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SubscribeLearnability Enhancement for Low-light Raw Denoising: Where Paired Real Data Meets Noise Modeling
Low-light raw denoising is an important and valuable task in computational photography where learning-based methods trained with paired real data are mainstream. However, the limited data volume and complicated noise distribution have constituted a learnability bottleneck for paired real data, which limits the denoising performance of learning-based methods. To address this issue, we present a learnability enhancement strategy to reform paired real data according to noise modeling. Our strategy consists of two efficient techniques: shot noise augmentation (SNA) and dark shading correction (DSC). Through noise model decoupling, SNA improves the precision of data mapping by increasing the data volume and DSC reduces the complexity of data mapping by reducing the noise complexity. Extensive results on the public datasets and real imaging scenarios collectively demonstrate the state-of-the-art performance of our method. Our code is available at: https://github.com/megvii-research/PMN.
RGB-D-Fusion: Image Conditioned Depth Diffusion of Humanoid Subjects
We present RGB-D-Fusion, a multi-modal conditional denoising diffusion probabilistic model to generate high resolution depth maps from low-resolution monocular RGB images of humanoid subjects. RGB-D-Fusion first generates a low-resolution depth map using an image conditioned denoising diffusion probabilistic model and then upsamples the depth map using a second denoising diffusion probabilistic model conditioned on a low-resolution RGB-D image. We further introduce a novel augmentation technique, depth noise augmentation, to increase the robustness of our super-resolution model.
Normalizing Flows are Capable Generative Models
Normalizing Flows (NFs) are likelihood-based models for continuous inputs. They have demonstrated promising results on both density estimation and generative modeling tasks, but have received relatively little attention in recent years. In this work, we demonstrate that NFs are more powerful than previously believed. We present TarFlow: a simple and scalable architecture that enables highly performant NF models. TarFlow can be thought of as a Transformer-based variant of Masked Autoregressive Flows (MAFs): it consists of a stack of autoregressive Transformer blocks on image patches, alternating the autoregression direction between layers. TarFlow is straightforward to train end-to-end, and capable of directly modeling and generating pixels. We also propose three key techniques to improve sample quality: Gaussian noise augmentation during training, a post training denoising procedure, and an effective guidance method for both class-conditional and unconditional settings. Putting these together, TarFlow sets new state-of-the-art results on likelihood estimation for images, beating the previous best methods by a large margin, and generates samples with quality and diversity comparable to diffusion models, for the first time with a stand-alone NF model. We make our code available at https://github.com/apple/ml-tarflow.
Leveraging Synthetic Audio Data for End-to-End Low-Resource Speech Translation
This paper describes our system submission to the International Conference on Spoken Language Translation (IWSLT 2024) for Irish-to-English speech translation. We built end-to-end systems based on Whisper, and employed a number of data augmentation techniques, such as speech back-translation and noise augmentation. We investigate the effect of using synthetic audio data and discuss several methods for enriching signal diversity.
Denoising LM: Pushing the Limits of Error Correction Models for Speech Recognition
Language models (LMs) have long been used to improve results of automatic speech recognition (ASR) systems, but they are unaware of the errors that ASR systems make. Error correction models are designed to fix ASR errors, however, they showed little improvement over traditional LMs mainly due to the lack of supervised training data. In this paper, we present Denoising LM (DLM), which is a scaled error correction model trained with vast amounts of synthetic data, significantly exceeding prior attempts meanwhile achieving new state-of-the-art ASR performance. We use text-to-speech (TTS) systems to synthesize audio, which is fed into an ASR system to produce noisy hypotheses, which are then paired with the original texts to train the DLM. DLM has several key ingredients: (i) up-scaled model and data; (ii) usage of multi-speaker TTS systems; (iii) combination of multiple noise augmentation strategies; and (iv) new decoding techniques. With a Transformer-CTC ASR, DLM achieves 1.5% word error rate (WER) on test-clean and 3.3% WER on test-other on Librispeech, which to our knowledge are the best reported numbers in the setting where no external audio data are used and even match self-supervised methods which use external audio data. Furthermore, a single DLM is applicable to different ASRs, and greatly surpassing the performance of conventional LM based beam-search rescoring. These results indicate that properly investigated error correction models have the potential to replace conventional LMs, holding the key to a new level of accuracy in ASR systems.
SimpleGVR: A Simple Baseline for Latent-Cascaded Video Super-Resolution
Latent diffusion models have emerged as a leading paradigm for efficient video generation. However, as user expectations shift toward higher-resolution outputs, relying solely on latent computation becomes inadequate. A promising approach involves decoupling the process into two stages: semantic content generation and detail synthesis. The former employs a computationally intensive base model at lower resolutions, while the latter leverages a lightweight cascaded video super-resolution (VSR) model to achieve high-resolution output. In this work, we focus on studying key design principles for latter cascaded VSR models, which are underexplored currently. First, we propose two degradation strategies to generate training pairs that better mimic the output characteristics of the base model, ensuring alignment between the VSR model and its upstream generator. Second, we provide critical insights into VSR model behavior through systematic analysis of (1) timestep sampling strategies, (2) noise augmentation effects on low-resolution (LR) inputs. These findings directly inform our architectural and training innovations. Finally, we introduce interleaving temporal unit and sparse local attention to achieve efficient training and inference, drastically reducing computational overhead. Extensive experiments demonstrate the superiority of our framework over existing methods, with ablation studies confirming the efficacy of each design choice. Our work establishes a simple yet effective baseline for cascaded video super-resolution generation, offering practical insights to guide future advancements in efficient cascaded synthesis systems.
Evaluating Privacy-Utility Tradeoffs in Synthetic Smart Grid Data
The widespread adoption of dynamic Time-of-Use (dToU) electricity tariffs requires accurately identifying households that would benefit from such pricing structures. However, the use of real consumption data poses serious privacy concerns, motivating the adoption of synthetic alternatives. In this study, we conduct a comparative evaluation of four synthetic data generation methods, Wasserstein-GP Generative Adversarial Networks (WGAN), Conditional Tabular GAN (CTGAN), Diffusion Models, and Gaussian noise augmentation, under different synthetic regimes. We assess classification utility, distribution fidelity, and privacy leakage. Our results show that architectural design plays a key role: diffusion models achieve the highest utility (macro-F1 up to 88.2%), while CTGAN provide the strongest resistance to reconstruction attacks. These findings highlight the potential of structured generative models for developing privacy-preserving, data-driven energy systems.
Reduce, Reuse, Recycle: Is Perturbed Data better than Other Language augmentation for Low Resource Self-Supervised Speech Models
Self-supervised representation learning (SSRL) has demonstrated superior performance than supervised models for tasks including phoneme recognition. Training SSRL models poses a challenge for low-resource languages where sufficient pre-training data may not be available. A common approach is cross-lingual pre-training. Instead, we propose to use audio augmentation techniques, namely: pitch variation, noise addition, accented target language and other language speech to pre-train SSRL models in a low resource condition and evaluate phoneme recognition. Our comparisons found that a combined synthetic augmentations (noise/pitch) strategy outperformed accent and language knowledge transfer. Furthermore, we examined the scaling factor of augmented data to achieve equivalent performance to model pre-trained with target domain speech. Our findings suggest that for resource-constrained languages, combined augmentations can be a viable option than other augmentations.
MERT: Acoustic Music Understanding Model with Large-Scale Self-supervised Training
Self-supervised learning (SSL) has recently emerged as a promising paradigm for training generalisable models on large-scale data in the fields of vision, text, and speech. Although SSL has been proven effective in speech and audio, its application to music audio has yet to be thoroughly explored. This is primarily due to the distinctive challenges associated with modelling musical knowledge, particularly its tonal and pitched characteristics of music. To address this research gap, we propose an acoustic Music undERstanding model with large-scale self-supervised Training (MERT), which incorporates teacher models to provide pseudo labels in the masked language modelling (MLM) style acoustic pre-training. In our exploration, we identified a superior combination of teacher models, which outperforms conventional speech and audio approaches in terms of performance. This combination includes an acoustic teacher based on Residual Vector Quantization - Variational AutoEncoder (RVQ-VAE) and a musical teacher based on the Constant-Q Transform (CQT). These teachers effectively guide our student model, a BERT-style transformer encoder, to better model music audio. In addition, we introduce an in-batch noise mixture augmentation to enhance the representation robustness. Furthermore, we explore a wide range of settings to overcome the instability in acoustic language model pre-training, which allows our designed paradigm to scale from 95M to 330M parameters. Experimental results indicate that our model can generalise and perform well on 14 music understanding tasks and attains state-of-the-art (SOTA) overall scores. The code and models are online: https://github.com/yizhilll/MERT.
FastDINOv2: Frequency Based Curriculum Learning Improves Robustness and Training Speed
Large-scale vision foundation models such as DINOv2 boast impressive performances by leveraging massive architectures and training datasets. But numerous scenarios require practitioners to reproduce those pre-training solutions, such as on private data, new modalities, or simply for scientific questioning--which is currently extremely demanding computation-wise. We thus propose a novel pre-training strategy for DINOv2 that simultaneously accelerates convergence--and strengthens robustness to common corruptions as a by-product. Our approach involves a frequency filtering curriculum--low-frequency being seen first--and the Gaussian noise patching augmentation. Applied to a ViT-B/16 backbone trained on ImageNet-1K, while pre-training time and FLOPs are reduced by 1.6x and 2.25x, our method still achieves matching robustness in corruption benchmarks (ImageNet-C) and maintains competitive linear probing performance compared with baseline. This dual benefit of efficiency and robustness makes large-scale self-supervised foundation modeling more attainable, while opening the door to novel exploration around data curriculum and augmentation as means to improve self-supervised learning models robustness. The code is available at https://github.com/KevinZ0217/fast_dinov2
CausNVS: Autoregressive Multi-view Diffusion for Flexible 3D Novel View Synthesis
Multi-view diffusion models have shown promise in 3D novel view synthesis, but most existing methods adopt a non-autoregressive formulation. This limits their applicability in world modeling, as they only support a fixed number of views and suffer from slow inference due to denoising all frames simultaneously. To address these limitations, we propose CausNVS, a multi-view diffusion model in an autoregressive setting, which supports arbitrary input-output view configurations and generates views sequentially. We train CausNVS with causal masking and per-frame noise, using pairwise-relative camera pose encodings (CaPE) for precise camera control. At inference time, we combine a spatially-aware sliding-window with key-value caching and noise conditioning augmentation to mitigate drift. Our experiments demonstrate that CausNVS supports a broad range of camera trajectories, enables flexible autoregressive novel view synthesis, and achieves consistently strong visual quality across diverse settings. Project page: https://kxhit.github.io/CausNVS.html.
MotionAug: Augmentation with Physical Correction for Human Motion Prediction
This paper presents a motion data augmentation scheme incorporating motion synthesis encouraging diversity and motion correction imposing physical plausibility. This motion synthesis consists of our modified Variational AutoEncoder (VAE) and Inverse Kinematics (IK). In this VAE, our proposed sampling-near-samples method generates various valid motions even with insufficient training motion data. Our IK-based motion synthesis method allows us to generate a variety of motions semi-automatically. Since these two schemes generate unrealistic artifacts in the synthesized motions, our motion correction rectifies them. This motion correction scheme consists of imitation learning with physics simulation and subsequent motion debiasing. For this imitation learning, we propose the PD-residual force that significantly accelerates the training process. Furthermore, our motion debiasing successfully offsets the motion bias induced by imitation learning to maximize the effect of augmentation. As a result, our method outperforms previous noise-based motion augmentation methods by a large margin on both Recurrent Neural Network-based and Graph Convolutional Network-based human motion prediction models. The code is available at https://github.com/meaten/MotionAug.
Deployment of an IoT System for Adaptive In-Situ Soundscape Augmentation
Soundscape augmentation is an emerging approach for noise mitigation by introducing additional sounds known as "maskers" to increase acoustic comfort. Traditionally, the choice of maskers is often predicated on expert guidance or post-hoc analysis which can be time-consuming and sometimes arbitrary. Moreover, this often results in a static set of maskers that are inflexible to the dynamic nature of real-world acoustic environments. Overcoming the inflexibility of traditional soundscape augmentation is twofold. First, given a snapshot of a soundscape, the system must be able to select an optimal masker without human supervision. Second, the system must also be able to react to changes in the acoustic environment with near real-time latency. In this work, we harness the combined prowess of cloud computing and the Internet of Things (IoT) to allow in-situ listening and playback using microcontrollers while delegating computationally expensive inference tasks to the cloud. In particular, a serverless cloud architecture was used for inference, ensuring near real-time latency and scalability without the need to provision computing resources. A working prototype of the system is currently being deployed in a public area experiencing high traffic noise, as well as undergoing public evaluation for future improvements.
DiffusionGuard: A Robust Defense Against Malicious Diffusion-based Image Editing
Recent advances in diffusion models have introduced a new era of text-guided image manipulation, enabling users to create realistic edited images with simple textual prompts. However, there is significant concern about the potential misuse of these methods, especially in creating misleading or harmful content. Although recent defense strategies, which introduce imperceptible adversarial noise to induce model failure, have shown promise, they remain ineffective against more sophisticated manipulations, such as editing with a mask. In this work, we propose DiffusionGuard, a robust and effective defense method against unauthorized edits by diffusion-based image editing models, even in challenging setups. Through a detailed analysis of these models, we introduce a novel objective that generates adversarial noise targeting the early stage of the diffusion process. This approach significantly improves the efficiency and effectiveness of adversarial noises. We also introduce a mask-augmentation technique to enhance robustness against various masks during test time. Finally, we introduce a comprehensive benchmark designed to evaluate the effectiveness and robustness of methods in protecting against privacy threats in realistic scenarios. Through extensive experiments, we show that our method achieves stronger protection and improved mask robustness with lower computational costs compared to the strongest baseline. Additionally, our method exhibits superior transferability and better resilience to noise removal techniques compared to all baseline methods. Our source code is publicly available at https://github.com/choi403/DiffusionGuard.
Boosting Novel Category Discovery Over Domains with Soft Contrastive Learning and All-in-One Classifier
Unsupervised domain adaptation (UDA) has proven to be highly effective in transferring knowledge from a label-rich source domain to a label-scarce target domain. However, the presence of additional novel categories in the target domain has led to the development of open-set domain adaptation (ODA) and universal domain adaptation (UNDA). Existing ODA and UNDA methods treat all novel categories as a single, unified unknown class and attempt to detect it during training. However, we found that domain variance can lead to more significant view-noise in unsupervised data augmentation, which affects the effectiveness of contrastive learning (CL) and causes the model to be overconfident in novel category discovery. To address these issues, a framework named Soft-contrastive All-in-one Network (SAN) is proposed for ODA and UNDA tasks. SAN includes a novel data-augmentation-based soft contrastive learning (SCL) loss to fine-tune the backbone for feature transfer and a more human-intuitive classifier to improve new class discovery capability. The SCL loss weakens the adverse effects of the data augmentation view-noise problem which is amplified in domain transfer tasks. The All-in-One (AIO) classifier overcomes the overconfidence problem of current mainstream closed-set and open-set classifiers. Visualization and ablation experiments demonstrate the effectiveness of the proposed innovations. Furthermore, extensive experiment results on ODA and UNDA show that SAN outperforms existing state-of-the-art methods.
ICMC-ASR: The ICASSP 2024 In-Car Multi-Channel Automatic Speech Recognition Challenge
To promote speech processing and recognition research in driving scenarios, we build on the success of the Intelligent Cockpit Speech Recognition Challenge (ICSRC) held at ISCSLP 2022 and launch the ICASSP 2024 In-Car Multi-Channel Automatic Speech Recognition (ICMC-ASR) Challenge. This challenge collects over 100 hours of multi-channel speech data recorded inside a new energy vehicle and 40 hours of noise for data augmentation. Two tracks, including automatic speech recognition (ASR) and automatic speech diarization and recognition (ASDR) are set up, using character error rate (CER) and concatenated minimum permutation character error rate (cpCER) as evaluation metrics, respectively. Overall, the ICMC-ASR Challenge attracts 98 participating teams and receives 53 valid results in both tracks. In the end, first-place team USTCiflytek achieves a CER of 13.16% in the ASR track and a cpCER of 21.48% in the ASDR track, showing an absolute improvement of 13.08% and 51.4% compared to our challenge baseline, respectively.
TTIDA: Controllable Generative Data Augmentation via Text-to-Text and Text-to-Image Models
Data augmentation has been established as an efficacious approach to supplement useful information for low-resource datasets. Traditional augmentation techniques such as noise injection and image transformations have been widely used. In addition, generative data augmentation (GDA) has been shown to produce more diverse and flexible data. While generative adversarial networks (GANs) have been frequently used for GDA, they lack diversity and controllability compared to text-to-image diffusion models. In this paper, we propose TTIDA (Text-to-Text-to-Image Data Augmentation) to leverage the capabilities of large-scale pre-trained Text-to-Text (T2T) and Text-to-Image (T2I) generative models for data augmentation. By conditioning the T2I model on detailed descriptions produced by T2T models, we are able to generate photo-realistic labeled images in a flexible and controllable manner. Experiments on in-domain classification, cross-domain classification, and image captioning tasks show consistent improvements over other data augmentation baselines. Analytical studies in varied settings, including few-shot, long-tail, and adversarial, further reinforce the effectiveness of TTIDA in enhancing performance and increasing robustness.
NegVSR: Augmenting Negatives for Generalized Noise Modeling in Real-World Video Super-Resolution
The capability of video super-resolution (VSR) to synthesize high-resolution (HR) video from ideal datasets has been demonstrated in many works. However, applying the VSR model to real-world video with unknown and complex degradation remains a challenging task. First, existing degradation metrics in most VSR methods are not able to effectively simulate real-world noise and blur. On the contrary, simple combinations of classical degradation are used for real-world noise modeling, which led to the VSR model often being violated by out-of-distribution noise. Second, many SR models focus on noise simulation and transfer. Nevertheless, the sampled noise is monotonous and limited. To address the aforementioned problems, we propose a Negatives augmentation strategy for generalized noise modeling in Video Super-Resolution (NegVSR) task. Specifically, we first propose sequential noise generation toward real-world data to extract practical noise sequences. Then, the degeneration domain is widely expanded by negative augmentation to build up various yet challenging real-world noise sets. We further propose the augmented negative guidance loss to learn robust features among augmented negatives effectively. Extensive experiments on real-world datasets (e.g., VideoLQ and FLIR) show that our method outperforms state-of-the-art methods with clear margins, especially in visual quality.
Intra-Source Style Augmentation for Improved Domain Generalization
The generalization with respect to domain shifts, as they frequently appear in applications such as autonomous driving, is one of the remaining big challenges for deep learning models. Therefore, we propose an intra-source style augmentation (ISSA) method to improve domain generalization in semantic segmentation. Our method is based on a novel masked noise encoder for StyleGAN2 inversion. The model learns to faithfully reconstruct the image preserving its semantic layout through noise prediction. Random masking of the estimated noise enables the style mixing capability of our model, i.e. it allows to alter the global appearance without affecting the semantic layout of an image. Using the proposed masked noise encoder to randomize style and content combinations in the training set, ISSA effectively increases the diversity of training data and reduces spurious correlation. As a result, we achieve up to 12.4% mIoU improvements on driving-scene semantic segmentation under different types of data shifts, i.e., changing geographic locations, adverse weather conditions, and day to night. ISSA is model-agnostic and straightforwardly applicable with CNNs and Transformers. It is also complementary to other domain generalization techniques, e.g., it improves the recent state-of-the-art solution RobustNet by 3% mIoU in Cityscapes to Dark Z\"urich.
Unsupervised Label Noise Modeling and Loss Correction
Despite being robust to small amounts of label noise, convolutional neural networks trained with stochastic gradient methods have been shown to easily fit random labels. When there are a mixture of correct and mislabelled targets, networks tend to fit the former before the latter. This suggests using a suitable two-component mixture model as an unsupervised generative model of sample loss values during training to allow online estimation of the probability that a sample is mislabelled. Specifically, we propose a beta mixture to estimate this probability and correct the loss by relying on the network prediction (the so-called bootstrapping loss). We further adapt mixup augmentation to drive our approach a step further. Experiments on CIFAR-10/100 and TinyImageNet demonstrate a robustness to label noise that substantially outperforms recent state-of-the-art. Source code is available at https://git.io/fjsvE
Enhancing Unsupervised Sentence Embeddings via Knowledge-Driven Data Augmentation and Gaussian-Decayed Contrastive Learning
Recently, using large language models (LLMs) for data augmentation has led to considerable improvements in unsupervised sentence embedding models. However, existing methods encounter two primary challenges: limited data diversity and high data noise. Current approaches often neglect fine-grained knowledge, such as entities and quantities, leading to insufficient diversity. Additionally, unsupervised data frequently lacks discriminative information, and the generated synthetic samples may introduce noise. In this paper, we propose a pipeline-based data augmentation method via LLMs and introduce the Gaussian-decayed gradient-assisted Contrastive Sentence Embedding (GCSE) model to enhance unsupervised sentence embeddings. To tackle the issue of low data diversity, our pipeline utilizes knowledge graphs (KGs) to extract entities and quantities, enabling LLMs to generate more diverse, knowledge-enriched samples. To address high data noise, the GCSE model uses a Gaussian-decayed function to limit the impact of false hard negative samples, enhancing the model's discriminative capability. Experimental results show that our approach achieves state-of-the-art performance in semantic textual similarity (STS) tasks, using fewer data samples and smaller LLMs, demonstrating its efficiency and robustness across various models.
Noise transfer for unsupervised domain adaptation of retinal OCT images
Optical coherence tomography (OCT) imaging from different camera devices causes challenging domain shifts and can cause a severe drop in accuracy for machine learning models. In this work, we introduce a minimal noise adaptation method based on a singular value decomposition (SVDNA) to overcome the domain gap between target domains from three different device manufacturers in retinal OCT imaging. Our method utilizes the difference in noise structure to successfully bridge the domain gap between different OCT devices and transfer the style from unlabeled target domain images to source images for which manual annotations are available. We demonstrate how this method, despite its simplicity, compares or even outperforms state-of-the-art unsupervised domain adaptation methods for semantic segmentation on a public OCT dataset. SVDNA can be integrated with just a few lines of code into the augmentation pipeline of any network which is in contrast to many state-of-the-art domain adaptation methods which often need to change the underlying model architecture or train a separate style transfer model. The full code implementation for SVDNA is available at https://github.com/ValentinKoch/SVDNA.
Effective Dual-Region Augmentation for Reduced Reliance on Large Amounts of Labeled Data
This paper introduces a novel dual-region augmentation approach designed to reduce reliance on large-scale labeled datasets while improving model robustness and adaptability across diverse computer vision tasks, including source-free domain adaptation (SFDA) and person re-identification (ReID). Our method performs targeted data transformations by applying random noise perturbations to foreground objects and spatially shuffling background patches. This effectively increases the diversity of the training data, improving model robustness and generalization. Evaluations on the PACS dataset for SFDA demonstrate that our augmentation strategy consistently outperforms existing methods, achieving significant accuracy improvements in both single-target and multi-target adaptation settings. By augmenting training data through structured transformations, our method enables model generalization across domains, providing a scalable solution for reducing reliance on manually annotated datasets. Furthermore, experiments on Market-1501 and DukeMTMC-reID datasets validate the effectiveness of our approach for person ReID, surpassing traditional augmentation techniques.
Robust Self-Augmentation for Named Entity Recognition with Meta Reweighting
Self-augmentation has received increasing research interest recently to improve named entity recognition (NER) performance in low-resource scenarios. Token substitution and mixup are two feasible heterogeneous self-augmentation techniques for NER that can achieve effective performance with certain specialized efforts. Noticeably, self-augmentation may introduce potentially noisy augmented data. Prior research has mainly resorted to heuristic rule-based constraints to reduce the noise for specific self-augmentation methods individually. In this paper, we revisit these two typical self-augmentation methods for NER, and propose a unified meta-reweighting strategy for them to achieve a natural integration. Our method is easily extensible, imposing little effort on a specific self-augmentation method. Experiments on different Chinese and English NER benchmarks show that our token substitution and mixup method, as well as their integration, can achieve effective performance improvement. Based on the meta-reweighting mechanism, we can enhance the advantages of the self-augmentation techniques without much extra effort.
Controllable Latent Space Augmentation for Digital Pathology
Whole slide image (WSI) analysis in digital pathology presents unique challenges due to the gigapixel resolution of WSIs and the scarcity of dense supervision signals. While Multiple Instance Learning (MIL) is a natural fit for slide-level tasks, training robust models requires large and diverse datasets. Even though image augmentation techniques could be utilized to increase data variability and reduce overfitting, implementing them effectively is not a trivial task. Traditional patch-level augmentation is prohibitively expensive due to the large number of patches extracted from each WSI, and existing feature-level augmentation methods lack control over transformation semantics. We introduce HistAug, a fast and efficient generative model for controllable augmentations in the latent space for digital pathology. By conditioning on explicit patch-level transformations (e.g., hue, erosion), HistAug generates realistic augmented embeddings while preserving initial semantic information. Our method allows the processing of a large number of patches in a single forward pass efficiently, while at the same time consistently improving MIL model performance. Experiments across multiple slide-level tasks and diverse organs show that HistAug outperforms existing methods, particularly in low-data regimes. Ablation studies confirm the benefits of learned transformations over noise-based perturbations and highlight the importance of uniform WSI-wise augmentation. Code is available at https://github.com/MICS-Lab/HistAug.
DIAGen: Diverse Image Augmentation with Generative Models
Simple data augmentation techniques, such as rotations and flips, are widely used to enhance the generalization power of computer vision models. However, these techniques often fail to modify high-level semantic attributes of a class. To address this limitation, researchers have explored generative augmentation methods like the recently proposed DA-Fusion. Despite some progress, the variations are still largely limited to textural changes, thus falling short on aspects like varied viewpoints, environment, weather conditions, or even class-level semantic attributes (eg, variations in a dog's breed). To overcome this challenge, we propose DIAGen, building upon DA-Fusion. First, we apply Gaussian noise to the embeddings of an object learned with Textual Inversion to diversify generations using a pre-trained diffusion model's knowledge. Second, we exploit the general knowledge of a text-to-text generative model to guide the image generation of the diffusion model with varied class-specific prompts. Finally, we introduce a weighting mechanism to mitigate the impact of poorly generated samples. Experimental results across various datasets show that DIAGen not only enhances semantic diversity but also improves the performance of subsequent classifiers. The advantages of DIAGen over standard augmentations and the DA-Fusion baseline are particularly pronounced with out-of-distribution samples.
Policy Gradient-Driven Noise Mask
Deep learning classifiers face significant challenges when dealing with heterogeneous multi-modal and multi-organ biomedical datasets. The low-level feature distinguishability limited to imaging-modality hinders the classifiers' ability to learn high-level semantic relationships, resulting in sub-optimal performance. To address this issue, image augmentation strategies are employed as regularization techniques. While additive noise input during network training is a well-established augmentation as regularization method, modern pipelines often favor more robust techniques such as dropout and weight decay. This preference stems from the observation that combining these established techniques with noise input can adversely affect model performance. In this study, we propose a novel pretraining pipeline that learns to generate conditional noise mask specifically tailored to improve performance on multi-modal and multi-organ datasets. As a reinforcement learning algorithm, our approach employs a dual-component system comprising a very light-weight policy network that learns to sample conditional noise using a differentiable beta distribution as well as a classifier network. The policy network is trained using the reinforce algorithm to generate image-specific noise masks that regularize the classifier during pretraining. A key aspect is that the policy network's role is limited to obtaining an intermediate (or heated) model before fine-tuning. During inference, the policy network is omitted, allowing direct comparison between the baseline and noise-regularized models. We conducted experiments and related analyses on RadImageNet datasets. Results demonstrate that fine-tuning the intermediate models consistently outperforms conventional training algorithms on both classification and generalization to unseen concept tasks.
Colorful Cutout: Enhancing Image Data Augmentation with Curriculum Learning
Data augmentation is one of the regularization strategies for the training of deep learning models, which enhances generalizability and prevents overfitting, leading to performance improvement. Although researchers have proposed various data augmentation techniques, they often lack consideration for the difficulty of augmented data. Recently, another line of research suggests incorporating the concept of curriculum learning with data augmentation in the field of natural language processing. In this study, we adopt curriculum data augmentation for image data augmentation and propose colorful cutout, which gradually increases the noise and difficulty introduced in the augmented image. Our experimental results highlight the possibility of curriculum data augmentation for image data. We publicly released our source code to improve the reproducibility of our study.
Data Augmentation for Human Behavior Analysis in Multi-Person Conversations
In this paper, we present the solution of our team HFUT-VUT for the MultiMediate Grand Challenge 2023 at ACM Multimedia 2023. The solution covers three sub-challenges: bodily behavior recognition, eye contact detection, and next speaker prediction. We select Swin Transformer as the baseline and exploit data augmentation strategies to address the above three tasks. Specifically, we crop the raw video to remove the noise from other parts. At the same time, we utilize data augmentation to improve the generalization of the model. As a result, our solution achieves the best results of 0.6262 for bodily behavior recognition in terms of mean average precision and the accuracy of 0.7771 for eye contact detection on the corresponding test set. In addition, our approach also achieves comparable results of 0.5281 for the next speaker prediction in terms of unweighted average recall.
Network Augmentation for Tiny Deep Learning
We introduce Network Augmentation (NetAug), a new training method for improving the performance of tiny neural networks. Existing regularization techniques (e.g., data augmentation, dropout) have shown much success on large neural networks by adding noise to overcome over-fitting. However, we found these techniques hurt the performance of tiny neural networks. We argue that training tiny models are different from large models: rather than augmenting the data, we should augment the model, since tiny models tend to suffer from under-fitting rather than over-fitting due to limited capacity. To alleviate this issue, NetAug augments the network (reverse dropout) instead of inserting noise into the dataset or the network. It puts the tiny model into larger models and encourages it to work as a sub-model of larger models to get extra supervision, in addition to functioning as an independent model. At test time, only the tiny model is used for inference, incurring zero inference overhead. We demonstrate the effectiveness of NetAug on image classification and object detection. NetAug consistently improves the performance of tiny models, achieving up to 2.2% accuracy improvement on ImageNet. On object detection, achieving the same level of performance, NetAug requires 41% fewer MACs on Pascal VOC and 38% fewer MACs on COCO than the baseline.
NoisyRollout: Reinforcing Visual Reasoning with Data Augmentation
Recent advances in reinforcement learning (RL) have strengthened the reasoning capabilities of vision-language models (VLMs). However, enhancing policy exploration to more effectively scale test-time compute remains underexplored in VLMs. In addition, VLMs continue to struggle with imperfect visual perception, which in turn affects the subsequent reasoning process. To this end, we propose NoisyRollout, a simple yet effective RL approach that mixes trajectories from both clean and moderately distorted images to introduce targeted diversity in visual perception and the resulting reasoning patterns. Without additional training cost, NoisyRollout enhances the exploration capabilities of VLMs by incorporating a vision-oriented inductive bias. Furthermore, NoisyRollout employs a noise annealing schedule that gradually reduces distortion strength over training, ensuring benefit from noisy signals early while maintaining training stability and scalability in later stages. With just 2.1K training samples, NoisyRollout achieves state-of-the-art performance among open-source RL-tuned models on 5 out-of-domain benchmarks spanning both reasoning and perception tasks, while preserving comparable or even better in-domain performance.
Shuffle PatchMix Augmentation with Confidence-Margin Weighted Pseudo-Labels for Enhanced Source-Free Domain Adaptation
This work investigates Source-Free Domain Adaptation (SFDA), where a model adapts to a target domain without access to source data. A new augmentation technique, Shuffle PatchMix (SPM), and a novel reweighting strategy are introduced to enhance performance. SPM shuffles and blends image patches to generate diverse and challenging augmentations, while the reweighting strategy prioritizes reliable pseudo-labels to mitigate label noise. These techniques are particularly effective on smaller datasets like PACS, where overfitting and pseudo-label noise pose greater risks. State-of-the-art results are achieved on three major benchmarks: PACS, VisDA-C, and DomainNet-126. Notably, on PACS, improvements of 7.3% (79.4% to 86.7%) and 7.2% are observed in single-target and multi-target settings, respectively, while gains of 2.8% and 0.7% are attained on DomainNet-126 and VisDA-C. This combination of advanced augmentation and robust pseudo-label reweighting establishes a new benchmark for SFDA. The code is available at: https://github.com/PrasannaPulakurthi/SPM
TreeMix: Compositional Constituency-based Data Augmentation for Natural Language Understanding
Data augmentation is an effective approach to tackle over-fitting. Many previous works have proposed different data augmentations strategies for NLP, such as noise injection, word replacement, back-translation etc. Though effective, they missed one important characteristic of language--compositionality, meaning of a complex expression is built from its sub-parts. Motivated by this, we propose a compositional data augmentation approach for natural language understanding called TreeMix. Specifically, TreeMix leverages constituency parsing tree to decompose sentences into constituent sub-structures and the Mixup data augmentation technique to recombine them to generate new sentences. Compared with previous approaches, TreeMix introduces greater diversity to the samples generated and encourages models to learn compositionality of NLP data. Extensive experiments on text classification and SCAN demonstrate that TreeMix outperforms current state-of-the-art data augmentation methods.
NeRF in the Palm of Your Hand: Corrective Augmentation for Robotics via Novel-View Synthesis
Expert demonstrations are a rich source of supervision for training visual robotic manipulation policies, but imitation learning methods often require either a large number of demonstrations or expensive online expert supervision to learn reactive closed-loop behaviors. In this work, we introduce SPARTN (Synthetic Perturbations for Augmenting Robot Trajectories via NeRF): a fully-offline data augmentation scheme for improving robot policies that use eye-in-hand cameras. Our approach leverages neural radiance fields (NeRFs) to synthetically inject corrective noise into visual demonstrations, using NeRFs to generate perturbed viewpoints while simultaneously calculating the corrective actions. This requires no additional expert supervision or environment interaction, and distills the geometric information in NeRFs into a real-time reactive RGB-only policy. In a simulated 6-DoF visual grasping benchmark, SPARTN improves success rates by 2.8times over imitation learning without the corrective augmentations and even outperforms some methods that use online supervision. It additionally closes the gap between RGB-only and RGB-D success rates, eliminating the previous need for depth sensors. In real-world 6-DoF robotic grasping experiments from limited human demonstrations, our method improves absolute success rates by 22.5% on average, including objects that are traditionally challenging for depth-based methods. See video results at https://bland.website/spartn.
Data Augmentation for Scene Text Recognition
Scene text recognition (STR) is a challenging task in computer vision due to the large number of possible text appearances in natural scenes. Most STR models rely on synthetic datasets for training since there are no sufficiently big and publicly available labelled real datasets. Since STR models are evaluated using real data, the mismatch between training and testing data distributions results into poor performance of models especially on challenging text that are affected by noise, artifacts, geometry, structure, etc. In this paper, we introduce STRAug which is made of 36 image augmentation functions designed for STR. Each function mimics certain text image properties that can be found in natural scenes, caused by camera sensors, or induced by signal processing operations but poorly represented in the training dataset. When applied to strong baseline models using RandAugment, STRAug significantly increases the overall absolute accuracy of STR models across regular and irregular test datasets by as much as 2.10% on Rosetta, 1.48% on R2AM, 1.30% on CRNN, 1.35% on RARE, 1.06% on TRBA and 0.89% on GCRNN. The diversity and simplicity of API provided by STRAug functions enable easy replication and validation of existing data augmentation methods for STR. STRAug is available at https://github.com/roatienza/straug.
Unsupervised Data Augmentation for Consistency Training
Semi-supervised learning lately has shown much promise in improving deep learning models when labeled data is scarce. Common among recent approaches is the use of consistency training on a large amount of unlabeled data to constrain model predictions to be invariant to input noise. In this work, we present a new perspective on how to effectively noise unlabeled examples and argue that the quality of noising, specifically those produced by advanced data augmentation methods, plays a crucial role in semi-supervised learning. By substituting simple noising operations with advanced data augmentation methods such as RandAugment and back-translation, our method brings substantial improvements across six language and three vision tasks under the same consistency training framework. On the IMDb text classification dataset, with only 20 labeled examples, our method achieves an error rate of 4.20, outperforming the state-of-the-art model trained on 25,000 labeled examples. On a standard semi-supervised learning benchmark, CIFAR-10, our method outperforms all previous approaches and achieves an error rate of 5.43 with only 250 examples. Our method also combines well with transfer learning, e.g., when finetuning from BERT, and yields improvements in high-data regime, such as ImageNet, whether when there is only 10% labeled data or when a full labeled set with 1.3M extra unlabeled examples is used. Code is available at https://github.com/google-research/uda.
On Feature Normalization and Data Augmentation
The moments (a.k.a., mean and standard deviation) of latent features are often removed as noise when training image recognition models, to increase stability and reduce training time. However, in the field of image generation, the moments play a much more central role. Studies have shown that the moments extracted from instance normalization and positional normalization can roughly capture style and shape information of an image. Instead of being discarded, these moments are instrumental to the generation process. In this paper we propose Moment Exchange, an implicit data augmentation method that encourages the model to utilize the moment information also for recognition models. Specifically, we replace the moments of the learned features of one training image by those of another, and also interpolate the target labels -- forcing the model to extract training signal from the moments in addition to the normalized features. As our approach is fast, operates entirely in feature space, and mixes different signals than prior methods, one can effectively combine it with existing augmentation approaches. We demonstrate its efficacy across several recognition benchmark data sets where it improves the generalization capability of highly competitive baseline networks with remarkable consistency.
Data-Efficient Augmentation for Training Neural Networks
Data augmentation is essential to achieve state-of-the-art performance in many deep learning applications. However, the most effective augmentation techniques become computationally prohibitive for even medium-sized datasets. To address this, we propose a rigorous technique to select subsets of data points that when augmented, closely capture the training dynamics of full data augmentation. We first show that data augmentation, modeled as additive perturbations, improves learning and generalization by relatively enlarging and perturbing the smaller singular values of the network Jacobian, while preserving its prominent directions. This prevents overfitting and enhances learning the harder to learn information. Then, we propose a framework to iteratively extract small subsets of training data that when augmented, closely capture the alignment of the fully augmented Jacobian with labels/residuals. We prove that stochastic gradient descent applied to the augmented subsets found by our approach has similar training dynamics to that of fully augmented data. Our experiments demonstrate that our method achieves 6.3x speedup on CIFAR10 and 2.2x speedup on SVHN, and outperforms the baselines by up to 10% across various subset sizes. Similarly, on TinyImageNet and ImageNet, our method beats the baselines by up to 8%, while achieving up to 3.3x speedup across various subset sizes. Finally, training on and augmenting 50% subsets using our method on a version of CIFAR10 corrupted with label noise even outperforms using the full dataset. Our code is available at: https://github.com/tianyu139/data-efficient-augmentation
VORTEX: Physics-Driven Data Augmentations Using Consistency Training for Robust Accelerated MRI Reconstruction
Deep neural networks have enabled improved image quality and fast inference times for various inverse problems, including accelerated magnetic resonance imaging (MRI) reconstruction. However, such models require a large number of fully-sampled ground truth datasets, which are difficult to curate, and are sensitive to distribution drifts. In this work, we propose applying physics-driven data augmentations for consistency training that leverage our domain knowledge of the forward MRI data acquisition process and MRI physics to achieve improved label efficiency and robustness to clinically-relevant distribution drifts. Our approach, termed VORTEX, (1) demonstrates strong improvements over supervised baselines with and without data augmentation in robustness to signal-to-noise ratio change and motion corruption in data-limited regimes; (2) considerably outperforms state-of-the-art purely image-based data augmentation techniques and self-supervised reconstruction methods on both in-distribution and out-of-distribution data; and (3) enables composing heterogeneous image-based and physics-driven data augmentations. Our code is available at https://github.com/ad12/meddlr.
LLMRec: Large Language Models with Graph Augmentation for Recommendation
The problem of data sparsity has long been a challenge in recommendation systems, and previous studies have attempted to address this issue by incorporating side information. However, this approach often introduces side effects such as noise, availability issues, and low data quality, which in turn hinder the accurate modeling of user preferences and adversely impact recommendation performance. In light of the recent advancements in large language models (LLMs), which possess extensive knowledge bases and strong reasoning capabilities, we propose a novel framework called LLMRec that enhances recommender systems by employing three simple yet effective LLM-based graph augmentation strategies. Our approach leverages the rich content available within online platforms (e.g., Netflix, MovieLens) to augment the interaction graph in three ways: (i) reinforcing user-item interaction egde, (ii) enhancing the understanding of item node attributes, and (iii) conducting user node profiling, intuitively from the natural language perspective. By employing these strategies, we address the challenges posed by sparse implicit feedback and low-quality side information in recommenders. Besides, to ensure the quality of the augmentation, we develop a denoised data robustification mechanism that includes techniques of noisy implicit feedback pruning and MAE-based feature enhancement that help refine the augmented data and improve its reliability. Furthermore, we provide theoretical analysis to support the effectiveness of LLMRec and clarify the benefits of our method in facilitating model optimization. Experimental results on benchmark datasets demonstrate the superiority of our LLM-based augmentation approach over state-of-the-art techniques. To ensure reproducibility, we have made our code and augmented data publicly available at: https://github.com/HKUDS/LLMRec.git
LLM-DA: Data Augmentation via Large Language Models for Few-Shot Named Entity Recognition
Despite the impressive capabilities of large language models (LLMs), their performance on information extraction tasks is still not entirely satisfactory. However, their remarkable rewriting capabilities and extensive world knowledge offer valuable insights to improve these tasks. In this paper, we propose LLM-DA, a novel data augmentation technique based on LLMs for the few-shot NER task. To overcome the limitations of existing data augmentation methods that compromise semantic integrity and address the uncertainty inherent in LLM-generated text, we leverage the distinctive characteristics of the NER task by augmenting the original data at both the contextual and entity levels. Our approach involves employing 14 contextual rewriting strategies, designing entity replacements of the same type, and incorporating noise injection to enhance robustness. Extensive experiments demonstrate the effectiveness of our approach in enhancing NER model performance with limited data. Furthermore, additional analyses provide further evidence supporting the assertion that the quality of the data we generate surpasses that of other existing methods.
pyMEAL: A Multi-Encoder Augmentation-Aware Learning for Robust and Generalizable Medical Image Translation
Medical imaging is critical for diagnostics, but clinical adoption of advanced AI-driven imaging faces challenges due to patient variability, image artifacts, and limited model generalization. While deep learning has transformed image analysis, 3D medical imaging still suffers from data scarcity and inconsistencies due to acquisition protocols, scanner differences, and patient motion. Traditional augmentation uses a single pipeline for all transformations, disregarding the unique traits of each augmentation and struggling with large data volumes. To address these challenges, we propose a Multi-encoder Augmentation-Aware Learning (MEAL) framework that leverages four distinct augmentation variants processed through dedicated encoders. Three fusion strategies such as concatenation (CC), fusion layer (FL), and adaptive controller block (BD) are integrated to build multi-encoder models that combine augmentation-specific features before decoding. MEAL-BD uniquely preserves augmentation-aware representations, enabling robust, protocol-invariant feature learning. As demonstrated in a Computed Tomography (CT)-to-T1-weighted Magnetic Resonance Imaging (MRI) translation study, MEAL-BD consistently achieved the best performance on both unseen- and predefined-test data. On both geometric transformations (like rotations and flips) and non-augmented inputs, MEAL-BD outperformed other competing methods, achieving higher mean peak signal-to-noise ratio (PSNR) and structural similarity index measure (SSIM) scores. These results establish MEAL as a reliable framework for preserving structural fidelity and generalizing across clinically relevant variability. By reframing augmentation as a source of diverse, generalizable features, MEAL supports robust, protocol-invariant learning, advancing clinically reliable medical imaging solutions.
FMix: Enhancing Mixed Sample Data Augmentation
Mixed Sample Data Augmentation (MSDA) has received increasing attention in recent years, with many successful variants such as MixUp and CutMix. By studying the mutual information between the function learned by a VAE on the original data and on the augmented data we show that MixUp distorts learned functions in a way that CutMix does not. We further demonstrate this by showing that MixUp acts as a form of adversarial training, increasing robustness to attacks such as Deep Fool and Uniform Noise which produce examples similar to those generated by MixUp. We argue that this distortion prevents models from learning about sample specific features in the data, aiding generalisation performance. In contrast, we suggest that CutMix works more like a traditional augmentation, improving performance by preventing memorisation without distorting the data distribution. However, we argue that an MSDA which builds on CutMix to include masks of arbitrary shape, rather than just square, could further prevent memorisation whilst preserving the data distribution in the same way. To this end, we propose FMix, an MSDA that uses random binary masks obtained by applying a threshold to low frequency images sampled from Fourier space. These random masks can take on a wide range of shapes and can be generated for use with one, two, and three dimensional data. FMix improves performance over MixUp and CutMix, without an increase in training time, for a number of models across a range of data sets and problem settings, obtaining a new single model state-of-the-art result on CIFAR-10 without external data. Finally, we show that a consequence of the difference between interpolating MSDA such as MixUp and masking MSDA such as FMix is that the two can be combined to improve performance even further. Code for all experiments is provided at https://github.com/ecs-vlc/FMix .
Inpainting is All You Need: A Diffusion-based Augmentation Method for Semi-supervised Medical Image Segmentation
Collecting pixel-level labels for medical datasets can be a laborious and expensive process, and enhancing segmentation performance with a scarcity of labeled data is a crucial challenge. This work introduces AugPaint, a data augmentation framework that utilizes inpainting to generate image-label pairs from limited labeled data. AugPaint leverages latent diffusion models, known for their ability to generate high-quality in-domain images with low overhead, and adapts the sampling process for the inpainting task without need for retraining. Specifically, given a pair of image and label mask, we crop the area labeled with the foreground and condition on it during reversed denoising process for every noise level. Masked background area would gradually be filled in, and all generated images are paired with the label mask. This approach ensures the accuracy of match between synthetic images and label masks, setting it apart from existing dataset generation methods. The generated images serve as valuable supervision for training downstream segmentation models, effectively addressing the challenge of limited annotations. We conducted extensive evaluations of our data augmentation method on four public medical image segmentation datasets, including CT, MRI, and skin imaging. Results across all datasets demonstrate that AugPaint outperforms state-of-the-art label-efficient methodologies, significantly improving segmentation performance.
Harnessing Large Language Models for Knowledge Graph Question Answering via Adaptive Multi-Aspect Retrieval-Augmentation
Large Language Models (LLMs) demonstrate remarkable capabilities, yet struggle with hallucination and outdated knowledge when tasked with complex knowledge reasoning, resulting in factually incorrect outputs. Previous studies have attempted to mitigate it by retrieving factual knowledge from large-scale knowledge graphs (KGs) to assist LLMs in logical reasoning and prediction of answers. However, this kind of approach often introduces noise and irrelevant data, especially in situations with extensive context from multiple knowledge aspects. In this way, LLM attention can be potentially mislead from question and relevant information. In our study, we introduce an Adaptive Multi-Aspect Retrieval-augmented over KGs (Amar) framework. This method retrieves knowledge including entities, relations, and subgraphs, and converts each piece of retrieved text into prompt embeddings. The Amar framework comprises two key sub-components: 1) a self-alignment module that aligns commonalities among entities, relations, and subgraphs to enhance retrieved text, thereby reducing noise interference; 2) a relevance gating module that employs a soft gate to learn the relevance score between question and multi-aspect retrieved data, to determine which information should be used to enhance LLMs' output, or even filtered altogether. Our method has achieved state-of-the-art performance on two common datasets, WebQSP and CWQ, showing a 1.9\% improvement in accuracy over its best competitor and a 6.6\% improvement in logical form generation over a method that directly uses retrieved text as context prompts. These results demonstrate the effectiveness of Amar in improving the reasoning of LLMs.
Boosting Semi-Supervised 2D Human Pose Estimation by Revisiting Data Augmentation and Consistency Training
The 2D human pose estimation is a basic visual problem. However, supervised learning of a model requires massive labeled images, which is expensive and labor-intensive. In this paper, we aim at boosting the accuracy of a pose estimator by excavating extra unlabeled images in a semi-supervised learning (SSL) way. Most previous consistency-based SSL methods strive to constraint the model to predict consistent results for differently augmented images. Following this consensus, we revisit two core aspects including advanced data augmentation methods and concise consistency training frameworks. Specifically, we heuristically dig various collaborative combinations of existing data augmentations, and discover novel superior data augmentation schemes to more effectively add noise on unlabeled samples. They can compose easy-hard augmentation pairs with larger transformation difficulty gaps, which play a crucial role in consistency-based SSL. Moreover, we propose to strongly augment unlabeled images repeatedly with diverse augmentations, generate multi-path predictions sequentially, and optimize corresponding unsupervised consistency losses using one single network. This simple and compact design is on a par with previous methods consisting of dual or triple networks. Furthermore, it can also be integrated with multiple networks to produce better performance. Comparing to state-of-the-art SSL approaches, our method brings substantial improvements on public datasets. Code is released for academic use in https://github.com/hnuzhy/MultiAugs.
Understanding Diffusion Objectives as the ELBO with Simple Data Augmentation
To achieve the highest perceptual quality, state-of-the-art diffusion models are optimized with objectives that typically look very different from the maximum likelihood and the Evidence Lower Bound (ELBO) objectives. In this work, we reveal that diffusion model objectives are actually closely related to the ELBO. Specifically, we show that all commonly used diffusion model objectives equate to a weighted integral of ELBOs over different noise levels, where the weighting depends on the specific objective used. Under the condition of monotonic weighting, the connection is even closer: the diffusion objective then equals the ELBO, combined with simple data augmentation, namely Gaussian noise perturbation. We show that this condition holds for a number of state-of-the-art diffusion models. In experiments, we explore new monotonic weightings and demonstrate their effectiveness, achieving state-of-the-art FID scores on the high-resolution ImageNet benchmark.
Synthio: Augmenting Small-Scale Audio Classification Datasets with Synthetic Data
We present Synthio, a novel approach for augmenting small-scale audio classification datasets with synthetic data. Our goal is to improve audio classification accuracy with limited labeled data. Traditional data augmentation techniques, which apply artificial transformations (e.g., adding random noise or masking segments), struggle to create data that captures the true diversity present in real-world audios. To address this shortcoming, we propose to augment the dataset with synthetic audio generated from text-to-audio (T2A) diffusion models. However, synthesizing effective augmentations is challenging because not only should the generated data be acoustically consistent with the underlying small-scale dataset, but they should also have sufficient compositional diversity. To overcome the first challenge, we align the generations of the T2A model with the small-scale dataset using preference optimization. This ensures that the acoustic characteristics of the generated data remain consistent with the small-scale dataset. To address the second challenge, we propose a novel caption generation technique that leverages the reasoning capabilities of Large Language Models to (1) generate diverse and meaningful audio captions and (2) iteratively refine their quality. The generated captions are then used to prompt the aligned T2A model. We extensively evaluate Synthio on ten datasets and four simulated limited-data settings. Results indicate our method consistently outperforms all baselines by 0.1%-39% using a T2A model trained only on weakly-captioned AudioSet.
NEST: Self-supervised Fast Conformer as All-purpose Seasoning to Speech Processing Tasks
Self-supervised learning has been proved to benefit a wide range of speech processing tasks, such as speech recognition/translation, speaker verification and diarization, etc. However, most of current approaches are computationally expensive. In this paper, we propose a simplified and more efficient self-supervised learning framework termed as NeMo Encoder for Speech Tasks (NEST). Specifically, we adopt the FastConformer architecture with 8x sub-sampling rate, which is faster than Transformer or Conformer architectures. Instead of clustering-based quantization, we use fixed random projection for its simplicity and effectiveness. We also implement a generalized noisy speech augmentation that teaches the model to disentangle the main speaker from noise or other speakers. Experiments show that \model improves over existing self-supervised models and achieves new state-of-the-art performance on a variety of speech processing tasks, such as speech recognition/translation, speaker diarization, spoken language understanding, etc. Code and checkpoints will be publicly available via NVIDIA NeMo framework.
Intra- & Extra-Source Exemplar-Based Style Synthesis for Improved Domain Generalization
The generalization with respect to domain shifts, as they frequently appear in applications such as autonomous driving, is one of the remaining big challenges for deep learning models. Therefore, we propose an exemplar-based style synthesis pipeline to improve domain generalization in semantic segmentation. Our method is based on a novel masked noise encoder for StyleGAN2 inversion. The model learns to faithfully reconstruct the image, preserving its semantic layout through noise prediction. Using the proposed masked noise encoder to randomize style and content combinations in the training set, i.e., intra-source style augmentation (ISSA) effectively increases the diversity of training data and reduces spurious correlation. As a result, we achieve up to 12.4% mIoU improvements on driving-scene semantic segmentation under different types of data shifts, i.e., changing geographic locations, adverse weather conditions, and day to night. ISSA is model-agnostic and straightforwardly applicable with CNNs and Transformers. It is also complementary to other domain generalization techniques, e.g., it improves the recent state-of-the-art solution RobustNet by 3% mIoU in Cityscapes to Dark Z\"urich. In addition, we demonstrate the strong plug-n-play ability of the proposed style synthesis pipeline, which is readily usable for extra-source exemplars e.g., web-crawled images, without any retraining or fine-tuning. Moreover, we study a new use case to indicate neural network's generalization capability by building a stylized proxy validation set. This application has significant practical sense for selecting models to be deployed in the open-world environment. Our code is available at https://github.com/boschresearch/ISSA.
Exploring WavLM Back-ends for Speech Spoofing and Deepfake Detection
This paper describes our submitted systems to the ASVspoof 5 Challenge Track 1: Speech Deepfake Detection - Open Condition, which consists of a stand-alone speech deepfake (bonafide vs spoof) detection task. Recently, large-scale self-supervised models become a standard in Automatic Speech Recognition (ASR) and other speech processing tasks. Thus, we leverage a pre-trained WavLM as a front-end model and pool its representations with different back-end techniques. The complete framework is fine-tuned using only the trained dataset of the challenge, similar to the close condition. Besides, we adopt data-augmentation by adding noise and reverberation using MUSAN noise and RIR datasets. We also experiment with codec augmentations to increase the performance of our method. Ultimately, we use the Bosaris toolkit for score calibration and system fusion to get better Cllr scores. Our fused system achieves 0.0937 minDCF, 3.42% EER, 0.1927 Cllr, and 0.1375 actDCF.
Back To The Drawing Board: Rethinking Scene-Level Sketch-Based Image Retrieval
The goal of Scene-level Sketch-Based Image Retrieval is to retrieve natural images matching the overall semantics and spatial layout of a free-hand sketch. Unlike prior work focused on architectural augmentations of retrieval models, we emphasize the inherent ambiguity and noise present in real-world sketches. This insight motivates a training objective that is explicitly designed to be robust to sketch variability. We show that with an appropriate combination of pre-training, encoder architecture, and loss formulation, it is possible to achieve state-of-the-art performance without the introduction of additional complexity. Extensive experiments on a challenging FS-COCO and widely-used SketchyCOCO datasets confirm the effectiveness of our approach and underline the critical role of training design in cross-modal retrieval tasks, as well as the need to improve the evaluation scenarios of scene-level SBIR.
Inference Stage Denoising for Undersampled MRI Reconstruction
Reconstruction of magnetic resonance imaging (MRI) data has been positively affected by deep learning. A key challenge remains: to improve generalisation to distribution shifts between the training and testing data. Most approaches aim to address this via inductive design or data augmentation. However, they can be affected by misleading data, e.g. random noise, and cases where the inference stage data do not match assumptions in the modelled shifts. In this work, by employing a conditional hyperparameter network, we eliminate the need of augmentation, yet maintain robust performance under various levels of Gaussian noise. We demonstrate that our model withstands various input noise levels while producing high-definition reconstructions during the test stage. Moreover, we present a hyperparameter sampling strategy that accelerates the convergence of training. Our proposed method achieves the highest accuracy and image quality in all settings compared to baseline methods.
Self-supervised learning for robust voice cloning
Voice cloning is a difficult task which requires robust and informative features incorporated in a high quality TTS system in order to effectively copy an unseen speaker's voice. In our work, we utilize features learned in a self-supervised framework via the Bootstrap Your Own Latent (BYOL) method, which is shown to produce high quality speech representations when specific audio augmentations are applied to the vanilla algorithm. We further extend the augmentations in the training procedure to aid the resulting features to capture the speaker identity and to make them robust to noise and acoustic conditions. The learned features are used as pre-trained utterance-level embeddings and as inputs to a Non-Attentive Tacotron based architecture, aiming to achieve multispeaker speech synthesis without utilizing additional speaker features. This method enables us to train our model in an unlabeled multispeaker dataset as well as use unseen speaker embeddings to copy a speaker's voice. Subjective and objective evaluations are used to validate the proposed model, as well as the robustness to the acoustic conditions of the target utterance.
NeuroCine: Decoding Vivid Video Sequences from Human Brain Activties
In the pursuit to understand the intricacies of human brain's visual processing, reconstructing dynamic visual experiences from brain activities emerges as a challenging yet fascinating endeavor. While recent advancements have achieved success in reconstructing static images from non-invasive brain recordings, the domain of translating continuous brain activities into video format remains underexplored. In this work, we introduce NeuroCine, a novel dual-phase framework to targeting the inherent challenges of decoding fMRI data, such as noises, spatial redundancy and temporal lags. This framework proposes spatial masking and temporal interpolation-based augmentation for contrastive learning fMRI representations and a diffusion model enhanced by dependent prior noise for video generation. Tested on a publicly available fMRI dataset, our method shows promising results, outperforming the previous state-of-the-art models by a notable margin of {20.97%}, {31.00%} and {12.30%} respectively on decoding the brain activities of three subjects in the fMRI dataset, as measured by SSIM. Additionally, our attention analysis suggests that the model aligns with existing brain structures and functions, indicating its biological plausibility and interpretability.
SnapMix: Semantically Proportional Mixing for Augmenting Fine-grained Data
Data mixing augmentation has proved effective in training deep models. Recent methods mix labels mainly based on the mixture proportion of image pixels. As the main discriminative information of a fine-grained image usually resides in subtle regions, methods along this line are prone to heavy label noise in fine-grained recognition. We propose in this paper a novel scheme, termed as Semantically Proportional Mixing (SnapMix), which exploits class activation map (CAM) to lessen the label noise in augmenting fine-grained data. SnapMix generates the target label for a mixed image by estimating its intrinsic semantic composition, and allows for asymmetric mixing operations and ensures semantic correspondence between synthetic images and target labels. Experiments show that our method consistently outperforms existing mixed-based approaches on various datasets and under different network depths. Furthermore, by incorporating the mid-level features, the proposed SnapMix achieves top-level performance, demonstrating its potential to serve as a solid baseline for fine-grained recognition. Our code is available at https://github.com/Shaoli-Huang/SnapMix.git.
Enhancing Few-Shot Learning with Integrated Data and GAN Model Approaches
This paper presents an innovative approach to enhancing few-shot learning by integrating data augmentation with model fine-tuning in a framework designed to tackle the challenges posed by small-sample data. Recognizing the critical limitations of traditional machine learning models that require large datasets-especially in fields such as drug discovery, target recognition, and malicious traffic detection-this study proposes a novel strategy that leverages Generative Adversarial Networks (GANs) and advanced optimization techniques to improve model performance with limited data. Specifically, the paper addresses the noise and bias issues introduced by data augmentation methods, contrasting them with model-based approaches, such as fine-tuning and metric learning, which rely heavily on related datasets. By combining Markov Chain Monte Carlo (MCMC) sampling and discriminative model ensemble strategies within a GAN framework, the proposed model adjusts generative and discriminative distributions to simulate a broader range of relevant data. Furthermore, it employs MHLoss and a reparameterized GAN ensemble to enhance stability and accelerate convergence, ultimately leading to improved classification performance on small-sample images and structured datasets. Results confirm that the MhERGAN algorithm developed in this research is highly effective for few-shot learning, offering a practical solution that bridges data scarcity with high-performing model adaptability and generalization.
SimROD: A Simple Adaptation Method for Robust Object Detection
This paper presents a Simple and effective unsupervised adaptation method for Robust Object Detection (SimROD). To overcome the challenging issues of domain shift and pseudo-label noise, our method integrates a novel domain-centric augmentation method, a gradual self-labeling adaptation procedure, and a teacher-guided fine-tuning mechanism. Using our method, target domain samples can be leveraged to adapt object detection models without changing the model architecture or generating synthetic data. When applied to image corruptions and high-level cross-domain adaptation benchmarks, our method outperforms prior baselines on multiple domain adaptation benchmarks. SimROD achieves new state-of-the-art on standard real-to-synthetic and cross-camera setup benchmarks. On the image corruption benchmark, models adapted with our method achieved a relative robustness improvement of 15-25% AP50 on Pascal-C and 5-6% AP on COCO-C and Cityscapes-C. On the cross-domain benchmark, our method outperformed the best baseline performance by up to 8% AP50 on Comic dataset and up to 4% on Watercolor dataset.
MatchboxNet: 1D Time-Channel Separable Convolutional Neural Network Architecture for Speech Commands Recognition
We present an MatchboxNet - an end-to-end neural network for speech command recognition. MatchboxNet is a deep residual network composed from blocks of 1D time-channel separable convolution, batch-normalization, ReLU and dropout layers. MatchboxNet reaches state-of-the-art accuracy on the Google Speech Commands dataset while having significantly fewer parameters than similar models. The small footprint of MatchboxNet makes it an attractive candidate for devices with limited computational resources. The model is highly scalable, so model accuracy can be improved with modest additional memory and compute. Finally, we show how intensive data augmentation using an auxiliary noise dataset improves robustness in the presence of background noise.
Self-training with Noisy Student improves ImageNet classification
We present Noisy Student Training, a semi-supervised learning approach that works well even when labeled data is abundant. Noisy Student Training achieves 88.4% top-1 accuracy on ImageNet, which is 2.0% better than the state-of-the-art model that requires 3.5B weakly labeled Instagram images. On robustness test sets, it improves ImageNet-A top-1 accuracy from 61.0% to 83.7%, reduces ImageNet-C mean corruption error from 45.7 to 28.3, and reduces ImageNet-P mean flip rate from 27.8 to 12.2. Noisy Student Training extends the idea of self-training and distillation with the use of equal-or-larger student models and noise added to the student during learning. On ImageNet, we first train an EfficientNet model on labeled images and use it as a teacher to generate pseudo labels for 300M unlabeled images. We then train a larger EfficientNet as a student model on the combination of labeled and pseudo labeled images. We iterate this process by putting back the student as the teacher. During the learning of the student, we inject noise such as dropout, stochastic depth, and data augmentation via RandAugment to the student so that the student generalizes better than the teacher. Models are available at https://github.com/tensorflow/tpu/tree/master/models/official/efficientnet. Code is available at https://github.com/google-research/noisystudent.
Adversarial Defence without Adversarial Defence: Enhancing Language Model Robustness via Instance-level Principal Component Removal
Pre-trained language models (PLMs) have driven substantial progress in natural language processing but remain vulnerable to adversarial attacks, raising concerns about their robustness in real-world applications. Previous studies have sought to mitigate the impact of adversarial attacks by introducing adversarial perturbations into the training process, either implicitly or explicitly. While both strategies enhance robustness, they often incur high computational costs. In this work, we propose a simple yet effective add-on module that enhances the adversarial robustness of PLMs by removing instance-level principal components, without relying on conventional adversarial defences or perturbing the original training data. Our approach transforms the embedding space to approximate Gaussian properties, thereby reducing its susceptibility to adversarial perturbations while preserving semantic relationships. This transformation aligns embedding distributions in a way that minimises the impact of adversarial noise on decision boundaries, enhancing robustness without requiring adversarial examples or costly training-time augmentation. Evaluations on eight benchmark datasets show that our approach improves adversarial robustness while maintaining comparable before-attack accuracy to baselines, achieving a balanced trade-off between robustness and generalisation.
UniMERNet: A Universal Network for Real-World Mathematical Expression Recognition
This paper presents the UniMER dataset to provide the first study on Mathematical Expression Recognition (MER) towards complex real-world scenarios. The UniMER dataset consists of a large-scale training set UniMER-1M offering an unprecedented scale and diversity with one million training instances and a meticulously designed test set UniMER-Test that reflects a diverse range of formula distributions prevalent in real-world scenarios. Therefore, the UniMER dataset enables the training of a robust and high-accuracy MER model and comprehensive evaluation of model performance. Moreover, we introduce the Universal Mathematical Expression Recognition Network (UniMERNet), an innovative framework designed to enhance MER in practical scenarios. UniMERNet incorporates a Length-Aware Module to process formulas of varied lengths efficiently, thereby enabling the model to handle complex mathematical expressions with greater accuracy. In addition, UniMERNet employs our UniMER-1M data and image augmentation techniques to improve the model's robustness under different noise conditions. Our extensive experiments demonstrate that UniMERNet outperforms existing MER models, setting a new benchmark in various scenarios and ensuring superior recognition quality in real-world applications. The dataset and model are available at https://github.com/opendatalab/UniMERNet.
NLKI: A lightweight Natural Language Knowledge Integration Framework for Improving Small VLMs in Commonsense VQA Tasks
Commonsense visual-question answering often hinges on knowledge that is missing from the image or the question. Small vision-language models (sVLMs) such as ViLT, VisualBERT and FLAVA therefore lag behind their larger generative counterparts. To study the effect of careful commonsense knowledge integration on sVLMs, we present an end-to-end framework (NLKI) that (i) retrieves natural language facts, (ii) prompts an LLM to craft natural language explanations, and (iii) feeds both signals to sVLMs respectively across two commonsense VQA datasets (CRIC, AOKVQA) and a visual-entailment dataset (e-SNLI-VE). Facts retrieved using a fine-tuned ColBERTv2 and an object information-enriched prompt yield explanations that largely cut down hallucinations, while lifting the end-to-end answer accuracy by up to 7% (across 3 datasets), making FLAVA and other models in NLKI match or exceed medium-sized VLMs such as Qwen-2 VL-2B and SmolVLM-2.5B. As these benchmarks contain 10-25% label noise, additional finetuning using noise-robust losses (such as symmetric cross entropy and generalised cross entropy) adds another 2.5% in CRIC, and 5.5% in AOKVQA. Our findings expose when LLM-based commonsense knowledge beats retrieval from commonsense knowledge bases, how noise-aware training stabilises small models in the context of external knowledge augmentation, and why parameter-efficient commonsense reasoning is now within reach for 250M models.
Meta-Learning to Improve Pre-Training
Pre-training (PT) followed by fine-tuning (FT) is an effective method for training neural networks, and has led to significant performance improvements in many domains. PT can incorporate various design choices such as task and data reweighting strategies, augmentation policies, and noise models, all of which can significantly impact the quality of representations learned. The hyperparameters introduced by these strategies therefore must be tuned appropriately. However, setting the values of these hyperparameters is challenging. Most existing methods either struggle to scale to high dimensions, are too slow and memory-intensive, or cannot be directly applied to the two-stage PT and FT learning process. In this work, we propose an efficient, gradient-based algorithm to meta-learn PT hyperparameters. We formalize the PT hyperparameter optimization problem and propose a novel method to obtain PT hyperparameter gradients by combining implicit differentiation and backpropagation through unrolled optimization. We demonstrate that our method improves predictive performance on two real-world domains. First, we optimize high-dimensional task weighting hyperparameters for multitask pre-training on protein-protein interaction graphs and improve AUROC by up to 3.9%. Second, we optimize a data augmentation neural network for self-supervised PT with SimCLR on electrocardiography data and improve AUROC by up to 1.9%.
AIC CTU system at AVeriTeC: Re-framing automated fact-checking as a simple RAG task
This paper describes our 3^{rd} place submission in the AVeriTeC shared task in which we attempted to address the challenge of fact-checking with evidence retrieved in the wild using a simple scheme of Retrieval-Augmented Generation (RAG) designed for the task, leveraging the predictive power of Large Language Models. We release our codebase and explain its two modules - the Retriever and the Evidence & Label generator - in detail, justifying their features such as MMR-reranking and Likert-scale confidence estimation. We evaluate our solution on AVeriTeC dev and test set and interpret the results, picking the GPT-4o as the most appropriate model for our pipeline at the time of our publication, with Llama 3.1 70B being a promising open-source alternative. We perform an empirical error analysis to see that faults in our predictions often coincide with noise in the data or ambiguous fact-checks, provoking further research and data augmentation.
Intent Contrastive Learning with Cross Subsequences for Sequential Recommendation
The user purchase behaviors are mainly influenced by their intentions (e.g., buying clothes for decoration, buying brushes for painting, etc.). Modeling a user's latent intention can significantly improve the performance of recommendations. Previous works model users' intentions by considering the predefined label in auxiliary information or introducing stochastic data augmentation to learn purposes in the latent space. However, the auxiliary information is sparse and not always available for recommender systems, and introducing stochastic data augmentation may introduce noise and thus change the intentions hidden in the sequence. Therefore, leveraging user intentions for sequential recommendation (SR) can be challenging because they are frequently varied and unobserved. In this paper, Intent contrastive learning with Cross Subsequences for sequential Recommendation (ICSRec) is proposed to model users' latent intentions. Specifically, ICSRec first segments a user's sequential behaviors into multiple subsequences by using a dynamic sliding operation and takes these subsequences into the encoder to generate the representations for the user's intentions. To tackle the problem of no explicit labels for purposes, ICSRec assumes different subsequences with the same target item may represent the same intention and proposes a coarse-grain intent contrastive learning to push these subsequences closer. Then, fine-grain intent contrastive learning is mentioned to capture the fine-grain intentions of subsequences in sequential behaviors. Extensive experiments conducted on four real-world datasets demonstrate the superior performance of the proposed ICSRec model compared with baseline methods.
AudioGen: Textually Guided Audio Generation
We tackle the problem of generating audio samples conditioned on descriptive text captions. In this work, we propose AaudioGen, an auto-regressive generative model that generates audio samples conditioned on text inputs. AudioGen operates on a learnt discrete audio representation. The task of text-to-audio generation poses multiple challenges. Due to the way audio travels through a medium, differentiating ``objects'' can be a difficult task (e.g., separating multiple people simultaneously speaking). This is further complicated by real-world recording conditions (e.g., background noise, reverberation, etc.). Scarce text annotations impose another constraint, limiting the ability to scale models. Finally, modeling high-fidelity audio requires encoding audio at high sampling rate, leading to extremely long sequences. To alleviate the aforementioned challenges we propose an augmentation technique that mixes different audio samples, driving the model to internally learn to separate multiple sources. We curated 10 datasets containing different types of audio and text annotations to handle the scarcity of text-audio data points. For faster inference, we explore the use of multi-stream modeling, allowing the use of shorter sequences while maintaining a similar bitrate and perceptual quality. We apply classifier-free guidance to improve adherence to text. Comparing to the evaluated baselines, AudioGen outperforms over both objective and subjective metrics. Finally, we explore the ability of the proposed method to generate audio continuation conditionally and unconditionally. Samples: https://felixkreuk.github.io/audiogen
CLEAR: Contrastive Learning for Sentence Representation
Pre-trained language models have proven their unique powers in capturing implicit language features. However, most pre-training approaches focus on the word-level training objective, while sentence-level objectives are rarely studied. In this paper, we propose Contrastive LEArning for sentence Representation (CLEAR), which employs multiple sentence-level augmentation strategies in order to learn a noise-invariant sentence representation. These augmentations include word and span deletion, reordering, and substitution. Furthermore, we investigate the key reasons that make contrastive learning effective through numerous experiments. We observe that different sentence augmentations during pre-training lead to different performance improvements on various downstream tasks. Our approach is shown to outperform multiple existing methods on both SentEval and GLUE benchmarks.
The RoboDepth Challenge: Methods and Advancements Towards Robust Depth Estimation
Accurate depth estimation under out-of-distribution (OoD) scenarios, such as adverse weather conditions, sensor failure, and noise contamination, is desirable for safety-critical applications. Existing depth estimation systems, however, suffer inevitably from real-world corruptions and perturbations and are struggled to provide reliable depth predictions under such cases. In this paper, we summarize the winning solutions from the RoboDepth Challenge -- an academic competition designed to facilitate and advance robust OoD depth estimation. This challenge was developed based on the newly established KITTI-C and NYUDepth2-C benchmarks. We hosted two stand-alone tracks, with an emphasis on robust self-supervised and robust fully-supervised depth estimation, respectively. Out of more than two hundred participants, nine unique and top-performing solutions have appeared, with novel designs ranging from the following aspects: spatial- and frequency-domain augmentations, masked image modeling, image restoration and super-resolution, adversarial training, diffusion-based noise suppression, vision-language pre-training, learned model ensembling, and hierarchical feature enhancement. Extensive experimental analyses along with insightful observations are drawn to better understand the rationale behind each design. We hope this challenge could lay a solid foundation for future research on robust and reliable depth estimation and beyond. The datasets, competition toolkit, workshop recordings, and source code from the winning teams are publicly available on the challenge website.
Real Time Speech Enhancement in the Waveform Domain
We present a causal speech enhancement model working on the raw waveform that runs in real-time on a laptop CPU. The proposed model is based on an encoder-decoder architecture with skip-connections. It is optimized on both time and frequency domains, using multiple loss functions. Empirical evidence shows that it is capable of removing various kinds of background noise including stationary and non-stationary noises, as well as room reverb. Additionally, we suggest a set of data augmentation techniques applied directly on the raw waveform which further improve model performance and its generalization abilities. We perform evaluations on several standard benchmarks, both using objective metrics and human judgements. The proposed model matches state-of-the-art performance of both causal and non causal methods while working directly on the raw waveform.
ARAUS: A Large-Scale Dataset and Baseline Models of Affective Responses to Augmented Urban Soundscapes
Choosing optimal maskers for existing soundscapes to effect a desired perceptual change via soundscape augmentation is non-trivial due to extensive varieties of maskers and a dearth of benchmark datasets with which to compare and develop soundscape augmentation models. To address this problem, we make publicly available the ARAUS (Affective Responses to Augmented Urban Soundscapes) dataset, which comprises a five-fold cross-validation set and independent test set totaling 25,440 unique subjective perceptual responses to augmented soundscapes presented as audio-visual stimuli. Each augmented soundscape is made by digitally adding "maskers" (bird, water, wind, traffic, construction, or silence) to urban soundscape recordings at fixed soundscape-to-masker ratios. Responses were then collected by asking participants to rate how pleasant, annoying, eventful, uneventful, vibrant, monotonous, chaotic, calm, and appropriate each augmented soundscape was, in accordance with ISO 12913-2:2018. Participants also provided relevant demographic information and completed standard psychological questionnaires. We perform exploratory and statistical analysis of the responses obtained to verify internal consistency and agreement with known results in the literature. Finally, we demonstrate the benchmarking capability of the dataset by training and comparing four baseline models for urban soundscape pleasantness: a low-parameter regression model, a high-parameter convolutional neural network, and two attention-based networks in the literature.
Autonomous Soundscape Augmentation with Multimodal Fusion of Visual and Participant-linked Inputs
Autonomous soundscape augmentation systems typically use trained models to pick optimal maskers to effect a desired perceptual change. While acoustic information is paramount to such systems, contextual information, including participant demographics and the visual environment, also influences acoustic perception. Hence, we propose modular modifications to an existing attention-based deep neural network, to allow early, mid-level, and late feature fusion of participant-linked, visual, and acoustic features. Ablation studies on module configurations and corresponding fusion methods using the ARAUS dataset show that contextual features improve the model performance in a statistically significant manner on the normalized ISO Pleasantness, to a mean squared error of 0.1194pm0.0012 for the best-performing all-modality model, against 0.1217pm0.0009 for the audio-only model. Soundscape augmentation systems can thereby leverage multimodal inputs for improved performance. We also investigate the impact of individual participant-linked factors using trained models to illustrate improvements in model explainability.
Autonomous In-Situ Soundscape Augmentation via Joint Selection of Masker and Gain
The selection of maskers and playback gain levels in a soundscape augmentation system is crucial to its effectiveness in improving the overall acoustic comfort of a given environment. Traditionally, the selection of appropriate maskers and gain levels has been informed by expert opinion, which may not representative of the target population, or by listening tests, which can be time-consuming and labour-intensive. Furthermore, the resulting static choices of masker and gain are often inflexible to the dynamic nature of real-world soundscapes. In this work, we utilized a deep learning model to perform joint selection of the optimal masker and its gain level for a given soundscape. The proposed model was designed with highly modular building blocks, allowing for an optimized inference process that can quickly search through a large number of masker and gain combinations. In addition, we introduced the use of feature-domain soundscape augmentation conditioned on the digital gain level, eliminating the computationally expensive waveform-domain mixing process during inference time, as well as the tedious pre-calibration process required for new maskers. The proposed system was validated on a large-scale dataset of subjective responses to augmented soundscapes with more than 440 participants, ensuring the ability of the model to predict combined effect of the masker and its gain level on the perceptual pleasantness level.
Universal Speech Enhancement with Score-based Diffusion
Removing background noise from speech audio has been the subject of considerable effort, especially in recent years due to the rise of virtual communication and amateur recordings. Yet background noise is not the only unpleasant disturbance that can prevent intelligibility: reverb, clipping, codec artifacts, problematic equalization, limited bandwidth, or inconsistent loudness are equally disturbing and ubiquitous. In this work, we propose to consider the task of speech enhancement as a holistic endeavor, and present a universal speech enhancement system that tackles 55 different distortions at the same time. Our approach consists of a generative model that employs score-based diffusion, together with a multi-resolution conditioning network that performs enhancement with mixture density networks. We show that this approach significantly outperforms the state of the art in a subjective test performed by expert listeners. We also show that it achieves competitive objective scores with just 4-8 diffusion steps, despite not considering any particular strategy for fast sampling. We hope that both our methodology and technical contributions encourage researchers and practitioners to adopt a universal approach to speech enhancement, possibly framing it as a generative task.
Preliminary investigation of the short-term in situ performance of an automatic masker selection system
Soundscape augmentation or "masking" introduces wanted sounds into the acoustic environment to improve acoustic comfort. Usually, the masker selection and playback strategies are either arbitrary or based on simple rules (e.g. -3 dBA), which may lead to sub-optimal increment or even reduction in acoustic comfort for dynamic acoustic environments. To reduce ambiguity in the selection of maskers, an automatic masker selection system (AMSS) was recently developed. The AMSS uses a deep-learning model trained on a large-scale dataset of subjective responses to maximize the derived ISO pleasantness (ISO 12913-2). Hence, this study investigates the short-term in situ performance of the AMSS implemented in a gazebo in an urban park. Firstly, the predicted ISO pleasantness from the AMSS is evaluated in comparison to the in situ subjective evaluation scores. Secondly, the effect of various masker selection schemes on the perceived affective quality and appropriateness would be evaluated. In total, each participant evaluated 6 conditions: (1) ambient environment with no maskers; (2) AMSS; (3) bird and (4) water masker from prior art; (5) random selection from same pool of maskers used to train the AMSS; and (6) selection of best-performing maskers based on the analysis of the dataset used to train the AMSS.
A Training and Inference Strategy Using Noisy and Enhanced Speech as Target for Speech Enhancement without Clean Speech
The lack of clean speech is a practical challenge to the development of speech enhancement systems, which means that there is an inevitable mismatch between their training criterion and evaluation metric. In response to this unfavorable situation, we propose a training and inference strategy that additionally uses enhanced speech as a target by improving the previously proposed noisy-target training (NyTT). Because homogeneity between in-domain noise and extraneous noise is the key to the effectiveness of NyTT, we train various student models by remixing 1) the teacher model's estimated speech and noise for enhanced-target training or 2) raw noisy speech and the teacher model's estimated noise for noisy-target training. Experimental results show that our proposed method outperforms several baselines, especially with the teacher/student inference, where predicted clean speech is derived successively through the teacher and final student models.
RCT: Random Consistency Training for Semi-supervised Sound Event Detection
Sound event detection (SED), as a core module of acoustic environmental analysis, suffers from the problem of data deficiency. The integration of semi-supervised learning (SSL) largely mitigates such problem while bringing no extra annotation budget. This paper researches on several core modules of SSL, and introduces a random consistency training (RCT) strategy. First, a self-consistency loss is proposed to fuse with the teacher-student model to stabilize the training. Second, a hard mixup data augmentation is proposed to account for the additive property of sounds. Third, a random augmentation scheme is applied to flexibly combine different types of data augmentations. Experiments show that the proposed strategy outperform other widely-used strategies.
Speech Bandwidth Expansion Via High Fidelity Generative Adversarial Networks
Speech bandwidth expansion is crucial for expanding the frequency range of low-bandwidth speech signals, thereby improving audio quality, clarity and perceptibility in digital applications. Its applications span telephony, compression, text-to-speech synthesis, and speech recognition. This paper presents a novel approach using a high-fidelity generative adversarial network, unlike cascaded systems, our system is trained end-to-end on paired narrowband and wideband speech signals. Our method integrates various bandwidth upsampling ratios into a single unified model specifically designed for speech bandwidth expansion applications. Our approach exhibits robust performance across various bandwidth expansion factors, including those not encountered during training, demonstrating zero-shot capability. To the best of our knowledge, this is the first work to showcase this capability. The experimental results demonstrate that our method outperforms previous end-to-end approaches, as well as interpolation and traditional techniques, showcasing its effectiveness in practical speech enhancement applications.
Noise Augmented Fine Tuning for Mitigating Hallucinations in Large Language Models
Large language models (LLMs) often produce inaccurate or misleading content-hallucinations. To address this challenge, we introduce Noise-Augmented Fine-Tuning (NoiseFiT), a novel framework that leverages adaptive noise injection based on the signal-to-noise ratio (SNR) to enhance model robustness. In particular, NoiseFiT selectively perturbs layers identified as either high-SNR (more robust) or low-SNR (potentially under-regularized) using a dynamically scaled Gaussian noise. We further propose a hybrid loss that combines standard cross-entropy, soft cross-entropy, and consistency regularization to ensure stable and accurate outputs under noisy training conditions. Our theoretical analysis shows that adaptive noise injection is both unbiased and variance-preserving, providing strong guarantees for convergence in expectation. Empirical results on multiple test and benchmark datasets demonstrate that NoiseFiT significantly reduces hallucination rates, often improving or matching baseline performance in key tasks. These findings highlight the promise of noise-driven strategies for achieving robust, trustworthy language modeling without incurring prohibitive computational overhead. Given the comprehensive and detailed nature of our experiments, we have publicly released the fine-tuning logs, benchmark evaluation artifacts, and source code online at W&B, Hugging Face, and GitHub, respectively, to foster further research, accessibility and reproducibility.
Configurable EBEN: Extreme Bandwidth Extension Network to enhance body-conducted speech capture
This paper presents a configurable version of Extreme Bandwidth Extension Network (EBEN), a Generative Adversarial Network (GAN) designed to improve audio captured with body-conduction microphones. We show that although these microphones significantly reduce environmental noise, this insensitivity to ambient noise happens at the expense of the bandwidth of the speech signal acquired by the wearer of the devices. The obtained captured signals therefore require the use of signal enhancement techniques to recover the full-bandwidth speech. EBEN leverages a configurable multiband decomposition of the raw captured signal. This decomposition allows the data time domain dimensions to be reduced and the full band signal to be better controlled. The multiband representation of the captured signal is processed through a U-Net-like model, which combines feature and adversarial losses to generate an enhanced speech signal. We also benefit from this original representation in the proposed configurable discriminators architecture. The configurable EBEN approach can achieve state-of-the-art enhancement results on synthetic data with a lightweight generator that allows real-time processing.
Exploring Self-Supervised Contrastive Learning of Spatial Sound Event Representation
In this study, we present a simple multi-channel framework for contrastive learning (MC-SimCLR) to encode 'what' and 'where' of spatial audios. MC-SimCLR learns joint spectral and spatial representations from unlabeled spatial audios, thereby enhancing both event classification and sound localization in downstream tasks. At its core, we propose a multi-level data augmentation pipeline that augments different levels of audio features, including waveforms, Mel spectrograms, and generalized cross-correlation (GCC) features. In addition, we introduce simple yet effective channel-wise augmentation methods to randomly swap the order of the microphones and mask Mel and GCC channels. By using these augmentations, we find that linear layers on top of the learned representation significantly outperform supervised models in terms of both event classification accuracy and localization error. We also perform a comprehensive analysis of the effect of each augmentation method and a comparison of the fine-tuning performance using different amounts of labeled data.
Automating Urban Soundscape Enhancements with AI: In-situ Assessment of Quality and Restorativeness in Traffic-Exposed Residential Areas
Formalized in ISO 12913, the "soundscape" approach is a paradigmatic shift towards perception-based urban sound management, aiming to alleviate the substantial socioeconomic costs of noise pollution to advance the United Nations Sustainable Development Goals. Focusing on traffic-exposed outdoor residential sites, we implemented an automatic masker selection system (AMSS) utilizing natural sounds to mask (or augment) traffic soundscapes. We employed a pre-trained AI model to automatically select the optimal masker and adjust its playback level, adapting to changes over time in the ambient environment to maximize "Pleasantness", a perceptual dimension of soundscape quality in ISO 12913. Our validation study involving (N=68) residents revealed a significant 14.6 % enhancement in "Pleasantness" after intervention, correlating with increased restorativeness and positive affect. Perceptual enhancements at the traffic-exposed site matched those at a quieter control site with 6 dB(A) lower L_A,eq and road traffic noise dominance, affirming the efficacy of AMSS as a soundscape intervention, while streamlining the labour-intensive assessment of "Pleasantness" with probabilistic AI prediction.
Look Once to Hear: Target Speech Hearing with Noisy Examples
In crowded settings, the human brain can focus on speech from a target speaker, given prior knowledge of how they sound. We introduce a novel intelligent hearable system that achieves this capability, enabling target speech hearing to ignore all interfering speech and noise, but the target speaker. A naive approach is to require a clean speech example to enroll the target speaker. This is however not well aligned with the hearable application domain since obtaining a clean example is challenging in real world scenarios, creating a unique user interface problem. We present the first enrollment interface where the wearer looks at the target speaker for a few seconds to capture a single, short, highly noisy, binaural example of the target speaker. This noisy example is used for enrollment and subsequent speech extraction in the presence of interfering speakers and noise. Our system achieves a signal quality improvement of 7.01 dB using less than 5 seconds of noisy enrollment audio and can process 8 ms of audio chunks in 6.24 ms on an embedded CPU. Our user studies demonstrate generalization to real-world static and mobile speakers in previously unseen indoor and outdoor multipath environments. Finally, our enrollment interface for noisy examples does not cause performance degradation compared to clean examples, while being convenient and user-friendly. Taking a step back, this paper takes an important step towards enhancing the human auditory perception with artificial intelligence. We provide code and data at: https://github.com/vb000/LookOnceToHear.
Pandora's Box or Aladdin's Lamp: A Comprehensive Analysis Revealing the Role of RAG Noise in Large Language Models
Retrieval-Augmented Generation (RAG) has emerged as a crucial method for addressing hallucinations in large language models (LLMs). While recent research has extended RAG models to complex noisy scenarios, these explorations often confine themselves to limited noise types and presuppose that noise is inherently detrimental to LLMs, potentially deviating from real-world retrieval environments and restricting practical applicability. In this paper, we define seven distinct noise types from a linguistic perspective and establish a Noise RAG Benchmark (NoiserBench), a comprehensive evaluation framework encompassing multiple datasets and reasoning tasks. Through empirical evaluation of eight representative LLMs with diverse architectures and scales, we reveal that these noises can be further categorized into two practical groups: noise that is beneficial to LLMs (aka beneficial noise) and noise that is harmful to LLMs (aka harmful noise). While harmful noise generally impairs performance, beneficial noise may enhance several aspects of model capabilities and overall performance. Our analysis offers insights for developing more robust, adaptable RAG solutions and mitigating hallucinations across diverse retrieval scenarios.
StructRAG: Boosting Knowledge Intensive Reasoning of LLMs via Inference-time Hybrid Information Structurization
Retrieval-augmented generation (RAG) is a key means to effectively enhance large language models (LLMs) in many knowledge-based tasks. However, existing RAG methods struggle with knowledge-intensive reasoning tasks, because useful information required to these tasks are badly scattered. This characteristic makes it difficult for existing RAG methods to accurately identify key information and perform global reasoning with such noisy augmentation. In this paper, motivated by the cognitive theories that humans convert raw information into various structured knowledge when tackling knowledge-intensive reasoning, we proposes a new framework, StructRAG, which can identify the optimal structure type for the task at hand, reconstruct original documents into this structured format, and infer answers based on the resulting structure. Extensive experiments across various knowledge-intensive tasks show that StructRAG achieves state-of-the-art performance, particularly excelling in challenging scenarios, demonstrating its potential as an effective solution for enhancing LLMs in complex real-world applications.
Speech Enhancement and Dereverberation with Diffusion-based Generative Models
In this work, we build upon our previous publication and use diffusion-based generative models for speech enhancement. We present a detailed overview of the diffusion process that is based on a stochastic differential equation and delve into an extensive theoretical examination of its implications. Opposed to usual conditional generation tasks, we do not start the reverse process from pure Gaussian noise but from a mixture of noisy speech and Gaussian noise. This matches our forward process which moves from clean speech to noisy speech by including a drift term. We show that this procedure enables using only 30 diffusion steps to generate high-quality clean speech estimates. By adapting the network architecture, we are able to significantly improve the speech enhancement performance, indicating that the network, rather than the formalism, was the main limitation of our original approach. In an extensive cross-dataset evaluation, we show that the improved method can compete with recent discriminative models and achieves better generalization when evaluating on a different corpus than used for training. We complement the results with an instrumental evaluation using real-world noisy recordings and a listening experiment, in which our proposed method is rated best. Examining different sampler configurations for solving the reverse process allows us to balance the performance and computational speed of the proposed method. Moreover, we show that the proposed method is also suitable for dereverberation and thus not limited to additive background noise removal. Code and audio examples are available online, see https://github.com/sp-uhh/sgmse
EBEN: Extreme bandwidth extension network applied to speech signals captured with noise-resilient body-conduction microphones
In this paper, we present Extreme Bandwidth Extension Network (EBEN), a Generative Adversarial network (GAN) that enhances audio measured with body-conduction microphones. This type of capture equipment suppresses ambient noise at the expense of speech bandwidth, thereby requiring signal enhancement techniques to recover the wideband speech signal. EBEN leverages a multiband decomposition of the raw captured speech to decrease the data time-domain dimensions, and give better control over the full-band signal. This multiband representation is fed to a U-Net-like model, which adopts a combination of feature and adversarial losses to recover an enhanced audio signal. We also benefit from this original representation in the proposed discriminator architecture. Our approach can achieve state-of-the-art results with a lightweight generator and real-time compatible operation.
SonicSim: A customizable simulation platform for speech processing in moving sound source scenarios
The systematic evaluation of speech separation and enhancement models under moving sound source conditions typically requires extensive data comprising diverse scenarios. However, real-world datasets often contain insufficient data to meet the training and evaluation requirements of models. Although synthetic datasets offer a larger volume of data, their acoustic simulations lack realism. Consequently, neither real-world nor synthetic datasets effectively fulfill practical needs. To address these issues, we introduce SonicSim, a synthetic toolkit de-designed to generate highly customizable data for moving sound sources. SonicSim is developed based on the embodied AI simulation platform, Habitat-sim, supporting multi-level adjustments, including scene-level, microphone-level, and source-level, thereby generating more diverse synthetic data. Leveraging SonicSim, we constructed a moving sound source benchmark dataset, SonicSet, using the Librispeech, the Freesound Dataset 50k (FSD50K) and Free Music Archive (FMA), and 90 scenes from the Matterport3D to evaluate speech separation and enhancement models. Additionally, to validate the differences between synthetic data and real-world data, we randomly selected 5 hours of raw data without reverberation from the SonicSet validation set to record a real-world speech separation dataset, which was then compared with the corresponding synthetic datasets. Similarly, we utilized the real-world speech enhancement dataset RealMAN to validate the acoustic gap between other synthetic datasets and the SonicSet dataset for speech enhancement. The results indicate that the synthetic data generated by SonicSim can effectively generalize to real-world scenarios. Demo and code are publicly available at https://cslikai.cn/SonicSim/.
DiTSE: High-Fidelity Generative Speech Enhancement via Latent Diffusion Transformers
Real-world speech recordings suffer from degradations such as background noise and reverberation. Speech enhancement aims to mitigate these issues by generating clean high-fidelity signals. While recent generative approaches for speech enhancement have shown promising results, they still face two major challenges: (1) content hallucination, where plausible phonemes generated differ from the original utterance; and (2) inconsistency, failing to preserve speaker's identity and paralinguistic features from the input speech. In this work, we introduce DiTSE (Diffusion Transformer for Speech Enhancement), which addresses quality issues of degraded speech in full bandwidth. Our approach employs a latent diffusion transformer model together with robust conditioning features, effectively addressing these challenges while remaining computationally efficient. Experimental results from both subjective and objective evaluations demonstrate that DiTSE achieves state-of-the-art audio quality that, for the first time, matches real studio-quality audio from the DAPS dataset. Furthermore, DiTSE significantly improves the preservation of speaker identity and content fidelity, reducing hallucinations across datasets compared to state-of-the-art enhancers. Audio samples are available at: http://hguimaraes.me/DiTSE
AV2Wav: Diffusion-Based Re-synthesis from Continuous Self-supervised Features for Audio-Visual Speech Enhancement
Speech enhancement systems are typically trained using pairs of clean and noisy speech. In audio-visual speech enhancement (AVSE), there is not as much ground-truth clean data available; most audio-visual datasets are collected in real-world environments with background noise and reverberation, hampering the development of AVSE. In this work, we introduce AV2Wav, a resynthesis-based audio-visual speech enhancement approach that can generate clean speech despite the challenges of real-world training data. We obtain a subset of nearly clean speech from an audio-visual corpus using a neural quality estimator, and then train a diffusion model on this subset to generate waveforms conditioned on continuous speech representations from AV-HuBERT with noise-robust training. We use continuous rather than discrete representations to retain prosody and speaker information. With this vocoding task alone, the model can perform speech enhancement better than a masking-based baseline. We further fine-tune the diffusion model on clean/noisy utterance pairs to improve the performance. Our approach outperforms a masking-based baseline in terms of both automatic metrics and a human listening test and is close in quality to the target speech in the listening test. Audio samples can be found at https://home.ttic.edu/~jcchou/demo/avse/avse_demo.html.
Convoifilter: A case study of doing cocktail party speech recognition
This paper presents an end-to-end model designed to improve automatic speech recognition (ASR) for a particular speaker in a crowded, noisy environment. The model utilizes a single-channel speech enhancement module that isolates the speaker's voice from background noise, along with an ASR module. Through this approach, the model is able to decrease the word error rate (WER) of ASR from 80% to 26.4%. Typically, these two components are adjusted independently due to variations in data requirements. However, speech enhancement can create anomalies that decrease ASR efficiency. By implementing a joint fine-tuning strategy, the model can reduce the WER from 26.4% in separate tuning to 14.5% in joint tuning.
Diffusion-based speech enhancement with a weighted generative-supervised learning loss
Diffusion-based generative models have recently gained attention in speech enhancement (SE), providing an alternative to conventional supervised methods. These models transform clean speech training samples into Gaussian noise centered at noisy speech, and subsequently learn a parameterized model to reverse this process, conditionally on noisy speech. Unlike supervised methods, generative-based SE approaches usually rely solely on an unsupervised loss, which may result in less efficient incorporation of conditioned noisy speech. To address this issue, we propose augmenting the original diffusion training objective with a mean squared error (MSE) loss, measuring the discrepancy between estimated enhanced speech and ground-truth clean speech at each reverse process iteration. Experimental results demonstrate the effectiveness of our proposed methodology.
Microphone Conversion: Mitigating Device Variability in Sound Event Classification
In this study, we introduce a new augmentation technique to enhance the resilience of sound event classification (SEC) systems against device variability through the use of CycleGAN. We also present a unique dataset to evaluate this method. As SEC systems become increasingly common, it is crucial that they work well with audio from diverse recording devices. Our method addresses limited device diversity in training data by enabling unpaired training to transform input spectrograms as if they are recorded on a different device. Our experiments show that our approach outperforms existing methods in generalization by 5.2% - 11.5% in weighted f1 score. Additionally, it surpasses the current methods in adaptability across diverse recording devices by achieving a 6.5% - 12.8% improvement in weighted f1 score.
The INTERSPEECH 2020 Deep Noise Suppression Challenge: Datasets, Subjective Testing Framework, and Challenge Results
The INTERSPEECH 2020 Deep Noise Suppression (DNS) Challenge is intended to promote collaborative research in real-time single-channel Speech Enhancement aimed to maximize the subjective (perceptual) quality of the enhanced speech. A typical approach to evaluate the noise suppression methods is to use objective metrics on the test set obtained by splitting the original dataset. While the performance is good on the synthetic test set, often the model performance degrades significantly on real recordings. Also, most of the conventional objective metrics do not correlate well with subjective tests and lab subjective tests are not scalable for a large test set. In this challenge, we open-sourced a large clean speech and noise corpus for training the noise suppression models and a representative test set to real-world scenarios consisting of both synthetic and real recordings. We also open-sourced an online subjective test framework based on ITU-T P.808 for researchers to reliably test their developments. We evaluated the results using P.808 on a blind test set. The results and the key learnings from the challenge are discussed. The datasets and scripts can be found here for quick access https://github.com/microsoft/DNS-Challenge.
Low-light Image Enhancement via Breaking Down the Darkness
Images captured in low-light environment often suffer from complex degradation. Simply adjusting light would inevitably result in burst of hidden noise and color distortion. To seek results with satisfied lighting, cleanliness, and realism from degraded inputs, this paper presents a novel framework inspired by the divide-and-rule principle, greatly alleviating the degradation entanglement. Assuming that an image can be decomposed into texture (with possible noise) and color components, one can specifically execute noise removal and color correction along with light adjustment. Towards this purpose, we propose to convert an image from the RGB space into a luminance-chrominance one. An adjustable noise suppression network is designed to eliminate noise in the brightened luminance, having the illumination map estimated to indicate noise boosting levels. The enhanced luminance further serves as guidance for the chrominance mapper to generate realistic colors. Extensive experiments are conducted to reveal the effectiveness of our design, and demonstrate its superiority over state-of-the-art alternatives both quantitatively and qualitatively on several benchmark datasets. Our code is publicly available at https://github.com/mingcv/Bread.
Self-Supervised Audio-Visual Soundscape Stylization
Speech sounds convey a great deal of information about the scenes, resulting in a variety of effects ranging from reverberation to additional ambient sounds. In this paper, we manipulate input speech to sound as though it was recorded within a different scene, given an audio-visual conditional example recorded from that scene. Our model learns through self-supervision, taking advantage of the fact that natural video contains recurring sound events and textures. We extract an audio clip from a video and apply speech enhancement. We then train a latent diffusion model to recover the original speech, using another audio-visual clip taken from elsewhere in the video as a conditional hint. Through this process, the model learns to transfer the conditional example's sound properties to the input speech. We show that our model can be successfully trained using unlabeled, in-the-wild videos, and that an additional visual signal can improve its sound prediction abilities. Please see our project webpage for video results: https://tinglok.netlify.app/files/avsoundscape/
End-to-End Audio Strikes Back: Boosting Augmentations Towards An Efficient Audio Classification Network
While efficient architectures and a plethora of augmentations for end-to-end image classification tasks have been suggested and heavily investigated, state-of-the-art techniques for audio classifications still rely on numerous representations of the audio signal together with large architectures, fine-tuned from large datasets. By utilizing the inherited lightweight nature of audio and novel audio augmentations, we were able to present an efficient end-to-end network with strong generalization ability. Experiments on a variety of sound classification sets demonstrate the effectiveness and robustness of our approach, by achieving state-of-the-art results in various settings. Public code is available at: https://github.com/Alibaba-MIIL/AudioClassfication{this http url}
Measuring the Robustness of Audio Deepfake Detectors
Deepfakes have become a universal and rapidly intensifying concern of generative AI across various media types such as images, audio, and videos. Among these, audio deepfakes have been of particular concern due to the ease of high-quality voice synthesis and distribution via platforms such as social media and robocalls. Consequently, detecting audio deepfakes plays a critical role in combating the growing misuse of AI-synthesized speech. However, real-world scenarios often introduce various audio corruptions, such as noise, modification, and compression, that may significantly impact detection performance. This work systematically evaluates the robustness of 10 audio deepfake detection models against 16 common corruptions, categorized into noise perturbation, audio modification, and compression. Using both traditional deep learning models and state-of-the-art foundation models, we make four unique observations. First, our findings show that while most models demonstrate strong robustness to noise, they are notably more vulnerable to modifications and compression, especially when neural codecs are applied. Second, speech foundation models generally outperform traditional models across most scenarios, likely due to their self-supervised learning paradigm and large-scale pre-training. Third, our results show that increasing model size improves robustness, albeit with diminishing returns. Fourth, we demonstrate how targeted data augmentation during training can enhance model resilience to unseen perturbations. A case study on political speech deepfakes highlights the effectiveness of foundation models in achieving high accuracy under real-world conditions. These findings emphasize the importance of developing more robust detection frameworks to ensure reliability in practical deployment settings.
Noise Calibration: Plug-and-play Content-Preserving Video Enhancement using Pre-trained Video Diffusion Models
In order to improve the quality of synthesized videos, currently, one predominant method involves retraining an expert diffusion model and then implementing a noising-denoising process for refinement. Despite the significant training costs, maintaining consistency of content between the original and enhanced videos remains a major challenge. To tackle this challenge, we propose a novel formulation that considers both visual quality and consistency of content. Consistency of content is ensured by a proposed loss function that maintains the structure of the input, while visual quality is improved by utilizing the denoising process of pretrained diffusion models. To address the formulated optimization problem, we have developed a plug-and-play noise optimization strategy, referred to as Noise Calibration. By refining the initial random noise through a few iterations, the content of original video can be largely preserved, and the enhancement effect demonstrates a notable improvement. Extensive experiments have demonstrated the effectiveness of the proposed method.
Exploring Quality and Generalizability in Parameterized Neural Audio Effects
Deep neural networks have shown promise for music audio signal processing applications, often surpassing prior approaches, particularly as end-to-end models in the waveform domain. Yet results to date have tended to be constrained by low sample rates, noise, narrow domains of signal types, and/or lack of parameterized controls (i.e. "knobs"), making their suitability for professional audio engineering workflows still lacking. This work expands on prior research published on modeling nonlinear time-dependent signal processing effects associated with music production by means of a deep neural network, one which includes the ability to emulate the parameterized settings you would see on an analog piece of equipment, with the goal of eventually producing commercially viable, high quality audio, i.e. 44.1 kHz sampling rate at 16-bit resolution. The results in this paper highlight progress in modeling these effects through architecture and optimization changes, towards increasing computational efficiency, lowering signal-to-noise ratio, and extending to a larger variety of nonlinear audio effects. Toward these ends, the strategies employed involved a three-pronged approach: model speed, model accuracy, and model generalizability. Most of the presented methods provide marginal or no increase in output accuracy over the original model, with the exception of dataset manipulation. We found that limiting the audio content of the dataset, for example using datasets of just a single instrument, provided a significant improvement in model accuracy over models trained on more general datasets.
End-to-End Complex-Valued Multidilated Convolutional Neural Network for Joint Acoustic Echo Cancellation and Noise Suppression
Echo and noise suppression is an integral part of a full-duplex communication system. Many recent acoustic echo cancellation (AEC) systems rely on a separate adaptive filtering module for linear echo suppression and a neural module for residual echo suppression. However, not only do adaptive filtering modules require convergence and remain susceptible to changes in acoustic environments, but this two-stage framework also often introduces unnecessary delays to the AEC system when neural modules are already capable of both linear and nonlinear echo suppression. In this paper, we exploit the offset-compensating ability of complex time-frequency masks and propose an end-to-end complex-valued neural network architecture. The building block of the proposed model is a pseudocomplex extension based on the densely-connected multidilated DenseNet (D3Net) building block, resulting in a very small network of only 354K parameters. The architecture utilized the multi-resolution nature of the D3Net building blocks to eliminate the need for pooling, allowing the network to extract features using large receptive fields without any loss of output resolution. We also propose a dual-mask technique for joint echo and noise suppression with simultaneous speech enhancement. Evaluation on both synthetic and real test sets demonstrated promising results across multiple energy-based metrics and perceptual proxies.
StoRM: A Diffusion-based Stochastic Regeneration Model for Speech Enhancement and Dereverberation
Diffusion models have shown a great ability at bridging the performance gap between predictive and generative approaches for speech enhancement. We have shown that they may even outperform their predictive counterparts for non-additive corruption types or when they are evaluated on mismatched conditions. However, diffusion models suffer from a high computational burden, mainly as they require to run a neural network for each reverse diffusion step, whereas predictive approaches only require one pass. As diffusion models are generative approaches they may also produce vocalizing and breathing artifacts in adverse conditions. In comparison, in such difficult scenarios, predictive models typically do not produce such artifacts but tend to distort the target speech instead, thereby degrading the speech quality. In this work, we present a stochastic regeneration approach where an estimate given by a predictive model is provided as a guide for further diffusion. We show that the proposed approach uses the predictive model to remove the vocalizing and breathing artifacts while producing very high quality samples thanks to the diffusion model, even in adverse conditions. We further show that this approach enables to use lighter sampling schemes with fewer diffusion steps without sacrificing quality, thus lifting the computational burden by an order of magnitude. Source code and audio examples are available online (https://uhh.de/inf-sp-storm).
Beyond L_p clipping: Equalization-based Psychoacoustic Attacks against ASRs
Automatic Speech Recognition (ASR) systems convert speech into text and can be placed into two broad categories: traditional and fully end-to-end. Both types have been shown to be vulnerable to adversarial audio examples that sound benign to the human ear but force the ASR to produce malicious transcriptions. Of these attacks, only the "psychoacoustic" attacks can create examples with relatively imperceptible perturbations, as they leverage the knowledge of the human auditory system. Unfortunately, existing psychoacoustic attacks can only be applied against traditional models, and are obsolete against the newer, fully end-to-end ASRs. In this paper, we propose an equalization-based psychoacoustic attack that can exploit both traditional and fully end-to-end ASRs. We successfully demonstrate our attack against real-world ASRs that include DeepSpeech and Wav2Letter. Moreover, we employ a user study to verify that our method creates low audible distortion. Specifically, 80 of the 100 participants voted in favor of all our attack audio samples as less noisier than the existing state-of-the-art attack. Through this, we demonstrate both types of existing ASR pipelines can be exploited with minimum degradation to attack audio quality.
Investigating Training Objectives for Generative Speech Enhancement
Generative speech enhancement has recently shown promising advancements in improving speech quality in noisy environments. Multiple diffusion-based frameworks exist, each employing distinct training objectives and learning techniques. This paper aims at explaining the differences between these frameworks by focusing our investigation on score-based generative models and Schr\"odinger bridge. We conduct a series of comprehensive experiments to compare their performance and highlight differing training behaviors. Furthermore, we propose a novel perceptual loss function tailored for the Schr\"odinger bridge framework, demonstrating enhanced performance and improved perceptual quality of the enhanced speech signals. All experimental code and pre-trained models are publicly available to facilitate further research and development in this.
Neural Synthesis of Footsteps Sound Effects with Generative Adversarial Networks
Footsteps are among the most ubiquitous sound effects in multimedia applications. There is substantial research into understanding the acoustic features and developing synthesis models for footstep sound effects. In this paper, we present a first attempt at adopting neural synthesis for this task. We implemented two GAN-based architectures and compared the results with real recordings as well as six traditional sound synthesis methods. Our architectures reached realism scores as high as recorded samples, showing encouraging results for the task at hand.
Randomized Quantization: A Generic Augmentation for Data Agnostic Self-supervised Learning
Self-supervised representation learning follows a paradigm of withholding some part of the data and tasking the network to predict it from the remaining part. Among many techniques, data augmentation lies at the core for creating the information gap. Towards this end, masking has emerged as a generic and powerful tool where content is withheld along the sequential dimension, e.g., spatial in images, temporal in audio, and syntactic in language. In this paper, we explore the orthogonal channel dimension for generic data augmentation by exploiting precision redundancy. The data for each channel is quantized through a non-uniform quantizer, with the quantized value sampled randomly within randomly sampled quantization bins. From another perspective, quantization is analogous to channel-wise masking, as it removes the information within each bin, but preserves the information across bins. Our approach significantly surpasses existing generic data augmentation methods, while showing on par performance against modality-specific augmentations. We comprehensively evaluate our approach on vision, audio, 3D point clouds, as well as the DABS benchmark which is comprised of various data modalities. The code is available at https: //github.com/microsoft/random_quantize.
MagiCodec: Simple Masked Gaussian-Injected Codec for High-Fidelity Reconstruction and Generation
Neural audio codecs have made significant strides in efficiently mapping raw audio waveforms into discrete token representations, which are foundational for contemporary audio generative models. However, most existing codecs are optimized primarily for reconstruction quality, often at the expense of the downstream modelability of the encoded tokens. Motivated by the need to overcome this bottleneck, we introduce MagiCodec, a novel single-layer, streaming Transformer-based audio codec. MagiCodec is designed with a multistage training pipeline that incorporates Gaussian noise injection and latent regularization, explicitly targeting the enhancement of semantic expressiveness in the generated codes while preserving high reconstruction fidelity. We analytically derive the effect of noise injection in the frequency domain, demonstrating its efficacy in attenuating high-frequency components and fostering robust tokenization. Extensive experimental evaluations show that MagiCodec surpasses state-of-the-art codecs in both reconstruction quality and downstream tasks. Notably, the tokens produced by MagiCodec exhibit Zipf-like distributions, as observed in natural languages, thereby improving compatibility with language-model-based generative architectures. The code and pre-trained models are available at https://github.com/Ereboas/MagiCodec.
AnyEnhance: A Unified Generative Model with Prompt-Guidance and Self-Critic for Voice Enhancement
We introduce AnyEnhance, a unified generative model for voice enhancement that processes both speech and singing voices. Based on a masked generative model, AnyEnhance is capable of handling both speech and singing voices, supporting a wide range of enhancement tasks including denoising, dereverberation, declipping, super-resolution, and target speaker extraction, all simultaneously and without fine-tuning. AnyEnhance introduces a prompt-guidance mechanism for in-context learning, which allows the model to natively accept a reference speaker's timbre. In this way, it could boost enhancement performance when a reference audio is available and enable the target speaker extraction task without altering the underlying architecture. Moreover, we also introduce a self-critic mechanism into the generative process for masked generative models, yielding higher-quality outputs through iterative self-assessment and refinement. Extensive experiments on various enhancement tasks demonstrate AnyEnhance outperforms existing methods in terms of both objective metrics and subjective listening tests. Demo audios are publicly available at https://amphionspace.github.io/anyenhance/.
aTENNuate: Optimized Real-time Speech Enhancement with Deep SSMs on Raw Audio
We present aTENNuate, a simple deep state-space autoencoder configured for efficient online raw speech enhancement in an end-to-end fashion. The network's performance is primarily evaluated on raw speech denoising, with additional assessments on tasks such as super-resolution and de-quantization. We benchmark aTENNuate on the VoiceBank + DEMAND and the Microsoft DNS1 synthetic test sets. The network outperforms previous real-time denoising models in terms of PESQ score, parameter count, MACs, and latency. Even as a raw waveform processing model, the model maintains high fidelity to the clean signal with minimal audible artifacts. In addition, the model remains performant even when the noisy input is compressed down to 4000Hz and 4 bits, suggesting general speech enhancement capabilities in low-resource environments. Try it out by pip install attenuate
Noise2Recon: Enabling Joint MRI Reconstruction and Denoising with Semi-Supervised and Self-Supervised Learning
Deep learning (DL) has shown promise for faster, high quality accelerated MRI reconstruction. However, supervised DL methods depend on extensive amounts of fully-sampled (labeled) data and are sensitive to out-of-distribution (OOD) shifts, particularly low signal-to-noise ratio (SNR) acquisitions. To alleviate this challenge, we propose Noise2Recon, a model-agnostic, consistency training method for joint MRI reconstruction and denoising that can use both fully-sampled (labeled) and undersampled (unlabeled) scans in semi-supervised and self-supervised settings. With limited or no labeled training data, Noise2Recon outperforms compressed sensing and deep learning baselines, including supervised networks, augmentation-based training, fine-tuned denoisers, and self-supervised methods, and matches performance of supervised models, which were trained with 14x more fully-sampled scans. Noise2Recon also outperforms all baselines, including state-of-the-art fine-tuning and augmentation techniques, among low-SNR scans and when generalizing to other OOD factors, such as changes in acceleration factors and different datasets. Augmentation extent and loss weighting hyperparameters had negligible impact on Noise2Recon compared to supervised methods, which may indicate increased training stability. Our code is available at https://github.com/ad12/meddlr.
A Noise is Worth Diffusion Guidance
Diffusion models excel in generating high-quality images. However, current diffusion models struggle to produce reliable images without guidance methods, such as classifier-free guidance (CFG). Are guidance methods truly necessary? Observing that noise obtained via diffusion inversion can reconstruct high-quality images without guidance, we focus on the initial noise of the denoising pipeline. By mapping Gaussian noise to `guidance-free noise', we uncover that small low-magnitude low-frequency components significantly enhance the denoising process, removing the need for guidance and thus improving both inference throughput and memory. Expanding on this, we propose \ours, a novel method that replaces guidance methods with a single refinement of the initial noise. This refined noise enables high-quality image generation without guidance, within the same diffusion pipeline. Our noise-refining model leverages efficient noise-space learning, achieving rapid convergence and strong performance with just 50K text-image pairs. We validate its effectiveness across diverse metrics and analyze how refined noise can eliminate the need for guidance. See our project page: https://cvlab-kaist.github.io/NoiseRefine/.
Training Audio Captioning Models without Audio
Automated Audio Captioning (AAC) is the task of generating natural language descriptions given an audio stream. A typical AAC system requires manually curated training data of audio segments and corresponding text caption annotations. The creation of these audio-caption pairs is costly, resulting in general data scarcity for the task. In this work, we address this major limitation and propose an approach to train AAC systems using only text. Our approach leverages the multimodal space of contrastively trained audio-text models, such as CLAP. During training, a decoder generates captions conditioned on the pretrained CLAP text encoder. During inference, the text encoder is replaced with the pretrained CLAP audio encoder. To bridge the modality gap between text and audio embeddings, we propose the use of noise injection or a learnable adapter, during training. We find that the proposed text-only framework performs competitively with state-of-the-art models trained with paired audio, showing that efficient text-to-audio transfer is possible. Finally, we showcase both stylized audio captioning and caption enrichment while training without audio or human-created text captions.
Unsupervised Real-World Denoising: Sparsity is All You Need
Supervised training for real-world denoising presents challenges due to the difficulty of collecting large datasets of paired noisy and clean images. Recent methods have attempted to address this by utilizing unpaired datasets of clean and noisy images. Some approaches leverage such unpaired data to train denoisers in a supervised manner by generating synthetic clean-noisy pairs. However, these methods often fall short due to the distribution gap between synthetic and real noisy images. To mitigate this issue, we propose a solution based on input sparsification, specifically using random input masking. Our method, which we refer to as Mask, Inpaint and Denoise (MID), trains a denoiser to simultaneously denoise and inpaint synthetic clean-noisy pairs. On one hand, input sparsification reduces the gap between synthetic and real noisy images. On the other hand, an inpainter trained in a supervised manner can still accurately reconstruct sparse inputs by predicting missing clean pixels using the remaining unmasked pixels. Our approach begins with a synthetic Gaussian noise sampler and iteratively refines it using a noise dataset derived from the denoiser's predictions. The noise dataset is created by subtracting predicted pseudo-clean images from real noisy images at each iteration. The core intuition is that improving the denoiser results in a more accurate noise dataset and, consequently, a better noise sampler. We validate our method through extensive experiments on real-world noisy image datasets, demonstrating competitive performance compared to existing unsupervised denoising methods.
SpecAugment: A Simple Data Augmentation Method for Automatic Speech Recognition
We present SpecAugment, a simple data augmentation method for speech recognition. SpecAugment is applied directly to the feature inputs of a neural network (i.e., filter bank coefficients). The augmentation policy consists of warping the features, masking blocks of frequency channels, and masking blocks of time steps. We apply SpecAugment on Listen, Attend and Spell networks for end-to-end speech recognition tasks. We achieve state-of-the-art performance on the LibriSpeech 960h and Swichboard 300h tasks, outperforming all prior work. On LibriSpeech, we achieve 6.8% WER on test-other without the use of a language model, and 5.8% WER with shallow fusion with a language model. This compares to the previous state-of-the-art hybrid system of 7.5% WER. For Switchboard, we achieve 7.2%/14.6% on the Switchboard/CallHome portion of the Hub5'00 test set without the use of a language model, and 6.8%/14.1% with shallow fusion, which compares to the previous state-of-the-art hybrid system at 8.3%/17.3% WER.
Universal Score-based Speech Enhancement with High Content Preservation
We propose UNIVERSE++, a universal speech enhancement method based on score-based diffusion and adversarial training. Specifically, we improve the existing UNIVERSE model that decouples clean speech feature extraction and diffusion. Our contributions are three-fold. First, we make several modifications to the network architecture, improving training stability and final performance. Second, we introduce an adversarial loss to promote learning high quality speech features. Third, we propose a low-rank adaptation scheme with a phoneme fidelity loss to improve content preservation in the enhanced speech. In the experiments, we train a universal enhancement model on a large scale dataset of speech degraded by noise, reverberation, and various distortions. The results on multiple public benchmark datasets demonstrate that UNIVERSE++ compares favorably to both discriminative and generative baselines for a wide range of qualitative and intelligibility metrics.
Retrieval-Augmented Text-to-Audio Generation
Despite recent progress in text-to-audio (TTA) generation, we show that the state-of-the-art models, such as AudioLDM, trained on datasets with an imbalanced class distribution, such as AudioCaps, are biased in their generation performance. Specifically, they excel in generating common audio classes while underperforming in the rare ones, thus degrading the overall generation performance. We refer to this problem as long-tailed text-to-audio generation. To address this issue, we propose a simple retrieval-augmented approach for TTA models. Specifically, given an input text prompt, we first leverage a Contrastive Language Audio Pretraining (CLAP) model to retrieve relevant text-audio pairs. The features of the retrieved audio-text data are then used as additional conditions to guide the learning of TTA models. We enhance AudioLDM with our proposed approach and denote the resulting augmented system as Re-AudioLDM. On the AudioCaps dataset, Re-AudioLDM achieves a state-of-the-art Frechet Audio Distance (FAD) of 1.37, outperforming the existing approaches by a large margin. Furthermore, we show that Re-AudioLDM can generate realistic audio for complex scenes, rare audio classes, and even unseen audio types, indicating its potential in TTA tasks.
NoiseDiffusion: Correcting Noise for Image Interpolation with Diffusion Models beyond Spherical Linear Interpolation
Image interpolation based on diffusion models is promising in creating fresh and interesting images. Advanced interpolation methods mainly focus on spherical linear interpolation, where images are encoded into the noise space and then interpolated for denoising to images. However, existing methods face challenges in effectively interpolating natural images (not generated by diffusion models), thereby restricting their practical applicability. Our experimental investigations reveal that these challenges stem from the invalidity of the encoding noise, which may no longer obey the expected noise distribution, e.g., a normal distribution. To address these challenges, we propose a novel approach to correct noise for image interpolation, NoiseDiffusion. Specifically, NoiseDiffusion approaches the invalid noise to the expected distribution by introducing subtle Gaussian noise and introduces a constraint to suppress noise with extreme values. In this context, promoting noise validity contributes to mitigating image artifacts, but the constraint and introduced exogenous noise typically lead to a reduction in signal-to-noise ratio, i.e., loss of original image information. Hence, NoiseDiffusion performs interpolation within the noisy image space and injects raw images into these noisy counterparts to address the challenge of information loss. Consequently, NoiseDiffusion enables us to interpolate natural images without causing artifacts or information loss, thus achieving the best interpolation results.
The Silent Prompt: Initial Noise as Implicit Guidance for Goal-Driven Image Generation
Text-to-image synthesis (T2I) has advanced remarkably with the emergence of large-scale diffusion models. In the conventional setup, the text prompt provides explicit, user-defined guidance, directing the generation process by denoising a randomly sampled Gaussian noise. In this work, we reveal that the often-overlooked noise itself encodes inherent generative tendencies, acting as a "silent prompt" that implicitly guides the output. This implicit guidance, embedded in the noise scheduler design of diffusion model formulations and their training stages, generalizes across a wide range of T2I models and backbones. Building on this insight, we introduce NoiseQuery, a novel strategy that selects optimal initial noise from a pre-built noise library to meet diverse user needs. Our approach not only enhances high-level semantic alignment with text prompts, but also allows for nuanced adjustments of low-level visual attributes, such as texture, sharpness, shape, and color, which are typically challenging to control through text alone. Extensive experiments across various models and target attributes demonstrate the strong performance and zero-shot transferability of our approach, requiring no additional optimization.
EvMic: Event-based Non-contact sound recovery from effective spatial-temporal modeling
When sound waves hit an object, they induce vibrations that produce high-frequency and subtle visual changes, which can be used for recovering the sound. Early studies always encounter trade-offs related to sampling rate, bandwidth, field of view, and the simplicity of the optical path. Recent advances in event camera hardware show good potential for its application in visual sound recovery, because of its superior ability in capturing high-frequency signals. However, existing event-based vibration recovery methods are still sub-optimal for sound recovery. In this work, we propose a novel pipeline for non-contact sound recovery, fully utilizing spatial-temporal information from the event stream. We first generate a large training set using a novel simulation pipeline. Then we designed a network that leverages the sparsity of events to capture spatial information and uses Mamba to model long-term temporal information. Lastly, we train a spatial aggregation block to aggregate information from different locations to further improve signal quality. To capture event signals caused by sound waves, we also designed an imaging system using a laser matrix to enhance the gradient and collected multiple data sequences for testing. Experimental results on synthetic and real-world data demonstrate the effectiveness of our method.
Towards General Low-Light Raw Noise Synthesis and Modeling
Modeling and synthesizing low-light raw noise is a fundamental problem for computational photography and image processing applications. Although most recent works have adopted physics-based models to synthesize noise, the signal-independent noise in low-light conditions is far more complicated and varies dramatically across camera sensors, which is beyond the description of these models. To address this issue, we introduce a new perspective to synthesize the signal-independent noise by a generative model. Specifically, we synthesize the signal-dependent and signal-independent noise in a physics- and learning-based manner, respectively. In this way, our method can be considered as a general model, that is, it can simultaneously learn different noise characteristics for different ISO levels and generalize to various sensors. Subsequently, we present an effective multi-scale discriminator termed Fourier transformer discriminator (FTD) to distinguish the noise distribution accurately. Additionally, we collect a new low-light raw denoising (LRD) dataset for training and benchmarking. Qualitative validation shows that the noise generated by our proposed noise model can be highly similar to the real noise in terms of distribution. Furthermore, extensive denoising experiments demonstrate that our method performs favorably against state-of-the-art methods on different sensors.
SonicVisionLM: Playing Sound with Vision Language Models
There has been a growing interest in the task of generating sound for silent videos, primarily because of its practicality in streamlining video post-production. However, existing methods for video-sound generation attempt to directly create sound from visual representations, which can be challenging due to the difficulty of aligning visual representations with audio representations. In this paper, we present SonicVisionLM, a novel framework aimed at generating a wide range of sound effects by leveraging vision-language models(VLMs). Instead of generating audio directly from video, we use the capabilities of powerful VLMs. When provided with a silent video, our approach first identifies events within the video using a VLM to suggest possible sounds that match the video content. This shift in approach transforms the challenging task of aligning image and audio into more well-studied sub-problems of aligning image-to-text and text-to-audio through the popular diffusion models. To improve the quality of audio recommendations with LLMs, we have collected an extensive dataset that maps text descriptions to specific sound effects and developed a time-controlled audio adapter. Our approach surpasses current state-of-the-art methods for converting video to audio, enhancing synchronization with the visuals, and improving alignment between audio and video components. Project page: https://yusiissy.github.io/SonicVisionLM.github.io/
AdVerb: Visually Guided Audio Dereverberation
We present AdVerb, a novel audio-visual dereverberation framework that uses visual cues in addition to the reverberant sound to estimate clean audio. Although audio-only dereverberation is a well-studied problem, our approach incorporates the complementary visual modality to perform audio dereverberation. Given an image of the environment where the reverberated sound signal has been recorded, AdVerb employs a novel geometry-aware cross-modal transformer architecture that captures scene geometry and audio-visual cross-modal relationship to generate a complex ideal ratio mask, which, when applied to the reverberant audio predicts the clean sound. The effectiveness of our method is demonstrated through extensive quantitative and qualitative evaluations. Our approach significantly outperforms traditional audio-only and audio-visual baselines on three downstream tasks: speech enhancement, speech recognition, and speaker verification, with relative improvements in the range of 18% - 82% on the LibriSpeech test-clean set. We also achieve highly satisfactory RT60 error scores on the AVSpeech dataset.
Speech Denoising Without Clean Training Data: A Noise2Noise Approach
This paper tackles the problem of the heavy dependence of clean speech data required by deep learning based audio-denoising methods by showing that it is possible to train deep speech denoising networks using only noisy speech samples. Conventional wisdom dictates that in order to achieve good speech denoising performance, there is a requirement for a large quantity of both noisy speech samples and perfectly clean speech samples, resulting in a need for expensive audio recording equipment and extremely controlled soundproof recording studios. These requirements pose significant challenges in data collection, especially in economically disadvantaged regions and for low resource languages. This work shows that speech denoising deep neural networks can be successfully trained utilizing only noisy training audio. Furthermore it is revealed that such training regimes achieve superior denoising performance over conventional training regimes utilizing clean training audio targets, in cases involving complex noise distributions and low Signal-to-Noise ratios (high noise environments). This is demonstrated through experiments studying the efficacy of our proposed approach over both real-world noises and synthetic noises using the 20 layered Deep Complex U-Net architecture.
SenSE: Semantic-Aware High-Fidelity Universal Speech Enhancement
Generative universal speech enhancement (USE) methods aim to leverage generative models to improve speech quality under various types of distortions. Diffusion- or flow-based generative models are capable of producing enhanced speech with high quality and fidelity. However, they typically achieve speech enhancement by learning an acoustic feature mapping from degraded speech to clean speech, while lacking awareness of high-level semantic information. This deficiency tends to cause semantic ambiguity and acoustic discontinuities in the enhanced speech. In contrast, humans can often comprehend heavily corrupted speech by relying on semantic priors, suggesting that semantics play a crucial role in speech enhancement. Therefore, in this paper, we propose SenSE, which leverages a language model to capture the semantic information of distorted speech and effectively integrates it into a flow-matching-based speech enhancement framework. Specifically, we introduce a semantic-aware speech language model to capture the semantics of degraded speech and generate semantic tokens. We then design a semantic guidance mechanism that incorporates semantic information into the flow-matching-based speech enhancement process, effectively mitigating semantic ambiguity. In addition, we propose a prompt guidance mechanism, which leverages a short reference utterance to alleviate the loss of speaker similarity under severe distortion conditions. The results of several benchmark data sets demonstrate that SenSE not only ensures high perceptual quality but also substantially improves speech fidelity while maintaining strong robustness under severe distortions. Codes and demos are available.
Automotive Sound Quality for EVs: Psychoacoustic Metrics with Reproducible AI/ML Baselines
We present an open, reproducible reference for automotive sound quality that connects standardized psychoacoustic metrics with lightweight AI/ML baselines, with a specific focus on electric vehicles (EVs). We implement loudness (ISO 532-1/2), tonality (DIN 45681), and modulation-based descriptors (roughness, fluctuation strength), and document assumptions and parameterizations for reliable reuse. For modeling, we provide simple, fully reproducible baselines (logistic regression, random forest, SVM) on synthetic EV-like cases using fixed splits and seeds, reporting accuracy and rank correlations as examples of end-to-end workflows rather than a comparative benchmark. Program-level normalization is reported in LUFS via ITU-R BS.1770, while psychoacoustic analysis uses ISO-532 loudness (sones). All figures and tables are regenerated by scripts with pinned environments; code and minimal audio stimuli are released under permissive licenses to support teaching, replication, and extension to EV-specific noise phenomena (e.g., inverter whine, reduced masking).
Multichannel Keyword Spotting for Noisy Conditions
This article presents a method for improving a keyword spotter (KWS) algorithm in noisy environments. Although beamforming (BF) and adaptive noise cancellation (ANC) techniques are robust in some conditions, they may degrade the performance of the activation system by distorting or suppressing useful signals. The authors propose a neural network architecture that uses several input channels and an attention mechanism that allows the network to determine the most useful channel or their combination. The improved quality of the algorithm was demonstrated on two datasets: from a laboratory with controlled conditions and from smart speakers in natural conditions. The proposed algorithm was compared against several baselines in terms of the quality of noise reduction metrics, KWS metrics, and computing resources in comparison with existing solutions.
Toward Convolutional Blind Denoising of Real Photographs
While deep convolutional neural networks (CNNs) have achieved impressive success in image denoising with additive white Gaussian noise (AWGN), their performance remains limited on real-world noisy photographs. The main reason is that their learned models are easy to overfit on the simplified AWGN model which deviates severely from the complicated real-world noise model. In order to improve the generalization ability of deep CNN denoisers, we suggest training a convolutional blind denoising network (CBDNet) with more realistic noise model and real-world noisy-clean image pairs. On the one hand, both signal-dependent noise and in-camera signal processing pipeline is considered to synthesize realistic noisy images. On the other hand, real-world noisy photographs and their nearly noise-free counterparts are also included to train our CBDNet. To further provide an interactive strategy to rectify denoising result conveniently, a noise estimation subnetwork with asymmetric learning to suppress under-estimation of noise level is embedded into CBDNet. Extensive experimental results on three datasets of real-world noisy photographs clearly demonstrate the superior performance of CBDNet over state-of-the-arts in terms of quantitative metrics and visual quality. The code has been made available at https://github.com/GuoShi28/CBDNet.
SoundStream: An End-to-End Neural Audio Codec
We present SoundStream, a novel neural audio codec that can efficiently compress speech, music and general audio at bitrates normally targeted by speech-tailored codecs. SoundStream relies on a model architecture composed by a fully convolutional encoder/decoder network and a residual vector quantizer, which are trained jointly end-to-end. Training leverages recent advances in text-to-speech and speech enhancement, which combine adversarial and reconstruction losses to allow the generation of high-quality audio content from quantized embeddings. By training with structured dropout applied to quantizer layers, a single model can operate across variable bitrates from 3kbps to 18kbps, with a negligible quality loss when compared with models trained at fixed bitrates. In addition, the model is amenable to a low latency implementation, which supports streamable inference and runs in real time on a smartphone CPU. In subjective evaluations using audio at 24kHz sampling rate, SoundStream at 3kbps outperforms Opus at 12kbps and approaches EVS at 9.6kbps. Moreover, we are able to perform joint compression and enhancement either at the encoder or at the decoder side with no additional latency, which we demonstrate through background noise suppression for speech.
Psychoacoustic Challenges Of Speech Enhancement On VoIP Platforms
Within the ambit of VoIP (Voice over Internet Protocol) telecommunications, the complexities introduced by acoustic transformations merit rigorous analysis. This research, rooted in the exploration of proprietary sender-side denoising effects, meticulously evaluates platforms such as Google Meets and Zoom. The study draws upon the Deep Noise Suppression (DNS) 2020 dataset, ensuring a structured examination tailored to various denoising settings and receiver interfaces. A methodological novelty is introduced via Blinder-Oaxaca decomposition, traditionally an econometric tool, repurposed herein to analyze acoustic-phonetic perturbations within VoIP systems. To further ground the implications of these transformations, psychoacoustic metrics, specifically PESQ and STOI, were used to explain of perceptual quality and intelligibility. Cumulatively, the insights garnered underscore the intricate landscape of VoIP-influenced acoustic dynamics. In addition to the primary findings, a multitude of metrics are reported, extending the research purview. Moreover, out-of-domain benchmarking for both time and time-frequency domain speech enhancement models is included, thereby enhancing the depth and applicability of this inquiry.
Diffusion-Based Image-to-Image Translation by Noise Correction via Prompt Interpolation
We propose a simple but effective training-free approach tailored to diffusion-based image-to-image translation. Our approach revises the original noise prediction network of a pretrained diffusion model by introducing a noise correction term. We formulate the noise correction term as the difference between two noise predictions; one is computed from the denoising network with a progressive interpolation of the source and target prompt embeddings, while the other is the noise prediction with the source prompt embedding. The final noise prediction network is given by a linear combination of the standard denoising term and the noise correction term, where the former is designed to reconstruct must-be-preserved regions while the latter aims to effectively edit regions of interest relevant to the target prompt. Our approach can be easily incorporated into existing image-to-image translation methods based on diffusion models. Extensive experiments verify that the proposed technique achieves outstanding performance with low latency and consistently improves existing frameworks when combined with them.
Score Augmentation for Diffusion Models
Diffusion models have achieved remarkable success in generative modeling. However, this study confirms the existence of overfitting in diffusion model training, particularly in data-limited regimes. To address this challenge, we propose Score Augmentation (ScoreAug), a novel data augmentation framework specifically designed for diffusion models. Unlike conventional augmentation approaches that operate on clean data, ScoreAug applies transformations to noisy data, aligning with the inherent denoising mechanism of diffusion. Crucially, ScoreAug further requires the denoiser to predict the augmentation of the original target. This design establishes an equivariant learning objective, enabling the denoiser to learn scores across varied denoising spaces, thereby realizing what we term score augmentation. We also theoretically analyze the relationship between scores in different spaces under general transformations. In experiments, we extensively validate ScoreAug on multiple benchmarks including CIFAR-10, FFHQ, AFHQv2, and ImageNet, with results demonstrating significant performance improvements over baselines. Notably, ScoreAug effectively mitigates overfitting across diverse scenarios, such as varying data scales and model capacities, while exhibiting stable convergence properties. Another advantage of ScoreAug over standard data augmentation lies in its ability to circumvent data leakage issues under certain conditions. Furthermore, we show that ScoreAug can be synergistically combined with traditional data augmentation techniques to achieve additional performance gains.
Steerable discovery of neural audio effects
Applications of deep learning for audio effects often focus on modeling analog effects or learning to control effects to emulate a trained audio engineer. However, deep learning approaches also have the potential to expand creativity through neural audio effects that enable new sound transformations. While recent work demonstrated that neural networks with random weights produce compelling audio effects, control of these effects is limited and unintuitive. To address this, we introduce a method for the steerable discovery of neural audio effects. This method enables the design of effects using example recordings provided by the user. We demonstrate how this method produces an effect similar to the target effect, along with interesting inaccuracies, while also providing perceptually relevant controls.
Autoregressive Speech Enhancement via Acoustic Tokens
In speech processing pipelines, improving the quality and intelligibility of real-world recordings is crucial. While supervised regression is the primary method for speech enhancement, audio tokenization is emerging as a promising alternative for a smooth integration with other modalities. However, research on speech enhancement using discrete representations is still limited. Previous work has mainly focused on semantic tokens, which tend to discard key acoustic details such as speaker identity. Additionally, these studies typically employ non-autoregressive models, assuming conditional independence of outputs and overlooking the potential improvements offered by autoregressive modeling. To address these gaps we: 1) conduct a comprehensive study of the performance of acoustic tokens for speech enhancement, including the effect of bitrate and noise strength; 2) introduce a novel transducer-based autoregressive architecture specifically designed for this task. Experiments on VoiceBank and Libri1Mix datasets show that acoustic tokens outperform semantic tokens in terms of preserving speaker identity, and that our autoregressive approach can further improve performance. Nevertheless, we observe that discrete representations still fall short compared to continuous ones, highlighting the need for further research in this area.
Conditional Generation of Audio from Video via Foley Analogies
The sound effects that designers add to videos are designed to convey a particular artistic effect and, thus, may be quite different from a scene's true sound. Inspired by the challenges of creating a soundtrack for a video that differs from its true sound, but that nonetheless matches the actions occurring on screen, we propose the problem of conditional Foley. We present the following contributions to address this problem. First, we propose a pretext task for training our model to predict sound for an input video clip using a conditional audio-visual clip sampled from another time within the same source video. Second, we propose a model for generating a soundtrack for a silent input video, given a user-supplied example that specifies what the video should "sound like". We show through human studies and automated evaluation metrics that our model successfully generates sound from video, while varying its output according to the content of a supplied example. Project site: https://xypb.github.io/CondFoleyGen/
ClearBuds: Wireless Binaural Earbuds for Learning-Based Speech Enhancement
We present ClearBuds, the first hardware and software system that utilizes a neural network to enhance speech streamed from two wireless earbuds. Real-time speech enhancement for wireless earbuds requires high-quality sound separation and background cancellation, operating in real-time and on a mobile phone. Clear-Buds bridges state-of-the-art deep learning for blind audio source separation and in-ear mobile systems by making two key technical contributions: 1) a new wireless earbud design capable of operating as a synchronized, binaural microphone array, and 2) a lightweight dual-channel speech enhancement neural network that runs on a mobile device. Our neural network has a novel cascaded architecture that combines a time-domain conventional neural network with a spectrogram-based frequency masking neural network to reduce the artifacts in the audio output. Results show that our wireless earbuds achieve a synchronization error less than 64 microseconds and our network has a runtime of 21.4 milliseconds on an accompanying mobile phone. In-the-wild evaluation with eight users in previously unseen indoor and outdoor multipath scenarios demonstrates that our neural network generalizes to learn both spatial and acoustic cues to perform noise suppression and background speech removal. In a user-study with 37 participants who spent over 15.4 hours rating 1041 audio samples collected in-the-wild, our system achieves improved mean opinion score and background noise suppression. Project page with demos: https://clearbuds.cs.washington.edu
Creative Text-to-Audio Generation via Synthesizer Programming
Neural audio synthesis methods now allow specifying ideas in natural language. However, these methods produce results that cannot be easily tweaked, as they are based on large latent spaces and up to billions of uninterpretable parameters. We propose a text-to-audio generation method that leverages a virtual modular sound synthesizer with only 78 parameters. Synthesizers have long been used by skilled sound designers for media like music and film due to their flexibility and intuitive controls. Our method, CTAG, iteratively updates a synthesizer's parameters to produce high-quality audio renderings of text prompts that can be easily inspected and tweaked. Sounds produced this way are also more abstract, capturing essential conceptual features over fine-grained acoustic details, akin to how simple sketches can vividly convey visual concepts. Our results show how CTAG produces sounds that are distinctive, perceived as artistic, and yet similarly identifiable to recent neural audio synthesis models, positioning it as a valuable and complementary tool.
Video-Guided Foley Sound Generation with Multimodal Controls
Generating sound effects for videos often requires creating artistic sound effects that diverge significantly from real-life sources and flexible control in the sound design. To address this problem, we introduce MultiFoley, a model designed for video-guided sound generation that supports multimodal conditioning through text, audio, and video. Given a silent video and a text prompt, MultiFoley allows users to create clean sounds (e.g., skateboard wheels spinning without wind noise) or more whimsical sounds (e.g., making a lion's roar sound like a cat's meow). MultiFoley also allows users to choose reference audio from sound effects (SFX) libraries or partial videos for conditioning. A key novelty of our model lies in its joint training on both internet video datasets with low-quality audio and professional SFX recordings, enabling high-quality, full-bandwidth (48kHz) audio generation. Through automated evaluations and human studies, we demonstrate that MultiFoley successfully generates synchronized high-quality sounds across varied conditional inputs and outperforms existing methods. Please see our project page for video results: https://ificl.github.io/MultiFoley/
CLIPSep: Learning Text-queried Sound Separation with Noisy Unlabeled Videos
Recent years have seen progress beyond domain-specific sound separation for speech or music towards universal sound separation for arbitrary sounds. Prior work on universal sound separation has investigated separating a target sound out of an audio mixture given a text query. Such text-queried sound separation systems provide a natural and scalable interface for specifying arbitrary target sounds. However, supervised text-queried sound separation systems require costly labeled audio-text pairs for training. Moreover, the audio provided in existing datasets is often recorded in a controlled environment, causing a considerable generalization gap to noisy audio in the wild. In this work, we aim to approach text-queried universal sound separation by using only unlabeled data. We propose to leverage the visual modality as a bridge to learn the desired audio-textual correspondence. The proposed CLIPSep model first encodes the input query into a query vector using the contrastive language-image pretraining (CLIP) model, and the query vector is then used to condition an audio separation model to separate out the target sound. While the model is trained on image-audio pairs extracted from unlabeled videos, at test time we can instead query the model with text inputs in a zero-shot setting, thanks to the joint language-image embedding learned by the CLIP model. Further, videos in the wild often contain off-screen sounds and background noise that may hinder the model from learning the desired audio-textual correspondence. To address this problem, we further propose an approach called noise invariant training for training a query-based sound separation model on noisy data. Experimental results show that the proposed models successfully learn text-queried universal sound separation using only noisy unlabeled videos, even achieving competitive performance against a supervised model in some settings.
Extract and Diffuse: Latent Integration for Improved Diffusion-based Speech and Vocal Enhancement
Diffusion-based generative models have recently achieved remarkable results in speech and vocal enhancement due to their ability to model complex speech data distributions. While these models generalize well to unseen acoustic environments, they may not achieve the same level of fidelity as the discriminative models specifically trained to enhance particular acoustic conditions. In this paper, we propose Ex-Diff, a novel score-based diffusion model that integrates the latent representations produced by a discriminative model to improve speech and vocal enhancement, which combines the strengths of both generative and discriminative models. Experimental results on the widely used MUSDB dataset show relative improvements of 3.7% in SI-SDR and 10.0% in SI-SIR compared to the baseline diffusion model for speech and vocal enhancement tasks, respectively. Additionally, case studies are provided to further illustrate and analyze the complementary nature of generative and discriminative models in this context.
Text2FX: Harnessing CLAP Embeddings for Text-Guided Audio Effects
This work introduces Text2FX, a method that leverages CLAP embeddings and differentiable digital signal processing to control audio effects, such as equalization and reverberation, using open-vocabulary natural language prompts (e.g., "make this sound in-your-face and bold"). Text2FX operates without retraining any models, relying instead on single-instance optimization within the existing embedding space, thus enabling a flexible, scalable approach to open-vocabulary sound transformations through interpretable and disentangled FX manipulation. We show that CLAP encodes valuable information for controlling audio effects and propose two optimization approaches using CLAP to map text to audio effect parameters. While we demonstrate with CLAP, this approach is applicable to any shared text-audio embedding space. Similarly, while we demonstrate with equalization and reverberation, any differentiable audio effect may be controlled. We conduct a listener study with diverse text prompts and source audio to evaluate the quality and alignment of these methods with human perception. Demos and code are available at anniejchu.github.io/text2fx.
Improving Speech Representation Learning via Speech-level and Phoneme-level Masking Approach
Recovering the masked speech frames is widely applied in speech representation learning. However, most of these models use random masking in the pre-training. In this work, we proposed two kinds of masking approaches: (1) speech-level masking, making the model to mask more speech segments than silence segments, (2) phoneme-level masking, forcing the model to mask the whole frames of the phoneme, instead of phoneme pieces. We pre-trained the model via these two approaches, and evaluated on two downstream tasks, phoneme classification and speaker recognition. The experiments demonstrated that the proposed masking approaches are beneficial to improve the performance of speech representation.
WHAM!: Extending Speech Separation to Noisy Environments
Recent progress in separating the speech signals from multiple overlapping speakers using a single audio channel has brought us closer to solving the cocktail party problem. However, most studies in this area use a constrained problem setup, comparing performance when speakers overlap almost completely, at artificially low sampling rates, and with no external background noise. In this paper, we strive to move the field towards more realistic and challenging scenarios. To that end, we created the WSJ0 Hipster Ambient Mixtures (WHAM!) dataset, consisting of two speaker mixtures from the wsj0-2mix dataset combined with real ambient noise samples. The samples were collected in coffee shops, restaurants, and bars in the San Francisco Bay Area, and are made publicly available. We benchmark various speech separation architectures and objective functions to evaluate their robustness to noise. While separation performance decreases as a result of noise, we still observe substantial gains relative to the noisy signals for most approaches.
DeepFilterNet: Perceptually Motivated Real-Time Speech Enhancement
Multi-frame algorithms for single-channel speech enhancement are able to take advantage from short-time correlations within the speech signal. Deep Filtering (DF) was proposed to directly estimate a complex filter in frequency domain to take advantage of these correlations. In this work, we present a real-time speech enhancement demo using DeepFilterNet. DeepFilterNet's efficiency is enabled by exploiting domain knowledge of speech production and psychoacoustic perception. Our model is able to match state-of-the-art speech enhancement benchmarks while achieving a real-time-factor of 0.19 on a single threaded notebook CPU. The framework as well as pretrained weights have been published under an open source license.
RealMAN: A Real-Recorded and Annotated Microphone Array Dataset for Dynamic Speech Enhancement and Localization
The training of deep learning-based multichannel speech enhancement and source localization systems relies heavily on the simulation of room impulse response and multichannel diffuse noise, due to the lack of large-scale real-recorded datasets. However, the acoustic mismatch between simulated and real-world data could degrade the model performance when applying in real-world scenarios. To bridge this simulation-to-real gap, this paper presents a new relatively large-scale Real-recorded and annotated Microphone Array speech&Noise (RealMAN) dataset. The proposed dataset is valuable in two aspects: 1) benchmarking speech enhancement and localization algorithms in real scenarios; 2) offering a substantial amount of real-world training data for potentially improving the performance of real-world applications. Specifically, a 32-channel array with high-fidelity microphones is used for recording. A loudspeaker is used for playing source speech signals. A total of 83-hour speech signals (48 hours for static speaker and 35 hours for moving speaker) are recorded in 32 different scenes, and 144 hours of background noise are recorded in 31 different scenes. Both speech and noise recording scenes cover various common indoor, outdoor, semi-outdoor and transportation environments, which enables the training of general-purpose speech enhancement and source localization networks. To obtain the task-specific annotations, the azimuth angle of the loudspeaker is annotated with an omni-direction fisheye camera by automatically detecting the loudspeaker. The direct-path signal is set as the target clean speech for speech enhancement, which is obtained by filtering the source speech signal with an estimated direct-path propagation filter.
KS-Net: Multi-band joint speech restoration and enhancement network for 2024 ICASSP SSI Challenge
This paper presents the speech restoration and enhancement system created by the 1024K team for the ICASSP 2024 Speech Signal Improvement (SSI) Challenge. Our system consists of a generative adversarial network (GAN) in complex-domain for speech restoration and a fine-grained multi-band fusion module for speech enhancement. In the blind test set of SSI, the proposed system achieves an overall mean opinion score (MOS) of 3.49 based on ITU-T P.804 and a Word Accuracy Rate (WAcc) of 0.78 for the real-time track, as well as an overall P.804 MOS of 3.43 and a WAcc of 0.78 for the non-real-time track, ranking 1st in both tracks.
Noise-Level Diffusion Guidance: Well Begun is Half Done
Diffusion models have achieved state-of-the-art image generation. However, the random Gaussian noise used to start the diffusion process influences the final output, causing variations in image quality and prompt adherence. Existing noise-level optimization approaches generally rely on extra dataset construction, additional networks, or backpropagation-based optimization, limiting their practicality. In this paper, we propose Noise Level Guidance (NLG), a simple, efficient, and general noise-level optimization approach that refines initial noise by increasing the likelihood of its alignment with general guidance - requiring no additional training data, auxiliary networks, or backpropagation. The proposed NLG approach provides a unified framework generalizable to both conditional and unconditional diffusion models, accommodating various forms of diffusion-level guidance. Extensive experiments on five standard benchmarks demonstrate that our approach enhances output generation quality and input condition adherence. By seamlessly integrating with existing guidance methods while maintaining computational efficiency, our method establishes NLG as a practical and scalable enhancement to diffusion models. Code can be found at https://github.com/harveymannering/NoiseLevelGuidance.
Golden Noise for Diffusion Models: A Learning Framework
Text-to-image diffusion model is a popular paradigm that synthesizes personalized images by providing a text prompt and a random Gaussian noise. While people observe that some noises are ``golden noises'' that can achieve better text-image alignment and higher human preference than others, we still lack a machine learning framework to obtain those golden noises. To learn golden noises for diffusion sampling, we mainly make three contributions in this paper. First, we identify a new concept termed the noise prompt, which aims at turning a random Gaussian noise into a golden noise by adding a small desirable perturbation derived from the text prompt. Following the concept, we first formulate the noise prompt learning framework that systematically learns ``prompted'' golden noise associated with a text prompt for diffusion models. Second, we design a noise prompt data collection pipeline and collect a large-scale noise prompt dataset~(NPD) that contains 100k pairs of random noises and golden noises with the associated text prompts. With the prepared NPD as the training dataset, we trained a small noise prompt network~(NPNet) that can directly learn to transform a random noise into a golden noise. The learned golden noise perturbation can be considered as a kind of prompt for noise, as it is rich in semantic information and tailored to the given text prompt. Third, our extensive experiments demonstrate the impressive effectiveness and generalization of NPNet on improving the quality of synthesized images across various diffusion models, including SDXL, DreamShaper-xl-v2-turbo, and Hunyuan-DiT. Moreover, NPNet is a small and efficient controller that acts as a plug-and-play module with very limited additional inference and computational costs, as it just provides a golden noise instead of a random noise without accessing the original pipeline.
Generating Realistic Images from In-the-wild Sounds
Representing wild sounds as images is an important but challenging task due to the lack of paired datasets between sound and images and the significant differences in the characteristics of these two modalities. Previous studies have focused on generating images from sound in limited categories or music. In this paper, we propose a novel approach to generate images from in-the-wild sounds. First, we convert sound into text using audio captioning. Second, we propose audio attention and sentence attention to represent the rich characteristics of sound and visualize the sound. Lastly, we propose a direct sound optimization with CLIPscore and AudioCLIP and generate images with a diffusion-based model. In experiments, it shows that our model is able to generate high quality images from wild sounds and outperforms baselines in both quantitative and qualitative evaluations on wild audio datasets.
Noise2Music: Text-conditioned Music Generation with Diffusion Models
We introduce Noise2Music, where a series of diffusion models is trained to generate high-quality 30-second music clips from text prompts. Two types of diffusion models, a generator model, which generates an intermediate representation conditioned on text, and a cascader model, which generates high-fidelity audio conditioned on the intermediate representation and possibly the text, are trained and utilized in succession to generate high-fidelity music. We explore two options for the intermediate representation, one using a spectrogram and the other using audio with lower fidelity. We find that the generated audio is not only able to faithfully reflect key elements of the text prompt such as genre, tempo, instruments, mood, and era, but goes beyond to ground fine-grained semantics of the prompt. Pretrained large language models play a key role in this story -- they are used to generate paired text for the audio of the training set and to extract embeddings of the text prompts ingested by the diffusion models. Generated examples: https://google-research.github.io/noise2music
FADI-AEC: Fast Score Based Diffusion Model Guided by Far-end Signal for Acoustic Echo Cancellation
Despite the potential of diffusion models in speech enhancement, their deployment in Acoustic Echo Cancellation (AEC) has been restricted. In this paper, we propose DI-AEC, pioneering a diffusion-based stochastic regeneration approach dedicated to AEC. Further, we propose FADI-AEC, fast score-based diffusion AEC framework to save computational demands, making it favorable for edge devices. It stands out by running the score model once per frame, achieving a significant surge in processing efficiency. Apart from that, we introduce a novel noise generation technique where far-end signals are utilized, incorporating both far-end and near-end signals to refine the score model's accuracy. We test our proposed method on the ICASSP2023 Microsoft deep echo cancellation challenge evaluation dataset, where our method outperforms some of the end-to-end methods and other diffusion based echo cancellation methods.
Taming Visually Guided Sound Generation
Recent advances in visually-induced audio generation are based on sampling short, low-fidelity, and one-class sounds. Moreover, sampling 1 second of audio from the state-of-the-art model takes minutes on a high-end GPU. In this work, we propose a single model capable of generating visually relevant, high-fidelity sounds prompted with a set of frames from open-domain videos in less time than it takes to play it on a single GPU. We train a transformer to sample a new spectrogram from the pre-trained spectrogram codebook given the set of video features. The codebook is obtained using a variant of VQGAN trained to produce a compact sampling space with a novel spectrogram-based perceptual loss. The generated spectrogram is transformed into a waveform using a window-based GAN that significantly speeds up generation. Considering the lack of metrics for automatic evaluation of generated spectrograms, we also build a family of metrics called FID and MKL. These metrics are based on a novel sound classifier, called Melception, and designed to evaluate the fidelity and relevance of open-domain samples. Both qualitative and quantitative studies are conducted on small- and large-scale datasets to evaluate the fidelity and relevance of generated samples. We also compare our model to the state-of-the-art and observe a substantial improvement in quality, size, and computation time. Code, demo, and samples: v-iashin.github.io/SpecVQGAN
Listen, Chat, and Edit: Text-Guided Soundscape Modification for Enhanced Auditory Experience
In daily life, we encounter a variety of sounds, both desirable and undesirable, with limited control over their presence and volume. Our work introduces "Listen, Chat, and Edit" (LCE), a novel multimodal sound mixture editor that modifies each sound source in a mixture based on user-provided text instructions. LCE distinguishes itself with a user-friendly chat interface and its unique ability to edit multiple sound sources simultaneously within a mixture, without needing to separate them. Users input open-vocabulary text prompts, which are interpreted by a large language model to create a semantic filter for editing the sound mixture. The system then decomposes the mixture into its components, applies the semantic filter, and reassembles it into the desired output. We developed a 160-hour dataset with over 100k mixtures, including speech and various audio sources, along with text prompts for diverse editing tasks like extraction, removal, and volume control. Our experiments demonstrate significant improvements in signal quality across all editing tasks and robust performance in zero-shot scenarios with varying numbers and types of sound sources.
Stacked Convolutional and Recurrent Neural Networks for Bird Audio Detection
This paper studies the detection of bird calls in audio segments using stacked convolutional and recurrent neural networks. Data augmentation by blocks mixing and domain adaptation using a novel method of test mixing are proposed and evaluated in regard to making the method robust to unseen data. The contributions of two kinds of acoustic features (dominant frequency and log mel-band energy) and their combinations are studied in the context of bird audio detection. Our best achieved AUC measure on five cross-validations of the development data is 95.5% and 88.1% on the unseen evaluation data.
SignalTrain: Profiling Audio Compressors with Deep Neural Networks
In this work we present a data-driven approach for predicting the behavior of (i.e., profiling) a given non-linear audio signal processing effect (henceforth "audio effect"). Our objective is to learn a mapping function that maps the unprocessed audio to the processed by the audio effect to be profiled, using time-domain samples. To that aim, we employ a deep auto-encoder model that is conditioned on both time-domain samples and the control parameters of the target audio effect. As a test-case study, we focus on the offline profiling of two dynamic range compression audio effects, one software-based and the other analog. Compressors were chosen because they are a widely used and important set of effects and because their parameterized nonlinear time-dependent nature makes them a challenging problem for a system aiming to profile "general" audio effects. Results from our experimental procedure show that the primary functional and auditory characteristics of the compressors can be captured, however there is still sufficient audible noise to merit further investigation before such methods are applied to real-world audio processing workflows.
AV-GS: Learning Material and Geometry Aware Priors for Novel View Acoustic Synthesis
Novel view acoustic synthesis (NVAS) aims to render binaural audio at any target viewpoint, given a mono audio emitted by a sound source at a 3D scene. Existing methods have proposed NeRF-based implicit models to exploit visual cues as a condition for synthesizing binaural audio. However, in addition to low efficiency originating from heavy NeRF rendering, these methods all have a limited ability of characterizing the entire scene environment such as room geometry, material properties, and the spatial relation between the listener and sound source. To address these issues, we propose a novel Audio-Visual Gaussian Splatting (AV-GS) model. To obtain a material-aware and geometry-aware condition for audio synthesis, we learn an explicit point-based scene representation with an audio-guidance parameter on locally initialized Gaussian points, taking into account the space relation from the listener and sound source. To make the visual scene model audio adaptive, we propose a point densification and pruning strategy to optimally distribute the Gaussian points, with the per-point contribution in sound propagation (e.g., more points needed for texture-less wall surfaces as they affect sound path diversion). Extensive experiments validate the superiority of our AV-GS over existing alternatives on the real-world RWAS and simulation-based SoundSpaces datasets.
When Good Sounds Go Adversarial: Jailbreaking Audio-Language Models with Benign Inputs
As large language models become increasingly integrated into daily life, audio has emerged as a key interface for human-AI interaction. However, this convenience also introduces new vulnerabilities, making audio a potential attack surface for adversaries. Our research introduces WhisperInject, a two-stage adversarial audio attack framework that can manipulate state-of-the-art audio language models to generate harmful content. Our method uses imperceptible perturbations in audio inputs that remain benign to human listeners. The first stage uses a novel reward-based optimization method, Reinforcement Learning with Projected Gradient Descent (RL-PGD), to guide the target model to circumvent its own safety protocols and generate harmful native responses. This native harmful response then serves as the target for Stage 2, Payload Injection, where we use Projected Gradient Descent (PGD) to optimize subtle perturbations that are embedded into benign audio carriers, such as weather queries or greeting messages. Validated under the rigorous StrongREJECT, LlamaGuard, as well as Human Evaluation safety evaluation framework, our experiments demonstrate a success rate exceeding 86% across Qwen2.5-Omni-3B, Qwen2.5-Omni-7B, and Phi-4-Multimodal. Our work demonstrates a new class of practical, audio-native threats, moving beyond theoretical exploits to reveal a feasible and covert method for manipulating AI behavior.
Is Noise Conditioning Necessary for Denoising Generative Models?
It is widely believed that noise conditioning is indispensable for denoising diffusion models to work successfully. This work challenges this belief. Motivated by research on blind image denoising, we investigate a variety of denoising-based generative models in the absence of noise conditioning. To our surprise, most models exhibit graceful degradation, and in some cases, they even perform better without noise conditioning. We provide a theoretical analysis of the error caused by removing noise conditioning and demonstrate that our analysis aligns with empirical observations. We further introduce a noise-unconditional model that achieves a competitive FID of 2.23 on CIFAR-10, significantly narrowing the gap to leading noise-conditional models. We hope our findings will inspire the community to revisit the foundations and formulations of denoising generative models.
A Novel Deep Learning Framework for Efficient Multichannel Acoustic Feedback Control
This study presents a deep-learning framework for controlling multichannel acoustic feedback in audio devices. Traditional digital signal processing methods struggle with convergence when dealing with highly correlated noise such as feedback. We introduce a Convolutional Recurrent Network that efficiently combines spatial and temporal processing, significantly enhancing speech enhancement capabilities with lower computational demands. Our approach utilizes three training methods: In-a-Loop Training, Teacher Forcing, and a Hybrid strategy with a Multichannel Wiener Filter, optimizing performance in complex acoustic environments. This scalable framework offers a robust solution for real-world applications, making significant advances in Acoustic Feedback Control technology.
LABNet: A Lightweight Attentive Beamforming Network for Ad-hoc Multichannel Microphone Invariant Real-Time Speech Enhancement
Multichannel speech enhancement (SE) aims to restore clean speech from noisy measurements by leveraging spatiotemporal signal features. In ad-hoc array conditions, microphone invariance (MI) requires systems to handle different microphone numbers and array geometries. From a practical perspective, multichannel recordings inevitably increase the computational burden for edge-device applications, highlighting the necessity of lightweight and efficient deployments. In this work, we propose a lightweight attentive beamforming network (LABNet) to integrate MI in a low-complexity real-time SE system. We design a three-stage framework for efficient intra-channel modeling and inter-channel interaction. A cross-channel attention module is developed to aggregate features from each channel selectively. Experimental results demonstrate our LABNet achieves impressive performance with ultra-light resource overhead while maintaining the MI, indicating great potential for ad-hoc array processing.
Did You Hear That? Introducing AADG: A Framework for Generating Benchmark Data in Audio Anomaly Detection
We introduce a novel, general-purpose audio generation framework specifically designed for anomaly detection and localization. Unlike existing datasets that predominantly focus on industrial and machine-related sounds, our framework focuses a broader range of environments, particularly useful in real-world scenarios where only audio data are available, such as in video-derived or telephonic audio. To generate such data, we propose a new method inspired by the LLM-Modulo framework, which leverages large language models(LLMs) as world models to simulate such real-world scenarios. This tool is modular allowing a plug-and-play approach. It operates by first using LLMs to predict plausible real-world scenarios. An LLM further extracts the constituent sounds, the order and the way in which these should be merged to create coherent wholes. Much like the LLM-Modulo framework, we include rigorous verification of each output stage, ensuring the reliability of the generated data. The data produced using the framework serves as a benchmark for anomaly detection applications, potentially enhancing the performance of models trained on audio data, particularly in handling out-of-distribution cases. Our contributions thus fill a critical void in audio anomaly detection resources and provide a scalable tool for generating diverse, realistic audio data.
Deep Speech: Scaling up end-to-end speech recognition
We present a state-of-the-art speech recognition system developed using end-to-end deep learning. Our architecture is significantly simpler than traditional speech systems, which rely on laboriously engineered processing pipelines; these traditional systems also tend to perform poorly when used in noisy environments. In contrast, our system does not need hand-designed components to model background noise, reverberation, or speaker variation, but instead directly learns a function that is robust to such effects. We do not need a phoneme dictionary, nor even the concept of a "phoneme." Key to our approach is a well-optimized RNN training system that uses multiple GPUs, as well as a set of novel data synthesis techniques that allow us to efficiently obtain a large amount of varied data for training. Our system, called Deep Speech, outperforms previously published results on the widely studied Switchboard Hub5'00, achieving 16.0% error on the full test set. Deep Speech also handles challenging noisy environments better than widely used, state-of-the-art commercial speech systems.
Video-to-Audio Generation with Hidden Alignment
Generating semantically and temporally aligned audio content in accordance with video input has become a focal point for researchers, particularly following the remarkable breakthrough in text-to-video generation. In this work, we aim to offer insights into the video-to-audio generation paradigm, focusing on three crucial aspects: vision encoders, auxiliary embeddings, and data augmentation techniques. Beginning with a foundational model VTA-LDM built on a simple yet surprisingly effective intuition, we explore various vision encoders and auxiliary embeddings through ablation studies. Employing a comprehensive evaluation pipeline that emphasizes generation quality and video-audio synchronization alignment, we demonstrate that our model exhibits state-of-the-art video-to-audio generation capabilities. Furthermore, we provide critical insights into the impact of different data augmentation methods on enhancing the generation framework's overall capacity. We showcase possibilities to advance the challenge of generating synchronized audio from semantic and temporal perspectives. We hope these insights will serve as a stepping stone toward developing more realistic and accurate audio-visual generation models.
Exploring Domain-Specific Enhancements for a Neural Foley Synthesizer
Foley sound synthesis refers to the creation of authentic, diegetic sound effects for media, such as film or radio. In this study, we construct a neural Foley synthesizer capable of generating mono-audio clips across seven predefined categories. Our approach introduces multiple enhancements to existing models in the text-to-audio domain, with the goal of enriching the diversity and acoustic characteristics of the generated foleys. Notably, we utilize a pre-trained encoder that retains acoustical and musical attributes in intermediate embeddings, implement class-conditioning to enhance differentiability among foley classes in their intermediate representations, and devise an innovative transformer-based architecture for optimizing self-attention computations on very large inputs without compromising valuable information. Subsequent to implementation, we present intermediate outcomes that surpass the baseline, discuss practical challenges encountered in achieving optimal results, and outline potential pathways for further research.
TurboEdit: Text-Based Image Editing Using Few-Step Diffusion Models
Diffusion models have opened the path to a wide range of text-based image editing frameworks. However, these typically build on the multi-step nature of the diffusion backwards process, and adapting them to distilled, fast-sampling methods has proven surprisingly challenging. Here, we focus on a popular line of text-based editing frameworks - the ``edit-friendly'' DDPM-noise inversion approach. We analyze its application to fast sampling methods and categorize its failures into two classes: the appearance of visual artifacts, and insufficient editing strength. We trace the artifacts to mismatched noise statistics between inverted noises and the expected noise schedule, and suggest a shifted noise schedule which corrects for this offset. To increase editing strength, we propose a pseudo-guidance approach that efficiently increases the magnitude of edits without introducing new artifacts. All in all, our method enables text-based image editing with as few as three diffusion steps, while providing novel insights into the mechanisms behind popular text-based editing approaches.
SyncFusion: Multimodal Onset-synchronized Video-to-Audio Foley Synthesis
Sound design involves creatively selecting, recording, and editing sound effects for various media like cinema, video games, and virtual/augmented reality. One of the most time-consuming steps when designing sound is synchronizing audio with video. In some cases, environmental recordings from video shoots are available, which can aid in the process. However, in video games and animations, no reference audio exists, requiring manual annotation of event timings from the video. We propose a system to extract repetitive actions onsets from a video, which are then used - in conjunction with audio or textual embeddings - to condition a diffusion model trained to generate a new synchronized sound effects audio track. In this way, we leave complete creative control to the sound designer while removing the burden of synchronization with video. Furthermore, editing the onset track or changing the conditioning embedding requires much less effort than editing the audio track itself, simplifying the sonification process. We provide sound examples, source code, and pretrained models to faciliate reproducibility
HiFi-GAN: Generative Adversarial Networks for Efficient and High Fidelity Speech Synthesis
Several recent work on speech synthesis have employed generative adversarial networks (GANs) to produce raw waveforms. Although such methods improve the sampling efficiency and memory usage, their sample quality has not yet reached that of autoregressive and flow-based generative models. In this work, we propose HiFi-GAN, which achieves both efficient and high-fidelity speech synthesis. As speech audio consists of sinusoidal signals with various periods, we demonstrate that modeling periodic patterns of an audio is crucial for enhancing sample quality. A subjective human evaluation (mean opinion score, MOS) of a single speaker dataset indicates that our proposed method demonstrates similarity to human quality while generating 22.05 kHz high-fidelity audio 167.9 times faster than real-time on a single V100 GPU. We further show the generality of HiFi-GAN to the mel-spectrogram inversion of unseen speakers and end-to-end speech synthesis. Finally, a small footprint version of HiFi-GAN generates samples 13.4 times faster than real-time on CPU with comparable quality to an autoregressive counterpart.
IMPACT: Iterative Mask-based Parallel Decoding for Text-to-Audio Generation with Diffusion Modeling
Text-to-audio generation synthesizes realistic sounds or music given a natural language prompt. Diffusion-based frameworks, including the Tango and the AudioLDM series, represent the state-of-the-art in text-to-audio generation. Despite achieving high audio fidelity, they incur significant inference latency due to the slow diffusion sampling process. MAGNET, a mask-based model operating on discrete tokens, addresses slow inference through iterative mask-based parallel decoding. However, its audio quality still lags behind that of diffusion-based models. In this work, we introduce IMPACT, a text-to-audio generation framework that achieves high performance in audio quality and fidelity while ensuring fast inference. IMPACT utilizes iterative mask-based parallel decoding in a continuous latent space powered by diffusion modeling. This approach eliminates the fidelity constraints of discrete tokens while maintaining competitive inference speed. Results on AudioCaps demonstrate that IMPACT achieves state-of-the-art performance on key metrics including Fr\'echet Distance (FD) and Fr\'echet Audio Distance (FAD) while significantly reducing latency compared to prior models. The project website is available at https://audio-impact.github.io/.
Channel-Attention Dense U-Net for Multichannel Speech Enhancement
Supervised deep learning has gained significant attention for speech enhancement recently. The state-of-the-art deep learning methods perform the task by learning a ratio/binary mask that is applied to the mixture in the time-frequency domain to produce the clean speech. Despite the great performance in the single-channel setting, these frameworks lag in performance in the multichannel setting as the majority of these methods a) fail to exploit the available spatial information fully, and b) still treat the deep architecture as a black box which may not be well-suited for multichannel audio processing. This paper addresses these drawbacks, a) by utilizing complex ratio masking instead of masking on the magnitude of the spectrogram, and more importantly, b) by introducing a channel-attention mechanism inside the deep architecture to mimic beamforming. We propose Channel-Attention Dense U-Net, in which we apply the channel-attention unit recursively on feature maps at every layer of the network, enabling the network to perform non-linear beamforming. We demonstrate the superior performance of the network against the state-of-the-art approaches on the CHiME-3 dataset.
A Dataset of Dynamic Reverberant Sound Scenes with Directional Interferers for Sound Event Localization and Detection
This report presents the dataset and baseline of Task 3 of the DCASE2021 Challenge on Sound Event Localization and Detection (SELD). The dataset is based on emulation of real recordings of static or moving sound events under real conditions of reverberation and ambient noise, using spatial room impulse responses captured in a variety of rooms and delivered in two spatial formats. The acoustical synthesis remains the same as in the previous iteration of the challenge, however the new dataset brings more challenging conditions of polyphony and overlapping instances of the same class. The most important difference of the new dataset is the introduction of directional interferers, meaning sound events that are localized in space but do not belong to the target classes to be detected and are not annotated. Since such interfering events are expected in every real-world scenario of SELD, the new dataset aims to promote systems that deal with this condition effectively. A modified SELDnet baseline employing the recent ACCDOA representation of SELD problems accompanies the dataset and it is shown to outperform the previous one. The new dataset is shown to be significantly more challenging for both baselines according to all considered metrics. To investigate the individual and combined effects of ambient noise, interferers, and reverberation, we study the performance of the baseline on different versions of the dataset excluding or including combinations of these factors. The results indicate that by far the most detrimental effects are caused by directional interferers.
One More Step: A Versatile Plug-and-Play Module for Rectifying Diffusion Schedule Flaws and Enhancing Low-Frequency Controls
It is well known that many open-released foundational diffusion models have difficulty in generating images that substantially depart from average brightness, despite such images being present in the training data. This is due to an inconsistency: while denoising starts from pure Gaussian noise during inference, the training noise schedule retains residual data even in the final timestep distribution, due to difficulties in numerical conditioning in mainstream formulation, leading to unintended bias during inference. To mitigate this issue, certain epsilon-prediction models are combined with an ad-hoc offset-noise methodology. In parallel, some contemporary models have adopted zero-terminal SNR noise schedules together with v-prediction, which necessitate major alterations to pre-trained models. However, such changes risk destabilizing a large multitude of community-driven applications anchored on these pre-trained models. In light of this, our investigation revisits the fundamental causes, leading to our proposal of an innovative and principled remedy, called One More Step (OMS). By integrating a compact network and incorporating an additional simple yet effective step during inference, OMS elevates image fidelity and harmonizes the dichotomy between training and inference, while preserving original model parameters. Once trained, various pre-trained diffusion models with the same latent domain can share the same OMS module.
Lessons Learned from the URGENT 2024 Speech Enhancement Challenge
The URGENT 2024 Challenge aims to foster speech enhancement (SE) techniques with great universality, robustness, and generalizability, featuring a broader task definition, large-scale multi-domain data, and comprehensive evaluation metrics. Nourished by the challenge outcomes, this paper presents an in-depth analysis of two key, yet understudied, issues in SE system development: data cleaning and evaluation metrics. We highlight several overlooked problems in traditional SE pipelines: (1) mismatches between declared and effective audio bandwidths, along with label noise even in various "high-quality" speech corpora; (2) lack of both effective SE systems to conquer the hardest conditions (e.g., speech overlap, strong noise / reverberation) and reliable measure of speech sample difficulty; (3) importance of combining multifaceted metrics for a comprehensive evaluation correlating well with human judgment. We hope that this endeavor can inspire improved SE pipeline designs in the future.
Speech Enhancement with Score-Based Generative Models in the Complex STFT Domain
Score-based generative models (SGMs) have recently shown impressive results for difficult generative tasks such as the unconditional and conditional generation of natural images and audio signals. In this work, we extend these models to the complex short-time Fourier transform (STFT) domain, proposing a novel training task for speech enhancement using a complex-valued deep neural network. We derive this training task within the formalism of stochastic differential equations (SDEs), thereby enabling the use of predictor-corrector samplers. We provide alternative formulations inspired by previous publications on using generative diffusion models for speech enhancement, avoiding the need for any prior assumptions on the noise distribution and making the training task purely generative which, as we show, results in improved enhancement performance.
Improving Polyphonic Sound Event Detection on Multichannel Recordings with the Sørensen-Dice Coefficient Loss and Transfer Learning
The S{\o}rensen--Dice Coefficient has recently seen rising popularity as a loss function (also known as Dice loss) due to its robustness in tasks where the number of negative samples significantly exceeds that of positive samples, such as semantic segmentation, natural language processing, and sound event detection. Conventional training of polyphonic sound event detection systems with binary cross-entropy loss often results in suboptimal detection performance as the training is often overwhelmed by updates from negative samples. In this paper, we investigated the effect of the Dice loss, intra- and inter-modal transfer learning, data augmentation, and recording formats, on the performance of polyphonic sound event detection systems with multichannel inputs. Our analysis showed that polyphonic sound event detection systems trained with Dice loss consistently outperformed those trained with cross-entropy loss across different training settings and recording formats in terms of F1 score and error rate. We achieved further performance gains via the use of transfer learning and an appropriate combination of different data augmentation techniques.
Effective Pre-Training of Audio Transformers for Sound Event Detection
We propose a pre-training pipeline for audio spectrogram transformers for frame-level sound event detection tasks. On top of common pre-training steps, we add a meticulously designed training routine on AudioSet frame-level annotations. This includes a balanced sampler, aggressive data augmentation, and ensemble knowledge distillation. For five transformers, we obtain a substantial performance improvement over previously available checkpoints both on AudioSet frame-level predictions and on frame-level sound event detection downstream tasks, confirming our pipeline's effectiveness. We publish the resulting checkpoints that researchers can directly fine-tune to build high-performance models for sound event detection tasks.
Noise Synthesis for Low-Light Image Denoising with Diffusion Models
Low-light photography produces images with low signal-to-noise ratios due to limited photons. In such conditions, common approximations like the Gaussian noise model fall short, and many denoising techniques fail to remove noise effectively. Although deep-learning methods perform well, they require large datasets of paired images that are impractical to acquire. As a remedy, synthesizing realistic low-light noise has gained significant attention. In this paper, we investigate the ability of diffusion models to capture the complex distribution of low-light noise. We show that a naive application of conventional diffusion models is inadequate for this task and propose three key adaptations that enable high-precision noise generation without calibration or post-processing: a two-branch architecture to better model signal-dependent and signal-independent noise, the incorporation of positional information to capture fixed-pattern noise, and a tailored diffusion noise schedule. Consequently, our model enables the generation of large datasets for training low-light denoising networks, leading to state-of-the-art performance. Through comprehensive analysis, including statistical evaluation and noise decomposition, we provide deeper insights into the characteristics of the generated data.
RobustFT: Robust Supervised Fine-tuning for Large Language Models under Noisy Response
Supervised fine-tuning (SFT) plays a crucial role in adapting large language models (LLMs) to specific domains or tasks. However, as demonstrated by empirical experiments, the collected data inevitably contains noise in practical applications, which poses significant challenges to model performance on downstream tasks. Therefore, there is an urgent need for a noise-robust SFT framework to enhance model capabilities in downstream tasks. To address this challenge, we introduce a robust SFT framework (RobustFT) that performs noise detection and relabeling on downstream task data. For noise identification, our approach employs a multi-expert collaborative system with inference-enhanced models to achieve superior noise detection. In the denoising phase, we utilize a context-enhanced strategy, which incorporates the most relevant and confident knowledge followed by careful assessment to generate reliable annotations. Additionally, we introduce an effective data selection mechanism based on response entropy, ensuring only high-quality samples are retained for fine-tuning. Extensive experiments conducted on multiple LLMs across five datasets demonstrate RobustFT's exceptional performance in noisy scenarios.
SoundStorm: Efficient Parallel Audio Generation
We present SoundStorm, a model for efficient, non-autoregressive audio generation. SoundStorm receives as input the semantic tokens of AudioLM, and relies on bidirectional attention and confidence-based parallel decoding to generate the tokens of a neural audio codec. Compared to the autoregressive generation approach of AudioLM, our model produces audio of the same quality and with higher consistency in voice and acoustic conditions, while being two orders of magnitude faster. SoundStorm generates 30 seconds of audio in 0.5 seconds on a TPU-v4. We demonstrate the ability of our model to scale audio generation to longer sequences by synthesizing high-quality, natural dialogue segments, given a transcript annotated with speaker turns and a short prompt with the speakers' voices.
Video DataFlywheel: Resolving the Impossible Data Trinity in Video-Language Understanding
Recently, video-language understanding has achieved great success through large-scale pre-training. However, data scarcity remains a prevailing challenge. This study quantitatively reveals an "impossible trinity" among data quantity, diversity, and quality in pre-training datasets. Recent efforts seek to refine large-scale, diverse ASR datasets compromised by low quality through synthetic annotations. These methods successfully leverage useful information in multimodal video content (frames, tags, ASR transcripts, etc.) to refine the original annotations. Nevertheless, they struggle to mitigate noise within synthetic annotations and lack scalability as the dataset size expands. To address these issues, we introduce the Video DataFlywheel framework, which iteratively refines video annotations with improved noise control methods. For iterative refinement, we first leverage a video-language model to generate synthetic annotations, resulting in a refined dataset. Then, we pre-train on it and fine-tune on human refinement examples for a stronger model. These processes are repeated for continuous improvement. For noise control, we present AdaTaiLr, a novel noise control method that requires weaker assumptions on noise distribution, thereby proving more effective in large datasets with theoretical guarantees. The combination of iterative refinement and AdaTaiLr can achieve better scalability in video-language understanding. Extensive experiments show that our framework outperforms existing data refinement baselines, delivering a 3% performance boost and improving dataset quality with minimal diversity loss. Furthermore, our refined dataset facilitates significant improvements in various video-language understanding tasks, including video question answering and text-video retrieval.
BYOL for Audio: Self-Supervised Learning for General-Purpose Audio Representation
Inspired by the recent progress in self-supervised learning for computer vision that generates supervision using data augmentations, we explore a new general-purpose audio representation learning approach. We propose learning general-purpose audio representation from a single audio segment without expecting relationships between different time segments of audio samples. To implement this principle, we introduce Bootstrap Your Own Latent (BYOL) for Audio (BYOL-A, pronounced "viola"), an audio self-supervised learning method based on BYOL for learning general-purpose audio representation. Unlike most previous audio self-supervised learning methods that rely on agreement of vicinity audio segments or disagreement of remote ones, BYOL-A creates contrasts in an augmented audio segment pair derived from a single audio segment. With a combination of normalization and augmentation techniques, BYOL-A achieves state-of-the-art results in various downstream tasks. Extensive ablation studies also clarified the contribution of each component and their combinations.
Safeguarding Vision-Language Models: Mitigating Vulnerabilities to Gaussian Noise in Perturbation-based Attacks
Vision-Language Models (VLMs) extend the capabilities of Large Language Models (LLMs) by incorporating visual information, yet they remain vulnerable to jailbreak attacks, especially when processing noisy or corrupted images. Although existing VLMs adopt security measures during training to mitigate such attacks, vulnerabilities associated with noise-augmented visual inputs are overlooked. In this work, we identify that missing noise-augmented training causes critical security gaps: many VLMs are susceptible to even simple perturbations such as Gaussian noise. To address this challenge, we propose Robust-VLGuard, a multimodal safety dataset with aligned / misaligned image-text pairs, combined with noise-augmented fine-tuning that reduces attack success rates while preserving functionality of VLM. For stronger optimization-based visual perturbation attacks, we propose DiffPure-VLM, leveraging diffusion models to convert adversarial perturbations into Gaussian-like noise, which can be defended by VLMs with noise-augmented safety fine-tuning. Experimental results demonstrate that the distribution-shifting property of diffusion model aligns well with our fine-tuned VLMs, significantly mitigating adversarial perturbations across varying intensities. The dataset and code are available at https://github.com/JarvisUSTC/DiffPure-RobustVLM.
High Perceptual Quality Image Denoising with a Posterior Sampling CGAN
The vast work in Deep Learning (DL) has led to a leap in image denoising research. Most DL solutions for this task have chosen to put their efforts on the denoiser's architecture while maximizing distortion performance. However, distortion driven solutions lead to blurry results with sub-optimal perceptual quality, especially in immoderate noise levels. In this paper we propose a different perspective, aiming to produce sharp and visually pleasing denoised images that are still faithful to their clean sources. Formally, our goal is to achieve high perceptual quality with acceptable distortion. This is attained by a stochastic denoiser that samples from the posterior distribution, trained as a generator in the framework of conditional generative adversarial networks (CGAN). Contrary to distortion-based regularization terms that conflict with perceptual quality, we introduce to the CGAN objective a theoretically founded penalty term that does not force a distortion requirement on individual samples, but rather on their mean. We showcase our proposed method with a novel denoiser architecture that achieves the reformed denoising goal and produces vivid and diverse outcomes in immoderate noise levels.
MagicFusion: Boosting Text-to-Image Generation Performance by Fusing Diffusion Models
The advent of open-source AI communities has produced a cornucopia of powerful text-guided diffusion models that are trained on various datasets. While few explorations have been conducted on ensembling such models to combine their strengths. In this work, we propose a simple yet effective method called Saliency-aware Noise Blending (SNB) that can empower the fused text-guided diffusion models to achieve more controllable generation. Specifically, we experimentally find that the responses of classifier-free guidance are highly related to the saliency of generated images. Thus we propose to trust different models in their areas of expertise by blending the predicted noises of two diffusion models in a saliency-aware manner. SNB is training-free and can be completed within a DDIM sampling process. Additionally, it can automatically align the semantics of two noise spaces without requiring additional annotations such as masks. Extensive experiments show the impressive effectiveness of SNB in various applications. Project page is available at https://magicfusion.github.io/.
Cross-Domain Audio Deepfake Detection: Dataset and Analysis
Audio deepfake detection (ADD) is essential for preventing the misuse of synthetic voices that may infringe on personal rights and privacy. Recent zero-shot text-to-speech (TTS) models pose higher risks as they can clone voices with a single utterance. However, the existing ADD datasets are outdated, leading to suboptimal generalization of detection models. In this paper, we construct a new cross-domain ADD dataset comprising over 300 hours of speech data that is generated by five advanced zero-shot TTS models. To simulate real-world scenarios, we employ diverse attack methods and audio prompts from different datasets. Experiments show that, through novel attack-augmented training, the Wav2Vec2-large and Whisper-medium models achieve equal error rates of 4.1\% and 6.5\% respectively. Additionally, we demonstrate our models' outstanding few-shot ADD ability by fine-tuning with just one minute of target-domain data. Nonetheless, neural codec compressors greatly affect the detection accuracy, necessitating further research.
Enhance audio generation controllability through representation similarity regularization
This paper presents an innovative approach to enhance control over audio generation by emphasizing the alignment between audio and text representations during model training. In the context of language model-based audio generation, the model leverages input from both textual and audio token representations to predict subsequent audio tokens. However, the current configuration lacks explicit regularization to ensure the alignment between the chosen text representation and the language model's predictions. Our proposal involves the incorporation of audio and text representation regularization, particularly during the classifier-free guidance (CFG) phase, where the text condition is excluded from cross attention during language model training. The aim of this proposed representation regularization is to minimize discrepancies in audio and text similarity compared to other samples within the same training batch. Experimental results on both music and audio generation tasks demonstrate that our proposed methods lead to improvements in objective metrics for both audio and music generation, as well as an enhancement in the human perception for audio generation.
MambaFoley: Foley Sound Generation using Selective State-Space Models
Recent advancements in deep learning have led to widespread use of techniques for audio content generation, notably employing Denoising Diffusion Probabilistic Models (DDPM) across various tasks. Among these, Foley Sound Synthesis is of particular interest for its role in applications for the creation of multimedia content. Given the temporal-dependent nature of sound, it is crucial to design generative models that can effectively handle the sequential modeling of audio samples. Selective State Space Models (SSMs) have recently been proposed as a valid alternative to previously proposed techniques, demonstrating competitive performance with lower computational complexity. In this paper, we introduce MambaFoley, a diffusion-based model that, to the best of our knowledge, is the first to leverage the recently proposed SSM known as Mamba for the Foley sound generation task. To evaluate the effectiveness of the proposed method, we compare it with a state-of-the-art Foley sound generative model using both objective and subjective analyses.
Speed Co-Augmentation for Unsupervised Audio-Visual Pre-training
This work aims to improve unsupervised audio-visual pre-training. Inspired by the efficacy of data augmentation in visual contrastive learning, we propose a novel speed co-augmentation method that randomly changes the playback speeds of both audio and video data. Despite its simplicity, the speed co-augmentation method possesses two compelling attributes: (1) it increases the diversity of audio-visual pairs and doubles the size of negative pairs, resulting in a significant enhancement in the learned representations, and (2) it changes the strict correlation between audio-visual pairs but introduces a partial relationship between the augmented pairs, which is modeled by our proposed SoftInfoNCE loss to further boost the performance. Experimental results show that the proposed method significantly improves the learned representations when compared to vanilla audio-visual contrastive learning.
Bridging the Gap Between Clean Data Training and Real-World Inference for Spoken Language Understanding
Spoken language understanding (SLU) system usually consists of various pipeline components, where each component heavily relies on the results of its upstream ones. For example, Intent detection (ID), and slot filling (SF) require its upstream automatic speech recognition (ASR) to transform the voice into text. In this case, the upstream perturbations, e.g. ASR errors, environmental noise and careless user speaking, will propagate to the ID and SF models, thus deteriorating the system performance. Therefore, the well-performing SF and ID models are expected to be noise resistant to some extent. However, existing models are trained on clean data, which causes a gap between clean data training and real-world inference. To bridge the gap, we propose a method from the perspective of domain adaptation, by which both high- and low-quality samples are embedding into similar vector space. Meanwhile, we design a denoising generation model to reduce the impact of the low-quality samples. Experiments on the widely-used dataset, i.e. Snips, and large scale in-house dataset (10 million training examples) demonstrate that this method not only outperforms the baseline models on real-world (noisy) corpus but also enhances the robustness, that is, it produces high-quality results under a noisy environment. The source code will be released.
SilentCipher: Deep Audio Watermarking
In the realm of audio watermarking, it is challenging to simultaneously encode imperceptible messages while enhancing the message capacity and robustness. Although recent advancements in deep learning-based methods bolster the message capacity and robustness over traditional methods, the encoded messages introduce audible artefacts that restricts their usage in professional settings. In this study, we introduce three key innovations. Firstly, our work is the first deep learning-based model to integrate psychoacoustic model based thresholding to achieve imperceptible watermarks. Secondly, we introduce psuedo-differentiable compression layers, enhancing the robustness of our watermarking algorithm. Lastly, we introduce a method to eliminate the need for perceptual losses, enabling us to achieve SOTA in both robustness as well as imperceptible watermarking. Our contributions lead us to SilentCipher, a model enabling users to encode messages within audio signals sampled at 44.1kHz.
CNN-based MultiChannel End-to-End Speech Recognition for everyday home environments
Casual conversations involving multiple speakers and noises from surrounding devices are common in everyday environments, which degrades the performances of automatic speech recognition systems. These challenging characteristics of environments are the target of the CHiME-5 challenge. By employing a convolutional neural network (CNN)-based multichannel end-to-end speech recognition system, this study attempts to overcome the presents difficulties in everyday environments. The system comprises of an attention-based encoder-decoder neural network that directly generates a text as an output from a sound input. The multichannel CNN encoder, which uses residual connections and batch renormalization, is trained with augmented data, including white noise injection. The experimental results show that the word error rate is reduced by 8.5% and 0.6% absolute from a single channel end-to-end and the best baseline (LF-MMI TDNN) on the CHiME-5 corpus, respectively.
Lighting Every Darkness in Two Pairs: A Calibration-Free Pipeline for RAW Denoising
Calibration-based methods have dominated RAW image denoising under extremely low-light environments. However, these methods suffer from several main deficiencies: 1) the calibration procedure is laborious and time-consuming, 2) denoisers for different cameras are difficult to transfer, and 3) the discrepancy between synthetic noise and real noise is enlarged by high digital gain. To overcome the above shortcomings, we propose a calibration-free pipeline for Lighting Every Drakness (LED), regardless of the digital gain or camera sensor. Instead of calibrating the noise parameters and training repeatedly, our method could adapt to a target camera only with few-shot paired data and fine-tuning. In addition, well-designed structural modification during both stages alleviates the domain gap between synthetic and real noise without any extra computational cost. With 2 pairs for each additional digital gain (in total 6 pairs) and 0.5% iterations, our method achieves superior performance over other calibration-based methods. Our code is available at https://github.com/Srameo/LED .
Read, Watch and Scream! Sound Generation from Text and Video
Multimodal generative models have shown impressive advances with the help of powerful diffusion models. Despite the progress, generating sound solely from text poses challenges in ensuring comprehensive scene depiction and temporal alignment. Meanwhile, video-to-sound generation limits the flexibility to prioritize sound synthesis for specific objects within the scene. To tackle these challenges, we propose a novel video-and-text-to-sound generation method, called ReWaS, where video serves as a conditional control for a text-to-audio generation model. Our method estimates the structural information of audio (namely, energy) from the video while receiving key content cues from a user prompt. We employ a well-performing text-to-sound model to consolidate the video control, which is much more efficient for training multimodal diffusion models with massive triplet-paired (audio-video-text) data. In addition, by separating the generative components of audio, it becomes a more flexible system that allows users to freely adjust the energy, surrounding environment, and primary sound source according to their preferences. Experimental results demonstrate that our method shows superiority in terms of quality, controllability, and training efficiency. Our demo is available at https://naver-ai.github.io/rewas
SEE-2-SOUND: Zero-Shot Spatial Environment-to-Spatial Sound
Generating combined visual and auditory sensory experiences is critical for the consumption of immersive content. Recent advances in neural generative models have enabled the creation of high-resolution content across multiple modalities such as images, text, speech, and videos. Despite these successes, there remains a significant gap in the generation of high-quality spatial audio that complements generated visual content. Furthermore, current audio generation models excel in either generating natural audio or speech or music but fall short in integrating spatial audio cues necessary for immersive experiences. In this work, we introduce SEE-2-SOUND, a zero-shot approach that decomposes the task into (1) identifying visual regions of interest; (2) locating these elements in 3D space; (3) generating mono-audio for each; and (4) integrating them into spatial audio. Using our framework, we demonstrate compelling results for generating spatial audio for high-quality videos, images, and dynamic images from the internet, as well as media generated by learned approaches.
Unsupervised Image Denoising in Real-World Scenarios via Self-Collaboration Parallel Generative Adversarial Branches
Deep learning methods have shown remarkable performance in image denoising, particularly when trained on large-scale paired datasets. However, acquiring such paired datasets for real-world scenarios poses a significant challenge. Although unsupervised approaches based on generative adversarial networks offer a promising solution for denoising without paired datasets, they are difficult in surpassing the performance limitations of conventional GAN-based unsupervised frameworks without significantly modifying existing structures or increasing the computational complexity of denoisers. To address this problem, we propose a SC strategy for multiple denoisers. This strategy can achieve significant performance improvement without increasing the inference complexity of the GAN-based denoising framework. Its basic idea is to iteratively replace the previous less powerful denoiser in the filter-guided noise extraction module with the current powerful denoiser. This process generates better synthetic clean-noisy image pairs, leading to a more powerful denoiser for the next iteration. This baseline ensures the stability and effectiveness of the training network. The experimental results demonstrate the superiority of our method over state-of-the-art unsupervised methods.
General Purpose Audio Effect Removal
Although the design and application of audio effects is well understood, the inverse problem of removing these effects is significantly more challenging and far less studied. Recently, deep learning has been applied to audio effect removal; however, existing approaches have focused on narrow formulations considering only one effect or source type at a time. In realistic scenarios, multiple effects are applied with varying source content. This motivates a more general task, which we refer to as general purpose audio effect removal. We developed a dataset for this task using five audio effects across four different sources and used it to train and evaluate a set of existing architectures. We found that no single model performed optimally on all effect types and sources. To address this, we introduced RemFX, an approach designed to mirror the compositionality of applied effects. We first trained a set of the best-performing effect-specific removal models and then leveraged an audio effect classification model to dynamically construct a graph of our models at inference. We found our approach to outperform single model baselines, although examples with many effects present remain challenging.
AudioSR: Versatile Audio Super-resolution at Scale
Audio super-resolution is a fundamental task that predicts high-frequency components for low-resolution audio, enhancing audio quality in digital applications. Previous methods have limitations such as the limited scope of audio types (e.g., music, speech) and specific bandwidth settings they can handle (e.g., 4kHz to 8kHz). In this paper, we introduce a diffusion-based generative model, AudioSR, that is capable of performing robust audio super-resolution on versatile audio types, including sound effects, music, and speech. Specifically, AudioSR can upsample any input audio signal within the bandwidth range of 2kHz to 16kHz to a high-resolution audio signal at 24kHz bandwidth with a sampling rate of 48kHz. Extensive objective evaluation on various audio super-resolution benchmarks demonstrates the strong result achieved by the proposed model. In addition, our subjective evaluation shows that AudioSR can acts as a plug-and-play module to enhance the generation quality of a wide range of audio generative models, including AudioLDM, Fastspeech2, and MusicGen. Our code and demo are available at https://audioldm.github.io/audiosr.
Do We Need All the Synthetic Data? Towards Targeted Synthetic Image Augmentation via Diffusion Models
Synthetically augmenting training datasets with diffusion models has been an effective strategy for improving generalization of image classifiers. However, existing techniques struggle to ensure the diversity of generation and increase the size of the data by up to 10-30x to improve the in-distribution performance. In this work, we show that synthetically augmenting part of the data that is not learned early in training outperforms augmenting the entire dataset. By analyzing a two-layer CNN, we prove that this strategy improves generalization by promoting homogeneity in feature learning speed without amplifying noise. Our extensive experiments show that by augmenting only 30%-40% of the data, our method boosts the performance by up to 2.8% in a variety of scenarios, including training ResNet, ViT and DenseNet on CIFAR-10, CIFAR-100, and TinyImageNet, with a range of optimizers including SGD and SAM. Notably, our method applied with SGD outperforms the SOTA optimizer, SAM, on CIFAR-100 and TinyImageNet. It can also easily stack with existing weak and strong augmentation strategies to further boost the performance.