- RaySplats: Ray Tracing based Gaussian Splatting 3D Gaussian Splatting (3DGS) is a process that enables the direct creation of 3D objects from 2D images. This representation offers numerous advantages, including rapid training and rendering. However, a significant limitation of 3DGS is the challenge of incorporating light and shadow reflections, primarily due to the utilization of rasterization rather than ray tracing for rendering. This paper introduces RaySplats, a model that employs ray-tracing based Gaussian Splatting. Rather than utilizing the projection of Gaussians, our method employs a ray-tracing mechanism, operating directly on Gaussian primitives represented by confidence ellipses with RGB colors. In practice, we compute the intersection between ellipses and rays to construct ray-tracing algorithms, facilitating the incorporation of meshes with Gaussian Splatting models and the addition of lights, shadows, and other related effects. 7 authors · Jan 31
- DyCL: Dynamic Neural Network Compilation Via Program Rewriting and Graph Optimization DL compiler's primary function is to translate DNN programs written in high-level DL frameworks such as PyTorch and TensorFlow into portable executables. These executables can then be flexibly executed by the deployed host programs. However, existing DL compilers rely on a tracing mechanism, which involves feeding a runtime input to a neural network program and tracing the program execution paths to generate the computational graph necessary for compilation. Unfortunately, this mechanism falls short when dealing with modern dynamic neural networks (DyNNs) that possess varying computational graphs depending on the inputs. Consequently, conventional DL compilers struggle to accurately compile DyNNs into executable code. To address this limitation, we propose \tool, a general approach that enables any existing DL compiler to successfully compile DyNNs. \tool tackles the dynamic nature of DyNNs by introducing a compilation mechanism that redistributes the control and data flow of the original DNN programs during the compilation process. Specifically, \tool develops program analysis and program transformation techniques to convert a dynamic neural network into multiple sub-neural networks. Each sub-neural network is devoid of conditional statements and is compiled independently. Furthermore, \tool synthesizes a host module that models the control flow of the DyNNs and facilitates the invocation of the sub-neural networks. Our evaluation demonstrates the effectiveness of \tool, achieving a 100\% success rate in compiling all dynamic neural networks. Moreover, the compiled executables generated by \tool exhibit significantly improved performance, running between 1.12times and 20.21times faster than the original DyNNs executed on general-purpose DL frameworks. 4 authors · Jul 10, 2023
1 Competition of Mechanisms: Tracing How Language Models Handle Facts and Counterfactuals Interpretability research aims to bridge the gap between empirical success and our scientific understanding of the inner workings of large language models (LLMs). However, most existing research focuses on analyzing a single mechanism, such as how models copy or recall factual knowledge. In this work, we propose a formulation of competition of mechanisms, which focuses on the interplay of multiple mechanisms instead of individual mechanisms and traces how one of them becomes dominant in the final prediction. We uncover how and where mechanisms compete within LLMs using two interpretability methods: logit inspection and attention modification. Our findings show traces of the mechanisms and their competition across various model components and reveal attention positions that effectively control the strength of certain mechanisms. Code: https://github.com/francescortu/comp-mech. Data: https://huggingface.co/datasets/francescortu/comp-mech. 6 authors · Feb 18, 2024
- Tracing the Origin of Adversarial Attack for Forensic Investigation and Deterrence Deep neural networks are vulnerable to adversarial attacks. In this paper, we take the role of investigators who want to trace the attack and identify the source, that is, the particular model which the adversarial examples are generated from. Techniques derived would aid forensic investigation of attack incidents and serve as deterrence to potential attacks. We consider the buyers-seller setting where a machine learning model is to be distributed to various buyers and each buyer receives a slightly different copy with same functionality. A malicious buyer generates adversarial examples from a particular copy M_i and uses them to attack other copies. From these adversarial examples, the investigator wants to identify the source M_i. To address this problem, we propose a two-stage separate-and-trace framework. The model separation stage generates multiple copies of a model for a same classification task. This process injects unique characteristics into each copy so that adversarial examples generated have distinct and traceable features. We give a parallel structure which embeds a ``tracer'' in each copy, and a noise-sensitive training loss to achieve this goal. The tracing stage takes in adversarial examples and a few candidate models, and identifies the likely source. Based on the unique features induced by the noise-sensitive loss function, we could effectively trace the potential adversarial copy by considering the output logits from each tracer. Empirical results show that it is possible to trace the origin of the adversarial example and the mechanism can be applied to a wide range of architectures and datasets. 6 authors · Dec 30, 2022
- Why Is Spatial Reasoning Hard for VLMs? An Attention Mechanism Perspective on Focus Areas Large Vision Language Models (VLMs) have long struggled with spatial reasoning tasks. Surprisingly, even simple spatial reasoning tasks, such as recognizing "under" or "behind" relationships between only two objects, pose significant challenges for current VLMs. In this work, we study the spatial reasoning challenge from the lens of mechanistic interpretability, diving into the model's internal states to examine the interactions between image and text tokens. By tracing attention distribution over the image through out intermediate layers, we observe that successful spatial reasoning correlates strongly with the model's ability to align its attention distribution with actual object locations, particularly differing between familiar and unfamiliar spatial relationships. Motivated by these findings, we propose ADAPTVIS based on inference-time confidence scores to sharpen the attention on highly relevant regions when confident, while smoothing and broadening the attention window to consider a wider context when confidence is lower. This training-free decoding method shows significant improvement (e.g., up to a 50 absolute point improvement) on spatial reasoning benchmarks such as WhatsUp and VSR with negligible cost. We make code and data publicly available for research purposes at https://github.com/shiqichen17/AdaptVis. 10 authors · Mar 3
- Tracing the cosmological origin of gas that fuels in situ star formation in TNG50 galaxies Based on their cosmological origin, the stars of a galaxy can be divided into two categories: those that enter through merger events (ex situ) and those born in the main progenitor (in situ). We used the TNG50 cosmological magnetohydrodynamical simulation and its Lagrangian tracer particles to explore and quantify the origin of gas that ultimately forms the in situ stars of galaxies. We tracked back the baryonic mass contributing to the z=0 in situ stellar populations of galaxies, studying trends in mass from dwarfs to group-scale halos. We find that more massive halos acquire this matter earlier than lower-mass halos, reflecting an overall earlier assembly of their in situ stellar mass. Defining the Lagrangian half-mass radius R_{rm L, 1/2} of a galaxy as the distance containing half of the mass that will form its in situ stars by z=0, we find that R_{rm L, 1/2} is larger for more massive halos at early times, reflecting larger "in situ Lagrangian regions." However, the dependence of this radius on halo mass becomes flat at z simeq 3 and then inverts toward z=0. In addition, R_{rm L, 1/2} increases rapidly with redshift, surpassing the virial radii of halos at z sim 2. This marks the cosmic epoch at which most of the gas that eventually forms the in situ stars of galaxies leaves the intergalactic medium (IGM) and enters halos, a transition that occurs earlier for more massive halos. The formation redshift of the in situ stellar component increases with halo mass, while the formation redshift of the dark matter halo decreases, indicative of a differential assembly history between these two components. Finally, we decomposed the z=0 in situ stellar mass into its distinct modes of accretion. Smooth accretion from the IGM is the most important for low-mass galaxies, while mergers and satellite-stripped gas become relevant and even dominant only for high-mass galaxies. 3 authors · Feb 28
3 Promote, Suppress, Iterate: How Language Models Answer One-to-Many Factual Queries To answer one-to-many factual queries (e.g., listing cities of a country), a language model (LM) must simultaneously recall knowledge and avoid repeating previous answers. How are these two subtasks implemented and integrated internally? Across multiple datasets and models, we identify a promote-then-suppress mechanism: the model first recalls all answers, and then suppresses previously generated ones. Specifically, LMs use both the subject and previous answer tokens to perform knowledge recall, with attention propagating subject information and MLPs promoting the answers. Then, attention attends to and suppresses previous answer tokens, while MLPs amplify the suppression signal. Our mechanism is corroborated by extensive experimental evidence: in addition to using early decoding and causal tracing, we analyze how components use different tokens by introducing both Token Lens, which decodes aggregated attention updates from specified tokens, and a knockout method that analyzes changes in MLP outputs after removing attention to specified tokens. Overall, we provide new insights into how LMs' internal components interact with different input tokens to support complex factual recall. Code is available at https://github.com/Lorenayannnnn/how-lms-answer-one-to-many-factual-queries. 2 authors · Feb 27 4
16 SMITE: Segment Me In TimE Segmenting an object in a video presents significant challenges. Each pixel must be accurately labelled, and these labels must remain consistent across frames. The difficulty increases when the segmentation is with arbitrary granularity, meaning the number of segments can vary arbitrarily, and masks are defined based on only one or a few sample images. In this paper, we address this issue by employing a pre-trained text to image diffusion model supplemented with an additional tracking mechanism. We demonstrate that our approach can effectively manage various segmentation scenarios and outperforms state-of-the-art alternatives. 6 authors · Oct 24, 2024 5
- Using Detection, Tracking and Prediction in Visual SLAM to Achieve Real-time Semantic Mapping of Dynamic Scenarios In this paper, we propose a lightweight system, RDS-SLAM, based on ORB-SLAM2, which can accurately estimate poses and build semantic maps at object level for dynamic scenarios in real time using only one commonly used Intel Core i7 CPU. In RDS-SLAM, three major improvements, as well as major architectural modifications, are proposed to overcome the limitations of ORB-SLAM2. Firstly, it adopts a lightweight object detection neural network in key frames. Secondly, an efficient tracking and prediction mechanism is embedded into the system to remove the feature points belonging to movable objects in all incoming frames. Thirdly, a semantic octree map is built by probabilistic fusion of detection and tracking results, which enables a robot to maintain a semantic description at object level for potential interactions in dynamic scenarios. We evaluate RDS-SLAM in TUM RGB-D dataset, and experimental results show that RDS-SLAM can run with 30.3 ms per frame in dynamic scenarios using only an Intel Core i7 CPU, and achieves comparable accuracy compared with the state-of-the-art SLAM systems which heavily rely on both Intel Core i7 CPUs and powerful GPUs. 5 authors · Oct 10, 2022