define([
	"dojo/_base/declare",
	"dojo/_base/fx",
	"dojo/_base/lang",
	"dojo/dom-style",
	"dojo/mouse",
	"dojo/on",
	"dijit/_WidgetBase",
	"dijit/_TemplatedMixin",
	"dojo/text!./templates/TGPrdItem.html",
	"dijit/_OnDijitClickMixin",
	"dijit/_WidgetsInTemplateMixin",
	"dijit/form/Button"
], function(declare, baseFx, lang, domStyle, mouse, on, _WidgetBase,
 _TemplatedMixin, template,_OnDijitClickMixin,_WidgetsInTemplateMixin,Button){
	return declare([_WidgetBase, _OnDijitClickMixin,_TemplatedMixin,_WidgetsInTemplateMixin], {
		// Some default values for our author
		// These typically map to whatever you're passing to the constructor
		// 产品名称
		rtzzhmc: "No Name",
		// Using require.toUrl, we can get a path to our AuthorWidget's space
		// and we want to have a default avatar, just in case
		// 产品默认图片
		rimg: require.toUrl("./images/defaultAvatar.png"),
		// //起点金额
		// code5:"",
		// //投资风格
		// code7: "",
		// //收益率
		// code8:"",
		// //产品经理
		// code3:"",
		// //产品ID
		// rprid:"",

		// Our template - important!
		templateString: template,

		// A class to be applied to the root node in our template
		baseClass: "TGPrdWidget",

		// A reference to our background animation
		mouseAnim: null,

		// Colors for our background animation
		baseBackgroundColor: "#fff",
		// mouseBackgroundColor: "#def",
		postCreate: function(){
			// Get a DOM node reference for the root of our widget
			var domNode = this.domNode;

			// Run any parent postCreate processes - can be done at any point
			this.inherited(arguments);

			// Set our DOM node's background color to white -
			// smoothes out the mouseenter/leave event animations
			domStyle.set(domNode, "backgroundColor", this.baseBackgroundColor);
		},
		//设置属性
		_setRimgAttr: function(imagePath) {
			// We only want to set it if it's a non-empty string
			if (imagePath != "") {
				// Save it on our widget instance - note that
				// w
e're using _set, to support anyone using
				// our widget's Watch functionality, to watch values change
				// this._set("avatar", imagePath);

				// Using our avatarNode attach point, set its src value
				this.imgNode.src = HTTP+imagePath;
			}
		}
	});
});