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use glam::DVec2; |
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pub const SVG_OPEN_TAG: &str = r#"<svg xmlns="http://www.w3.org/2000/svg" width="250px" height="200px">"#; |
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pub const SVG_CLOSE_TAG: &str = "</svg>"; |
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pub const BLACK: &str = "black"; |
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pub const WHITE: &str = "white"; |
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pub const GRAY: &str = "gray"; |
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pub const RED: &str = "red"; |
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pub const ORANGE: &str = "orange"; |
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pub const GREEN: &str = "green"; |
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pub const NONE: &str = "none"; |
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pub const CURVE_ATTRIBUTES: &str = "stroke=\"black\" stroke-width=\"2\" fill=\"none\""; |
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pub const CURVE_FILLED_ATTRIBUTES: &str = "stroke=\"black\" stroke-width=\"2\" fill=\"lightgray\""; |
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pub const HANDLE_LINE_ATTRIBUTES: &str = "stroke=\"gray\" stroke-width=\"1\" fill=\"none\""; |
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pub const ANCHOR_ATTRIBUTES: &str = "r=\"4\" stroke=\"black\" stroke-width=\"2\" fill=\"white\""; |
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pub const HANDLE_ATTRIBUTES: &str = "r=\"3\" stroke=\"gray\" stroke-width=\"1.5\" fill=\"white\""; |
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pub const TEXT_OFFSET_X: f64 = 5.; |
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pub const TEXT_OFFSET_Y: f64 = 193.; |
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pub fn wrap_svg_tag(contents: String) -> String { |
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format!("{SVG_OPEN_TAG}{contents}{SVG_CLOSE_TAG}") |
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} |
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pub fn draw_text(text: String, x_pos: f64, y_pos: f64, fill: &str) -> String { |
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format!(r#"<text x="{x_pos}" y="{y_pos}" fill="{fill}" font-family="monospace">{text}</text>"#) |
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} |
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pub fn draw_circle(position: DVec2, radius: f64, stroke: &str, stroke_width: f64, fill: &str) -> String { |
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format!( |
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r#"<circle cx="{}" cy="{}" r="{radius}" stroke="{stroke}" stroke-width="{stroke_width}" fill="{fill}"/>"#, |
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position.x, position.y |
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) |
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} |
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pub fn draw_line(start_x: f64, start_y: f64, end_x: f64, end_y: f64, stroke: &str, stroke_width: f64) -> String { |
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format!(r#"<line x1="{start_x}" y1="{start_y}" x2="{end_x}" y2="{end_y}" stroke="{stroke}" stroke-width="{stroke_width}"/>"#) |
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} |
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fn polar_to_cartesian(center_x: f64, center_y: f64, radius: f64, angle_in_rad: f64) -> [f64; 2] { |
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let x = center_x + radius * angle_in_rad.cos(); |
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let y = center_y + radius * -angle_in_rad.sin(); |
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[x, y] |
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} |
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pub fn draw_sector(center: DVec2, radius: f64, start_angle: f64, end_angle: f64, stroke: &str, stroke_width: f64, fill: &str) -> String { |
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let [start_x, start_y] = polar_to_cartesian(center.x, center.y, radius, start_angle); |
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let [end_x, end_y] = polar_to_cartesian(center.x, center.y, radius, end_angle); |
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let sector_svg = format!( |
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r#"<path d="M {start_x} {start_y} A {radius} {radius} 0 0 1 {end_x} {end_y} L {} {} L {start_x} {start_y} Z" stroke="none" fill="{fill}" />"#, |
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center.x, center.y |
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); |
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let arc_svg = format!(r#"<path d="M {start_x} {start_y} A {radius} {radius} 0 0 1 {end_x} {end_y}" stroke="{stroke}" stroke-width="{stroke_width}" fill="none"/>"#); |
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format!("{sector_svg}{arc_svg}") |
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} |
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