political_decisions = {
	liberate_liberia = {
   		 potential = {
		 	tag = LIB
		 	civilized = no
		 	NOT = {
				has_country_flag = liberia_liberated
				}
    		}

    		allow = { 
				war = no
				vassal_of = USA 
				USA = {
					state_n_government = 1
					money = 5000
				}
    		}

    		effect = {
        		USA = {
		    		diplomatic_influence = { 
					who = LIB 
					value = 300   # So Liberia can be liberated but still fall under US protection/exploitation
				}
			release_vassal = LIB
			prestige = 10
			money = -5000
			}
			add_country_modifier = {
				name = liberian_research_boost
				duration = -1
			}
			set_country_flag = liberia_liberated
			money = 5000
			prestige = 5
			years_of_research = 3
			any_pop = {
				ideology = {
					value = liberal
					factor = 0.05
				}
			}
		}

		ai_will_do = {
			factor = 1
		}
    	}

	liberian_constitution = {
		potential = {
			tag = LIB
			has_country_flag = liberia_liberated
			NOT = {
				has_country_flag = liberian_constitution_enacted
			}
		}

		allow = {
			civilized = yes
		}

		effect = {
			set_country_flag = liberian_constitution_enacted
			political_reform = no_slavery
			political_reform = state_equal_weight
			political_reform = universal_weighted_voting
			political_reform = yes_meeting
			political_reform = free_press
			political_reform = all_trade_unions
			political_reform = first_past_the_post
			political_reform = gerrymandering
			prestige = 5
			any_pop = {
				consciousness = 2
			}
		}

		ai_will_do = {
			factor = 1
		}
	}
}