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index.html
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<!DOCTYPE html>
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<html lang="ko">
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<head>
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<meta charset="UTF-8" />
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<title>MediaPipe Holistic Demo + Recording</title>
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<!-- MediaPipe 필요한 라이브러리 CDN 불러오기 -->
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<script src="https://cdn.jsdelivr.net/npm/@mediapipe/[email protected]/camera_utils.js"></script>
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<script src="https://cdn.jsdelivr.net/npm/@mediapipe/[email protected]/control_utils.js"></script>
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<script src="https://cdn.jsdelivr.net/npm/@mediapipe/[email protected]/drawing_utils.js"></script>
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<script src="https://cdn.jsdelivr.net/npm/@mediapipe/[email protected]/holistic.js"></script>
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<style>
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body { margin: 0; padding: 0; }
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.container {
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display: flex;
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}
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.control-panel {
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margin: 10px;
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width: 300px;
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}
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.video-area {
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position: relative;
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}
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.output_canvas {
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display: block;
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}
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.video-controls {
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position: fixed;
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bottom: 20px;
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left: 50%;
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transform: translateX(-50%);
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z-index: 1000;
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display: flex;
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gap: 10px;
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}
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.control-button {
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padding: 10px 20px;
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background-color: rgba(0, 0, 0, 0.7);
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color: white;
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border: none;
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border-radius: 5px;
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cursor: pointer;
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font-size: 14px;
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}
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.control-button:hover {
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background-color: rgba(0, 0, 0, 0.9);
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}
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</style>
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</head>
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<body>
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<div class="container">
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<div class="control-panel"></div>
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<div class="video-area">
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<video class="input_video" style="display:none;"></video>
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<canvas class="output_canvas"></canvas>
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</div>
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</div>
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<div class="video-controls" id="video-controls">
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<!-- 녹화 버튼을 자바스크립트에서 동적으로 생성해 붙일 예정 -->
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</div>
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<script type="module">
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const controls = window;
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const mpHolistic = window;
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const drawingUtils = window;
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// HTML 엘리먼트 참조
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const videoElement = document.querySelector('.input_video');
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const canvasElement = document.querySelector('.output_canvas');
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const controlsElement = document.querySelector('.control-panel');
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const canvasCtx = canvasElement.getContext('2d');
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const controlsContainer = document.getElementById('video-controls');
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// MediaPipe의 FPS 유틸(선택적)
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const fpsControl = new controls.FPS();
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///////////////////////////////////////////////////////
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// 1. MediaPipe Holistic 초기화
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///////////////////////////////////////////////////////
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const holistic = new mpHolistic.Holistic({
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locateFile: (file) => {
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return `https://cdn.jsdelivr.net/npm/@mediapipe/holistic@${mpHolistic.VERSION}/${file}`;
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}
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});
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holistic.setOptions({
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modelComplexity: 1,
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smoothLandmarks: true,
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enableSegmentation: false,
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smoothSegmentation: true,
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refineFaceLandmarks: false,
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minDetectionConfidence: 0.5,
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minTrackingConfidence: 0.5,
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});
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// 결과 처리 콜백
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holistic.onResults((results) => {
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// FPS 업데이트
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fpsControl.tick();
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// 캔버스 초기화
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canvasCtx.save();
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canvasCtx.clearRect(0, 0, canvasElement.width, canvasElement.height);
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// 원본 영상
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canvasCtx.drawImage(
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results.image,
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0, 0,
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canvasElement.width,
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canvasElement.height
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);
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// Pose 랜드마크(연결선 + 점)
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if (results.poseLandmarks && mpHolistic.POSE_CONNECTIONS) {
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drawingUtils.drawConnectors(
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canvasCtx,
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results.poseLandmarks,
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mpHolistic.POSE_CONNECTIONS,
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{ color: 'white', lineWidth: 2 }
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);
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drawingUtils.drawLandmarks(
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canvasCtx,
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results.poseLandmarks,
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{ color: '#FF0000', lineWidth: 1 }
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);
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}
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// (필요하면) 손, 얼굴 랜드마크도 그리기 가능
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canvasCtx.restore();
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});
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///////////////////////////////////////////////////////
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// 2. Control Panel(메뉴) 생성 (공식 예제 UI)
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///////////////////////////////////////////////////////
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new controls
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.ControlPanel(controlsElement, {
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selfieMode: true,
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modelComplexity: 1,
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smoothLandmarks: true,
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enableSegmentation: false,
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smoothSegmentation: true,
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minDetectionConfidence: 0.5,
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minTrackingConfidence: 0.5,
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// 여기서 추가 옵션이나 UI 요소를 더 넣을 수 있음
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})
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.add([
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new controls.StaticText({ title: 'MediaPipe Holistic + Recording' }),
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fpsControl,
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new controls.Toggle({ title: '셀피 모드', field: 'selfieMode' }),
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new controls.Slider({
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title: '모델 복잡도',
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field: 'modelComplexity',
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discrete: ['경량', '일반', '고급'],
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}),
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new controls.Toggle({ title: '랜드마크 평활화', field: 'smoothLandmarks' }),
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new controls.Toggle({ title: '세그먼테이션', field: 'enableSegmentation' }),
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new controls.Toggle({ title: '세그먼테이션 평활화', field: 'smoothSegmentation' }),
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new controls.Slider({
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title: '최소 감지 신뢰도',
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field: 'minDetectionConfidence',
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range: [0, 1],
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step: 0.01
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}),
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new controls.Slider({
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title: '최소 추적 신뢰도',
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field: 'minTrackingConfidence',
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range: [0, 1],
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step: 0.01
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}),
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])
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.on((options) => {
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// ControlPanel에서 변경된 옵션을 Holistic에 반영
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videoElement.classList.toggle('selfie', options.selfieMode);
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holistic.setOptions(options);
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});
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///////////////////////////////////////////////////////
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// 3. 웹캠 열기 & 매 프레임 Holistic 처리
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///////////////////////////////////////////////////////
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async function initCamera() {
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const stream = await navigator.mediaDevices.getUserMedia({
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video: true,
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audio: false
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});
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videoElement.srcObject = stream;
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await videoElement.play();
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// 비디오가 로드되면 캔버스 크기 설정 후, 프레임 반복
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videoElement.onloadedmetadata = () => {
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canvasElement.width = videoElement.videoWidth;
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canvasElement.height = videoElement.videoHeight;
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requestAnimationFrame(predictFrame);
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};
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}
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async function predictFrame() {
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await holistic.send({ image: videoElement });
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requestAnimationFrame(predictFrame);
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}
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// 페이지 로드시 카메라 초기화
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initCamera().catch((err) => {
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console.error('웹캠을 열 수 없습니다:', err);
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});
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///////////////////////////////////////////////////////
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// 4. 녹화 시작/중지 버튼 & MediaRecorder
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///////////////////////////////////////////////////////
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let mediaRecorder = null;
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let recordedChunks = [];
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let isRecording = false;
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function startRecording() {
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// 캔버스 스트림 추출 (FPS 30)
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const canvasStream = canvasElement.captureStream(30);
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mediaRecorder = new MediaRecorder(canvasStream, {
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mimeType: 'video/webm; codecs=vp9'
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});
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mediaRecorder.ondataavailable = (e) => {
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if (e.data && e.data.size > 0) {
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recordedChunks.push(e.data);
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}
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};
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mediaRecorder.onstop = () => {
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const blob = new Blob(recordedChunks, { type: 'video/webm' });
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const url = URL.createObjectURL(blob);
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const a = document.createElement('a');
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a.style.display = 'none';
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a.href = url;
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a.download = 'pose_recording.webm';
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document.body.appendChild(a);
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a.click();
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setTimeout(() => {
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document.body.removeChild(a);
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URL.revokeObjectURL(url);
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}, 100);
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recordedChunks = [];
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};
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mediaRecorder.start();
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console.log('녹화 시작!');
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}
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function stopRecording() {
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if (mediaRecorder) {
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mediaRecorder.stop();
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console.log('녹화 중지!');
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}
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}
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const recordBtn = document.createElement('button');
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recordBtn.textContent = '녹화 시작';
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recordBtn.className = 'control-button';
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recordBtn.onclick = () => {
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if (!isRecording) {
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startRecording();
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recordBtn.textContent = '녹화 중지';
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} else {
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stopRecording();
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recordBtn.textContent = '녹화 시작';
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}
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isRecording = !isRecording;
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};
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controlsContainer.appendChild(recordBtn);
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</script>
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</body>
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</html>
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