| import torch |
| from pytorch3d.renderer.mesh.shader import ShaderBase |
| from pytorch3d.renderer import ( |
| SoftPhongShader, |
| ) |
| from pytorch3d.renderer import BlendParams |
|
|
|
|
| class MultiOutputShader(ShaderBase): |
| def __init__(self, device, cameras, lights, materials, ccm_scale=1.0, choices=None): |
| super().__init__() |
| self.device = device |
| self.cameras = cameras |
| self.lights = lights |
| self.materials = materials |
| self.ccm_scale = ccm_scale |
|
|
| if choices is None: |
| self.choices = ["rgb", "mask", "depth", "normal", "albedo", "ccm"] |
| else: |
| self.choices = choices |
| blend_params = BlendParams(sigma=1e-4, gamma=1e-4) |
| self.phong_shader = SoftPhongShader( |
| device=self.device, |
| cameras=self.cameras, |
| lights=self.lights, |
| materials=self.materials, |
| blend_params=blend_params |
| ) |
|
|
| def forward(self, fragments, meshes, **kwargs): |
| batch_size, H, W, _ = fragments.zbuf.shape |
| output = {} |
|
|
| if "rgb" in self.choices: |
| rgb_images = self.phong_shader(fragments, meshes, **kwargs) |
| rgb = rgb_images[..., :3] |
| output["rgb"] = rgb |
| |
| if "mask" in self.choices: |
| alpha = rgb_images[..., 3:4] |
| mask = (alpha > 0).float() |
| output["mask"] = mask |
| |
| if "albedo" in self.choices: |
| albedo = meshes.sample_textures(fragments) |
| output["albedo"] = albedo[..., 0, :] |
| |
| if "depth" in self.choices: |
| depth = fragments.zbuf |
| output["depth"] = depth |
|
|
| if "normal" in self.choices: |
| pix_to_face = fragments.pix_to_face[..., 0] |
| bary_coords = fragments.bary_coords[..., 0, :] |
| valid_mask = pix_to_face >= 0 |
| face_indices = pix_to_face[valid_mask] |
| faces_packed = meshes.faces_packed() |
| normals_packed = meshes.verts_normals_packed() |
| face_vertex_normals = normals_packed[faces_packed[face_indices]] |
| bary = bary_coords.view(-1, 3)[valid_mask.view(-1)] |
| interpolated_normals = ( |
| bary[..., 0:1] * face_vertex_normals[:, 0, :] + |
| bary[..., 1:2] * face_vertex_normals[:, 1, :] + |
| bary[..., 2:3] * face_vertex_normals[:, 2, :] |
| ) |
| interpolated_normals = interpolated_normals / interpolated_normals.norm(dim=-1, keepdim=True) |
| normal = torch.zeros(batch_size, H, W, 3, device=self.device) |
| normal[valid_mask] = interpolated_normals |
| output["normal"] = normal |
|
|
| if "ccm" in self.choices: |
| face_vertices = meshes.verts_packed()[meshes.faces_packed()] |
| faces_at_pixels = face_vertices[fragments.pix_to_face] |
| ccm = torch.sum(fragments.bary_coords.unsqueeze(-1) * faces_at_pixels, dim=-2) |
| ccm = (ccm[..., 0, :] * self.ccm_scale + 1) / 2 |
| output["ccm"] = ccm |
|
|
| return output |