Instructions to use unity/inference-engine-jets-text-to-speech with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- unity-sentis
How to use unity/inference-engine-jets-text-to-speech with unity-sentis:
string modelName = "[Your model name here].sentis"; Model model = ModelLoader.Load(Application.streamingAssetsPath + "/" + modelName); IWorker engine = WorkerFactory.CreateWorker(BackendType.GPUCompute, model); // Please see provided C# file for more details
- Notebooks
- Google Colab
- Kaggle
PB Unity commited on
Upload RunJets.cs
Browse files- RunJets.cs +0 -1
RunJets.cs
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@@ -17,7 +17,6 @@ public class RunJets : MonoBehaviour
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{
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public string inputText = "Once upon a time, there lived a girl called Alice. She lived in a house in the woods.";
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//string inputText = "The quick brown fox jumped over the lazy dog";
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//string inputText = "Hello, my name is Ginger the Giraffe!";
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//string inputText = "There are many uses of the things she uses!";
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//Set to true if we have put the phoneme_dict.txt in the Assets/StreamingAssets folder
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{
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public string inputText = "Once upon a time, there lived a girl called Alice. She lived in a house in the woods.";
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//string inputText = "The quick brown fox jumped over the lazy dog";
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//string inputText = "There are many uses of the things she uses!";
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//Set to true if we have put the phoneme_dict.txt in the Assets/StreamingAssets folder
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