25

We accept such questions. (That's a link to the Meta.SE FAQ entry on this subject.) In part, we do because we are the content that Google serves up, and if we can provide better content or a better synthesis of content than what a current Google search turns up, we will have magically improved future Google results. In part, we do because we also embrace ...


22

We close Question A as a duplicate of Question B only when all of the following is true: It's the same question, or Question A is already covered obviously as a subset of Question B. Obvious here means I can tell at a glance it's there. Question B has an obvious answer to Question A. Obvious here means I get a straightforward answer without hard searching — ...


21

We should probably not be closing as duplicate this way. I've checked with a Code Review moderator about how they handle this. (Code review is currently my measuring stick for what makes successful iterative review.) They specifically do not close version 1 as a duplicate of version 2. They do require version 2 to link back to version 1, which puts version ...


21

TL;DR: This is a nice question and has useful answers but it's an unbounded list/poll question with clarity issues. It should get a historical lock because it's still a useful reference despite not being a great fit for the Stack. What's this question about, anyway? There's a conflict between the title question and the body question. There's a question in ...


20

The problem is not with the word “should” per se, but it is a warning sign of an opinion based question, and it does tend to encourage people to answer with opinions and not facts. “What should I do” is often found along with a complete lack of criteria for an answer. “I could play a bard or a ranger, what should I do?” These questions are put on hold for ...


17

There is a misconception in the question Improving an improvable question is definitely the first step. But it's not always possible; not every question is improvable without asking the asker to improve it themself directly. And in the meantime, we have a more important priority: preventing other well-meaning users from posting answers to a question that ...


16

I've locked it, because the historical significance lock is correct. Using "on hold" is not the right tool. I will link back to this meta. Specifically, the question as phrased is too broad and soliciting argument (as we can see.) If the question was "is the vow of poverty right for this specific group (details, details, details)" that's something that I'd ...


15

Either can happen in either order. There's not a material difference between them. In fact I'd encourage you to close first so as to not leave moderation measures waiting 2-5 minutes longer than necessary because of writing a comment first. If something needs closing, closing it ASAP is important. Most of the time you'll only be close vote #1–4 and ...


14

I appreciate the value in having a “menu” of answers to read through and learn from. These can be really informative and a great way to self-learn. However, a question generating that kind of set of answers has some inherent problems when asked here. The problem Generally speaking, the kind of question you're thinking about is considered incomplete here. “...


14

Those are by and large false analogies as questions. Questions asked at a high level are not per se "too broad." If you asked about the racial demographics or religious demographics of the Forgotten Realms, there are clear preexisting summaries of that information, often in one-pagers in Realms products. "How common are dragons in the Forgotten Realms?" "...


12

These things happen — they're not out of the ordinary or the system malfunctioning, merely uncommon events. Everyone with hold/reopen privileges theoretically gets a vote in whether a particular question is open or not, but more often there are only a few people who choose to cast their votes and the community in general is generally in agreement. When ...


11

What's important to understand is that the goal of StackExchange is to help people solve problems. And by people we don't mean just the person who asked the question; we mean everyone who runs across the problem in a future search. So the first key difference between the questions you've cited is that only two of them have problems to be solved: Mxyzplk ...


11

At time of writing, the question on homosexuality in the Forgotten Realms has four close votes for being too broad after being online for 22 hours. At this rate the question will probably have been closed by the time you read this. I wouldn't call that too lax. There's a general problem that the highest rated answer tends to stay the highest rated, even ...


10

Thanks for asking this, it's a good issue to get out there, because I know it bothers people a great deal. There is no other rpg system that I am aware of that uses those terms - '9th level' 'wizard' 'necromancy being automatically evil' 'Good, Evil, Neutral' 'Alignments' 'knowledge skill' 'ranks' - that I am aware of except for Dungeons and Dragons. ...


9

Questions asking for appropriate ways to capture the concept of a character aren’t just on topic, they’re a major subject for the site and literally a large part of the point of the site. It isn’t purely objective, clearly, but it’s very much something that we can have expertise in and use our expertise to judge others’ answers on.


9

To answer your titular question (which doesn't really match the body): close voting has nothing to do with a question's age, score, or answers. If it's close-worthy by our current standards, we close it, that's it. Sometimes answers help us recognise a question is good & worth keeping open, or not, but that's about it. This one seems on topic because it ...


9

Something the mod team has observed is that there seems to be a lot of sensitivity among the community to detecting hints of designer-reasons in questions. Possibly more detection than is really there. In that context, my perception is that that’s what happened here. I can’t speak for the acting mod there, but I personally see some over-detection of ...


8

Option 2: close, but with a comment leading to this discussion. The page is producing more work than it's worth. Countless man-hours to review and prune, and even more citizen energy being devoted to ultimately-deleted debates when they could be focusing on more positive site activity elsewhere. Regardless of its original intent the thing has turned into ...


8

List-type questions can be okay. You said in your answer: We don't allow list questions because the list has to be maintained in order to be correct. This isn't the problem with them, though; many good answers are susceptible to needing maintenance. The problem is that if we had a question asking what kinds of weapons exist (so that someone can put them ...


8

We Value Quality Here on RPG.SE, we strive to generally uphold Stack Exchange-wide best practices as the best way to keep a civil, information-rich discussion going in a community - gamers - that is somewhat easily tempted to schism and argument, if every single RPG forum ever is an effective gauge. Moderation will always turn some people off. But The ...


7

I think we should explain in comments how broad the question is and give the person that asks the question a certain amount of time to edit their question. For example i just asked a question regarding how to run a game for a single player and after being told it was too broad in the comments i decided to reword the question.


7

I think it's on-topic. Map-making for RPGs has challenges and solutions that map-making for other purposes doesn't have. If a question's primary issue is something that requires RPG knowledge to solve, it's within our topic. That's one reason why the map-making tag exists. The question at hand is about map-making on-the-fly during an RPG session, which is ...


7

I challenge the premise of your question. The question you are highlighting simply isn't too broad. There are many, many overview-type questions on the site that we have never had a problem answering before, and there's no need for this one to be a problem. Just because a question requires a broad overview rather than a laser-focused specific answer, that ...


6

The point, besides getting correct answers to an accurate question, is to teach the user how to use the site. "Please clarify what game system you're using" is not a high bar. If they are unable/unwilling to do that, then are they even going to come back to see the answers? Frankly, we aren't interested in having every user on the Internet here. Those ...


6

It was originally put on hold for being unclear, as it lacked any indication of what answerers were supposed to do with the question. After being put on hold it was edited (yay, this is the system working as intended). However, it's not attracting any reopen votes. Likely, this is because it is now primarily opinion-based: Many good questions generate ...


5

Realize that the type 1 you link to was written 5 years ago, when "too localized" was a close reason and attitudes back then were even more restrictive compared to current SE standards. Nothing has changed to make that type of question off topic now, so the use of historical lock not appropriate. Historical locks are for questions that are of good quality, ...


5

YES, but... In this case, probably two workflows overlapped: Someone that isn't really into commenting noticed the duplicate, tagged it Others that just read the queue gave the "yep, is a dupe" vote. Someone (YOU) spotted the question of a new user and wrote the welcome. 1.1 is done by the time they still type the comment. Is this a problem? Probably ...


5

The short answer to your question is: Yes, your suggestion to change the wording to "Is there errata for this, or good house rules, or how can these inconsistencies be fixed or explained" is probably a good start into getting this question reopened. Questions with phrasing like "what changes do you suggest" are almost always going to be closed. Posters ...


5

The question might be a bit broad. And that answer sure is long, but let's look at what the question is actually asking for: Is there a guide anywhere that I may have missed outlining recommended traits, feats and such for a magic item crafter in Pathfinder? That's looking for a resource, not a full guide. The fact that the answerer chose to provide the ...


5

No to either case This may just be a personal opinion, but I concur with your assessment that closing a question as a duplicate and linking back to another question shuts down the discussion without providing a means of practical recourse for the querent. Question With Closure Reasons For a question that has reasons for closure should be closed for those ...


Only top voted, non community-wiki answers of a minimum length are eligible
https://rpg.meta.stackexchange.com/tags/closing-questions/hot
rpg.meta.stackexchange.com
crawl=CC-MAIN-2019-51
169736
application/http; msgtype=response
sha1:HFW46O64DX5EV46XVJOUVTEUDSG7OTVK
<urn:uuid:5fdb9ac9-960a-4fd5-9fa6-91d086a89d2d>
2019-12-12T07:57:58Z
151.101.193.69
text/html
sha1:KGYNNKGF3L3HQWOH3M4DAMYB3VJPD2EQ
<urn:uuid:5b6a19b7-0ef0-4c30-8105-a330142e666b>
https://rpg.meta.stackexchange.com/tags/closing-questions/hot
response
<urn:uuid:e9b8fe9c-d1b5-4f40-8829-5e07c07670e8>
isPartOf: CC-MAIN-2019-51
publisher: Common Crawl
description: Wide crawl of the web for December 2019
operator: Common Crawl Admin (info@commoncrawl.org)
hostname: ip-10-67-67-99.ec2.internal
software: Apache Nutch 1.16 (modified, https://github.com/commoncrawl/nutch/)
robots: checked via crawler-commons 1.1-SNAPSHOT (https://github.com/crawler-commons/crawler-commons)
format: WARC File Format 1.1
conformsTo: http://iipc.github.io/warc-specifications/specifications/warc-format/warc-1.1/