Name: Sik'sani Qin'dalasque
Race: Drowolath
Age: 43
Equipment:
On and Off her person
One dagger (hidden), two hidden knives and there are four knives hidden in her sleeves. Black leather duffel bag, carrying extra clothes (Velkyn equipment, etc), her monthly allowance of 40 ada and two vials of her personal parfum.
Clothing:
Dark blue long, billow sleeve knee length shirt with a small v-neck slit, black shorts, a wide black belt, and black calf high leather boots.
Magic:
Light affinity
Mana Manipulation
Beginning city:
Val'Raveran
Clan:
Qin'dalasque
Background:
Sik's reality took a serious jot when she turned 10. Growing up in Val'Raveran, she knew where she stood. Everything had a solid routine, learning golem craft from her mother and helping her father sell parfums. And then she was shipped off to the maze of Chel and she learned very quickly the arts of her parent's clan the Qin'dalasque. She learned from observation and maneuvered through the maze with cunning. Eventually she slipped into the role of the socialite and gossiper. She spent her time between her studies she played the gossiping merchant girl, with little in her head beyond the latest rumor and where the next party will be.
For 25 years her life passed like this and while she didn't really make a dent on the social scale enough to count, she was something. She just wasn't worthy of being called the "annoying busy body" girl even within her own circles. Still she managed to sort news and spread to those who would listen. It became a routine, right up in till she was dragged back home. Not literally thank goodness, but her parents pleaded money issues and there was just no keeping her in Orthorbbae. Upon her return, she sent back out due to her clan tradition though not as a girl from a fine merchant family. No she was simple another face in the crowd. A commoner.
It was a struggle. A serious struggle. It differed so greatly from her time in Orthorbbae that she would constant have to catch herself from reveling who she was. Yet, it was the same. The same need to survive, except this time she wasn't merely playing a role to avoid the fighting, killing, and feuds. No, she had different worries. Such as food, clothing, and those desperate or greedy enough to see her as food. Things that she had passed by in a carriage or had ignored as she walked down the street. Now she was one of them, slumped against the side of building her belly growling. Yet not all her studies were wasted. She quickly learned to the streets wicked games, petty cons and gambling. How to cheat well and how to know when you've been cheated. Most important, where information flows and the understanding that rumors, whispers, and lies were a nation life blood and the right words could send a group into ruins.
For years she wondered the streets of Val'Raveran, and then just before her Fall from Grace was complete the tainted scare began. The scary echo of the Nidraa'chal war ran through the marketplace and left Sik scarred with nightmares for months. A terrifying time, yet it cemented not just her place in her the clan, though what that place is has yet to be seen, but also her ideals on tainting. Given her range of talents, many have called upon her, but for the most part she works the casino as a "public" member using all her gained skills to not just gleam information from their patrons, but "aid" the house. When she isn't doing that, she is often in Velkyn gathering information from other agents elsewhere.
Description:
Height: 5'4"
Weight: 125 lbs
Eye Color: Burnt yellow
Hair Color: Mostly white, with the ends dyed rustic red to black.
General Appearance:
She carries to no visible scars, at least in her regular persona. She wears her wavy, waist length hair in a ponytail held at the nape of her neck with a black leather tie, with shoulder length bangs framing her sharp face (think fox tail).
Time Zone/Activity: US Eastern Standard