the input identity, we leverage the power of pretrained Stable-Diffusion models and design an ID encoder to merge appearance features through self-attention. To keep background and pose consistency, we introduce an efficient Attribute Controller by explicitly informing the model of current background and pose of the target. By injecting AU variations into a denoising UNet, our model can animate arbitrary identities with various AU combinations, yielding superior results in high-fidelity expression editing compared to other facial expression editing works. Code is publicly available at https://github.com/weimengting/MagicFace.
Hanfu-Bench: A Multimodal Benchmark on Cross-Temporal Cultural Understanding and Transcreation
Culture is a rich and dynamic domain that evolves across both geography and time. However, existing studies on cultural understanding with vision-language models (VLMs) primarily emphasize geographic diversity, often overlooking the critical temporal dimensions. To bridge this gap, we introduce Hanfu-Bench, a novel, expert-curated multimodal dataset. Hanfu, a traditional garment spanning ancient Chinese dynasties, serves as a representative cultural heritage that reflects the profound temporal aspects of Chinese culture while remaining highly popular in Chinese contemporary society. Hanfu-Bench comprises two core tasks: cultural visual understanding and cultural image transcreation.The former task examines temporal-cultural feature recognition based on single- or multi-image inputs through multiple-choice visual question answering, while the latter focuses on transforming traditional attire into modern designs through cultural element inheritance and modern context adaptation. Our evaluation shows that closed VLMs perform comparably to non-experts on visual cutural understanding but fall short by 10\% to human experts, while open VLMs lags further behind non-experts. For the transcreation task, multi-faceted human evaluation indicates that the best-performing model achieves a success rate of only 42\%. Our benchmark provides an essential testbed, revealing significant challenges in this new direction of temporal cultural understanding and creative adaptation.
Towards Interpretable Hate Speech Detection using Large Language Model-extracted Rationales
Although social media platforms are a prominent arena for users to engage in interpersonal discussions and express opinions, the facade and anonymity offered by social media may allow users to spew hate speech and offensive content. Given the massive scale of such platforms, there arises a need to automatically identify and flag instances of hate speech. Although several hate speech detection methods exist, most of these black-box methods are not interpretable or explainable by design. To address the lack of interpretability, in this paper, we propose to use state-of-the-art Large Language Models (LLMs) to extract features in the form of rationales from the input text, to train a base hate speech classifier, thereby enabling faithful interpretability by design. Our framework effectively combines the textual understanding capabilities of LLMs and the discriminative power of state-of-the-art hate speech classifiers to make these classifiers faithfully interpretable. Our comprehensive evaluation on a variety of social media hate speech datasets demonstrate: (1) the goodness of the LLM-extracted rationales, and (2) the surprising retention of detector performance even after training to ensure interpretability.