##########################################################################
#
#  Copyright (c) 2013, Image Engine Design Inc. All rights reserved.
#  Copyright (c) 2013, John Haddon. All rights reserved.
#
#  Redistribution and use in source and binary forms, with or without
#  modification, are permitted provided that the following conditions are
#  met:
#
#      * Redistributions of source code must retain the above
#        copyright notice, this list of conditions and the following
#        disclaimer.
#
#      * Redistributions in binary form must reproduce the above
#        copyright notice, this list of conditions and the following
#        disclaimer in the documentation and/or other materials provided with
#        the distribution.
#
#      * Neither the name of John Haddon nor the names of
#        any other contributors to this software may be used to endorse or
#        promote products derived from this software without specific prior
#        written permission.
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#  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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#  PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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##########################################################################

__import__( "GafferScene" )

def 
() :

	import os

	def prependToPath( envVar, prefix ) :

		e = os.environ.get( envVar, "" )
		if e :
			e = ":" + e
		e = prefix + e
		os.environ[envVar] = os.path.expandvars( e )

	prependToPath( "DL_DISPLAYS_PATH", "$GAFFER_ROOT/renderMan/displayDrivers" )
	prependToPath( "DL_PROCEDURALS_PATH", "$GAFFER_ROOT/renderMan/procedurals" )

__setupEnvironment()

from _GafferRenderMan import *

from RenderManRender import RenderManRender
from RenderManShaderBall import RenderManShaderBall

__import__( "IECore" ).loadConfig( "GAFFER_STARTUP_PATHS", {}, subdirectory = "GafferRenderMan" )

__setupEnvironment