2011 Moderator Election

nomination began
Jan 21, 2011 at 20:00
election began
Jan 28, 2011 at 20:00
election ended
Feb 5, 2011 at 20:00
candidates
5
positions
3

On Stack Exchange, we believe the core moderators should come from the community, and be elected by the community itself through popular vote. We hold regular elections to determine who these community moderators will be.

Community moderators are accorded the highest level of privilege on our community, and should themselves be exemplars of positive behavior and leaders within the community.

Our general criteria for moderators is as follows:

  • patient and fair
  • leads by example
  • shows respect for their fellow community members in their actions and words
  • open to some light but firm moderation to keep the community on track and resolve (hopefully) uncommon disputes and exceptions

Every election has three phases:

  1. Nomination
  2. Primary
  3. Election

Please participate in the moderator elections by voting, and perhaps even by nominating yourself to be a community moderator!

As a moderator pro tempore, I like to think I have the reputation and experience necessary to continuing to help moderate the site, and I would enjoy to continue to serve the community.

  • I'm currently a professional video game developer, and have been for over 6 years now
  • I've visited the site every day since it opened (almost 200 days consecutive now)
  • I'm an active participant. Currently the #1 person in rep overall.
  • I'm an active voter. And yes, that does mean down voting questions I think are bad, but aren't necessarily so bad as to require a binding moderator vote.
  • I've been active in the meta discussion of the site
  • I've been active in making sure the discussion on the site is high quality and on topic through editing posts, offering suggestions to people on how they might improve their questions, and yes, closing questions where I would hope would be appropriate.

Right now the community just doesn't have enough active reputation users yet to truly police itself. So most closed questions on the site are done so by the moderators. Unfortunately for the current moderators, that means that any "controversial" closings have the brunt of the negative opinions fall on us.

That being said, I do feel that the decisions we've made, taken as a whole, have kept the site at a pretty high quality.

In the future, I would like to see the community grow to the point that the moderators only really have to take care the most obvious of bad questions on the site. I've expressed this a couple of times in the GameDev.SE chat room. The community really determines what this site wants, and while I can help shape that, it really is a group effort to make the site the best place to ask experts game development questions.

I feel I would be a good candidate to be a moderator, since I am active at participating on the site. I am in the top 15 users based solely on reputation (at time of writing), and feel I have the qualities to be a successful moderator: that is, patient and showing respect to other users.

I am very active on the site - on every day if I can, which is most days for a good 5 hours. :)

I also think I would be both fair but firm, and able to help the community to the best of my abilities.

As for myself, I'm a student with ambitions to work in the gamedev/software industry and have been working on various hobby projects for about 5 years now, and have dabbled in a wide range of different areas.

Thanks for your time. :)

I have been here for bit now, and I have a good feel for what content is appropriate for this stackexchange. I am the 17th in the list of rep for this site. I am a native speaker of the English Language and can help make sense of some posts from people whose native language is obviously not English.

I visit gamedev.stackexchange.com multiple times per day.

I am respectful of other members, old members and newbies alike.

I moderate on reddit.com/r/gaming which is one of the top subreddit on the site.

I am an independent game developer: Designer, programmer, and artist. My current main project is Sect of The White Worm which will be released for PC in 2011.

I'm Richard Carter. I'm a student studying computer science with a concentration in game development at North Carolina State University. Believe it or not, I have quite a bit of free time to dedicate to this site (despite being a student), and I'm very interested in game development.

Before this site was created, I was an active participant at Stack Overflow (I still visit pretty often). I ask a lot of questions (97 at time of writing) and a number of them, of course, involved game development. In fact I appear in the top users for the game-development tag (I just discovered this page!).

I've been here from the very beginning, and have been very active. I was the #1 user for a while and am currently #3. I think my profile does a lot of the talking for me. Feel free to read some of my answers to get a feel for my tone and behavior. I always try to be very kind and fair. I like the motto "There's no such thing as a stupid question" and as such never try to look down upon someone no matter the question. I'm also a fast typer so many of my answers are long and detailed (which probably contributes to their getting upvoted and accepted often).

I don't vote up/down as often as I should, but I'm conscious of it and I'm working to increase it. However, I don't hesitate to flag a question or comment on it if I think the author could clarify or if it just isn't a good question. Any bad question can be made good with a bit of editing, and I like to try and give that responsibility to the original asker, so generally I just comment if could be better.

Also a sidenote, I have notifiers on my computers, so that whenever I'm at my computer I am keeping an eye on the site, ready to jump for the flag button on a new bad question or read an interesting one the moment it appears.

Anyway, to wrap this up, here's a summary. Yay bullets!

  • I'm very active, as shown by my reputation and participation in chat, meta, etc.
  • I have time to dedicate to the site.
  • I comment often and flag bad questions, and I am learning to vote up/down more frequently.
  • I try to be as fair and kind as possible at all times.

I love this site and have tried from the beginning to keep it buzzing with questions and answers so that it can become popular and one day be THE place for game development Q&A (if it isn't already!). I certainly don't need to be a moderator to work towards that goal, but if I were to become moderator I would be better equipped!

Thanks!

I'll put my name forward also. Well then, I'm fairly active here checking the main site, meta and chat several times a day (barring Sundays which consistently destroy my streak...).

My moderation style has been, for the most part, to wait and see how the community handles things that don't quite fit, or to discuss it with the other active chat users. I will however, when I see something that blatantly doesn't fit, take swift action (If Tetrad doesn't beat me to it first...). That being said, I am currently in second place for total mod-flags handled amongst the community moderators :)

Although I am lacking, relatively, in reputation (feeling as though someone has posted an answer better than I would give, and in general not having to many questions at this point) I have continuously reached out to the developers and companies that have been the subjects of our questions, I've even got a few of them to chime in with an answer. I also take whatever opportunity I can to casually mention the site to the various people that I meet that I think would make good additions to the site. So, even though it isn't always directly apparent I am active in a subtle way :D

This election is over.

 
https://gamedev.stackexchange.com/election/1
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