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#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ /* Type definitions */ typedef int byte ; /* Variables and functions */ int /*<<< orphan*/ Error (char*) ; int MAX_MAP_LEAFS ; int /*<<< orphan*/ _printf (char*,...) ; int leafbytes ; int leaflongs ; int /*<<< orphan*/ memcpy (int*,int*,int) ; int portalclusters ; int* visBytes ; void CalcPHS (void) { int i, j, k, l, index; int bitbyte; long *dest, *src; byte *scan; int count; byte uncompressed[MAX_MAP_LEAFS/8]; _printf ("Building PHS...\n"); count = 0; for (i=0 ; i<portalclusters ; i++) { scan = visBytes + i*leafbytes; memcpy (uncompressed, scan, leafbytes); for (j=0 ; j<leafbytes ; j++) { bitbyte = scan[j]; if (!bitbyte) continue; for (k=0 ; k<8 ; k++) { if (! (bitbyte & (1<<k)) ) continue; // OR this pvs row into the phs index = ((j<<3)+k); if (index >= portalclusters) Error ("Bad bit in PVS"); // pad bits should be 0 src = (long *)(visBytes + index*leafbytes); dest = (long *)uncompressed; for (l=0 ; l<leaflongs ; l++) ((long *)uncompressed)[l] |= src[l]; } } for (j=0 ; j<portalclusters ; j++) if (uncompressed[j>>3] & (1<<(j&7)) ) count++; // FIXME: copy it off } _printf ("Average clusters hearable: %i\n", count/portalclusters); }
.text .file "extr_vis.c_CalcPHS.c" .globl CalcPHS // -- Begin function CalcPHS .p2align 2 .type CalcPHS,@function CalcPHS: // @CalcPHS .cfi_startproc // %bb.0: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill .cfi_def_cfa_offset 16 mov x29, sp .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 sub sp, sp, #80 adrp x8, MAX_MAP_LEAFS ldr w8, [x8, :lo12:MAX_MAP_LEAFS] mov w9, #8 // =0x8 sdiv w8, w8, w9 mov w8, w8 // kill: def $x8 killed $w8 mov x9, sp stur x9, [x29, #-64] lsl x9, x8, #2 add x9, x9, #15 and x10, x9, #0xfffffffffffffff0 mov x9, sp subs x9, x9, x10 mov sp, x9 stur x9, [x29, #-80] // 8-byte Folded Spill stur x8, [x29, #-72] adrp x0, .L.str add x0, x0, :lo12:.L.str bl _printf stur wzr, [x29, #-52] stur wzr, [x29, #-4] b .LBB0_1 .LBB0_1: // =>This Loop Header: Depth=1 // Child Loop BB0_3 Depth 2 // Child Loop BB0_7 Depth 3 // Child Loop BB0_13 Depth 4 // Child Loop BB0_21 Depth 2 ldur w8, [x29, #-4] adrp x9, portalclusters ldr w9, [x9, :lo12:portalclusters] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_28 b .LBB0_2 .LBB0_2: // in Loop: Header=BB0_1 Depth=1 ldur x0, [x29, #-80] // 8-byte Folded Reload adrp x8, visBytes ldr x9, [x8, :lo12:visBytes] ldur w10, [x29, #-4] adrp x8, leafbytes ldr w11, [x8, :lo12:leafbytes] mul w10, w10, w11 add x9, x9, w10, sxtw #2 stur x9, [x29, #-48] ldur x1, [x29, #-48] ldr w2, [x8, :lo12:leafbytes] bl memcpy stur wzr, [x29, #-8] b .LBB0_3 .LBB0_3: // Parent Loop BB0_1 Depth=1 // => This Loop Header: Depth=2 // Child Loop BB0_7 Depth 3 // Child Loop BB0_13 Depth 4 ldur w8, [x29, #-8] adrp x9, leafbytes ldr w9, [x9, :lo12:leafbytes] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_20 b .LBB0_4 .LBB0_4: // in Loop: Header=BB0_3 Depth=2 ldur x8, [x29, #-48] ldursw x9, [x29, #-8] ldr w8, [x8, x9, lsl #2] stur w8, [x29, #-24] ldur w8, [x29, #-24] subs w8, w8, #0 cset w8, ne tbnz w8, #0, .LBB0_6 b .LBB0_5 .LBB0_5: // in Loop: Header=BB0_3 Depth=2 b .LBB0_19 .LBB0_6: // in Loop: Header=BB0_3 Depth=2 stur wzr, [x29, #-12] b .LBB0_7 .LBB0_7: // Parent Loop BB0_1 Depth=1 // Parent Loop BB0_3 Depth=2 // => This Loop Header: Depth=3 // Child Loop BB0_13 Depth 4 ldur w8, [x29, #-12] subs w8, w8, #8 cset w8, ge tbnz w8, #0, .LBB0_18 b .LBB0_8 .LBB0_8: // in Loop: Header=BB0_7 Depth=3 ldur w8, [x29, #-24] ldur w10, [x29, #-12] mov w9, #1 // =0x1 lsl w9, w9, w10 ands w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_10 b .LBB0_9 .LBB0_9: // in Loop: Header=BB0_7 Depth=3 b .LBB0_17 .LBB0_10: // in Loop: Header=BB0_7 Depth=3 ldur w9, [x29, #-8] ldur w8, [x29, #-12] add w8, w8, w9, lsl #3 stur w8, [x29, #-20] ldur w8, [x29, #-20] adrp x9, portalclusters ldr w9, [x9, :lo12:portalclusters] subs w8, w8, w9 cset w8, lt tbnz w8, #0, .LBB0_12 b .LBB0_11 .LBB0_11: // in Loop: Header=BB0_7 Depth=3 adrp x0, .L.str.1 add x0, x0, :lo12:.L.str.1 bl Error b .LBB0_12 .LBB0_12: // in Loop: Header=BB0_7 Depth=3 ldur x8, [x29, #-80] // 8-byte Folded Reload adrp x9, visBytes ldr x9, [x9, :lo12:visBytes] ldur w10, [x29, #-20] adrp x11, leafbytes ldr w11, [x11, :lo12:leafbytes] mul w10, w10, w11 add x9, x9, w10, sxtw #2 stur x9, [x29, #-40] stur x8, [x29, #-32] stur wzr, [x29, #-16] b .LBB0_13 .LBB0_13: // Parent Loop BB0_1 Depth=1 // Parent Loop BB0_3 Depth=2 // Parent Loop BB0_7 Depth=3 // => This Inner Loop Header: Depth=4 ldur w8, [x29, #-16] adrp x9, leaflongs ldr w9, [x9, :lo12:leaflongs] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_16 b .LBB0_14 .LBB0_14: // in Loop: Header=BB0_13 Depth=4 ldur x8, [x29, #-80] // 8-byte Folded Reload ldur x9, [x29, #-40] ldursw x10, [x29, #-16] ldr x10, [x9, x10, lsl #3] ldursw x9, [x29, #-16] add x9, x8, x9, lsl #3 ldr x8, [x9] orr x8, x8, x10 str x8, [x9] b .LBB0_15 .LBB0_15: // in Loop: Header=BB0_13 Depth=4 ldur w8, [x29, #-16] add w8, w8, #1 stur w8, [x29, #-16] b .LBB0_13 .LBB0_16: // in Loop: Header=BB0_7 Depth=3 b .LBB0_17 .LBB0_17: // in Loop: Header=BB0_7 Depth=3 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b .LBB0_7 .LBB0_18: // in Loop: Header=BB0_3 Depth=2 b .LBB0_19 .LBB0_19: // in Loop: Header=BB0_3 Depth=2 ldur w8, [x29, #-8] add w8, w8, #1 stur w8, [x29, #-8] b .LBB0_3 .LBB0_20: // in Loop: Header=BB0_1 Depth=1 stur wzr, [x29, #-8] b .LBB0_21 .LBB0_21: // Parent Loop BB0_1 Depth=1 // => This Inner Loop Header: Depth=2 ldur w8, [x29, #-8] adrp x9, portalclusters ldr w9, [x9, :lo12:portalclusters] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_26 b .LBB0_22 .LBB0_22: // in Loop: Header=BB0_21 Depth=2 ldur x8, [x29, #-80] // 8-byte Folded Reload ldur w9, [x29, #-8] asr w9, w9, #3 ldr w8, [x8, w9, sxtw #2] ldur w9, [x29, #-8] and w10, w9, #0x7 mov w9, #1 // =0x1 lsl w9, w9, w10 ands w8, w8, w9 cset w8, eq tbnz w8, #0, .LBB0_24 b .LBB0_23 .LBB0_23: // in Loop: Header=BB0_21 Depth=2 ldur w8, [x29, #-52] add w8, w8, #1 stur w8, [x29, #-52] b .LBB0_24 .LBB0_24: // in Loop: Header=BB0_21 Depth=2 b .LBB0_25 .LBB0_25: // in Loop: Header=BB0_21 Depth=2 ldur w8, [x29, #-8] add w8, w8, #1 stur w8, [x29, #-8] b .LBB0_21 .LBB0_26: // in Loop: Header=BB0_1 Depth=1 b .LBB0_27 .LBB0_27: // in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] b .LBB0_1 .LBB0_28: ldur w8, [x29, #-52] adrp x9, portalclusters ldr w9, [x9, :lo12:portalclusters] sdiv w1, w8, w9 adrp x0, .L.str.2 add x0, x0, :lo12:.L.str.2 bl _printf ldur x8, [x29, #-64] mov sp, x8 mov sp, x29 .cfi_def_cfa wsp, 16 ldp x29, x30, [sp], #16 // 16-byte Folded Reload .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size CalcPHS, .Lfunc_end0-CalcPHS .cfi_endproc // -- End function .type MAX_MAP_LEAFS,@object // @MAX_MAP_LEAFS .bss .globl MAX_MAP_LEAFS .p2align 2, 0x0 MAX_MAP_LEAFS: .word 0 // 0x0 .size MAX_MAP_LEAFS, 4 .type .L.str,@object // @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "Building PHS...\n" .size .L.str, 17 .type portalclusters,@object // @portalclusters .bss .globl portalclusters .p2align 2, 0x0 portalclusters: .word 0 // 0x0 .size portalclusters, 4 .type visBytes,@object // @visBytes .globl visBytes .p2align 3, 0x0 visBytes: .xword 0 .size visBytes, 8 .type leafbytes,@object // @leafbytes .globl leafbytes .p2align 2, 0x0 leafbytes: .word 0 // 0x0 .size leafbytes, 4 .type .L.str.1,@object // @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "Bad bit in PVS" .size .L.str.1, 15 .type leaflongs,@object // @leaflongs .bss .globl leaflongs .p2align 2, 0x0 leaflongs: .word 0 // 0x0 .size leaflongs, 4 .type .L.str.2,@object // @.str.2 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.2: .asciz "Average clusters hearable: %i\n" .size .L.str.2, 31 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym _printf .addrsig_sym memcpy .addrsig_sym Error .addrsig_sym MAX_MAP_LEAFS .addrsig_sym portalclusters .addrsig_sym visBytes .addrsig_sym leafbytes .addrsig_sym leaflongs
../AnghaBench/Quake-III-Arena/q3map/extr_vis.c_CalcPHS.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_4__ TYPE_1__ ; /* Type definitions */ typedef int /*<<< orphan*/ winding_t ; struct TYPE_4__ {int /*<<< orphan*/ * winding; } ; typedef TYPE_1__ portal_t ; typedef int /*<<< orphan*/ FILE ; /* Variables and functions */ int /*<<< orphan*/ FreeWinding (int /*<<< orphan*/ *) ; int /*<<< orphan*/ OutputWinding (int /*<<< orphan*/ *,int /*<<< orphan*/ *) ; int PortalVisibleSides (TYPE_1__*) ; int /*<<< orphan*/ * ReverseWinding (int /*<<< orphan*/ *) ; int /*<<< orphan*/ c_glfaces ; void OutputPortal (portal_t *p, FILE *glview) { winding_t *w; int sides; sides = PortalVisibleSides (p); if (!sides) return; c_glfaces++; w = p->winding; if (sides == 2) // back side w = ReverseWinding (w); OutputWinding (w, glview); if (sides == 2) FreeWinding(w); }
.text .file "extr_glfile.c_OutputPortal.c" .globl OutputPortal // -- Begin function OutputPortal .p2align 2 .type OutputPortal,@function OutputPortal: // @OutputPortal .cfi_startproc // %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] // 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] str x1, [sp, #16] ldur x0, [x29, #-8] bl PortalVisibleSides str w0, [sp, #4] ldr w8, [sp, #4] subs w8, w8, #0 cset w8, ne tbnz w8, #0, .LBB0_2 b .LBB0_1 .LBB0_1: b .LBB0_6 .LBB0_2: adrp x9, c_glfaces ldr w8, [x9, :lo12:c_glfaces] add w8, w8, #1 str w8, [x9, :lo12:c_glfaces] ldur x8, [x29, #-8] ldr x8, [x8] str x8, [sp, #8] ldr w8, [sp, #4] subs w8, w8, #2 cset w8, ne tbnz w8, #0, .LBB0_4 b .LBB0_3 .LBB0_3: ldr x0, [sp, #8] bl ReverseWinding str x0, [sp, #8] b .LBB0_4 .LBB0_4: ldr x0, [sp, #8] ldr x1, [sp, #16] bl OutputWinding ldr w8, [sp, #4] subs w8, w8, #2 cset w8, ne tbnz w8, #0, .LBB0_6 b .LBB0_5 .LBB0_5: ldr x0, [sp, #8] bl FreeWinding b .LBB0_6 .LBB0_6: .cfi_def_cfa wsp, 48 ldp x29, x30, [sp, #32] // 16-byte Folded Reload add sp, sp, #48 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size OutputPortal, .Lfunc_end0-OutputPortal .cfi_endproc // -- End function .type c_glfaces,@object // @c_glfaces .bss .globl c_glfaces .p2align 2, 0x0 c_glfaces: .word 0 // 0x0 .size c_glfaces, 4 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym PortalVisibleSides .addrsig_sym ReverseWinding .addrsig_sym OutputWinding .addrsig_sym FreeWinding .addrsig_sym c_glfaces
../AnghaBench/Quake-III-Arena/q3map/extr_glfile.c_OutputPortal.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_3__ TYPE_1__ ; /* Type definitions */ struct TYPE_3__ {struct TYPE_3__* next; } ; typedef TYPE_1__ bspbrush_t ; /* Variables and functions */ int CountBrushList (bspbrush_t *brushes) { int c; c = 0; for ( ; brushes ; brushes = brushes->next) c++; return c; }
.text .file "extr_brush.c_CountBrushList.c" .globl CountBrushList // -- Begin function CountBrushList .p2align 2 .type CountBrushList,@function CountBrushList: // @CountBrushList .cfi_startproc // %bb.0: sub sp, sp, #16 .cfi_def_cfa_offset 16 str x0, [sp, #8] str wzr, [sp, #4] b .LBB0_1 .LBB0_1: // =>This Inner Loop Header: Depth=1 ldr x8, [sp, #8] subs x8, x8, #0 cset w8, eq tbnz w8, #0, .LBB0_4 b .LBB0_2 .LBB0_2: // in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #4] add w8, w8, #1 str w8, [sp, #4] b .LBB0_3 .LBB0_3: // in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #8] ldr x8, [x8] str x8, [sp, #8] b .LBB0_1 .LBB0_4: ldr w0, [sp, #4] add sp, sp, #16 .cfi_def_cfa_offset 0 ret .Lfunc_end0: .size CountBrushList, .Lfunc_end0-CountBrushList .cfi_endproc // -- End function .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig
../AnghaBench/Quake-III-Arena/q3map/extr_brush.c_CountBrushList.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_5__ TYPE_3__ ; typedef struct TYPE_4__ TYPE_1__ ; /* Type definitions */ struct TYPE_4__ {int leaf; } ; typedef TYPE_1__ vportal_t ; typedef int byte ; struct TYPE_5__ {int merged; } ; /* Variables and functions */ int CountBits (int*,int) ; TYPE_3__* leafs ; int numportals ; int portalclusters ; TYPE_1__* portals ; int LeafVectorFromPortalVector (byte *portalbits, byte *leafbits) { int i, j, leafnum; vportal_t *p; int c_leafs; for (i=0 ; i<numportals*2 ; i++) { if (portalbits[i>>3] & (1<<(i&7)) ) { p = portals+i; leafbits[p->leaf>>3] |= (1<<(p->leaf&7)); } } for (j = 0; j < portalclusters; j++) { leafnum = j; while (leafs[leafnum].merged >= 0) leafnum = leafs[leafnum].merged; //if the merged leaf is visible then the original leaf is visible if (leafbits[leafnum>>3] & (1<<(leafnum&7))) { leafbits[j>>3] |= (1<<(j&7)); } } c_leafs = CountBits (leafbits, portalclusters); return c_leafs; }
.text .file "extr_vis.c_LeafVectorFromPortalVector.c" .globl LeafVectorFromPortalVector // -- Begin function LeafVectorFromPortalVector .p2align 2 .type LeafVectorFromPortalVector,@function LeafVectorFromPortalVector: // @LeafVectorFromPortalVector .cfi_startproc // %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] // 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur x1, [x29, #-16] stur wzr, [x29, #-20] b .LBB0_1 .LBB0_1: // =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-20] adrp x9, numportals ldr w9, [x9, :lo12:numportals] subs w8, w8, w9, lsl #1 cset w8, ge tbnz w8, #0, .LBB0_6 b .LBB0_2 .LBB0_2: // in Loop: Header=BB0_1 Depth=1 ldur x8, [x29, #-8] ldur w9, [x29, #-20] asr w9, w9, #3 ldr w8, [x8, w9, sxtw #2] ldur w9, [x29, #-20] and w10, w9, #0x7 mov w9, #1 // =0x1 lsl w9, w9, w10 ands w8, w8, w9 cset w8, eq tbnz w8, #0, .LBB0_4 b .LBB0_3 .LBB0_3: // in Loop: Header=BB0_1 Depth=1 adrp x8, portals ldr x8, [x8, :lo12:portals] ldursw x9, [x29, #-20] add x8, x8, x9, lsl #2 str x8, [sp, #8] ldr x8, [sp, #8] ldr w8, [x8] and w9, w8, #0x7 mov w8, #1 // =0x1 lsl w10, w8, w9 ldur x8, [x29, #-16] ldr x9, [sp, #8] ldr w9, [x9] asr w9, w9, #3 add x9, x8, w9, sxtw #2 ldr w8, [x9] orr w8, w8, w10 str w8, [x9] b .LBB0_4 .LBB0_4: // in Loop: Header=BB0_1 Depth=1 b .LBB0_5 .LBB0_5: // in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-20] add w8, w8, #1 stur w8, [x29, #-20] b .LBB0_1 .LBB0_6: str wzr, [sp, #24] b .LBB0_7 .LBB0_7: // =>This Loop Header: Depth=1 // Child Loop BB0_9 Depth 2 ldr w8, [sp, #24] adrp x9, portalclusters ldr w9, [x9, :lo12:portalclusters] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_15 b .LBB0_8 .LBB0_8: // in Loop: Header=BB0_7 Depth=1 ldr w8, [sp, #24] str w8, [sp, #20] b .LBB0_9 .LBB0_9: // Parent Loop BB0_7 Depth=1 // => This Inner Loop Header: Depth=2 adrp x8, leafs ldr x8, [x8, :lo12:leafs] ldrsw x9, [sp, #20] ldr w8, [x8, x9, lsl #2] subs w8, w8, #0 cset w8, lt tbnz w8, #0, .LBB0_11 b .LBB0_10 .LBB0_10: // in Loop: Header=BB0_9 Depth=2 adrp x8, leafs ldr x8, [x8, :lo12:leafs] ldrsw x9, [sp, #20] ldr w8, [x8, x9, lsl #2] str w8, [sp, #20] b .LBB0_9 .LBB0_11: // in Loop: Header=BB0_7 Depth=1 ldur x8, [x29, #-16] ldr w9, [sp, #20] asr w9, w9, #3 ldr w8, [x8, w9, sxtw #2] ldr w9, [sp, #20] and w10, w9, #0x7 mov w9, #1 // =0x1 lsl w9, w9, w10 ands w8, w8, w9 cset w8, eq tbnz w8, #0, .LBB0_13 b .LBB0_12 .LBB0_12: // in Loop: Header=BB0_7 Depth=1 ldr w8, [sp, #24] and w9, w8, #0x7 mov w8, #1 // =0x1 lsl w10, w8, w9 ldur x8, [x29, #-16] ldr w9, [sp, #24] asr w9, w9, #3 add x9, x8, w9, sxtw #2 ldr w8, [x9] orr w8, w8, w10 str w8, [x9] b .LBB0_13 .LBB0_13: // in Loop: Header=BB0_7 Depth=1 b .LBB0_14 .LBB0_14: // in Loop: Header=BB0_7 Depth=1 ldr w8, [sp, #24] add w8, w8, #1 str w8, [sp, #24] b .LBB0_7 .LBB0_15: ldur x0, [x29, #-16] adrp x8, portalclusters ldr w1, [x8, :lo12:portalclusters] bl CountBits str w0, [sp, #4] ldr w0, [sp, #4] .cfi_def_cfa wsp, 64 ldp x29, x30, [sp, #48] // 16-byte Folded Reload add sp, sp, #64 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size LeafVectorFromPortalVector, .Lfunc_end0-LeafVectorFromPortalVector .cfi_endproc // -- End function .type numportals,@object // @numportals .bss .globl numportals .p2align 2, 0x0 numportals: .word 0 // 0x0 .size numportals, 4 .type portals,@object // @portals .globl portals .p2align 3, 0x0 portals: .xword 0 .size portals, 8 .type portalclusters,@object // @portalclusters .globl portalclusters .p2align 2, 0x0 portalclusters: .word 0 // 0x0 .size portalclusters, 4 .type leafs,@object // @leafs .globl leafs .p2align 3, 0x0 leafs: .xword 0 .size leafs, 8 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym CountBits .addrsig_sym numportals .addrsig_sym portals .addrsig_sym portalclusters .addrsig_sym leafs
../AnghaBench/Quake-III-Arena/q3map/extr_vis.c_LeafVectorFromPortalVector.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_6__ TYPE_2__ ; typedef struct TYPE_5__ TYPE_1__ ; /* Type definitions */ struct TYPE_5__ {int leaf; scalar_t__ portalflood; scalar_t__ removed; } ; typedef TYPE_1__ vportal_t ; struct TYPE_6__ {int numportals; TYPE_1__** portals; } ; typedef TYPE_2__ leaf_t ; typedef int byte ; /* Variables and functions */ int MAX_PORTALS ; TYPE_2__* leafs ; int portallongs ; TYPE_1__* portals ; void RecursiveLeafBitFlow (int leafnum, byte *mightsee, byte *cansee) { vportal_t *p; leaf_t *leaf; int i, j; long more; int pnum; byte newmight[MAX_PORTALS/8]; leaf = &leafs[leafnum]; // check all portals for flowing into other leafs for (i=0 ; i<leaf->numportals ; i++) { p = leaf->portals[i]; if (p->removed) continue; pnum = p - portals; // if some previous portal can't see it, skip if (! (mightsee[pnum>>3] & (1<<(pnum&7)) ) ) continue; // if this portal can see some portals we mightsee, recurse more = 0; for (j=0 ; j<portallongs ; j++) { ((long *)newmight)[j] = ((long *)mightsee)[j] & ((long *)p->portalflood)[j]; more |= ((long *)newmight)[j] & ~((long *)cansee)[j]; } if (!more) continue; // can't see anything new cansee[pnum>>3] |= (1<<(pnum&7)); RecursiveLeafBitFlow (p->leaf, newmight, cansee); } }
.text .file "extr_visflow.c_RecursiveLeafBitFlow.c" .globl RecursiveLeafBitFlow // -- Begin function RecursiveLeafBitFlow .p2align 2 .type RecursiveLeafBitFlow,@function RecursiveLeafBitFlow: // @RecursiveLeafBitFlow .cfi_startproc // %bb.0: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill .cfi_def_cfa_offset 16 mov x29, sp .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 sub sp, sp, #96 stur w0, [x29, #-4] stur x1, [x29, #-16] stur x2, [x29, #-24] adrp x8, MAX_PORTALS ldr w8, [x8, :lo12:MAX_PORTALS] mov w9, #8 // =0x8 sdiv w8, w8, w9 mov w8, w8 // kill: def $x8 killed $w8 mov x9, sp stur x9, [x29, #-72] lsl x9, x8, #2 add x9, x9, #15 and x10, x9, #0xfffffffffffffff0 mov x9, sp subs x9, x9, x10 mov sp, x9 stur x9, [x29, #-88] // 8-byte Folded Spill stur x8, [x29, #-80] adrp x8, leafs ldr x8, [x8, :lo12:leafs] ldursw x9, [x29, #-4] add x8, x8, x9, lsl #4 stur x8, [x29, #-40] stur wzr, [x29, #-44] b .LBB0_1 .LBB0_1: // =>This Loop Header: Depth=1 // Child Loop BB0_7 Depth 2 ldur w8, [x29, #-44] ldur x9, [x29, #-40] ldr w9, [x9] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_14 b .LBB0_2 .LBB0_2: // in Loop: Header=BB0_1 Depth=1 ldur x8, [x29, #-40] ldr x8, [x8, #8] ldursw x9, [x29, #-44] ldr x8, [x8, x9, lsl #3] stur x8, [x29, #-32] ldur x8, [x29, #-32] ldr x8, [x8, #16] subs x8, x8, #0 cset w8, eq tbnz w8, #0, .LBB0_4 b .LBB0_3 .LBB0_3: // in Loop: Header=BB0_1 Depth=1 b .LBB0_13 .LBB0_4: // in Loop: Header=BB0_1 Depth=1 ldur x8, [x29, #-32] adrp x9, portals ldr x9, [x9, :lo12:portals] subs x8, x8, x9 mov x9, #24 // =0x18 sdiv x8, x8, x9 // kill: def $w8 killed $w8 killed $x8 stur w8, [x29, #-60] ldur x8, [x29, #-16] ldur w9, [x29, #-60] asr w9, w9, #3 ldr w8, [x8, w9, sxtw #2] ldur w9, [x29, #-60] and w10, w9, #0x7 mov w9, #1 // =0x1 lsl w9, w9, w10 ands w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_6 b .LBB0_5 .LBB0_5: // in Loop: Header=BB0_1 Depth=1 b .LBB0_13 .LBB0_6: // in Loop: Header=BB0_1 Depth=1 stur xzr, [x29, #-56] stur wzr, [x29, #-48] b .LBB0_7 .LBB0_7: // Parent Loop BB0_1 Depth=1 // => This Inner Loop Header: Depth=2 ldur w8, [x29, #-48] adrp x9, portallongs ldr w9, [x9, :lo12:portallongs] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_10 b .LBB0_8 .LBB0_8: // in Loop: Header=BB0_7 Depth=2 ldur x8, [x29, #-88] // 8-byte Folded Reload ldur x9, [x29, #-16] ldursw x10, [x29, #-48] ldr x9, [x9, x10, lsl #3] ldur x10, [x29, #-32] ldr x10, [x10, #8] ldursw x11, [x29, #-48] ldr x10, [x10, x11, lsl #3] and x9, x9, x10 ldursw x10, [x29, #-48] str x9, [x8, x10, lsl #3] ldursw x9, [x29, #-48] ldr x8, [x8, x9, lsl #3] ldur x9, [x29, #-24] ldursw x10, [x29, #-48] ldr x9, [x9, x10, lsl #3] bic x9, x8, x9 ldur x8, [x29, #-56] orr x8, x8, x9 stur x8, [x29, #-56] b .LBB0_9 .LBB0_9: // in Loop: Header=BB0_7 Depth=2 ldur w8, [x29, #-48] add w8, w8, #1 stur w8, [x29, #-48] b .LBB0_7 .LBB0_10: // in Loop: Header=BB0_1 Depth=1 ldur x8, [x29, #-56] subs x8, x8, #0 cset w8, ne tbnz w8, #0, .LBB0_12 b .LBB0_11 .LBB0_11: // in Loop: Header=BB0_1 Depth=1 b .LBB0_13 .LBB0_12: // in Loop: Header=BB0_1 Depth=1 ldur x1, [x29, #-88] // 8-byte Folded Reload ldur w8, [x29, #-60] and w9, w8, #0x7 mov w8, #1 // =0x1 lsl w10, w8, w9 ldur x8, [x29, #-24] ldur w9, [x29, #-60] asr w9, w9, #3 add x9, x8, w9, sxtw #2 ldr w8, [x9] orr w8, w8, w10 str w8, [x9] ldur x8, [x29, #-32] ldr w0, [x8] ldur x2, [x29, #-24] bl RecursiveLeafBitFlow b .LBB0_13 .LBB0_13: // in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-44] add w8, w8, #1 stur w8, [x29, #-44] b .LBB0_1 .LBB0_14: ldur x8, [x29, #-72] mov sp, x8 mov sp, x29 .cfi_def_cfa wsp, 16 ldp x29, x30, [sp], #16 // 16-byte Folded Reload .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size RecursiveLeafBitFlow, .Lfunc_end0-RecursiveLeafBitFlow .cfi_endproc // -- End function .type MAX_PORTALS,@object // @MAX_PORTALS .bss .globl MAX_PORTALS .p2align 2, 0x0 MAX_PORTALS: .word 0 // 0x0 .size MAX_PORTALS, 4 .type leafs,@object // @leafs .globl leafs .p2align 3, 0x0 leafs: .xword 0 .size leafs, 8 .type portals,@object // @portals .globl portals .p2align 3, 0x0 portals: .xword 0 .size portals, 8 .type portallongs,@object // @portallongs .globl portallongs .p2align 2, 0x0 portallongs: .word 0 // 0x0 .size portallongs, 4 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RecursiveLeafBitFlow .addrsig_sym MAX_PORTALS .addrsig_sym leafs .addrsig_sym portals .addrsig_sym portallongs
../AnghaBench/Quake-III-Arena/q3map/extr_visflow.c_RecursiveLeafBitFlow.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_17__ TYPE_5__ ; typedef struct TYPE_16__ TYPE_4__ ; typedef struct TYPE_15__ TYPE_3__ ; typedef struct TYPE_14__ TYPE_2__ ; typedef struct TYPE_13__ TYPE_1__ ; /* Type definitions */ struct TYPE_14__ {int numpoints; int /*<<< orphan*/ * points; } ; typedef TYPE_2__ winding_t ; struct TYPE_15__ {int width; TYPE_1__* verts; } ; typedef TYPE_3__ mesh_t ; struct TYPE_16__ {int numFacets; int /*<<< orphan*/ * facets; TYPE_3__* detailMesh; } ; typedef TYPE_4__ lsurfaceTest_t ; struct TYPE_17__ {int lightmapNum; int lightmapHeight; int lightmapWidth; scalar_t__ surfaceType; int lightmapY; int lightmapX; int /*<<< orphan*/ * lightmapVecs; int /*<<< orphan*/ lightmapOrigin; } ; typedef TYPE_5__ dsurface_t ; struct TYPE_13__ {int /*<<< orphan*/ normal; int /*<<< orphan*/ xyz; } ; /* Variables and functions */ int LIGHTMAP_HEIGHT ; float LIGHTMAP_PIXELSHIFT ; int LIGHTMAP_WIDTH ; scalar_t__ MST_PATCH ; scalar_t__ VL_ChopWindingWithFacet (TYPE_2__*,int /*<<< orphan*/ *) ; float VL_WindingAreaOutsideSolid (TYPE_2__*,int /*<<< orphan*/ ) ; int /*<<< orphan*/ VectorCopy (int /*<<< orphan*/ ,int /*<<< orphan*/ ) ; int /*<<< orphan*/ VectorMA (int /*<<< orphan*/ ,float,int /*<<< orphan*/ ,int /*<<< orphan*/ ) ; float WindingArea (TYPE_2__*) ; int /*<<< orphan*/ _printf (char*) ; TYPE_5__* drawSurfaces ; float* lightmappixelarea ; TYPE_4__** lsurfaceTest ; int /*<<< orphan*/ memcpy (TYPE_2__*,TYPE_2__*,int) ; scalar_t__ nostitching ; int numDrawSurfaces ; void VL_CalcVisibleLightmapPixelArea(void) { int i, j, x, y, k; dsurface_t *ds; lsurfaceTest_t *test; mesh_t *mesh; winding_t w, tmpw; float area; _printf("calculating visible lightmap pixel area...\n"); for ( i = 0 ; i < numDrawSurfaces ; i++ ) { test = lsurfaceTest[ i ]; if (!test) continue; ds = &drawSurfaces[ i ]; if ( ds->lightmapNum < 0 ) continue; for (y = 0; y < ds->lightmapHeight; y++) { for (x = 0; x < ds->lightmapWidth; x++) { if (ds->surfaceType == MST_PATCH) { if (y == ds->lightmapHeight-1) continue; if (x == ds->lightmapWidth-1) continue; mesh = lsurfaceTest[i]->detailMesh; VectorCopy( mesh->verts[y*mesh->width+x].xyz, w.points[0]); VectorCopy( mesh->verts[(y+1)*mesh->width+x].xyz, w.points[1]); VectorCopy( mesh->verts[(y+1)*mesh->width+x+1].xyz, w.points[2]); VectorCopy( mesh->verts[y*mesh->width+x+1].xyz, w.points[3]); w.numpoints = 4; if (nostitching) area = WindingArea(&w); else area = VL_WindingAreaOutsideSolid(&w, mesh->verts[y*mesh->width+x].normal); } else { VectorMA(ds->lightmapOrigin, (float) x - LIGHTMAP_PIXELSHIFT, ds->lightmapVecs[0], w.points[0]); VectorMA(w.points[0], (float) y - LIGHTMAP_PIXELSHIFT, ds->lightmapVecs[1], w.points[0]); VectorMA(ds->lightmapOrigin, (float) x - LIGHTMAP_PIXELSHIFT, ds->lightmapVecs[0], w.points[3]); VectorMA(w.points[3], (float) y - LIGHTMAP_PIXELSHIFT + 1, ds->lightmapVecs[1], w.points[3]); VectorMA(ds->lightmapOrigin, (float) x - LIGHTMAP_PIXELSHIFT + 1, ds->lightmapVecs[0], w.points[2]); VectorMA(w.points[2], (float) y - LIGHTMAP_PIXELSHIFT + 1, ds->lightmapVecs[1], w.points[2]); VectorMA(ds->lightmapOrigin, (float) x - LIGHTMAP_PIXELSHIFT + 1, ds->lightmapVecs[0], w.points[1]); VectorMA(w.points[1], (float) y - LIGHTMAP_PIXELSHIFT, ds->lightmapVecs[1], w.points[1]); w.numpoints = 4; area = 0; for (j = 0; j < test->numFacets; j++) { memcpy(&tmpw, &w, sizeof(winding_t)); area += VL_ChopWindingWithFacet(&tmpw, &test->facets[j]); } } k = ( ds->lightmapNum * LIGHTMAP_HEIGHT + ds->lightmapY + y) * LIGHTMAP_WIDTH + ds->lightmapX + x; lightmappixelarea[k] = area; } } } }
.text .file "extr_lightv.c_VL_CalcVisibleLightmapPixelArea.c" .globl VL_CalcVisibleLightmapPixelArea // -- Begin function VL_CalcVisibleLightmapPixelArea .p2align 2 .type VL_CalcVisibleLightmapPixelArea,@function VL_CalcVisibleLightmapPixelArea: // @VL_CalcVisibleLightmapPixelArea .cfi_startproc // %bb.0: sub sp, sp, #128 .cfi_def_cfa_offset 128 stp x29, x30, [sp, #112] // 16-byte Folded Spill add x29, sp, #112 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x0, .L.str add x0, x0, :lo12:.L.str bl _printf stur wzr, [x29, #-4] b .LBB0_1 .LBB0_1: // =>This Loop Header: Depth=1 // Child Loop BB0_7 Depth 2 // Child Loop BB0_9 Depth 3 // Child Loop BB0_20 Depth 4 ldur w8, [x29, #-4] adrp x9, numDrawSurfaces ldr w9, [x9, :lo12:numDrawSurfaces] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_30 b .LBB0_2 .LBB0_2: // in Loop: Header=BB0_1 Depth=1 adrp x8, lsurfaceTest ldr x8, [x8, :lo12:lsurfaceTest] ldursw x9, [x29, #-4] ldr x8, [x8, x9, lsl #3] stur x8, [x29, #-40] ldur x8, [x29, #-40] subs x8, x8, #0 cset w8, ne tbnz w8, #0, .LBB0_4 b .LBB0_3 .LBB0_3: // in Loop: Header=BB0_1 Depth=1 b .LBB0_29 .LBB0_4: // in Loop: Header=BB0_1 Depth=1 adrp x8, drawSurfaces ldr x8, [x8, :lo12:drawSurfaces] ldursw x9, [x29, #-4] mov x10, #48 // =0x30 mul x9, x9, x10 add x8, x8, x9 stur x8, [x29, #-32] ldur x8, [x29, #-32] ldr w8, [x8] subs w8, w8, #0 cset w8, ge tbnz w8, #0, .LBB0_6 b .LBB0_5 .LBB0_5: // in Loop: Header=BB0_1 Depth=1 b .LBB0_29 .LBB0_6: // in Loop: Header=BB0_1 Depth=1 stur wzr, [x29, #-16] b .LBB0_7 .LBB0_7: // Parent Loop BB0_1 Depth=1 // => This Loop Header: Depth=2 // Child Loop BB0_9 Depth 3 // Child Loop BB0_20 Depth 4 ldur w8, [x29, #-16] ldur x9, [x29, #-32] ldr w9, [x9, #4] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_28 b .LBB0_8 .LBB0_8: // in Loop: Header=BB0_7 Depth=2 stur wzr, [x29, #-12] b .LBB0_9 .LBB0_9: // Parent Loop BB0_1 Depth=1 // Parent Loop BB0_7 Depth=2 // => This Loop Header: Depth=3 // Child Loop BB0_20 Depth 4 ldur w8, [x29, #-12] ldur x9, [x29, #-32] ldr w9, [x9, #8] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_26 b .LBB0_10 .LBB0_10: // in Loop: Header=BB0_9 Depth=3 ldur x8, [x29, #-32] ldr x8, [x8, #16] adrp x9, MST_PATCH ldr x9, [x9, :lo12:MST_PATCH] subs x8, x8, x9 cset w8, ne tbnz w8, #0, .LBB0_19 b .LBB0_11 .LBB0_11: // in Loop: Header=BB0_9 Depth=3 ldur w8, [x29, #-16] ldur x9, [x29, #-32] ldr w9, [x9, #4] subs w9, w9, #1 subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_13 b .LBB0_12 .LBB0_12: // in Loop: Header=BB0_9 Depth=3 b .LBB0_25 .LBB0_13: // in Loop: Header=BB0_9 Depth=3 ldur w8, [x29, #-12] ldur x9, [x29, #-32] ldr w9, [x9, #8] subs w9, w9, #1 subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_15 b .LBB0_14 .LBB0_14: // in Loop: Header=BB0_9 Depth=3 b .LBB0_25 .LBB0_15: // in Loop: Header=BB0_9 Depth=3 adrp x8, lsurfaceTest ldr x8, [x8, :lo12:lsurfaceTest] ldursw x9, [x29, #-4] ldr x8, [x8, x9, lsl #3] ldr x8, [x8, #16] stur x8, [x29, #-48] ldur x8, [x29, #-48] ldr x8, [x8, #8] ldur w9, [x29, #-16] ldur x10, [x29, #-48] ldr w10, [x10] mul w9, w9, w10 ldur w10, [x29, #-12] add w9, w9, w10 add x8, x8, w9, sxtw #3 ldr w0, [x8, #4] ldr x8, [sp, #56] ldr w1, [x8] bl VectorCopy ldur x8, [x29, #-48] ldr x8, [x8, #8] ldur w9, [x29, #-16] add w9, w9, #1 ldur x10, [x29, #-48] ldr w10, [x10] mul w9, w9, w10 ldur w10, [x29, #-12] add w9, w9, w10 add x8, x8, w9, sxtw #3 ldr w0, [x8, #4] ldr x8, [sp, #56] ldr w1, [x8, #4] bl VectorCopy ldur x8, [x29, #-48] ldr x8, [x8, #8] ldur w9, [x29, #-16] add w9, w9, #1 ldur x10, [x29, #-48] ldr w10, [x10] mul w9, w9, w10 ldur w10, [x29, #-12] add w9, w9, w10 add w9, w9, #1 add x8, x8, w9, sxtw #3 ldr w0, [x8, #4] ldr x8, [sp, #56] ldr w1, [x8, #8] bl VectorCopy ldur x8, [x29, #-48] ldr x8, [x8, #8] ldur w9, [x29, #-16] ldur x10, [x29, #-48] ldr w10, [x10] mul w9, w9, w10 ldur w10, [x29, #-12] add w9, w9, w10 add w9, w9, #1 add x8, x8, w9, sxtw #3 ldr w0, [x8, #4] ldr x8, [sp, #56] ldr w1, [x8, #12] bl VectorCopy mov w8, #4 // =0x4 str w8, [sp, #48] adrp x8, nostitching ldr x8, [x8, :lo12:nostitching] subs x8, x8, #0 cset w8, eq tbnz w8, #0, .LBB0_17 b .LBB0_16 .LBB0_16: // in Loop: Header=BB0_9 Depth=3 add x0, sp, #48 bl WindingArea str s0, [sp, #28] b .LBB0_18 .LBB0_17: // in Loop: Header=BB0_9 Depth=3 ldur x8, [x29, #-48] ldr x8, [x8, #8] ldur w9, [x29, #-16] ldur x10, [x29, #-48] ldr w10, [x10] mul w9, w9, w10 ldur w10, [x29, #-12] add w10, w9, w10 // implicit-def: $x9 mov w9, w10 sxtw x9, w9 lsl x9, x9, #3 ldr w1, [x8, x9] add x0, sp, #48 bl VL_WindingAreaOutsideSolid str s0, [sp, #28] b .LBB0_18 .LBB0_18: // in Loop: Header=BB0_9 Depth=3 b .LBB0_24 .LBB0_19: // in Loop: Header=BB0_9 Depth=3 ldur x8, [x29, #-32] ldr w0, [x8, #40] ldur s0, [x29, #-12] scvtf s0, s0 adrp x8, LIGHTMAP_PIXELSHIFT str x8, [sp, #16] // 8-byte Folded Spill ldr s1, [x8, :lo12:LIGHTMAP_PIXELSHIFT] fsub s0, s0, s1 ldur x8, [x29, #-32] ldr x8, [x8, #32] ldr w1, [x8] ldr x8, [sp, #56] ldr w2, [x8] bl VectorMA ldr x8, [sp, #16] // 8-byte Folded Reload ldr x9, [sp, #56] ldr w0, [x9] ldur s0, [x29, #-16] scvtf s0, s0 ldr s1, [x8, :lo12:LIGHTMAP_PIXELSHIFT] fsub s0, s0, s1 ldur x8, [x29, #-32] ldr x8, [x8, #32] ldr w1, [x8, #4] ldr x8, [sp, #56] ldr w2, [x8] bl VectorMA ldr x8, [sp, #16] // 8-byte Folded Reload ldur x9, [x29, #-32] ldr w0, [x9, #40] ldur s0, [x29, #-12] scvtf s0, s0 ldr s1, [x8, :lo12:LIGHTMAP_PIXELSHIFT] fsub s0, s0, s1 ldur x8, [x29, #-32] ldr x8, [x8, #32] ldr w1, [x8] ldr x8, [sp, #56] ldr w2, [x8, #12] bl VectorMA ldr x8, [sp, #16] // 8-byte Folded Reload ldr x9, [sp, #56] ldr w0, [x9, #12] ldur s0, [x29, #-16] scvtf s0, s0 ldr s1, [x8, :lo12:LIGHTMAP_PIXELSHIFT] fsub s0, s0, s1 fmov s1, #1.00000000 str s1, [sp, #12] // 4-byte Folded Spill fadd s0, s0, s1 ldur x8, [x29, #-32] ldr x8, [x8, #32] ldr w1, [x8, #4] ldr x8, [sp, #56] ldr w2, [x8, #12] bl VectorMA ldr s1, [sp, #12] // 4-byte Folded Reload ldr x8, [sp, #16] // 8-byte Folded Reload ldur x9, [x29, #-32] ldr w0, [x9, #40] ldur s0, [x29, #-12] scvtf s0, s0 ldr s2, [x8, :lo12:LIGHTMAP_PIXELSHIFT] fsub s0, s0, s2 fadd s0, s0, s1 ldur x8, [x29, #-32] ldr x8, [x8, #32] ldr w1, [x8] ldr x8, [sp, #56] ldr w2, [x8, #8] bl VectorMA ldr s1, [sp, #12] // 4-byte Folded Reload ldr x8, [sp, #16] // 8-byte Folded Reload ldr x9, [sp, #56] ldr w0, [x9, #8] ldur s0, [x29, #-16] scvtf s0, s0 ldr s2, [x8, :lo12:LIGHTMAP_PIXELSHIFT] fsub s0, s0, s2 fadd s0, s0, s1 ldur x8, [x29, #-32] ldr x8, [x8, #32] ldr w1, [x8, #4] ldr x8, [sp, #56] ldr w2, [x8, #8] bl VectorMA ldr s1, [sp, #12] // 4-byte Folded Reload ldr x8, [sp, #16] // 8-byte Folded Reload ldur x9, [x29, #-32] ldr w0, [x9, #40] ldur s0, [x29, #-12] scvtf s0, s0 ldr s2, [x8, :lo12:LIGHTMAP_PIXELSHIFT] fsub s0, s0, s2 fadd s0, s0, s1 ldur x8, [x29, #-32] ldr x8, [x8, #32] ldr w1, [x8] ldr x8, [sp, #56] ldr w2, [x8, #4] bl VectorMA ldr x8, [sp, #16] // 8-byte Folded Reload ldr x9, [sp, #56] ldr w0, [x9, #4] ldur s0, [x29, #-16] scvtf s0, s0 ldr s1, [x8, :lo12:LIGHTMAP_PIXELSHIFT] fsub s0, s0, s1 ldur x8, [x29, #-32] ldr x8, [x8, #32] ldr w1, [x8, #4] ldr x8, [sp, #56] ldr w2, [x8, #4] bl VectorMA mov w8, #4 // =0x4 str w8, [sp, #48] movi d0, #0000000000000000 str s0, [sp, #28] stur wzr, [x29, #-8] b .LBB0_20 .LBB0_20: // Parent Loop BB0_1 Depth=1 // Parent Loop BB0_7 Depth=2 // Parent Loop BB0_9 Depth=3 // => This Inner Loop Header: Depth=4 ldur w8, [x29, #-8] ldur x9, [x29, #-40] ldr w9, [x9] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_23 b .LBB0_21 .LBB0_21: // in Loop: Header=BB0_20 Depth=4 add x0, sp, #32 str x0, [sp] // 8-byte Folded Spill add x1, sp, #48 mov w2, #16 // =0x10 bl memcpy ldr x0, [sp] // 8-byte Folded Reload ldur x8, [x29, #-40] ldr x8, [x8, #8] ldursw x9, [x29, #-8] add x1, x8, x9, lsl #2 bl VL_ChopWindingWithFacet scvtf s1, x0 ldr s0, [sp, #28] fadd s0, s0, s1 str s0, [sp, #28] b .LBB0_22 .LBB0_22: // in Loop: Header=BB0_20 Depth=4 ldur w8, [x29, #-8] add w8, w8, #1 stur w8, [x29, #-8] b .LBB0_20 .LBB0_23: // in Loop: Header=BB0_9 Depth=3 b .LBB0_24 .LBB0_24: // in Loop: Header=BB0_9 Depth=3 ldur x8, [x29, #-32] ldr w8, [x8] adrp x9, LIGHTMAP_HEIGHT ldr w9, [x9, :lo12:LIGHTMAP_HEIGHT] mul w8, w8, w9 ldur x9, [x29, #-32] ldr w9, [x9, #24] add w8, w8, w9 ldur w9, [x29, #-16] add w8, w8, w9 adrp x9, LIGHTMAP_WIDTH ldr w9, [x9, :lo12:LIGHTMAP_WIDTH] mul w8, w8, w9 ldur x9, [x29, #-32] ldr w9, [x9, #28] add w8, w8, w9 ldur w9, [x29, #-12] add w8, w8, w9 stur w8, [x29, #-20] ldr s0, [sp, #28] adrp x8, lightmappixelarea ldr x8, [x8, :lo12:lightmappixelarea] ldursw x9, [x29, #-20] str s0, [x8, x9, lsl #2] b .LBB0_25 .LBB0_25: // in Loop: Header=BB0_9 Depth=3 ldur w8, [x29, #-12] add w8, w8, #1 stur w8, [x29, #-12] b .LBB0_9 .LBB0_26: // in Loop: Header=BB0_7 Depth=2 b .LBB0_27 .LBB0_27: // in Loop: Header=BB0_7 Depth=2 ldur w8, [x29, #-16] add w8, w8, #1 stur w8, [x29, #-16] b .LBB0_7 .LBB0_28: // in Loop: Header=BB0_1 Depth=1 b .LBB0_29 .LBB0_29: // in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-4] add w8, w8, #1 stur w8, [x29, #-4] b .LBB0_1 .LBB0_30: .cfi_def_cfa wsp, 128 ldp x29, x30, [sp, #112] // 16-byte Folded Reload add sp, sp, #128 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size VL_CalcVisibleLightmapPixelArea, .Lfunc_end0-VL_CalcVisibleLightmapPixelArea .cfi_endproc // -- End function .type .L.str,@object // @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "calculating visible lightmap pixel area...\n" .size .L.str, 44 .type numDrawSurfaces,@object // @numDrawSurfaces .bss .globl numDrawSurfaces .p2align 2, 0x0 numDrawSurfaces: .word 0 // 0x0 .size numDrawSurfaces, 4 .type lsurfaceTest,@object // @lsurfaceTest .globl lsurfaceTest .p2align 3, 0x0 lsurfaceTest: .xword 0 .size lsurfaceTest, 8 .type drawSurfaces,@object // @drawSurfaces .globl drawSurfaces .p2align 3, 0x0 drawSurfaces: .xword 0 .size drawSurfaces, 8 .type MST_PATCH,@object // @MST_PATCH .globl MST_PATCH .p2align 3, 0x0 MST_PATCH: .xword 0 // 0x0 .size MST_PATCH, 8 .type nostitching,@object // @nostitching .globl nostitching .p2align 3, 0x0 nostitching: .xword 0 // 0x0 .size nostitching, 8 .type LIGHTMAP_PIXELSHIFT,@object // @LIGHTMAP_PIXELSHIFT .globl LIGHTMAP_PIXELSHIFT .p2align 2, 0x0 LIGHTMAP_PIXELSHIFT: .word 0x00000000 // float 0 .size LIGHTMAP_PIXELSHIFT, 4 .type LIGHTMAP_HEIGHT,@object // @LIGHTMAP_HEIGHT .globl LIGHTMAP_HEIGHT .p2align 2, 0x0 LIGHTMAP_HEIGHT: .word 0 // 0x0 .size LIGHTMAP_HEIGHT, 4 .type LIGHTMAP_WIDTH,@object // @LIGHTMAP_WIDTH .globl LIGHTMAP_WIDTH .p2align 2, 0x0 LIGHTMAP_WIDTH: .word 0 // 0x0 .size LIGHTMAP_WIDTH, 4 .type lightmappixelarea,@object // @lightmappixelarea .globl lightmappixelarea .p2align 3, 0x0 lightmappixelarea: .xword 0 .size lightmappixelarea, 8 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym _printf .addrsig_sym VectorCopy .addrsig_sym WindingArea .addrsig_sym VL_WindingAreaOutsideSolid .addrsig_sym VectorMA .addrsig_sym memcpy .addrsig_sym VL_ChopWindingWithFacet .addrsig_sym numDrawSurfaces .addrsig_sym lsurfaceTest .addrsig_sym drawSurfaces .addrsig_sym MST_PATCH .addrsig_sym nostitching .addrsig_sym LIGHTMAP_PIXELSHIFT .addrsig_sym LIGHTMAP_HEIGHT .addrsig_sym LIGHTMAP_WIDTH .addrsig_sym lightmappixelarea
../AnghaBench/Quake-III-Arena/q3map/extr_lightv.c_VL_CalcVisibleLightmapPixelArea.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_10__ TYPE_4__ ; typedef struct TYPE_9__ TYPE_3__ ; typedef struct TYPE_8__ TYPE_2__ ; typedef struct TYPE_7__ TYPE_1__ ; /* Type definitions */ struct TYPE_8__ {int /*<<< orphan*/ dist; int /*<<< orphan*/ * normal; } ; typedef TYPE_2__ plane_t ; struct TYPE_9__ {size_t planenum; struct TYPE_9__** children; TYPE_4__* brushlist; } ; typedef TYPE_3__ node_t ; struct TYPE_10__ {TYPE_1__* original; struct TYPE_10__* next; } ; typedef TYPE_4__ bspbrush_t ; struct TYPE_7__ {int /*<<< orphan*/ brushnum; } ; /* Variables and functions */ size_t PLANENUM_LEAF ; int /*<<< orphan*/ _printf (char*,...) ; TYPE_2__* mapplanes ; void PrintTree_r (node_t *node, int depth) { int i; plane_t *plane; bspbrush_t *bb; for (i=0 ; i<depth ; i++) _printf (" "); if (node->planenum == PLANENUM_LEAF) { if (!node->brushlist) _printf ("NULL\n"); else { for (bb=node->brushlist ; bb ; bb=bb->next) _printf ("%i ", bb->original->brushnum); _printf ("\n"); } return; } plane = &mapplanes[node->planenum]; _printf ("#%i (%5.2f %5.2f %5.2f):%5.2f\n", node->planenum, plane->normal[0], plane->normal[1], plane->normal[2], plane->dist); PrintTree_r (node->children[0], depth+1); PrintTree_r (node->children[1], depth+1); }
.text .file "extr_tree.c_PrintTree_r.c" .globl PrintTree_r // -- Begin function PrintTree_r .p2align 2 .type PrintTree_r,@function PrintTree_r: // @PrintTree_r .cfi_startproc // %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] // 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur w1, [x29, #-12] str wzr, [sp, #16] b .LBB0_1 .LBB0_1: // =>This Inner Loop Header: Depth=1 ldr w8, [sp, #16] ldur w9, [x29, #-12] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_4 b .LBB0_2 .LBB0_2: // in Loop: Header=BB0_1 Depth=1 adrp x0, .L.str add x0, x0, :lo12:.L.str bl _printf b .LBB0_3 .LBB0_3: // in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #16] add w8, w8, #1 str w8, [sp, #16] b .LBB0_1 .LBB0_4: ldur x8, [x29, #-8] ldr x8, [x8] adrp x9, PLANENUM_LEAF ldr x9, [x9, :lo12:PLANENUM_LEAF] subs x8, x8, x9 cset w8, ne tbnz w8, #0, .LBB0_13 b .LBB0_5 .LBB0_5: ldur x8, [x29, #-8] ldr x8, [x8, #16] subs x8, x8, #0 cset w8, ne tbnz w8, #0, .LBB0_7 b .LBB0_6 .LBB0_6: adrp x0, .L.str.1 add x0, x0, :lo12:.L.str.1 bl _printf b .LBB0_12 .LBB0_7: ldur x8, [x29, #-8] ldr x8, [x8, #16] str x8, [sp] b .LBB0_8 .LBB0_8: // =>This Inner Loop Header: Depth=1 ldr x8, [sp] subs x8, x8, #0 cset w8, eq tbnz w8, #0, .LBB0_11 b .LBB0_9 .LBB0_9: // in Loop: Header=BB0_8 Depth=1 ldr x8, [sp] ldr x8, [x8] ldr w1, [x8] adrp x0, .L.str.2 add x0, x0, :lo12:.L.str.2 bl _printf b .LBB0_10 .LBB0_10: // in Loop: Header=BB0_8 Depth=1 ldr x8, [sp] ldr x8, [x8, #8] str x8, [sp] b .LBB0_8 .LBB0_11: adrp x0, .L.str.3 add x0, x0, :lo12:.L.str.3 bl _printf b .LBB0_12 .LBB0_12: b .LBB0_14 .LBB0_13: adrp x8, mapplanes ldr x8, [x8, :lo12:mapplanes] ldur x9, [x29, #-8] ldr x9, [x9] add x8, x8, x9, lsl #4 str x8, [sp, #8] ldur x8, [x29, #-8] ldr x1, [x8] ldr x8, [sp, #8] ldr x8, [x8, #8] ldr w2, [x8] ldr x8, [sp, #8] ldr x8, [x8, #8] ldr w3, [x8, #4] ldr x8, [sp, #8] ldr x8, [x8, #8] ldr w4, [x8, #8] ldr x8, [sp, #8] ldr w5, [x8] adrp x0, .L.str.4 add x0, x0, :lo12:.L.str.4 bl _printf ldur x8, [x29, #-8] ldr x8, [x8, #8] ldr x0, [x8] ldur w8, [x29, #-12] add w1, w8, #1 bl PrintTree_r ldur x8, [x29, #-8] ldr x8, [x8, #8] ldr x0, [x8, #8] ldur w8, [x29, #-12] add w1, w8, #1 bl PrintTree_r b .LBB0_14 .LBB0_14: .cfi_def_cfa wsp, 48 ldp x29, x30, [sp, #32] // 16-byte Folded Reload add sp, sp, #48 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size PrintTree_r, .Lfunc_end0-PrintTree_r .cfi_endproc // -- End function .type .L.str,@object // @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz " " .size .L.str, 3 .type PLANENUM_LEAF,@object // @PLANENUM_LEAF .bss .globl PLANENUM_LEAF .p2align 3, 0x0 PLANENUM_LEAF: .xword 0 // 0x0 .size PLANENUM_LEAF, 8 .type .L.str.1,@object // @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "NULL\n" .size .L.str.1, 6 .type .L.str.2,@object // @.str.2 .L.str.2: .asciz "%i " .size .L.str.2, 4 .type .L.str.3,@object // @.str.3 .L.str.3: .asciz "\n" .size .L.str.3, 2 .type mapplanes,@object // @mapplanes .bss .globl mapplanes .p2align 3, 0x0 mapplanes: .xword 0 .size mapplanes, 8 .type .L.str.4,@object // @.str.4 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.4: .asciz "#%i (%5.2f %5.2f %5.2f):%5.2f\n" .size .L.str.4, 31 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym PrintTree_r .addrsig_sym _printf .addrsig_sym PLANENUM_LEAF .addrsig_sym mapplanes
../AnghaBench/Quake-III-Arena/q3map/extr_tree.c_PrintTree_r.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_8__ TYPE_2__ ; typedef struct TYPE_7__ TYPE_1__ ; /* Type definitions */ struct TYPE_7__ {int numpoints; float** points; } ; typedef TYPE_1__ winding_t ; typedef float vec_t ; typedef float* vec3_t ; struct TYPE_8__ {int* normal; float dist; } ; typedef TYPE_2__ plane_t ; /* Variables and functions */ float DotProduct (float*,int*) ; int MAX_POINTS_ON_FIXED_WINDING ; size_t SIDE_BACK ; int SIDE_CROSS ; size_t SIDE_FRONT ; int SIDE_ON ; int /*<<< orphan*/ VectorCopy (float*,float*) ; int /*<<< orphan*/ _printf (char*) ; int /*<<< orphan*/ memcpy (TYPE_1__*,TYPE_1__*,int) ; int VL_ChopWinding (winding_t *in, plane_t *split, float epsilon) { vec_t dists[128]; int sides[128]; int counts[3]; vec_t dot; int i, j; vec_t *p1, *p2; vec3_t mid; winding_t out; winding_t *neww; counts[0] = counts[1] = counts[2] = 0; // determine sides for each point for (i=0 ; i<in->numpoints ; i++) { dot = DotProduct (in->points[i], split->normal); dot -= split->dist; dists[i] = dot; if (dot > epsilon) sides[i] = SIDE_FRONT; else if (dot < -epsilon) sides[i] = SIDE_BACK; else { sides[i] = SIDE_ON; } counts[sides[i]]++; } if (!counts[SIDE_BACK]) { if (!counts[SIDE_FRONT]) return SIDE_ON; else return SIDE_FRONT; } if (!counts[SIDE_FRONT]) { return SIDE_BACK; } sides[i] = sides[0]; dists[i] = dists[0]; neww = &out; neww->numpoints = 0; for (i=0 ; i<in->numpoints ; i++) { p1 = in->points[i]; if (neww->numpoints >= MAX_POINTS_ON_FIXED_WINDING) { _printf("WARNING: VL_ChopWinding -> MAX_POINTS_ON_FIXED_WINDING overflowed\n"); return SIDE_FRONT; // can't chop -- fall back to original } if (sides[i] == SIDE_ON) { VectorCopy (p1, neww->points[neww->numpoints]); neww->numpoints++; continue; } if (sides[i] == SIDE_FRONT) { VectorCopy (p1, neww->points[neww->numpoints]); neww->numpoints++; } if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i]) continue; if (neww->numpoints >= MAX_POINTS_ON_FIXED_WINDING) { _printf("WARNING: VL_ChopWinding -> MAX_POINTS_ON_FIXED_WINDING overflowed\n"); return SIDE_FRONT; // can't chop -- fall back to original } // generate a split point p2 = in->points[(i+1)%in->numpoints]; dot = dists[i] / (dists[i]-dists[i+1]); for (j=0 ; j<3 ; j++) { // avoid round off error when possible if (split->normal[j] == 1) mid[j] = split->dist; else if (split->normal[j] == -1) mid[j] = -split->dist; else mid[j] = p1[j] + dot*(p2[j]-p1[j]); } VectorCopy (mid, neww->points[neww->numpoints]); neww->numpoints++; } memcpy(in, &out, sizeof(winding_t)); return SIDE_CROSS; }
.text .file "extr_lightv.c_VL_ChopWinding.c" .globl VL_ChopWinding // -- Begin function VL_ChopWinding .p2align 2 .type VL_ChopWinding,@function VL_ChopWinding: // @VL_ChopWinding .cfi_startproc // %bb.0: stp x29, x30, [sp, #-32]! // 16-byte Folded Spill .cfi_def_cfa_offset 32 str x28, [sp, #16] // 8-byte Folded Spill mov x29, sp .cfi_def_cfa w29, 32 .cfi_offset w28, -16 .cfi_offset w30, -24 .cfi_offset w29, -32 sub sp, sp, #1136 stur x0, [x29, #-16] stur x1, [x29, #-24] stur s0, [x29, #-28] str wzr, [sp, #80] str wzr, [sp, #76] str wzr, [sp, #72] str wzr, [sp, #64] b .LBB0_1 .LBB0_1: // =>This Inner Loop Header: Depth=1 ldr w8, [sp, #64] ldur x9, [x29, #-16] ldr w9, [x9] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_10 b .LBB0_2 .LBB0_2: // in Loop: Header=BB0_1 Depth=1 ldur x8, [x29, #-16] ldr x8, [x8, #8] ldrsw x9, [sp, #64] ldr x0, [x8, x9, lsl #3] ldur x8, [x29, #-24] ldr x1, [x8] bl DotProduct str s0, [sp, #68] ldur x8, [x29, #-24] ldr s1, [x8, #8] ldr s0, [sp, #68] fsub s0, s0, s1 str s0, [sp, #68] ldr s0, [sp, #68] ldrsw x9, [sp, #64] add x8, sp, #596 str s0, [x8, x9, lsl #2] ldr s0, [sp, #68] ldur s1, [x29, #-28] fcmp s0, s1 cset w8, le tbnz w8, #0, .LBB0_4 b .LBB0_3 .LBB0_3: // in Loop: Header=BB0_1 Depth=1 adrp x8, SIDE_FRONT ldr x8, [x8, :lo12:SIDE_FRONT] ldrsw x10, [sp, #64] add x9, sp, #84 // kill: def $w8 killed $w8 killed $x8 str w8, [x9, x10, lsl #2] b .LBB0_8 .LBB0_4: // in Loop: Header=BB0_1 Depth=1 ldr s0, [sp, #68] ldur s1, [x29, #-28] fneg s1, s1 fcmp s0, s1 cset w8, pl tbnz w8, #0, .LBB0_6 b .LBB0_5 .LBB0_5: // in Loop: Header=BB0_1 Depth=1 adrp x8, SIDE_BACK ldr x8, [x8, :lo12:SIDE_BACK] ldrsw x10, [sp, #64] add x9, sp, #84 // kill: def $w8 killed $w8 killed $x8 str w8, [x9, x10, lsl #2] b .LBB0_7 .LBB0_6: // in Loop: Header=BB0_1 Depth=1 adrp x8, SIDE_ON ldr w8, [x8, :lo12:SIDE_ON] ldrsw x10, [sp, #64] add x9, sp, #84 str w8, [x9, x10, lsl #2] b .LBB0_7 .LBB0_7: // in Loop: Header=BB0_1 Depth=1 b .LBB0_8 .LBB0_8: // in Loop: Header=BB0_1 Depth=1 ldrsw x9, [sp, #64] add x8, sp, #84 ldrsw x9, [x8, x9, lsl #2] add x8, sp, #72 add x9, x8, x9, lsl #2 ldr w8, [x9] add w8, w8, #1 str w8, [x9] b .LBB0_9 .LBB0_9: // in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #64] add w8, w8, #1 str w8, [sp, #64] b .LBB0_1 .LBB0_10: adrp x8, SIDE_BACK ldr x9, [x8, :lo12:SIDE_BACK] add x8, sp, #72 ldr w8, [x8, x9, lsl #2] subs w8, w8, #0 cset w8, ne tbnz w8, #0, .LBB0_14 b .LBB0_11 .LBB0_11: adrp x8, SIDE_FRONT ldr x9, [x8, :lo12:SIDE_FRONT] add x8, sp, #72 ldr w8, [x8, x9, lsl #2] subs w8, w8, #0 cset w8, ne tbnz w8, #0, .LBB0_13 b .LBB0_12 .LBB0_12: adrp x8, SIDE_ON ldr w8, [x8, :lo12:SIDE_ON] stur w8, [x29, #-4] b .LBB0_42 .LBB0_13: adrp x8, SIDE_FRONT ldr x8, [x8, :lo12:SIDE_FRONT] // kill: def $w8 killed $w8 killed $x8 stur w8, [x29, #-4] b .LBB0_42 .LBB0_14: adrp x8, SIDE_FRONT ldr x9, [x8, :lo12:SIDE_FRONT] add x8, sp, #72 ldr w8, [x8, x9, lsl #2] subs w8, w8, #0 cset w8, ne tbnz w8, #0, .LBB0_16 b .LBB0_15 .LBB0_15: adrp x8, SIDE_BACK ldr x8, [x8, :lo12:SIDE_BACK] // kill: def $w8 killed $w8 killed $x8 stur w8, [x29, #-4] b .LBB0_42 .LBB0_16: add x9, sp, #84 ldr w8, [sp, #84] ldrsw x10, [sp, #64] str w8, [x9, x10, lsl #2] add x8, sp, #596 ldr s0, [sp, #596] ldrsw x9, [sp, #64] str s0, [x8, x9, lsl #2] add x8, sp, #16 str x8, [sp, #8] ldr x8, [sp, #8] str wzr, [x8] str wzr, [sp, #64] b .LBB0_17 .LBB0_17: // =>This Loop Header: Depth=1 // Child Loop BB0_30 Depth 2 ldr w8, [sp, #64] ldur x9, [x29, #-16] ldr w9, [x9] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_41 b .LBB0_18 .LBB0_18: // in Loop: Header=BB0_17 Depth=1 ldur x8, [x29, #-16] ldr x8, [x8, #8] ldrsw x9, [sp, #64] ldr x8, [x8, x9, lsl #3] str x8, [sp, #48] ldr x8, [sp, #8] ldr w8, [x8] adrp x9, MAX_POINTS_ON_FIXED_WINDING ldr w9, [x9, :lo12:MAX_POINTS_ON_FIXED_WINDING] subs w8, w8, w9 cset w8, lt tbnz w8, #0, .LBB0_20 b .LBB0_19 .LBB0_19: adrp x0, .L.str add x0, x0, :lo12:.L.str bl _printf adrp x8, SIDE_FRONT ldr x8, [x8, :lo12:SIDE_FRONT] // kill: def $w8 killed $w8 killed $x8 stur w8, [x29, #-4] b .LBB0_42 .LBB0_20: // in Loop: Header=BB0_17 Depth=1 ldrsw x9, [sp, #64] add x8, sp, #84 ldr w8, [x8, x9, lsl #2] adrp x9, SIDE_ON ldr w9, [x9, :lo12:SIDE_ON] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_22 b .LBB0_21 .LBB0_21: // in Loop: Header=BB0_17 Depth=1 ldr x0, [sp, #48] ldr x8, [sp, #8] ldr x8, [x8, #8] ldr x9, [sp, #8] ldrsw x9, [x9] ldr x1, [x8, x9, lsl #3] bl VectorCopy ldr x9, [sp, #8] ldr w8, [x9] add w8, w8, #1 str w8, [x9] b .LBB0_40 .LBB0_22: // in Loop: Header=BB0_17 Depth=1 ldrsw x9, [sp, #64] add x8, sp, #84 ldrsw x8, [x8, x9, lsl #2] adrp x9, SIDE_FRONT ldr x9, [x9, :lo12:SIDE_FRONT] subs x8, x8, x9 cset w8, ne tbnz w8, #0, .LBB0_24 b .LBB0_23 .LBB0_23: // in Loop: Header=BB0_17 Depth=1 ldr x0, [sp, #48] ldr x8, [sp, #8] ldr x8, [x8, #8] ldr x9, [sp, #8] ldrsw x9, [x9] ldr x1, [x8, x9, lsl #3] bl VectorCopy ldr x9, [sp, #8] ldr w8, [x9] add w8, w8, #1 str w8, [x9] b .LBB0_24 .LBB0_24: // in Loop: Header=BB0_17 Depth=1 ldr w8, [sp, #64] add w9, w8, #1 add x8, sp, #84 ldr w8, [x8, w9, sxtw #2] adrp x9, SIDE_ON ldr w9, [x9, :lo12:SIDE_ON] subs w8, w8, w9 cset w8, eq tbnz w8, #0, .LBB0_26 b .LBB0_25 .LBB0_25: // in Loop: Header=BB0_17 Depth=1 ldr w8, [sp, #64] add w8, w8, #1 add x9, sp, #84 ldr w8, [x9, w8, sxtw #2] ldrsw x10, [sp, #64] ldr w9, [x9, x10, lsl #2] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_27 b .LBB0_26 .LBB0_26: // in Loop: Header=BB0_17 Depth=1 b .LBB0_40 .LBB0_27: // in Loop: Header=BB0_17 Depth=1 ldr x8, [sp, #8] ldr w8, [x8] adrp x9, MAX_POINTS_ON_FIXED_WINDING ldr w9, [x9, :lo12:MAX_POINTS_ON_FIXED_WINDING] subs w8, w8, w9 cset w8, lt tbnz w8, #0, .LBB0_29 b .LBB0_28 .LBB0_28: adrp x0, .L.str add x0, x0, :lo12:.L.str bl _printf adrp x8, SIDE_FRONT ldr x8, [x8, :lo12:SIDE_FRONT] // kill: def $w8 killed $w8 killed $x8 stur w8, [x29, #-4] b .LBB0_42 .LBB0_29: // in Loop: Header=BB0_17 Depth=1 ldur x8, [x29, #-16] ldr x8, [x8, #8] ldr w9, [sp, #64] add w9, w9, #1 ldur x10, [x29, #-16] ldr w11, [x10] sdiv w10, w9, w11 mul w10, w10, w11 subs w9, w9, w10 ldr x8, [x8, w9, sxtw #3] str x8, [sp, #40] ldrsw x9, [sp, #64] add x8, sp, #596 ldr s0, [x8, x9, lsl #2] ldrsw x9, [sp, #64] ldr s1, [x8, x9, lsl #2] ldr w9, [sp, #64] add w9, w9, #1 ldr s2, [x8, w9, sxtw #2] fsub s1, s1, s2 fdiv s0, s0, s1 str s0, [sp, #68] str wzr, [sp, #60] b .LBB0_30 .LBB0_30: // Parent Loop BB0_17 Depth=1 // => This Inner Loop Header: Depth=2 ldr w8, [sp, #60] subs w8, w8, #3 cset w8, ge tbnz w8, #0, .LBB0_39 b .LBB0_31 .LBB0_31: // in Loop: Header=BB0_30 Depth=2 ldur x8, [x29, #-24] ldr x8, [x8] ldrsw x9, [sp, #60] ldr w8, [x8, x9, lsl #2] subs w8, w8, #1 cset w8, ne tbnz w8, #0, .LBB0_33 b .LBB0_32 .LBB0_32: // in Loop: Header=BB0_30 Depth=2 ldur x8, [x29, #-24] ldr s0, [x8, #8] ldr x8, [sp, #32] ldrsw x9, [sp, #60] str s0, [x8, x9, lsl #2] b .LBB0_37 .LBB0_33: // in Loop: Header=BB0_30 Depth=2 ldur x8, [x29, #-24] ldr x8, [x8] ldrsw x9, [sp, #60] ldr w8, [x8, x9, lsl #2] adds w8, w8, #1 cset w8, ne tbnz w8, #0, .LBB0_35 b .LBB0_34 .LBB0_34: // in Loop: Header=BB0_30 Depth=2 ldur x8, [x29, #-24] ldr s0, [x8, #8] fneg s0, s0 ldr x8, [sp, #32] ldrsw x9, [sp, #60] str s0, [x8, x9, lsl #2] b .LBB0_36 .LBB0_35: // in Loop: Header=BB0_30 Depth=2 ldr x8, [sp, #48] ldrsw x9, [sp, #60] ldr s2, [x8, x9, lsl #2] ldr s0, [sp, #68] ldr x8, [sp, #40] ldrsw x9, [sp, #60] ldr s1, [x8, x9, lsl #2] ldr x8, [sp, #48] ldrsw x9, [sp, #60] ldr s3, [x8, x9, lsl #2] fsub s1, s1, s3 fmadd s0, s0, s1, s2 ldr x8, [sp, #32] ldrsw x9, [sp, #60] str s0, [x8, x9, lsl #2] b .LBB0_36 .LBB0_36: // in Loop: Header=BB0_30 Depth=2 b .LBB0_37 .LBB0_37: // in Loop: Header=BB0_30 Depth=2 b .LBB0_38 .LBB0_38: // in Loop: Header=BB0_30 Depth=2 ldr w8, [sp, #60] add w8, w8, #1 str w8, [sp, #60] b .LBB0_30 .LBB0_39: // in Loop: Header=BB0_17 Depth=1 ldr x0, [sp, #32] ldr x8, [sp, #8] ldr x8, [x8, #8] ldr x9, [sp, #8] ldrsw x9, [x9] ldr x1, [x8, x9, lsl #3] bl VectorCopy ldr x9, [sp, #8] ldr w8, [x9] add w8, w8, #1 str w8, [x9] b .LBB0_40 .LBB0_40: // in Loop: Header=BB0_17 Depth=1 ldr w8, [sp, #64] add w8, w8, #1 str w8, [sp, #64] b .LBB0_17 .LBB0_41: ldur x0, [x29, #-16] add x1, sp, #16 mov w2, #16 // =0x10 bl memcpy adrp x8, SIDE_CROSS ldr w8, [x8, :lo12:SIDE_CROSS] stur w8, [x29, #-4] b .LBB0_42 .LBB0_42: ldur w0, [x29, #-4] add sp, sp, #1136 .cfi_def_cfa wsp, 32 ldr x28, [sp, #16] // 8-byte Folded Reload ldp x29, x30, [sp], #32 // 16-byte Folded Reload .cfi_def_cfa_offset 0 .cfi_restore w28 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size VL_ChopWinding, .Lfunc_end0-VL_ChopWinding .cfi_endproc // -- End function .type SIDE_FRONT,@object // @SIDE_FRONT .bss .globl SIDE_FRONT .p2align 3, 0x0 SIDE_FRONT: .xword 0 // 0x0 .size SIDE_FRONT, 8 .type SIDE_BACK,@object // @SIDE_BACK .globl SIDE_BACK .p2align 3, 0x0 SIDE_BACK: .xword 0 // 0x0 .size SIDE_BACK, 8 .type SIDE_ON,@object // @SIDE_ON .globl SIDE_ON .p2align 2, 0x0 SIDE_ON: .word 0 // 0x0 .size SIDE_ON, 4 .type MAX_POINTS_ON_FIXED_WINDING,@object // @MAX_POINTS_ON_FIXED_WINDING .globl MAX_POINTS_ON_FIXED_WINDING .p2align 2, 0x0 MAX_POINTS_ON_FIXED_WINDING: .word 0 // 0x0 .size MAX_POINTS_ON_FIXED_WINDING, 4 .type .L.str,@object // @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "WARNING: VL_ChopWinding -> MAX_POINTS_ON_FIXED_WINDING overflowed\n" .size .L.str, 67 .type SIDE_CROSS,@object // @SIDE_CROSS .bss .globl SIDE_CROSS .p2align 2, 0x0 SIDE_CROSS: .word 0 // 0x0 .size SIDE_CROSS, 4 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym DotProduct .addrsig_sym _printf .addrsig_sym VectorCopy .addrsig_sym memcpy .addrsig_sym SIDE_FRONT .addrsig_sym SIDE_BACK .addrsig_sym SIDE_ON .addrsig_sym MAX_POINTS_ON_FIXED_WINDING .addrsig_sym SIDE_CROSS
../AnghaBench/Quake-III-Arena/q3map/extr_lightv.c_VL_ChopWinding.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_15__ TYPE_6__ ; typedef struct TYPE_14__ TYPE_5__ ; typedef struct TYPE_13__ TYPE_4__ ; typedef struct TYPE_12__ TYPE_3__ ; typedef struct TYPE_11__ TYPE_2__ ; typedef struct TYPE_10__ TYPE_1__ ; /* Type definitions */ typedef int /*<<< orphan*/ vec3_t ; struct TYPE_11__ {int width; int height; TYPE_1__* verts; } ; struct TYPE_12__ {TYPE_2__ mesh; struct TYPE_12__* next; } ; typedef TYPE_3__ parseMesh_t ; struct TYPE_13__ {TYPE_6__* brushes; TYPE_3__* patches; } ; typedef TYPE_4__ entity_t ; struct TYPE_14__ {int /*<<< orphan*/ firstBrush; int /*<<< orphan*/ firstSurface; int /*<<< orphan*/ maxs; int /*<<< orphan*/ mins; } ; typedef TYPE_5__ dmodel_t ; struct TYPE_15__ {int /*<<< orphan*/ maxs; int /*<<< orphan*/ mins; int /*<<< orphan*/ numsides; struct TYPE_15__* next; } ; typedef TYPE_6__ bspbrush_t ; struct TYPE_10__ {int /*<<< orphan*/ xyz; } ; /* Variables and functions */ int /*<<< orphan*/ AddPointToBounds (int /*<<< orphan*/ ,int /*<<< orphan*/ ,int /*<<< orphan*/ ) ; int /*<<< orphan*/ ClearBounds (int /*<<< orphan*/ ,int /*<<< orphan*/ ) ; int /*<<< orphan*/ EmitBrushes (TYPE_6__*) ; int /*<<< orphan*/ Error (char*) ; size_t MAX_MAP_MODELS ; int /*<<< orphan*/ VectorCopy (int /*<<< orphan*/ ,int /*<<< orphan*/ ) ; TYPE_5__* dmodels ; TYPE_4__* entities ; size_t entity_num ; int /*<<< orphan*/ numDrawSurfaces ; int /*<<< orphan*/ numbrushes ; size_t nummodels ; void BeginModel( void ) { dmodel_t *mod; bspbrush_t *b; entity_t *e; vec3_t mins, maxs; parseMesh_t *p; int i; if ( nummodels == MAX_MAP_MODELS ) { Error( "MAX_MAP_MODELS" ); } mod = &dmodels[nummodels]; // // bound the brushes // e = &entities[entity_num]; ClearBounds (mins, maxs); for ( b = e->brushes ; b ; b = b->next ) { if ( !b->numsides ) { continue; // not a real brush (origin brush, etc) } AddPointToBounds (b->mins, mins, maxs); AddPointToBounds (b->maxs, mins, maxs); } for ( p = e->patches ; p ; p = p->next ) { for ( i = 0 ; i < p->mesh.width * p->mesh.height ; i++ ) { AddPointToBounds( p->mesh.verts[i].xyz, mins, maxs ); } } VectorCopy (mins, mod->mins); VectorCopy (maxs, mod->maxs); mod->firstSurface = numDrawSurfaces; mod->firstBrush = numbrushes; EmitBrushes( e->brushes ); }
.text .file "extr_writebsp.c_BeginModel.c" .globl BeginModel // -- Begin function BeginModel .p2align 2 .type BeginModel,@function BeginModel: // @BeginModel .cfi_startproc // %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] // 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, nummodels ldr x8, [x8, :lo12:nummodels] adrp x9, MAX_MAP_MODELS ldr x9, [x9, :lo12:MAX_MAP_MODELS] subs x8, x8, x9 cset w8, ne tbnz w8, #0, .LBB0_2 b .LBB0_1 .LBB0_1: adrp x0, .L.str add x0, x0, :lo12:.L.str bl Error b .LBB0_2 .LBB0_2: adrp x8, dmodels ldr x8, [x8, :lo12:dmodels] adrp x9, nummodels ldr x9, [x9, :lo12:nummodels] add x8, x8, x9, lsl #4 stur x8, [x29, #-8] adrp x8, entities ldr x8, [x8, :lo12:entities] adrp x9, entity_num ldr x9, [x9, :lo12:entity_num] add x8, x8, x9, lsl #4 str x8, [sp, #24] ldr w0, [sp, #20] ldr w1, [sp, #16] bl ClearBounds ldr x8, [sp, #24] ldr x8, [x8] stur x8, [x29, #-16] b .LBB0_3 .LBB0_3: // =>This Inner Loop Header: Depth=1 ldur x8, [x29, #-16] subs x8, x8, #0 cset w8, eq tbnz w8, #0, .LBB0_8 b .LBB0_4 .LBB0_4: // in Loop: Header=BB0_3 Depth=1 ldur x8, [x29, #-16] ldr w8, [x8, #8] subs w8, w8, #0 cset w8, ne tbnz w8, #0, .LBB0_6 b .LBB0_5 .LBB0_5: // in Loop: Header=BB0_3 Depth=1 b .LBB0_7 .LBB0_6: // in Loop: Header=BB0_3 Depth=1 ldur x8, [x29, #-16] ldr w0, [x8, #4] ldr w1, [sp, #20] ldr w2, [sp, #16] bl AddPointToBounds ldur x8, [x29, #-16] ldr w0, [x8] ldr w1, [sp, #20] ldr w2, [sp, #16] bl AddPointToBounds b .LBB0_7 .LBB0_7: // in Loop: Header=BB0_3 Depth=1 ldur x8, [x29, #-16] ldr x8, [x8, #16] stur x8, [x29, #-16] b .LBB0_3 .LBB0_8: ldr x8, [sp, #24] ldr x8, [x8, #8] str x8, [sp, #8] b .LBB0_9 .LBB0_9: // =>This Loop Header: Depth=1 // Child Loop BB0_11 Depth 2 ldr x8, [sp, #8] subs x8, x8, #0 cset w8, eq tbnz w8, #0, .LBB0_16 b .LBB0_10 .LBB0_10: // in Loop: Header=BB0_9 Depth=1 str wzr, [sp, #4] b .LBB0_11 .LBB0_11: // Parent Loop BB0_9 Depth=1 // => This Inner Loop Header: Depth=2 ldr w8, [sp, #4] ldr x9, [sp, #8] ldr w9, [x9] ldr x10, [sp, #8] ldr w10, [x10, #4] mul w9, w9, w10 subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_14 b .LBB0_12 .LBB0_12: // in Loop: Header=BB0_11 Depth=2 ldr x8, [sp, #8] ldr x8, [x8, #8] ldrsw x9, [sp, #4] ldr w0, [x8, x9, lsl #2] ldr w1, [sp, #20] ldr w2, [sp, #16] bl AddPointToBounds b .LBB0_13 .LBB0_13: // in Loop: Header=BB0_11 Depth=2 ldr w8, [sp, #4] add w8, w8, #1 str w8, [sp, #4] b .LBB0_11 .LBB0_14: // in Loop: Header=BB0_9 Depth=1 b .LBB0_15 .LBB0_15: // in Loop: Header=BB0_9 Depth=1 ldr x8, [sp, #8] ldr x8, [x8, #16] str x8, [sp, #8] b .LBB0_9 .LBB0_16: ldr w0, [sp, #20] ldur x8, [x29, #-8] ldr w1, [x8, #12] bl VectorCopy ldr w0, [sp, #16] ldur x8, [x29, #-8] ldr w1, [x8, #8] bl VectorCopy adrp x8, numDrawSurfaces ldr w8, [x8, :lo12:numDrawSurfaces] ldur x9, [x29, #-8] str w8, [x9, #4] adrp x8, numbrushes ldr w8, [x8, :lo12:numbrushes] ldur x9, [x29, #-8] str w8, [x9] ldr x8, [sp, #24] ldr x0, [x8] bl EmitBrushes .cfi_def_cfa wsp, 64 ldp x29, x30, [sp, #48] // 16-byte Folded Reload add sp, sp, #64 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size BeginModel, .Lfunc_end0-BeginModel .cfi_endproc // -- End function .type nummodels,@object // @nummodels .bss .globl nummodels .p2align 3, 0x0 nummodels: .xword 0 // 0x0 .size nummodels, 8 .type MAX_MAP_MODELS,@object // @MAX_MAP_MODELS .globl MAX_MAP_MODELS .p2align 3, 0x0 MAX_MAP_MODELS: .xword 0 // 0x0 .size MAX_MAP_MODELS, 8 .type .L.str,@object // @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "MAX_MAP_MODELS" .size .L.str, 15 .type dmodels,@object // @dmodels .bss .globl dmodels .p2align 3, 0x0 dmodels: .xword 0 .size dmodels, 8 .type entities,@object // @entities .globl entities .p2align 3, 0x0 entities: .xword 0 .size entities, 8 .type entity_num,@object // @entity_num .globl entity_num .p2align 3, 0x0 entity_num: .xword 0 // 0x0 .size entity_num, 8 .type numDrawSurfaces,@object // @numDrawSurfaces .globl numDrawSurfaces .p2align 2, 0x0 numDrawSurfaces: .word 0 // 0x0 .size numDrawSurfaces, 4 .type numbrushes,@object // @numbrushes .globl numbrushes .p2align 2, 0x0 numbrushes: .word 0 // 0x0 .size numbrushes, 4 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym Error .addrsig_sym ClearBounds .addrsig_sym AddPointToBounds .addrsig_sym VectorCopy .addrsig_sym EmitBrushes .addrsig_sym nummodels .addrsig_sym MAX_MAP_MODELS .addrsig_sym dmodels .addrsig_sym entities .addrsig_sym entity_num .addrsig_sym numDrawSurfaces .addrsig_sym numbrushes
../AnghaBench/Quake-III-Arena/q3map/extr_writebsp.c_BeginModel.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_4__ TYPE_1__ ; /* Type definitions */ struct TYPE_4__ {struct TYPE_4__* verts; } ; typedef TYPE_1__ mesh_t ; /* Variables and functions */ int /*<<< orphan*/ free (TYPE_1__*) ; void FreeMesh( mesh_t *m ) { free( m->verts ); free( m ); }
.text .file "extr_mesh.c_FreeMesh.c" .globl FreeMesh // -- Begin function FreeMesh .p2align 2 .type FreeMesh,@function FreeMesh: // @FreeMesh .cfi_startproc // %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] // 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] ldr x8, [sp, #8] ldr x0, [x8] bl free ldr x0, [sp, #8] bl free .cfi_def_cfa wsp, 32 ldp x29, x30, [sp, #16] // 16-byte Folded Reload add sp, sp, #32 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size FreeMesh, .Lfunc_end0-FreeMesh .cfi_endproc // -- End function .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym free
../AnghaBench/Quake-III-Arena/q3map/extr_mesh.c_FreeMesh.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_7__ TYPE_3__ ; typedef struct TYPE_6__ TYPE_2__ ; typedef struct TYPE_5__ TYPE_1__ ; /* Type definitions */ struct TYPE_5__ {TYPE_3__* next; } ; struct TYPE_6__ {TYPE_1__ pstack_head; } ; typedef TYPE_2__ threaddata_t ; struct TYPE_7__ {int /*<<< orphan*/ * leaf; struct TYPE_7__* next; } ; typedef TYPE_3__ pstack_t ; typedef int /*<<< orphan*/ leaf_t ; /* Variables and functions */ int /*<<< orphan*/ Error (char*) ; void CheckStack (leaf_t *leaf, threaddata_t *thread) { pstack_t *p, *p2; for (p=thread->pstack_head.next ; p ; p=p->next) { // _printf ("="); if (p->leaf == leaf) Error ("CheckStack: leaf recursion"); for (p2=thread->pstack_head.next ; p2 != p ; p2=p2->next) if (p2->leaf == p->leaf) Error ("CheckStack: late leaf recursion"); } // _printf ("\n"); }
.text .file "extr_visflow.c_CheckStack.c" .globl CheckStack // -- Begin function CheckStack .p2align 2 .type CheckStack,@function CheckStack: // @CheckStack .cfi_startproc // %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] // 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] str x1, [sp, #16] ldr x8, [sp, #16] ldr x8, [x8] str x8, [sp, #8] b .LBB0_1 .LBB0_1: // =>This Loop Header: Depth=1 // Child Loop BB0_5 Depth 2 ldr x8, [sp, #8] subs x8, x8, #0 cset w8, eq tbnz w8, #0, .LBB0_12 b .LBB0_2 .LBB0_2: // in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #8] ldr x8, [x8] ldur x9, [x29, #-8] subs x8, x8, x9 cset w8, ne tbnz w8, #0, .LBB0_4 b .LBB0_3 .LBB0_3: // in Loop: Header=BB0_1 Depth=1 adrp x0, .L.str add x0, x0, :lo12:.L.str bl Error b .LBB0_4 .LBB0_4: // in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #16] ldr x8, [x8] str x8, [sp] b .LBB0_5 .LBB0_5: // Parent Loop BB0_1 Depth=1 // => This Inner Loop Header: Depth=2 ldr x8, [sp] ldr x9, [sp, #8] subs x8, x8, x9 cset w8, eq tbnz w8, #0, .LBB0_10 b .LBB0_6 .LBB0_6: // in Loop: Header=BB0_5 Depth=2 ldr x8, [sp] ldr x8, [x8] ldr x9, [sp, #8] ldr x9, [x9] subs x8, x8, x9 cset w8, ne tbnz w8, #0, .LBB0_8 b .LBB0_7 .LBB0_7: // in Loop: Header=BB0_5 Depth=2 adrp x0, .L.str.1 add x0, x0, :lo12:.L.str.1 bl Error b .LBB0_8 .LBB0_8: // in Loop: Header=BB0_5 Depth=2 b .LBB0_9 .LBB0_9: // in Loop: Header=BB0_5 Depth=2 ldr x8, [sp] ldr x8, [x8, #8] str x8, [sp] b .LBB0_5 .LBB0_10: // in Loop: Header=BB0_1 Depth=1 b .LBB0_11 .LBB0_11: // in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #8] ldr x8, [x8, #8] str x8, [sp, #8] b .LBB0_1 .LBB0_12: .cfi_def_cfa wsp, 48 ldp x29, x30, [sp, #32] // 16-byte Folded Reload add sp, sp, #48 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size CheckStack, .Lfunc_end0-CheckStack .cfi_endproc // -- End function .type .L.str,@object // @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "CheckStack: leaf recursion" .size .L.str, 27 .type .L.str.1,@object // @.str.1 .L.str.1: .asciz "CheckStack: late leaf recursion" .size .L.str.1, 32 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym Error
../AnghaBench/Quake-III-Arena/q3map/extr_visflow.c_CheckStack.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_20__ TYPE_4__ ; typedef struct TYPE_19__ TYPE_3__ ; typedef struct TYPE_18__ TYPE_2__ ; typedef struct TYPE_17__ TYPE_1__ ; /* Type definitions */ struct TYPE_18__ {int numpoints; int /*<<< orphan*/ points; } ; typedef TYPE_2__ winding_t ; struct TYPE_17__ {int numpoints; int /*<<< orphan*/ points; } ; struct TYPE_19__ {float photons; float* emitColor; TYPE_4__* si; int /*<<< orphan*/ * color; int /*<<< orphan*/ origin; int /*<<< orphan*/ type; int /*<<< orphan*/ twosided; int /*<<< orphan*/ * normal; int /*<<< orphan*/ * plane; TYPE_1__ w; } ; typedef TYPE_3__ vsound_t ; typedef float* vec3_t ; struct TYPE_20__ {float value; float* color; int contents; int backsplashFraction; int /*<<< orphan*/ backsplashDistance; } ; typedef TYPE_4__ shaderInfo_t ; typedef scalar_t__ qboolean ; /* Variables and functions */ int CONTENTS_FOG ; int /*<<< orphan*/ ClipWindingEpsilon (TYPE_2__*,float*,float,int /*<<< orphan*/ ,TYPE_2__**,TYPE_2__**) ; int /*<<< orphan*/ DotProduct (int /*<<< orphan*/ ,float*) ; int /*<<< orphan*/ FreeWinding (TYPE_2__*) ; int /*<<< orphan*/ LIGHT_POINTFAKESURFACE ; int /*<<< orphan*/ LIGHT_POINTRADIAL ; int /*<<< orphan*/ ON_EPSILON ; int /*<<< orphan*/ VectorAdd (int /*<<< orphan*/ ,int /*<<< orphan*/ *,int /*<<< orphan*/ ) ; int /*<<< orphan*/ VectorClear (float*) ; int /*<<< orphan*/ VectorCopy (float*,int /*<<< orphan*/ *) ; int /*<<< orphan*/ VectorMA (int /*<<< orphan*/ ,int /*<<< orphan*/ ,float*,int /*<<< orphan*/ ) ; int /*<<< orphan*/ VectorScale (float*,float,float*) ; float WindingArea (TYPE_2__*) ; int /*<<< orphan*/ WindingBounds (TYPE_2__*,float*,float*) ; int /*<<< orphan*/ WindingCenter (TYPE_2__*,int /*<<< orphan*/ ) ; float lightAreaScale ; float lightFormFactorValueScale ; TYPE_3__* malloc (int) ; int /*<<< orphan*/ memcpy (int /*<<< orphan*/ ,int /*<<< orphan*/ ,int) ; int /*<<< orphan*/ memset (TYPE_3__*,int /*<<< orphan*/ ,int) ; int /*<<< orphan*/ numvsounds ; scalar_t__ qfalse ; int /*<<< orphan*/ qtrue ; TYPE_3__** vsounds ; void VS_SubdivideAreaLight( shaderInfo_t *ls, winding_t *w, vec3_t normal, float areaSubdivide, qboolean backsplash ) { float area, value, intensity; vsound_t *dl, *dl2; vec3_t mins, maxs; int axis; winding_t *front, *back; vec3_t planeNormal; float planeDist; if ( !w ) { return; } WindingBounds( w, mins, maxs ); // check for subdivision for ( axis = 0 ; axis < 3 ; axis++ ) { if ( maxs[axis] - mins[axis] > areaSubdivide ) { VectorClear( planeNormal ); planeNormal[axis] = 1; planeDist = ( maxs[axis] + mins[axis] ) * 0.5; ClipWindingEpsilon ( w, planeNormal, planeDist, ON_EPSILON, &front, &back ); VS_SubdivideAreaLight( ls, front, normal, areaSubdivide, qfalse ); VS_SubdivideAreaLight( ls, back, normal, areaSubdivide, qfalse ); FreeWinding( w ); return; } } // create a light from this area = WindingArea (w); if ( area <= 0 || area > 20000000 ) { return; } dl = malloc(sizeof(*dl)); memset (dl, 0, sizeof(*dl)); dl->type = LIGHT_POINTFAKESURFACE; WindingCenter( w, dl->origin ); memcpy(dl->w.points, w->points, sizeof(vec3_t) * w->numpoints); dl->w.numpoints = w->numpoints; VectorCopy ( normal, dl->normal); VectorCopy ( normal, dl->plane); dl->plane[3] = DotProduct( dl->origin, normal ); value = ls->value; intensity = value * area * lightAreaScale; VectorAdd( dl->origin, dl->normal, dl->origin ); VectorCopy( ls->color, dl->color ); dl->photons = intensity; // emitColor is irrespective of the area VectorScale( ls->color, value*lightFormFactorValueScale*lightAreaScale, dl->emitColor ); // VectorCopy(dl->emitColor, dl->color); dl->si = ls; if ( ls->contents & CONTENTS_FOG ) { dl->twosided = qtrue; } vsounds[numvsounds++] = dl; // optionally create a point backsplash light if ( backsplash && ls->backsplashFraction > 0 ) { dl2 = malloc(sizeof(*dl)); memset (dl2, 0, sizeof(*dl2)); dl2->type = LIGHT_POINTRADIAL; VectorMA( dl->origin, ls->backsplashDistance, normal, dl2->origin ); VectorCopy( ls->color, dl2->color ); dl2->photons = dl->photons * ls->backsplashFraction; dl2->si = ls; vsounds[numvsounds++] = dl2; } }
.text .file "extr_soundv.c_VS_SubdivideAreaLight.c" .globl VS_SubdivideAreaLight // -- Begin function VS_SubdivideAreaLight .p2align 2 .type VS_SubdivideAreaLight,@function VS_SubdivideAreaLight: // @VS_SubdivideAreaLight .cfi_startproc // %bb.0: sub sp, sp, #176 .cfi_def_cfa_offset 176 stp x29, x30, [sp, #160] // 16-byte Folded Spill add x29, sp, #160 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur x1, [x29, #-16] stur x2, [x29, #-24] stur s0, [x29, #-28] stur x3, [x29, #-40] ldur x8, [x29, #-16] subs x8, x8, #0 cset w8, ne tbnz w8, #0, .LBB0_2 b .LBB0_1 .LBB0_1: b .LBB0_16 .LBB0_2: ldur x0, [x29, #-16] ldr x1, [sp, #80] ldr x2, [sp, #72] bl WindingBounds str wzr, [sp, #68] b .LBB0_3 .LBB0_3: // =>This Inner Loop Header: Depth=1 ldr w8, [sp, #68] subs w8, w8, #3 cset w8, ge tbnz w8, #0, .LBB0_8 b .LBB0_4 .LBB0_4: // in Loop: Header=BB0_3 Depth=1 ldr x8, [sp, #72] ldrsw x9, [sp, #68] ldr s0, [x8, x9, lsl #2] ldr x8, [sp, #80] ldrsw x9, [sp, #68] ldr s1, [x8, x9, lsl #2] fsub s0, s0, s1 ldur s1, [x29, #-28] fcmp s0, s1 cset w8, le tbnz w8, #0, .LBB0_6 b .LBB0_5 .LBB0_5: ldr x0, [sp, #40] bl VectorClear ldr x8, [sp, #40] ldrsw x9, [sp, #68] fmov s0, #1.00000000 str s0, [x8, x9, lsl #2] ldr x8, [sp, #72] ldrsw x9, [sp, #68] ldr s0, [x8, x9, lsl #2] ldr x8, [sp, #80] ldrsw x9, [sp, #68] ldr s1, [x8, x9, lsl #2] fadd s0, s0, s1 fcvt d0, s0 fmov d1, #0.50000000 fmul d0, d0, d1 fcvt s0, d0 str s0, [sp, #36] ldur x0, [x29, #-16] ldr x1, [sp, #40] ldr s0, [sp, #36] adrp x8, ON_EPSILON ldr w2, [x8, :lo12:ON_EPSILON] add x3, sp, #56 add x4, sp, #48 bl ClipWindingEpsilon ldur x0, [x29, #-8] ldr x1, [sp, #56] ldur x2, [x29, #-24] ldur s0, [x29, #-28] adrp x8, qfalse str x8, [sp, #24] // 8-byte Folded Spill ldr x3, [x8, :lo12:qfalse] bl VS_SubdivideAreaLight ldr x8, [sp, #24] // 8-byte Folded Reload ldur x0, [x29, #-8] ldr x1, [sp, #48] ldur x2, [x29, #-24] ldur s0, [x29, #-28] ldr x3, [x8, :lo12:qfalse] bl VS_SubdivideAreaLight ldur x0, [x29, #-16] bl FreeWinding b .LBB0_16 .LBB0_6: // in Loop: Header=BB0_3 Depth=1 b .LBB0_7 .LBB0_7: // in Loop: Header=BB0_3 Depth=1 ldr w8, [sp, #68] add w8, w8, #1 str w8, [sp, #68] b .LBB0_3 .LBB0_8: ldur x0, [x29, #-16] bl WindingArea stur s0, [x29, #-44] ldur s0, [x29, #-44] fcmp s0, #0.0 cset w8, ls tbnz w8, #0, .LBB0_10 b .LBB0_9 .LBB0_9: ldur s0, [x29, #-44] mov w8, #38528 // =0x9680 movk w8, #19352, lsl #16 fmov s1, w8 fcmp s0, s1 cset w8, le tbnz w8, #0, .LBB0_11 b .LBB0_10 .LBB0_10: b .LBB0_16 .LBB0_11: mov w0, #72 // =0x48 str w0, [sp, #12] // 4-byte Folded Spill bl malloc ldr w2, [sp, #12] // 4-byte Folded Reload stur x0, [x29, #-64] ldur x0, [x29, #-64] mov w1, wzr bl memset adrp x8, LIGHT_POINTFAKESURFACE ldr w8, [x8, :lo12:LIGHT_POINTFAKESURFACE] ldur x9, [x29, #-64] str w8, [x9, #36] ldur x0, [x29, #-16] ldur x8, [x29, #-64] ldr w1, [x8, #32] bl WindingCenter ldur x8, [x29, #-64] ldr w0, [x8, #68] ldur x8, [x29, #-16] ldr w1, [x8, #4] ldur x8, [x29, #-16] ldrsw x9, [x8] mov x8, #8 // =0x8 mul x8, x8, x9 mov w2, w8 bl memcpy ldur x8, [x29, #-16] ldr w8, [x8] ldur x9, [x29, #-64] str w8, [x9, #64] ldur x0, [x29, #-24] ldur x8, [x29, #-64] ldr x1, [x8, #48] bl VectorCopy ldur x0, [x29, #-24] ldur x8, [x29, #-64] ldr x1, [x8, #56] bl VectorCopy ldur x8, [x29, #-64] ldr w0, [x8, #32] ldur x1, [x29, #-24] bl DotProduct ldur x8, [x29, #-64] ldr x8, [x8, #56] str w0, [x8, #12] ldur x8, [x29, #-8] ldr s0, [x8] stur s0, [x29, #-48] ldur s0, [x29, #-48] ldur s1, [x29, #-44] fmul s0, s0, s1 adrp x8, lightAreaScale str x8, [sp, #16] // 8-byte Folded Spill ldr s1, [x8, :lo12:lightAreaScale] fmul s0, s0, s1 stur s0, [x29, #-52] ldur x8, [x29, #-64] ldr w0, [x8, #32] ldur x8, [x29, #-64] ldr x1, [x8, #48] ldur x8, [x29, #-64] ldr w2, [x8, #32] bl VectorAdd ldur x8, [x29, #-8] ldr x0, [x8, #8] ldur x8, [x29, #-64] ldr x1, [x8, #24] bl VectorCopy ldr x8, [sp, #16] // 8-byte Folded Reload ldur s0, [x29, #-52] ldur x9, [x29, #-64] str s0, [x9] ldur x9, [x29, #-8] ldr x0, [x9, #8] ldur s0, [x29, #-48] adrp x9, lightFormFactorValueScale ldr s1, [x9, :lo12:lightFormFactorValueScale] fmul s0, s0, s1 ldr s1, [x8, :lo12:lightAreaScale] fmul s0, s0, s1 ldur x8, [x29, #-64] ldr x1, [x8, #8] bl VectorScale ldur x8, [x29, #-64] ldr x0, [x8, #8] ldur x8, [x29, #-64] ldr x1, [x8, #24] bl VectorCopy ldur x8, [x29, #-8] ldur x9, [x29, #-64] str x8, [x9, #16] ldur x8, [x29, #-8] ldr w8, [x8, #16] adrp x9, CONTENTS_FOG ldr w9, [x9, :lo12:CONTENTS_FOG] ands w8, w8, w9 cset w8, eq tbnz w8, #0, .LBB0_13 b .LBB0_12 .LBB0_12: adrp x8, qtrue ldr w8, [x8, :lo12:qtrue] ldur x9, [x29, #-64] str w8, [x9, #40] b .LBB0_13 .LBB0_13: ldur x8, [x29, #-64] adrp x9, vsounds ldr x9, [x9, :lo12:vsounds] adrp x12, numvsounds ldrsw x10, [x12, :lo12:numvsounds] mov w11, w10 add w11, w11, #1 str w11, [x12, :lo12:numvsounds] str x8, [x9, x10, lsl #3] ldur x8, [x29, #-40] subs x8, x8, #0 cset w8, eq tbnz w8, #0, .LBB0_16 b .LBB0_14 .LBB0_14: ldur x8, [x29, #-8] ldr w8, [x8, #20] subs w8, w8, #0 cset w8, le tbnz w8, #0, .LBB0_16 b .LBB0_15 .LBB0_15: mov w0, #72 // =0x48 str w0, [sp, #8] // 4-byte Folded Spill bl malloc ldr w2, [sp, #8] // 4-byte Folded Reload stur x0, [x29, #-72] ldur x0, [x29, #-72] mov w1, wzr bl memset adrp x8, LIGHT_POINTRADIAL ldr w8, [x8, :lo12:LIGHT_POINTRADIAL] ldur x9, [x29, #-72] str w8, [x9, #36] ldur x8, [x29, #-64] ldr w0, [x8, #32] ldur x8, [x29, #-8] ldr w1, [x8, #24] ldur x2, [x29, #-24] ldur x8, [x29, #-72] ldr w3, [x8, #32] bl VectorMA ldur x8, [x29, #-8] ldr x0, [x8, #8] ldur x8, [x29, #-72] ldr x1, [x8, #24] bl VectorCopy ldur x8, [x29, #-64] ldr s0, [x8] ldur x8, [x29, #-8] ldr s1, [x8, #20] scvtf s1, s1 fmul s0, s0, s1 ldur x8, [x29, #-72] str s0, [x8] ldur x8, [x29, #-8] ldur x9, [x29, #-72] str x8, [x9, #16] ldur x8, [x29, #-72] adrp x9, vsounds ldr x9, [x9, :lo12:vsounds] adrp x12, numvsounds ldrsw x10, [x12, :lo12:numvsounds] mov w11, w10 add w11, w11, #1 str w11, [x12, :lo12:numvsounds] str x8, [x9, x10, lsl #3] b .LBB0_16 .LBB0_16: .cfi_def_cfa wsp, 176 ldp x29, x30, [sp, #160] // 16-byte Folded Reload add sp, sp, #176 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size VS_SubdivideAreaLight, .Lfunc_end0-VS_SubdivideAreaLight .cfi_endproc // -- End function .type ON_EPSILON,@object // @ON_EPSILON .bss .globl ON_EPSILON .p2align 2, 0x0 ON_EPSILON: .word 0 // 0x0 .size ON_EPSILON, 4 .type qfalse,@object // @qfalse .globl qfalse .p2align 3, 0x0 qfalse: .xword 0 // 0x0 .size qfalse, 8 .type LIGHT_POINTFAKESURFACE,@object // @LIGHT_POINTFAKESURFACE .globl LIGHT_POINTFAKESURFACE .p2align 2, 0x0 LIGHT_POINTFAKESURFACE: .word 0 // 0x0 .size LIGHT_POINTFAKESURFACE, 4 .type lightAreaScale,@object // @lightAreaScale .globl lightAreaScale .p2align 2, 0x0 lightAreaScale: .word 0x00000000 // float 0 .size lightAreaScale, 4 .type lightFormFactorValueScale,@object // @lightFormFactorValueScale .globl lightFormFactorValueScale .p2align 2, 0x0 lightFormFactorValueScale: .word 0x00000000 // float 0 .size lightFormFactorValueScale, 4 .type CONTENTS_FOG,@object // @CONTENTS_FOG .globl CONTENTS_FOG .p2align 2, 0x0 CONTENTS_FOG: .word 0 // 0x0 .size CONTENTS_FOG, 4 .type qtrue,@object // @qtrue .globl qtrue .p2align 2, 0x0 qtrue: .word 0 // 0x0 .size qtrue, 4 .type vsounds,@object // @vsounds .globl vsounds .p2align 3, 0x0 vsounds: .xword 0 .size vsounds, 8 .type numvsounds,@object // @numvsounds .globl numvsounds .p2align 2, 0x0 numvsounds: .word 0 // 0x0 .size numvsounds, 4 .type LIGHT_POINTRADIAL,@object // @LIGHT_POINTRADIAL .globl LIGHT_POINTRADIAL .p2align 2, 0x0 LIGHT_POINTRADIAL: .word 0 // 0x0 .size LIGHT_POINTRADIAL, 4 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym VS_SubdivideAreaLight .addrsig_sym WindingBounds .addrsig_sym VectorClear .addrsig_sym ClipWindingEpsilon .addrsig_sym FreeWinding .addrsig_sym WindingArea .addrsig_sym malloc .addrsig_sym memset .addrsig_sym WindingCenter .addrsig_sym memcpy .addrsig_sym VectorCopy .addrsig_sym DotProduct .addrsig_sym VectorAdd .addrsig_sym VectorScale .addrsig_sym VectorMA .addrsig_sym ON_EPSILON .addrsig_sym qfalse .addrsig_sym LIGHT_POINTFAKESURFACE .addrsig_sym lightAreaScale .addrsig_sym lightFormFactorValueScale .addrsig_sym CONTENTS_FOG .addrsig_sym qtrue .addrsig_sym vsounds .addrsig_sym numvsounds .addrsig_sym LIGHT_POINTRADIAL
../AnghaBench/Quake-III-Arena/q3map/extr_soundv.c_VS_SubdivideAreaLight.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_6__ TYPE_2__ ; typedef struct TYPE_5__ TYPE_1__ ; /* Type definitions */ struct TYPE_5__ {int width; int height; void* verts; } ; typedef TYPE_1__ mesh_t ; struct TYPE_6__ {int patchWidth; int patchHeight; int /*<<< orphan*/ verts; } ; typedef TYPE_2__ mapDrawSurface_t ; /* Variables and functions */ void* malloc (int) ; int /*<<< orphan*/ memcpy (void*,int /*<<< orphan*/ ,int) ; mesh_t *DrawSurfToMesh( mapDrawSurface_t *ds ) { mesh_t *m; m = malloc( sizeof( *m ) ); m->width = ds->patchWidth; m->height = ds->patchHeight; m->verts = malloc( sizeof(m->verts[0]) * m->width * m->height ); memcpy( m->verts, ds->verts, sizeof(m->verts[0]) * m->width * m->height ); return m; }
.text .file "extr_fog.c_DrawSurfToMesh.c" .globl DrawSurfToMesh // -- Begin function DrawSurfToMesh .p2align 2 .type DrawSurfToMesh,@function DrawSurfToMesh: // @DrawSurfToMesh .cfi_startproc // %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] // 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] mov w0, #16 // =0x10 bl malloc str x0, [sp, #16] ldur x8, [x29, #-8] ldr w8, [x8] ldr x9, [sp, #16] str w8, [x9] ldur x8, [x29, #-8] ldr w8, [x8, #4] ldr x9, [sp, #16] str w8, [x9, #4] ldr x8, [sp, #16] ldrsw x9, [x8] mov x8, #1 // =0x1 str x8, [sp, #8] // 8-byte Folded Spill mul x8, x8, x9 ldr x9, [sp, #16] ldrsw x9, [x9, #4] mul x8, x8, x9 mov w0, w8 bl malloc ldr x8, [sp, #8] // 8-byte Folded Reload ldr x9, [sp, #16] str x0, [x9, #8] ldr x9, [sp, #16] ldr x0, [x9, #8] ldur x9, [x29, #-8] ldr w1, [x9, #8] ldr x9, [sp, #16] ldrsw x9, [x9] mul x8, x8, x9 ldr x9, [sp, #16] ldrsw x9, [x9, #4] mul x8, x8, x9 mov w2, w8 bl memcpy ldr x0, [sp, #16] .cfi_def_cfa wsp, 48 ldp x29, x30, [sp, #32] // 16-byte Folded Reload add sp, sp, #48 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size DrawSurfToMesh, .Lfunc_end0-DrawSurfToMesh .cfi_endproc // -- End function .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym malloc .addrsig_sym memcpy
../AnghaBench/Quake-III-Arena/q3map/extr_fog.c_DrawSurfToMesh.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_3__ TYPE_1__ ; /* Type definitions */ struct TYPE_3__ {int numSurfaces; int firstSurface; } ; typedef TYPE_1__ lleaf_t ; /* Variables and functions */ int /*<<< orphan*/ Error (char*) ; int MAX_MAP_LEAFFACES ; int* clustersurfaces ; TYPE_1__* leafs ; int numclustersurfaces ; int portalclusters ; void VS_LinkSurfaceIntoCluster(int cluster, int surfaceNum) { lleaf_t *leaf; int i; leaf = &leafs[cluster]; for (i = 0; i < leaf->numSurfaces; i++) { if (clustersurfaces[leaf->firstSurface + i] == surfaceNum) return; } for (i = numclustersurfaces; i > leaf->firstSurface + leaf->numSurfaces; i--) clustersurfaces[i] = clustersurfaces[i-1]; for (i = 0; i < portalclusters; i++) { if (i == cluster) continue; if (leafs[i].firstSurface >= leaf->firstSurface + leaf->numSurfaces) leafs[i].firstSurface++; } clustersurfaces[leaf->firstSurface + leaf->numSurfaces] = surfaceNum; leaf->numSurfaces++; numclustersurfaces++; if (numclustersurfaces >= MAX_MAP_LEAFFACES) Error("MAX_MAP_LEAFFACES"); }
.text .file "extr_soundv.c_VS_LinkSurfaceIntoCluster.c" .globl VS_LinkSurfaceIntoCluster // -- Begin function VS_LinkSurfaceIntoCluster .p2align 2 .type VS_LinkSurfaceIntoCluster,@function VS_LinkSurfaceIntoCluster: // @VS_LinkSurfaceIntoCluster .cfi_startproc // %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] // 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-4] stur w1, [x29, #-8] adrp x8, leafs ldr x8, [x8, :lo12:leafs] ldursw x9, [x29, #-4] add x8, x8, x9, lsl #3 str x8, [sp, #16] str wzr, [sp, #12] b .LBB0_1 .LBB0_1: // =>This Inner Loop Header: Depth=1 ldr w8, [sp, #12] ldr x9, [sp, #16] ldr w9, [x9] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_6 b .LBB0_2 .LBB0_2: // in Loop: Header=BB0_1 Depth=1 adrp x8, clustersurfaces ldr x8, [x8, :lo12:clustersurfaces] ldr x9, [sp, #16] ldr w9, [x9, #4] ldr w10, [sp, #12] add w9, w9, w10 ldr w8, [x8, w9, sxtw #2] ldur w9, [x29, #-8] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_4 b .LBB0_3 .LBB0_3: b .LBB0_20 .LBB0_4: // in Loop: Header=BB0_1 Depth=1 b .LBB0_5 .LBB0_5: // in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b .LBB0_1 .LBB0_6: adrp x8, numclustersurfaces ldr w8, [x8, :lo12:numclustersurfaces] str w8, [sp, #12] b .LBB0_7 .LBB0_7: // =>This Inner Loop Header: Depth=1 ldr w8, [sp, #12] ldr x9, [sp, #16] ldr w9, [x9, #4] ldr x10, [sp, #16] ldr w10, [x10] add w9, w9, w10 subs w8, w8, w9 cset w8, le tbnz w8, #0, .LBB0_10 b .LBB0_8 .LBB0_8: // in Loop: Header=BB0_7 Depth=1 adrp x9, clustersurfaces ldr x8, [x9, :lo12:clustersurfaces] ldr w10, [sp, #12] subs w10, w10, #1 ldr w8, [x8, w10, sxtw #2] ldr x9, [x9, :lo12:clustersurfaces] ldrsw x10, [sp, #12] str w8, [x9, x10, lsl #2] b .LBB0_9 .LBB0_9: // in Loop: Header=BB0_7 Depth=1 ldr w8, [sp, #12] subs w8, w8, #1 str w8, [sp, #12] b .LBB0_7 .LBB0_10: str wzr, [sp, #12] b .LBB0_11 .LBB0_11: // =>This Inner Loop Header: Depth=1 ldr w8, [sp, #12] adrp x9, portalclusters ldr w9, [x9, :lo12:portalclusters] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_18 b .LBB0_12 .LBB0_12: // in Loop: Header=BB0_11 Depth=1 ldr w8, [sp, #12] ldur w9, [x29, #-4] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_14 b .LBB0_13 .LBB0_13: // in Loop: Header=BB0_11 Depth=1 b .LBB0_17 .LBB0_14: // in Loop: Header=BB0_11 Depth=1 adrp x8, leafs ldr x8, [x8, :lo12:leafs] ldrsw x9, [sp, #12] add x8, x8, x9, lsl #3 ldr w8, [x8, #4] ldr x9, [sp, #16] ldr w9, [x9, #4] ldr x10, [sp, #16] ldr w10, [x10] add w9, w9, w10 subs w8, w8, w9 cset w8, lt tbnz w8, #0, .LBB0_16 b .LBB0_15 .LBB0_15: // in Loop: Header=BB0_11 Depth=1 adrp x8, leafs ldr x8, [x8, :lo12:leafs] ldrsw x9, [sp, #12] add x9, x8, x9, lsl #3 ldr w8, [x9, #4] add w8, w8, #1 str w8, [x9, #4] b .LBB0_16 .LBB0_16: // in Loop: Header=BB0_11 Depth=1 b .LBB0_17 .LBB0_17: // in Loop: Header=BB0_11 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b .LBB0_11 .LBB0_18: ldur w8, [x29, #-8] adrp x9, clustersurfaces ldr x9, [x9, :lo12:clustersurfaces] ldr x10, [sp, #16] ldr w10, [x10, #4] ldr x11, [sp, #16] ldr w11, [x11] add w10, w10, w11 str w8, [x9, w10, sxtw #2] ldr x9, [sp, #16] ldr w8, [x9] add w8, w8, #1 str w8, [x9] adrp x8, numclustersurfaces ldr w9, [x8, :lo12:numclustersurfaces] add w9, w9, #1 str w9, [x8, :lo12:numclustersurfaces] ldr w8, [x8, :lo12:numclustersurfaces] adrp x9, MAX_MAP_LEAFFACES ldr w9, [x9, :lo12:MAX_MAP_LEAFFACES] subs w8, w8, w9 cset w8, lt tbnz w8, #0, .LBB0_20 b .LBB0_19 .LBB0_19: adrp x0, .L.str add x0, x0, :lo12:.L.str bl Error b .LBB0_20 .LBB0_20: .cfi_def_cfa wsp, 48 ldp x29, x30, [sp, #32] // 16-byte Folded Reload add sp, sp, #48 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size VS_LinkSurfaceIntoCluster, .Lfunc_end0-VS_LinkSurfaceIntoCluster .cfi_endproc // -- End function .type leafs,@object // @leafs .bss .globl leafs .p2align 3, 0x0 leafs: .xword 0 .size leafs, 8 .type clustersurfaces,@object // @clustersurfaces .globl clustersurfaces .p2align 3, 0x0 clustersurfaces: .xword 0 .size clustersurfaces, 8 .type numclustersurfaces,@object // @numclustersurfaces .globl numclustersurfaces .p2align 2, 0x0 numclustersurfaces: .word 0 // 0x0 .size numclustersurfaces, 4 .type portalclusters,@object // @portalclusters .globl portalclusters .p2align 2, 0x0 portalclusters: .word 0 // 0x0 .size portalclusters, 4 .type MAX_MAP_LEAFFACES,@object // @MAX_MAP_LEAFFACES .globl MAX_MAP_LEAFFACES .p2align 2, 0x0 MAX_MAP_LEAFFACES: .word 0 // 0x0 .size MAX_MAP_LEAFFACES, 4 .type .L.str,@object // @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "MAX_MAP_LEAFFACES" .size .L.str, 18 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym Error .addrsig_sym leafs .addrsig_sym clustersurfaces .addrsig_sym numclustersurfaces .addrsig_sym portalclusters .addrsig_sym MAX_MAP_LEAFFACES
../AnghaBench/Quake-III-Arena/q3map/extr_soundv.c_VS_LinkSurfaceIntoCluster.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ /* Type definitions */ typedef int /*<<< orphan*/ tnode_t ; /* Variables and functions */ int /*<<< orphan*/ InitSurfacesForTesting () ; int MAX_TNODES ; int /*<<< orphan*/ MakeTnode (int /*<<< orphan*/ ) ; int /*<<< orphan*/ * malloc (int) ; int /*<<< orphan*/ * tnode_p ; int /*<<< orphan*/ * tnodes ; void InitTrace( void ) { // 32 byte align the structs tnodes = malloc( (MAX_TNODES+1) * sizeof(tnode_t)); tnodes = (tnode_t *)(((int)tnodes + 31)&~31); tnode_p = tnodes; MakeTnode (0); InitSurfacesForTesting(); }
.text .file "extr_light_trace.c_InitTrace.c" .globl InitTrace // -- Begin function InitTrace .p2align 2 .type InitTrace,@function InitTrace: // @InitTrace .cfi_startproc // %bb.0: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill .cfi_def_cfa_offset 16 mov x29, sp .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 adrp x8, MAX_TNODES ldr w8, [x8, :lo12:MAX_TNODES] add w9, w8, #1 // implicit-def: $x8 mov w8, w9 sxtw x8, w8 lsl x8, x8, #2 mov w0, w8 bl malloc adrp x8, tnodes str x0, [x8, :lo12:tnodes] ldr x9, [x8, :lo12:tnodes] // kill: def $w9 killed $w9 killed $x9 add w9, w9, #31 and w10, w9, #0xffffffe0 // implicit-def: $x9 mov w9, w10 sxtw x9, w9 str x9, [x8, :lo12:tnodes] ldr x8, [x8, :lo12:tnodes] adrp x9, tnode_p str x8, [x9, :lo12:tnode_p] mov w0, wzr bl MakeTnode bl InitSurfacesForTesting .cfi_def_cfa wsp, 16 ldp x29, x30, [sp], #16 // 16-byte Folded Reload .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size InitTrace, .Lfunc_end0-InitTrace .cfi_endproc // -- End function .type MAX_TNODES,@object // @MAX_TNODES .bss .globl MAX_TNODES .p2align 2, 0x0 MAX_TNODES: .word 0 // 0x0 .size MAX_TNODES, 4 .type tnodes,@object // @tnodes .globl tnodes .p2align 3, 0x0 tnodes: .xword 0 .size tnodes, 8 .type tnode_p,@object // @tnode_p .globl tnode_p .p2align 3, 0x0 tnode_p: .xword 0 .size tnode_p, 8 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym malloc .addrsig_sym MakeTnode .addrsig_sym InitSurfacesForTesting .addrsig_sym MAX_TNODES .addrsig_sym tnodes .addrsig_sym tnode_p
../AnghaBench/Quake-III-Arena/q3map/extr_light_trace.c_InitTrace.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_11__ TYPE_6__ ; typedef struct TYPE_10__ TYPE_3__ ; typedef struct TYPE_9__ TYPE_2__ ; typedef struct TYPE_8__ TYPE_1__ ; /* Type definitions */ typedef int /*<<< orphan*/ winding_t ; typedef int /*<<< orphan*/ vlight_t ; struct TYPE_8__ {int /*<<< orphan*/ dist; int /*<<< orphan*/ normal; } ; typedef TYPE_1__ plane_t ; struct TYPE_9__ {int /*<<< orphan*/ dist; int /*<<< orphan*/ normal; } ; typedef TYPE_2__ dplane_t ; struct TYPE_10__ {size_t planeNum; int* children; } ; typedef TYPE_3__ dnode_t ; struct TYPE_11__ {int cluster; } ; /* Variables and functions */ int SIDE_BACK ; int SIDE_FRONT ; int SIDE_ON ; int /*<<< orphan*/ VL_FloodAreaSpotLight (int /*<<< orphan*/ *,int /*<<< orphan*/ *,int) ; int VL_SplitWinding (int /*<<< orphan*/ *,int /*<<< orphan*/ *,TYPE_1__*,double) ; int /*<<< orphan*/ VectorCopy (int /*<<< orphan*/ ,int /*<<< orphan*/ ) ; TYPE_6__* dleafs ; TYPE_3__* dnodes ; TYPE_2__* dplanes ; int /*<<< orphan*/ memcpy (int /*<<< orphan*/ *,int /*<<< orphan*/ *,int) ; void VL_R_SubdivideAreaSpotLight(vlight_t *light, int nodenum, winding_t *w) { int leafnum, res; dnode_t *node; dplane_t *plane; winding_t back; plane_t split; while(nodenum >= 0) { node = &dnodes[nodenum]; plane = &dplanes[node->planeNum]; VectorCopy(plane->normal, split.normal); split.dist = plane->dist; res = VL_SplitWinding (w, &back, &split, 0.1); if (res == SIDE_FRONT) { nodenum = node->children[0]; } else if (res == SIDE_BACK) { nodenum = node->children[1]; } else if (res == SIDE_ON) { memcpy(&back, w, sizeof(winding_t)); VL_R_SubdivideAreaSpotLight(light, node->children[1], &back); nodenum = node->children[0]; } else { VL_R_SubdivideAreaSpotLight(light, node->children[1], &back); nodenum = node->children[0]; } } leafnum = -nodenum - 1; if (dleafs[leafnum].cluster != -1) { VL_FloodAreaSpotLight(light, w, leafnum); } }
.text .file "extr_lightv.c_VL_R_SubdivideAreaSpotLight.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3, 0x0 // -- Begin function VL_R_SubdivideAreaSpotLight .LCPI0_0: .xword 0x3fb999999999999a // double 0.10000000000000001 .text .globl VL_R_SubdivideAreaSpotLight .p2align 2 .type VL_R_SubdivideAreaSpotLight,@function VL_R_SubdivideAreaSpotLight: // @VL_R_SubdivideAreaSpotLight .cfi_startproc // %bb.0: sub sp, sp, #96 .cfi_def_cfa_offset 96 stp x29, x30, [sp, #80] // 16-byte Folded Spill add x29, sp, #80 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur w1, [x29, #-12] stur x2, [x29, #-24] b .LBB0_1 .LBB0_1: // =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-12] subs w8, w8, #0 cset w8, lt tbnz w8, #0, .LBB0_12 b .LBB0_2 .LBB0_2: // in Loop: Header=BB0_1 Depth=1 adrp x8, dnodes ldr x8, [x8, :lo12:dnodes] ldursw x9, [x29, #-12] add x8, x8, x9, lsl #4 str x8, [sp, #40] adrp x8, dplanes ldr x8, [x8, :lo12:dplanes] ldr x9, [sp, #40] ldr x9, [x9] add x8, x8, x9, lsl #3 str x8, [sp, #32] ldr x8, [sp, #32] ldr w0, [x8, #4] add x8, sp, #20 str x8, [sp, #8] // 8-byte Folded Spill ldr w1, [sp, #24] bl VectorCopy ldr x2, [sp, #8] // 8-byte Folded Reload ldr x8, [sp, #32] ldr w8, [x8] str w8, [sp, #20] ldur x0, [x29, #-24] add x1, sp, #28 adrp x8, .LCPI0_0 ldr d0, [x8, :lo12:.LCPI0_0] bl VL_SplitWinding stur w0, [x29, #-32] ldur w8, [x29, #-32] adrp x9, SIDE_FRONT ldr w9, [x9, :lo12:SIDE_FRONT] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_4 b .LBB0_3 .LBB0_3: // in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #40] ldr x8, [x8, #8] ldr w8, [x8] stur w8, [x29, #-12] b .LBB0_11 .LBB0_4: // in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-32] adrp x9, SIDE_BACK ldr w9, [x9, :lo12:SIDE_BACK] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_6 b .LBB0_5 .LBB0_5: // in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #40] ldr x8, [x8, #8] ldr w8, [x8, #4] stur w8, [x29, #-12] b .LBB0_10 .LBB0_6: // in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-32] adrp x9, SIDE_ON ldr w9, [x9, :lo12:SIDE_ON] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_8 b .LBB0_7 .LBB0_7: // in Loop: Header=BB0_1 Depth=1 ldur x1, [x29, #-24] add x0, sp, #28 str x0, [sp] // 8-byte Folded Spill mov w2, #4 // =0x4 bl memcpy ldr x2, [sp] // 8-byte Folded Reload ldur x0, [x29, #-8] ldr x8, [sp, #40] ldr x8, [x8, #8] ldr w1, [x8, #4] bl VL_R_SubdivideAreaSpotLight ldr x8, [sp, #40] ldr x8, [x8, #8] ldr w8, [x8] stur w8, [x29, #-12] b .LBB0_9 .LBB0_8: // in Loop: Header=BB0_1 Depth=1 ldur x0, [x29, #-8] ldr x8, [sp, #40] ldr x8, [x8, #8] ldr w1, [x8, #4] add x2, sp, #28 bl VL_R_SubdivideAreaSpotLight ldr x8, [sp, #40] ldr x8, [x8, #8] ldr w8, [x8] stur w8, [x29, #-12] b .LBB0_9 .LBB0_9: // in Loop: Header=BB0_1 Depth=1 b .LBB0_10 .LBB0_10: // in Loop: Header=BB0_1 Depth=1 b .LBB0_11 .LBB0_11: // in Loop: Header=BB0_1 Depth=1 b .LBB0_1 .LBB0_12: ldur w9, [x29, #-12] mov w8, wzr subs w8, w8, w9 subs w8, w8, #1 stur w8, [x29, #-28] adrp x8, dleafs ldr x8, [x8, :lo12:dleafs] ldursw x9, [x29, #-28] ldr w8, [x8, x9, lsl #2] adds w8, w8, #1 cset w8, eq tbnz w8, #0, .LBB0_14 b .LBB0_13 .LBB0_13: ldur x0, [x29, #-8] ldur x1, [x29, #-24] ldur w2, [x29, #-28] bl VL_FloodAreaSpotLight b .LBB0_14 .LBB0_14: .cfi_def_cfa wsp, 96 ldp x29, x30, [sp, #80] // 16-byte Folded Reload add sp, sp, #96 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size VL_R_SubdivideAreaSpotLight, .Lfunc_end0-VL_R_SubdivideAreaSpotLight .cfi_endproc // -- End function .type dnodes,@object // @dnodes .bss .globl dnodes .p2align 3, 0x0 dnodes: .xword 0 .size dnodes, 8 .type dplanes,@object // @dplanes .globl dplanes .p2align 3, 0x0 dplanes: .xword 0 .size dplanes, 8 .type SIDE_FRONT,@object // @SIDE_FRONT .globl SIDE_FRONT .p2align 2, 0x0 SIDE_FRONT: .word 0 // 0x0 .size SIDE_FRONT, 4 .type SIDE_BACK,@object // @SIDE_BACK .globl SIDE_BACK .p2align 2, 0x0 SIDE_BACK: .word 0 // 0x0 .size SIDE_BACK, 4 .type SIDE_ON,@object // @SIDE_ON .globl SIDE_ON .p2align 2, 0x0 SIDE_ON: .word 0 // 0x0 .size SIDE_ON, 4 .type dleafs,@object // @dleafs .globl dleafs .p2align 3, 0x0 dleafs: .xword 0 .size dleafs, 8 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym VL_R_SubdivideAreaSpotLight .addrsig_sym VectorCopy .addrsig_sym VL_SplitWinding .addrsig_sym memcpy .addrsig_sym VL_FloodAreaSpotLight .addrsig_sym dnodes .addrsig_sym dplanes .addrsig_sym SIDE_FRONT .addrsig_sym SIDE_BACK .addrsig_sym SIDE_ON .addrsig_sym dleafs
../AnghaBench/Quake-III-Arena/q3map/extr_lightv.c_VL_R_SubdivideAreaSpotLight.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_9__ TYPE_2__ ; typedef struct TYPE_8__ TYPE_1__ ; /* Type definitions */ struct TYPE_8__ {int numpoints; int** points; } ; typedef TYPE_1__ winding_t ; typedef int vec_t ; typedef int* vec3_t ; typedef int /*<<< orphan*/ pstack_t ; struct TYPE_9__ {int* normal; int dist; } ; typedef TYPE_2__ plane_t ; /* Variables and functions */ TYPE_1__* AllocStackWinding (int /*<<< orphan*/ *) ; int DotProduct (int*,int*) ; int /*<<< orphan*/ FreeStackWinding (TYPE_1__*,int /*<<< orphan*/ *) ; int MAX_POINTS_ON_FIXED_WINDING ; int ON_EPSILON ; int SIDE_BACK ; int SIDE_FRONT ; int SIDE_ON ; int /*<<< orphan*/ VectorCopy (int*,int*) ; winding_t *VisChopWinding (winding_t *in, pstack_t *stack, plane_t *split) { vec_t dists[128]; int sides[128]; int counts[3]; vec_t dot; int i, j; vec_t *p1, *p2; vec3_t mid; winding_t *neww; counts[0] = counts[1] = counts[2] = 0; // determine sides for each point for (i=0 ; i<in->numpoints ; i++) { dot = DotProduct (in->points[i], split->normal); dot -= split->dist; dists[i] = dot; if (dot > ON_EPSILON) sides[i] = SIDE_FRONT; else if (dot < -ON_EPSILON) sides[i] = SIDE_BACK; else { sides[i] = SIDE_ON; } counts[sides[i]]++; } if (!counts[1]) return in; // completely on front side if (!counts[0]) { FreeStackWinding (in, stack); return NULL; } sides[i] = sides[0]; dists[i] = dists[0]; neww = AllocStackWinding (stack); neww->numpoints = 0; for (i=0 ; i<in->numpoints ; i++) { p1 = in->points[i]; if (neww->numpoints == MAX_POINTS_ON_FIXED_WINDING) { FreeStackWinding (neww, stack); return in; // can't chop -- fall back to original } if (sides[i] == SIDE_ON) { VectorCopy (p1, neww->points[neww->numpoints]); neww->numpoints++; continue; } if (sides[i] == SIDE_FRONT) { VectorCopy (p1, neww->points[neww->numpoints]); neww->numpoints++; } if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i]) continue; if (neww->numpoints == MAX_POINTS_ON_FIXED_WINDING) { FreeStackWinding (neww, stack); return in; // can't chop -- fall back to original } // generate a split point p2 = in->points[(i+1)%in->numpoints]; dot = dists[i] / (dists[i]-dists[i+1]); for (j=0 ; j<3 ; j++) { // avoid round off error when possible if (split->normal[j] == 1) mid[j] = split->dist; else if (split->normal[j] == -1) mid[j] = -split->dist; else mid[j] = p1[j] + dot*(p2[j]-p1[j]); } VectorCopy (mid, neww->points[neww->numpoints]); neww->numpoints++; } // free the original winding FreeStackWinding (in, stack); return neww; }
.text .file "extr_visflow.c_VisChopWinding.c" .globl VisChopWinding // -- Begin function VisChopWinding .p2align 2 .type VisChopWinding,@function VisChopWinding: // @VisChopWinding .cfi_startproc // %bb.0: stp x29, x30, [sp, #-32]! // 16-byte Folded Spill .cfi_def_cfa_offset 32 str x28, [sp, #16] // 8-byte Folded Spill mov x29, sp .cfi_def_cfa w29, 32 .cfi_offset w28, -16 .cfi_offset w30, -24 .cfi_offset w29, -32 sub sp, sp, #1120 stur x0, [x29, #-16] stur x1, [x29, #-24] stur x2, [x29, #-32] str wzr, [sp, #60] str wzr, [sp, #56] str wzr, [sp, #52] str wzr, [sp, #44] b .LBB0_1 .LBB0_1: // =>This Inner Loop Header: Depth=1 ldr w8, [sp, #44] ldur x9, [x29, #-16] ldr w9, [x9] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_10 b .LBB0_2 .LBB0_2: // in Loop: Header=BB0_1 Depth=1 ldur x8, [x29, #-16] ldr x8, [x8, #8] ldrsw x9, [sp, #44] ldr x0, [x8, x9, lsl #3] ldur x8, [x29, #-32] ldr x1, [x8] bl DotProduct str w0, [sp, #48] ldur x8, [x29, #-32] ldr w9, [x8, #8] ldr w8, [sp, #48] subs w8, w8, w9 str w8, [sp, #48] ldr w8, [sp, #48] ldrsw x10, [sp, #44] add x9, sp, #576 str w8, [x9, x10, lsl #2] ldr w8, [sp, #48] adrp x9, ON_EPSILON ldr w9, [x9, :lo12:ON_EPSILON] subs w8, w8, w9 cset w8, le tbnz w8, #0, .LBB0_4 b .LBB0_3 .LBB0_3: // in Loop: Header=BB0_1 Depth=1 adrp x8, SIDE_FRONT ldr w8, [x8, :lo12:SIDE_FRONT] ldrsw x10, [sp, #44] add x9, sp, #64 str w8, [x9, x10, lsl #2] b .LBB0_8 .LBB0_4: // in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #48] adrp x9, ON_EPSILON ldr w10, [x9, :lo12:ON_EPSILON] mov w9, wzr subs w9, w9, w10 subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_6 b .LBB0_5 .LBB0_5: // in Loop: Header=BB0_1 Depth=1 adrp x8, SIDE_BACK ldr w8, [x8, :lo12:SIDE_BACK] ldrsw x10, [sp, #44] add x9, sp, #64 str w8, [x9, x10, lsl #2] b .LBB0_7 .LBB0_6: // in Loop: Header=BB0_1 Depth=1 adrp x8, SIDE_ON ldr w8, [x8, :lo12:SIDE_ON] ldrsw x10, [sp, #44] add x9, sp, #64 str w8, [x9, x10, lsl #2] b .LBB0_7 .LBB0_7: // in Loop: Header=BB0_1 Depth=1 b .LBB0_8 .LBB0_8: // in Loop: Header=BB0_1 Depth=1 ldrsw x9, [sp, #44] add x8, sp, #64 ldrsw x9, [x8, x9, lsl #2] add x8, sp, #52 add x9, x8, x9, lsl #2 ldr w8, [x9] add w8, w8, #1 str w8, [x9] b .LBB0_9 .LBB0_9: // in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #44] add w8, w8, #1 str w8, [sp, #44] b .LBB0_1 .LBB0_10: ldr w8, [sp, #56] subs w8, w8, #0 cset w8, ne tbnz w8, #0, .LBB0_12 b .LBB0_11 .LBB0_11: ldur x8, [x29, #-16] stur x8, [x29, #-8] b .LBB0_40 .LBB0_12: ldr w8, [sp, #52] subs w8, w8, #0 cset w8, ne tbnz w8, #0, .LBB0_14 b .LBB0_13 .LBB0_13: ldur x0, [x29, #-16] ldur x1, [x29, #-24] bl FreeStackWinding // kill: def $x8 killed $xzr stur xzr, [x29, #-8] b .LBB0_40 .LBB0_14: add x9, sp, #64 ldr w8, [sp, #64] ldrsw x10, [sp, #44] str w8, [x9, x10, lsl #2] add x9, sp, #576 ldr w8, [sp, #576] ldrsw x10, [sp, #44] str w8, [x9, x10, lsl #2] ldur x0, [x29, #-24] bl AllocStackWinding str x0, [sp, #8] ldr x8, [sp, #8] str wzr, [x8] str wzr, [sp, #44] b .LBB0_15 .LBB0_15: // =>This Loop Header: Depth=1 // Child Loop BB0_28 Depth 2 ldr w8, [sp, #44] ldur x9, [x29, #-16] ldr w9, [x9] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_39 b .LBB0_16 .LBB0_16: // in Loop: Header=BB0_15 Depth=1 ldur x8, [x29, #-16] ldr x8, [x8, #8] ldrsw x9, [sp, #44] ldr x8, [x8, x9, lsl #3] str x8, [sp, #32] ldr x8, [sp, #8] ldr w8, [x8] adrp x9, MAX_POINTS_ON_FIXED_WINDING ldr w9, [x9, :lo12:MAX_POINTS_ON_FIXED_WINDING] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_18 b .LBB0_17 .LBB0_17: ldr x0, [sp, #8] ldur x1, [x29, #-24] bl FreeStackWinding ldur x8, [x29, #-16] stur x8, [x29, #-8] b .LBB0_40 .LBB0_18: // in Loop: Header=BB0_15 Depth=1 ldrsw x9, [sp, #44] add x8, sp, #64 ldr w8, [x8, x9, lsl #2] adrp x9, SIDE_ON ldr w9, [x9, :lo12:SIDE_ON] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_20 b .LBB0_19 .LBB0_19: // in Loop: Header=BB0_15 Depth=1 ldr x0, [sp, #32] ldr x8, [sp, #8] ldr x8, [x8, #8] ldr x9, [sp, #8] ldrsw x9, [x9] ldr x1, [x8, x9, lsl #3] bl VectorCopy ldr x9, [sp, #8] ldr w8, [x9] add w8, w8, #1 str w8, [x9] b .LBB0_38 .LBB0_20: // in Loop: Header=BB0_15 Depth=1 ldrsw x9, [sp, #44] add x8, sp, #64 ldr w8, [x8, x9, lsl #2] adrp x9, SIDE_FRONT ldr w9, [x9, :lo12:SIDE_FRONT] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_22 b .LBB0_21 .LBB0_21: // in Loop: Header=BB0_15 Depth=1 ldr x0, [sp, #32] ldr x8, [sp, #8] ldr x8, [x8, #8] ldr x9, [sp, #8] ldrsw x9, [x9] ldr x1, [x8, x9, lsl #3] bl VectorCopy ldr x9, [sp, #8] ldr w8, [x9] add w8, w8, #1 str w8, [x9] b .LBB0_22 .LBB0_22: // in Loop: Header=BB0_15 Depth=1 ldr w8, [sp, #44] add w9, w8, #1 add x8, sp, #64 ldr w8, [x8, w9, sxtw #2] adrp x9, SIDE_ON ldr w9, [x9, :lo12:SIDE_ON] subs w8, w8, w9 cset w8, eq tbnz w8, #0, .LBB0_24 b .LBB0_23 .LBB0_23: // in Loop: Header=BB0_15 Depth=1 ldr w8, [sp, #44] add w8, w8, #1 add x9, sp, #64 ldr w8, [x9, w8, sxtw #2] ldrsw x10, [sp, #44] ldr w9, [x9, x10, lsl #2] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_25 b .LBB0_24 .LBB0_24: // in Loop: Header=BB0_15 Depth=1 b .LBB0_38 .LBB0_25: // in Loop: Header=BB0_15 Depth=1 ldr x8, [sp, #8] ldr w8, [x8] adrp x9, MAX_POINTS_ON_FIXED_WINDING ldr w9, [x9, :lo12:MAX_POINTS_ON_FIXED_WINDING] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_27 b .LBB0_26 .LBB0_26: ldr x0, [sp, #8] ldur x1, [x29, #-24] bl FreeStackWinding ldur x8, [x29, #-16] stur x8, [x29, #-8] b .LBB0_40 .LBB0_27: // in Loop: Header=BB0_15 Depth=1 ldur x8, [x29, #-16] ldr x8, [x8, #8] ldr w9, [sp, #44] add w9, w9, #1 ldur x10, [x29, #-16] ldr w11, [x10] sdiv w10, w9, w11 mul w10, w10, w11 subs w9, w9, w10 ldr x8, [x8, w9, sxtw #3] str x8, [sp, #24] ldrsw x8, [sp, #44] add x10, sp, #576 ldr w8, [x10, x8, lsl #2] ldrsw x9, [sp, #44] ldr w9, [x10, x9, lsl #2] ldr w11, [sp, #44] add w11, w11, #1 ldr w10, [x10, w11, sxtw #2] subs w9, w9, w10 sdiv w8, w8, w9 str w8, [sp, #48] str wzr, [sp, #40] b .LBB0_28 .LBB0_28: // Parent Loop BB0_15 Depth=1 // => This Inner Loop Header: Depth=2 ldr w8, [sp, #40] subs w8, w8, #3 cset w8, ge tbnz w8, #0, .LBB0_37 b .LBB0_29 .LBB0_29: // in Loop: Header=BB0_28 Depth=2 ldur x8, [x29, #-32] ldr x8, [x8] ldrsw x9, [sp, #40] ldr w8, [x8, x9, lsl #2] subs w8, w8, #1 cset w8, ne tbnz w8, #0, .LBB0_31 b .LBB0_30 .LBB0_30: // in Loop: Header=BB0_28 Depth=2 ldur x8, [x29, #-32] ldr w8, [x8, #8] ldr x9, [sp, #16] ldrsw x10, [sp, #40] str w8, [x9, x10, lsl #2] b .LBB0_35 .LBB0_31: // in Loop: Header=BB0_28 Depth=2 ldur x8, [x29, #-32] ldr x8, [x8] ldrsw x9, [sp, #40] ldr w8, [x8, x9, lsl #2] adds w8, w8, #1 cset w8, ne tbnz w8, #0, .LBB0_33 b .LBB0_32 .LBB0_32: // in Loop: Header=BB0_28 Depth=2 ldur x8, [x29, #-32] ldr w9, [x8, #8] mov w8, wzr subs w8, w8, w9 ldr x9, [sp, #16] ldrsw x10, [sp, #40] str w8, [x9, x10, lsl #2] b .LBB0_34 .LBB0_33: // in Loop: Header=BB0_28 Depth=2 ldr x8, [sp, #32] ldrsw x9, [sp, #40] ldr w8, [x8, x9, lsl #2] ldr w9, [sp, #48] ldr x10, [sp, #24] ldrsw x11, [sp, #40] ldr w10, [x10, x11, lsl #2] ldr x11, [sp, #32] ldrsw x12, [sp, #40] ldr w11, [x11, x12, lsl #2] subs w10, w10, w11 mul w9, w9, w10 add w8, w8, w9 ldr x9, [sp, #16] ldrsw x10, [sp, #40] str w8, [x9, x10, lsl #2] b .LBB0_34 .LBB0_34: // in Loop: Header=BB0_28 Depth=2 b .LBB0_35 .LBB0_35: // in Loop: Header=BB0_28 Depth=2 b .LBB0_36 .LBB0_36: // in Loop: Header=BB0_28 Depth=2 ldr w8, [sp, #40] add w8, w8, #1 str w8, [sp, #40] b .LBB0_28 .LBB0_37: // in Loop: Header=BB0_15 Depth=1 ldr x0, [sp, #16] ldr x8, [sp, #8] ldr x8, [x8, #8] ldr x9, [sp, #8] ldrsw x9, [x9] ldr x1, [x8, x9, lsl #3] bl VectorCopy ldr x9, [sp, #8] ldr w8, [x9] add w8, w8, #1 str w8, [x9] b .LBB0_38 .LBB0_38: // in Loop: Header=BB0_15 Depth=1 ldr w8, [sp, #44] add w8, w8, #1 str w8, [sp, #44] b .LBB0_15 .LBB0_39: ldur x0, [x29, #-16] ldur x1, [x29, #-24] bl FreeStackWinding ldr x8, [sp, #8] stur x8, [x29, #-8] b .LBB0_40 .LBB0_40: ldur x0, [x29, #-8] add sp, sp, #1120 .cfi_def_cfa wsp, 32 ldr x28, [sp, #16] // 8-byte Folded Reload ldp x29, x30, [sp], #32 // 16-byte Folded Reload .cfi_def_cfa_offset 0 .cfi_restore w28 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size VisChopWinding, .Lfunc_end0-VisChopWinding .cfi_endproc // -- End function .type ON_EPSILON,@object // @ON_EPSILON .bss .globl ON_EPSILON .p2align 2, 0x0 ON_EPSILON: .word 0 // 0x0 .size ON_EPSILON, 4 .type SIDE_FRONT,@object // @SIDE_FRONT .globl SIDE_FRONT .p2align 2, 0x0 SIDE_FRONT: .word 0 // 0x0 .size SIDE_FRONT, 4 .type SIDE_BACK,@object // @SIDE_BACK .globl SIDE_BACK .p2align 2, 0x0 SIDE_BACK: .word 0 // 0x0 .size SIDE_BACK, 4 .type SIDE_ON,@object // @SIDE_ON .globl SIDE_ON .p2align 2, 0x0 SIDE_ON: .word 0 // 0x0 .size SIDE_ON, 4 .type MAX_POINTS_ON_FIXED_WINDING,@object // @MAX_POINTS_ON_FIXED_WINDING .globl MAX_POINTS_ON_FIXED_WINDING .p2align 2, 0x0 MAX_POINTS_ON_FIXED_WINDING: .word 0 // 0x0 .size MAX_POINTS_ON_FIXED_WINDING, 4 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym DotProduct .addrsig_sym FreeStackWinding .addrsig_sym AllocStackWinding .addrsig_sym VectorCopy .addrsig_sym ON_EPSILON .addrsig_sym SIDE_FRONT .addrsig_sym SIDE_BACK .addrsig_sym SIDE_ON .addrsig_sym MAX_POINTS_ON_FIXED_WINDING
../AnghaBench/Quake-III-Arena/q3map/extr_visflow.c_VisChopWinding.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_3__ TYPE_1__ ; /* Type definitions */ struct TYPE_3__ {int numSurfaces; int firstSurface; } ; typedef TYPE_1__ lleaf_t ; /* Variables and functions */ int /*<<< orphan*/ Error (char*) ; int MAX_MAP_LEAFFACES ; int* clustersurfaces ; TYPE_1__* leafs ; int numclustersurfaces ; int portalclusters ; void VL_LinkSurfaceIntoCluster(int cluster, int surfaceNum) { lleaf_t *leaf; int i; leaf = &leafs[cluster]; for (i = 0; i < leaf->numSurfaces; i++) { if (clustersurfaces[leaf->firstSurface + i] == surfaceNum) return; } for (i = numclustersurfaces; i > leaf->firstSurface + leaf->numSurfaces; i--) clustersurfaces[i] = clustersurfaces[i-1]; for (i = 0; i < portalclusters; i++) { if (i == cluster) continue; if (leafs[i].firstSurface >= leaf->firstSurface + leaf->numSurfaces) leafs[i].firstSurface++; } clustersurfaces[leaf->firstSurface + leaf->numSurfaces] = surfaceNum; leaf->numSurfaces++; numclustersurfaces++; if (numclustersurfaces >= MAX_MAP_LEAFFACES) Error("MAX_MAP_LEAFFACES"); }
.text .file "extr_lightv.c_VL_LinkSurfaceIntoCluster.c" .globl VL_LinkSurfaceIntoCluster // -- Begin function VL_LinkSurfaceIntoCluster .p2align 2 .type VL_LinkSurfaceIntoCluster,@function VL_LinkSurfaceIntoCluster: // @VL_LinkSurfaceIntoCluster .cfi_startproc // %bb.0: sub sp, sp, #48 .cfi_def_cfa_offset 48 stp x29, x30, [sp, #32] // 16-byte Folded Spill add x29, sp, #32 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur w0, [x29, #-4] stur w1, [x29, #-8] adrp x8, leafs ldr x8, [x8, :lo12:leafs] ldursw x9, [x29, #-4] add x8, x8, x9, lsl #3 str x8, [sp, #16] str wzr, [sp, #12] b .LBB0_1 .LBB0_1: // =>This Inner Loop Header: Depth=1 ldr w8, [sp, #12] ldr x9, [sp, #16] ldr w9, [x9] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_6 b .LBB0_2 .LBB0_2: // in Loop: Header=BB0_1 Depth=1 adrp x8, clustersurfaces ldr x8, [x8, :lo12:clustersurfaces] ldr x9, [sp, #16] ldr w9, [x9, #4] ldr w10, [sp, #12] add w9, w9, w10 ldr w8, [x8, w9, sxtw #2] ldur w9, [x29, #-8] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_4 b .LBB0_3 .LBB0_3: b .LBB0_20 .LBB0_4: // in Loop: Header=BB0_1 Depth=1 b .LBB0_5 .LBB0_5: // in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b .LBB0_1 .LBB0_6: adrp x8, numclustersurfaces ldr w8, [x8, :lo12:numclustersurfaces] str w8, [sp, #12] b .LBB0_7 .LBB0_7: // =>This Inner Loop Header: Depth=1 ldr w8, [sp, #12] ldr x9, [sp, #16] ldr w9, [x9, #4] ldr x10, [sp, #16] ldr w10, [x10] add w9, w9, w10 subs w8, w8, w9 cset w8, le tbnz w8, #0, .LBB0_10 b .LBB0_8 .LBB0_8: // in Loop: Header=BB0_7 Depth=1 adrp x9, clustersurfaces ldr x8, [x9, :lo12:clustersurfaces] ldr w10, [sp, #12] subs w10, w10, #1 ldr w8, [x8, w10, sxtw #2] ldr x9, [x9, :lo12:clustersurfaces] ldrsw x10, [sp, #12] str w8, [x9, x10, lsl #2] b .LBB0_9 .LBB0_9: // in Loop: Header=BB0_7 Depth=1 ldr w8, [sp, #12] subs w8, w8, #1 str w8, [sp, #12] b .LBB0_7 .LBB0_10: str wzr, [sp, #12] b .LBB0_11 .LBB0_11: // =>This Inner Loop Header: Depth=1 ldr w8, [sp, #12] adrp x9, portalclusters ldr w9, [x9, :lo12:portalclusters] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_18 b .LBB0_12 .LBB0_12: // in Loop: Header=BB0_11 Depth=1 ldr w8, [sp, #12] ldur w9, [x29, #-4] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_14 b .LBB0_13 .LBB0_13: // in Loop: Header=BB0_11 Depth=1 b .LBB0_17 .LBB0_14: // in Loop: Header=BB0_11 Depth=1 adrp x8, leafs ldr x8, [x8, :lo12:leafs] ldrsw x9, [sp, #12] add x8, x8, x9, lsl #3 ldr w8, [x8, #4] ldr x9, [sp, #16] ldr w9, [x9, #4] ldr x10, [sp, #16] ldr w10, [x10] add w9, w9, w10 subs w8, w8, w9 cset w8, lt tbnz w8, #0, .LBB0_16 b .LBB0_15 .LBB0_15: // in Loop: Header=BB0_11 Depth=1 adrp x8, leafs ldr x8, [x8, :lo12:leafs] ldrsw x9, [sp, #12] add x9, x8, x9, lsl #3 ldr w8, [x9, #4] add w8, w8, #1 str w8, [x9, #4] b .LBB0_16 .LBB0_16: // in Loop: Header=BB0_11 Depth=1 b .LBB0_17 .LBB0_17: // in Loop: Header=BB0_11 Depth=1 ldr w8, [sp, #12] add w8, w8, #1 str w8, [sp, #12] b .LBB0_11 .LBB0_18: ldur w8, [x29, #-8] adrp x9, clustersurfaces ldr x9, [x9, :lo12:clustersurfaces] ldr x10, [sp, #16] ldr w10, [x10, #4] ldr x11, [sp, #16] ldr w11, [x11] add w10, w10, w11 str w8, [x9, w10, sxtw #2] ldr x9, [sp, #16] ldr w8, [x9] add w8, w8, #1 str w8, [x9] adrp x8, numclustersurfaces ldr w9, [x8, :lo12:numclustersurfaces] add w9, w9, #1 str w9, [x8, :lo12:numclustersurfaces] ldr w8, [x8, :lo12:numclustersurfaces] adrp x9, MAX_MAP_LEAFFACES ldr w9, [x9, :lo12:MAX_MAP_LEAFFACES] subs w8, w8, w9 cset w8, lt tbnz w8, #0, .LBB0_20 b .LBB0_19 .LBB0_19: adrp x0, .L.str add x0, x0, :lo12:.L.str bl Error b .LBB0_20 .LBB0_20: .cfi_def_cfa wsp, 48 ldp x29, x30, [sp, #32] // 16-byte Folded Reload add sp, sp, #48 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size VL_LinkSurfaceIntoCluster, .Lfunc_end0-VL_LinkSurfaceIntoCluster .cfi_endproc // -- End function .type leafs,@object // @leafs .bss .globl leafs .p2align 3, 0x0 leafs: .xword 0 .size leafs, 8 .type clustersurfaces,@object // @clustersurfaces .globl clustersurfaces .p2align 3, 0x0 clustersurfaces: .xword 0 .size clustersurfaces, 8 .type numclustersurfaces,@object // @numclustersurfaces .globl numclustersurfaces .p2align 2, 0x0 numclustersurfaces: .word 0 // 0x0 .size numclustersurfaces, 4 .type portalclusters,@object // @portalclusters .globl portalclusters .p2align 2, 0x0 portalclusters: .word 0 // 0x0 .size portalclusters, 4 .type MAX_MAP_LEAFFACES,@object // @MAX_MAP_LEAFFACES .globl MAX_MAP_LEAFFACES .p2align 2, 0x0 MAX_MAP_LEAFFACES: .word 0 // 0x0 .size MAX_MAP_LEAFFACES, 4 .type .L.str,@object // @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "MAX_MAP_LEAFFACES" .size .L.str, 18 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym Error .addrsig_sym leafs .addrsig_sym clustersurfaces .addrsig_sym numclustersurfaces .addrsig_sym portalclusters .addrsig_sym MAX_MAP_LEAFFACES
../AnghaBench/Quake-III-Arena/q3map/extr_lightv.c_VL_LinkSurfaceIntoCluster.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_10__ TYPE_2__ ; typedef struct TYPE_9__ TYPE_1__ ; /* Type definitions */ struct TYPE_9__ {struct TYPE_9__** children; int /*<<< orphan*/ planenum; void* areaportal; void* opaque; TYPE_2__* brushlist; } ; typedef TYPE_1__ node_t ; struct TYPE_10__ {int contents; scalar_t__ opaque; int /*<<< orphan*/ detail; struct TYPE_10__* next; } ; typedef TYPE_2__ bspbrush_t ; /* Variables and functions */ int CONTENTS_AREAPORTAL ; int /*<<< orphan*/ FreeBrush (TYPE_2__*) ; int /*<<< orphan*/ PLANENUM_LEAF ; int /*<<< orphan*/ SplitBrush (TYPE_2__*,int /*<<< orphan*/ ,TYPE_2__**,TYPE_2__**) ; void* qfalse ; void* qtrue ; int FilterBrushIntoTree_r( bspbrush_t *b, node_t *node ) { bspbrush_t *front, *back; int c; if ( !b ) { return 0; } // add it to the leaf list if ( node->planenum == PLANENUM_LEAF ) { b->next = node->brushlist; node->brushlist = b; // classify the leaf by the structural brush if ( !b->detail ) { if ( b->opaque ) { node->opaque = qtrue; node->areaportal = qfalse; } else if ( b->contents & CONTENTS_AREAPORTAL ) { if ( !node->opaque ) { node->areaportal = qtrue; } } } return 1; } // split it by the node plane SplitBrush ( b, node->planenum, &front, &back ); FreeBrush( b ); c = 0; c += FilterBrushIntoTree_r( front, node->children[0] ); c += FilterBrushIntoTree_r( back, node->children[1] ); return c; }
.text .file "extr_brush.c_FilterBrushIntoTree_r.c" .globl FilterBrushIntoTree_r // -- Begin function FilterBrushIntoTree_r .p2align 2 .type FilterBrushIntoTree_r,@function FilterBrushIntoTree_r: // @FilterBrushIntoTree_r .cfi_startproc // %bb.0: sub sp, sp, #64 .cfi_def_cfa_offset 64 stp x29, x30, [sp, #48] // 16-byte Folded Spill add x29, sp, #48 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-16] str x1, [sp, #24] ldur x8, [x29, #-16] subs x8, x8, #0 cset w8, ne tbnz w8, #0, .LBB0_2 b .LBB0_1 .LBB0_1: stur wzr, [x29, #-4] b .LBB0_14 .LBB0_2: ldr x8, [sp, #24] ldr w8, [x8, #8] adrp x9, PLANENUM_LEAF ldr w9, [x9, :lo12:PLANENUM_LEAF] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_13 b .LBB0_3 .LBB0_3: ldr x8, [sp, #24] ldr x8, [x8, #32] ldur x9, [x29, #-16] str x8, [x9, #24] ldur x8, [x29, #-16] ldr x9, [sp, #24] str x8, [x9, #32] ldur x8, [x29, #-16] ldr w8, [x8, #16] subs w8, w8, #0 cset w8, ne tbnz w8, #0, .LBB0_12 b .LBB0_4 .LBB0_4: ldur x8, [x29, #-16] ldr x8, [x8, #8] subs x8, x8, #0 cset w8, eq tbnz w8, #0, .LBB0_6 b .LBB0_5 .LBB0_5: adrp x8, qtrue ldr x8, [x8, :lo12:qtrue] ldr x9, [sp, #24] str x8, [x9, #24] adrp x8, qfalse ldr x8, [x8, :lo12:qfalse] ldr x9, [sp, #24] str x8, [x9, #16] b .LBB0_11 .LBB0_6: ldur x8, [x29, #-16] ldr w8, [x8] adrp x9, CONTENTS_AREAPORTAL ldr w9, [x9, :lo12:CONTENTS_AREAPORTAL] ands w8, w8, w9 cset w8, eq tbnz w8, #0, .LBB0_10 b .LBB0_7 .LBB0_7: ldr x8, [sp, #24] ldr x8, [x8, #24] subs x8, x8, #0 cset w8, ne tbnz w8, #0, .LBB0_9 b .LBB0_8 .LBB0_8: adrp x8, qtrue ldr x8, [x8, :lo12:qtrue] ldr x9, [sp, #24] str x8, [x9, #16] b .LBB0_9 .LBB0_9: b .LBB0_10 .LBB0_10: b .LBB0_11 .LBB0_11: b .LBB0_12 .LBB0_12: mov w8, #1 // =0x1 stur w8, [x29, #-4] b .LBB0_14 .LBB0_13: ldur x0, [x29, #-16] ldr x8, [sp, #24] ldr w1, [x8, #8] add x2, sp, #16 add x3, sp, #8 bl SplitBrush ldur x0, [x29, #-16] bl FreeBrush str wzr, [sp, #4] ldr x0, [sp, #16] ldr x8, [sp, #24] ldr x8, [x8] ldr x1, [x8] bl FilterBrushIntoTree_r ldr w8, [sp, #4] add w8, w8, w0 str w8, [sp, #4] ldr x0, [sp, #8] ldr x8, [sp, #24] ldr x8, [x8] ldr x1, [x8, #8] bl FilterBrushIntoTree_r ldr w8, [sp, #4] add w8, w8, w0 str w8, [sp, #4] ldr w8, [sp, #4] stur w8, [x29, #-4] b .LBB0_14 .LBB0_14: ldur w0, [x29, #-4] .cfi_def_cfa wsp, 64 ldp x29, x30, [sp, #48] // 16-byte Folded Reload add sp, sp, #64 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size FilterBrushIntoTree_r, .Lfunc_end0-FilterBrushIntoTree_r .cfi_endproc // -- End function .type PLANENUM_LEAF,@object // @PLANENUM_LEAF .bss .globl PLANENUM_LEAF .p2align 2, 0x0 PLANENUM_LEAF: .word 0 // 0x0 .size PLANENUM_LEAF, 4 .type qtrue,@object // @qtrue .globl qtrue .p2align 3, 0x0 qtrue: .xword 0 .size qtrue, 8 .type qfalse,@object // @qfalse .globl qfalse .p2align 3, 0x0 qfalse: .xword 0 .size qfalse, 8 .type CONTENTS_AREAPORTAL,@object // @CONTENTS_AREAPORTAL .globl CONTENTS_AREAPORTAL .p2align 2, 0x0 CONTENTS_AREAPORTAL: .word 0 // 0x0 .size CONTENTS_AREAPORTAL, 4 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym FilterBrushIntoTree_r .addrsig_sym SplitBrush .addrsig_sym FreeBrush .addrsig_sym PLANENUM_LEAF .addrsig_sym qtrue .addrsig_sym qfalse .addrsig_sym CONTENTS_AREAPORTAL
../AnghaBench/Quake-III-Arena/q3map/extr_brush.c_FilterBrushIntoTree_r.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_10__ TYPE_4__ ; typedef struct TYPE_9__ TYPE_3__ ; typedef struct TYPE_8__ TYPE_2__ ; typedef struct TYPE_7__ TYPE_1__ ; /* Type definitions */ struct TYPE_8__ {int numpoints; int /*<<< orphan*/ * p; } ; typedef TYPE_2__ winding_t ; typedef scalar_t__ vec_t ; struct TYPE_9__ {scalar_t__ dist; int /*<<< orphan*/ normal; } ; typedef TYPE_3__ plane_t ; struct TYPE_10__ {int numsides; TYPE_1__* sides; } ; typedef TYPE_4__ bspbrush_t ; struct TYPE_7__ {TYPE_2__* winding; } ; /* Variables and functions */ scalar_t__ DotProduct (int /*<<< orphan*/ ,int /*<<< orphan*/ ) ; int PSIDE_BACK ; int PSIDE_FRONT ; int BrushMostlyOnSide (bspbrush_t *brush, plane_t *plane) { int i, j; winding_t *w; vec_t d, max; int side; max = 0; side = PSIDE_FRONT; for (i=0 ; i<brush->numsides ; i++) { w = brush->sides[i].winding; if (!w) continue; for (j=0 ; j<w->numpoints ; j++) { d = DotProduct (w->p[j], plane->normal) - plane->dist; if (d > max) { max = d; side = PSIDE_FRONT; } if (-d > max) { max = -d; side = PSIDE_BACK; } } } return side; }
.text .file "extr_brush.c_BrushMostlyOnSide.c" .globl BrushMostlyOnSide // -- Begin function BrushMostlyOnSide .p2align 2 .type BrushMostlyOnSide,@function BrushMostlyOnSide: // @BrushMostlyOnSide .cfi_startproc // %bb.0: sub sp, sp, #80 .cfi_def_cfa_offset 80 stp x29, x30, [sp, #64] // 16-byte Folded Spill add x29, sp, #64 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur x1, [x29, #-16] str xzr, [sp, #16] adrp x8, PSIDE_FRONT ldr w8, [x8, :lo12:PSIDE_FRONT] str w8, [sp, #12] stur wzr, [x29, #-20] b .LBB0_1 .LBB0_1: // =>This Loop Header: Depth=1 // Child Loop BB0_5 Depth 2 ldur w8, [x29, #-20] ldur x9, [x29, #-8] ldr w9, [x9] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_14 b .LBB0_2 .LBB0_2: // in Loop: Header=BB0_1 Depth=1 ldur x8, [x29, #-8] ldr x8, [x8, #8] ldursw x9, [x29, #-20] ldr x8, [x8, x9, lsl #3] str x8, [sp, #32] ldr x8, [sp, #32] subs x8, x8, #0 cset w8, ne tbnz w8, #0, .LBB0_4 b .LBB0_3 .LBB0_3: // in Loop: Header=BB0_1 Depth=1 b .LBB0_13 .LBB0_4: // in Loop: Header=BB0_1 Depth=1 stur wzr, [x29, #-24] b .LBB0_5 .LBB0_5: // Parent Loop BB0_1 Depth=1 // => This Inner Loop Header: Depth=2 ldur w8, [x29, #-24] ldr x9, [sp, #32] ldr w9, [x9] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_12 b .LBB0_6 .LBB0_6: // in Loop: Header=BB0_5 Depth=2 ldr x8, [sp, #32] ldr x8, [x8, #8] ldursw x9, [x29, #-24] ldr w0, [x8, x9, lsl #2] ldur x8, [x29, #-16] ldr w1, [x8, #8] bl DotProduct ldur x8, [x29, #-16] ldr x8, [x8] subs x8, x0, x8 str x8, [sp, #24] ldr x8, [sp, #24] ldr x9, [sp, #16] subs x8, x8, x9 cset w8, le tbnz w8, #0, .LBB0_8 b .LBB0_7 .LBB0_7: // in Loop: Header=BB0_5 Depth=2 ldr x8, [sp, #24] str x8, [sp, #16] adrp x8, PSIDE_FRONT ldr w8, [x8, :lo12:PSIDE_FRONT] str w8, [sp, #12] b .LBB0_8 .LBB0_8: // in Loop: Header=BB0_5 Depth=2 ldr x9, [sp, #24] mov x8, xzr subs x8, x8, x9 ldr x9, [sp, #16] subs x8, x8, x9 cset w8, le tbnz w8, #0, .LBB0_10 b .LBB0_9 .LBB0_9: // in Loop: Header=BB0_5 Depth=2 ldr x9, [sp, #24] mov x8, xzr subs x8, x8, x9 str x8, [sp, #16] adrp x8, PSIDE_BACK ldr w8, [x8, :lo12:PSIDE_BACK] str w8, [sp, #12] b .LBB0_10 .LBB0_10: // in Loop: Header=BB0_5 Depth=2 b .LBB0_11 .LBB0_11: // in Loop: Header=BB0_5 Depth=2 ldur w8, [x29, #-24] add w8, w8, #1 stur w8, [x29, #-24] b .LBB0_5 .LBB0_12: // in Loop: Header=BB0_1 Depth=1 b .LBB0_13 .LBB0_13: // in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-20] add w8, w8, #1 stur w8, [x29, #-20] b .LBB0_1 .LBB0_14: ldr w0, [sp, #12] .cfi_def_cfa wsp, 80 ldp x29, x30, [sp, #64] // 16-byte Folded Reload add sp, sp, #80 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size BrushMostlyOnSide, .Lfunc_end0-BrushMostlyOnSide .cfi_endproc // -- End function .type PSIDE_FRONT,@object // @PSIDE_FRONT .bss .globl PSIDE_FRONT .p2align 2, 0x0 PSIDE_FRONT: .word 0 // 0x0 .size PSIDE_FRONT, 4 .type PSIDE_BACK,@object // @PSIDE_BACK .globl PSIDE_BACK .p2align 2, 0x0 PSIDE_BACK: .word 0 // 0x0 .size PSIDE_BACK, 4 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym DotProduct .addrsig_sym PSIDE_FRONT .addrsig_sym PSIDE_BACK
../AnghaBench/Quake-III-Arena/q3map/extr_brush.c_BrushMostlyOnSide.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_5__ TYPE_1__ ; /* Type definitions */ struct TYPE_5__ {double* xyz; double* st; double* lightmap; int* color; } ; typedef TYPE_1__ drawVert_t ; /* Variables and functions */ void LerpDrawVert( drawVert_t *a, drawVert_t *b, drawVert_t *out ) { out->xyz[0] = 0.5 * (a->xyz[0] + b->xyz[0]); out->xyz[1] = 0.5 * (a->xyz[1] + b->xyz[1]); out->xyz[2] = 0.5 * (a->xyz[2] + b->xyz[2]); out->st[0] = 0.5 * (a->st[0] + b->st[0]); out->st[1] = 0.5 * (a->st[1] + b->st[1]); out->lightmap[0] = 0.5 * (a->lightmap[0] + b->lightmap[0]); out->lightmap[1] = 0.5 * (a->lightmap[1] + b->lightmap[1]); out->color[0] = (a->color[0] + b->color[0]) >> 1; out->color[1] = (a->color[1] + b->color[1]) >> 1; out->color[2] = (a->color[2] + b->color[2]) >> 1; out->color[3] = (a->color[3] + b->color[3]) >> 1; }
.text .file "extr_mesh.c_LerpDrawVert.c" .globl LerpDrawVert // -- Begin function LerpDrawVert .p2align 2 .type LerpDrawVert,@function LerpDrawVert: // @LerpDrawVert .cfi_startproc // %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 str x0, [sp, #24] str x1, [sp, #16] str x2, [sp, #8] ldr x8, [sp, #24] ldr x8, [x8] ldr d0, [x8] ldr x8, [sp, #16] ldr x8, [x8] ldr d1, [x8] fadd d1, d0, d1 fmov d0, #0.50000000 fmul d1, d0, d1 ldr x8, [sp, #8] ldr x8, [x8] str d1, [x8] ldr x8, [sp, #24] ldr x8, [x8] ldr d1, [x8, #8] ldr x8, [sp, #16] ldr x8, [x8] ldr d2, [x8, #8] fadd d1, d1, d2 fmul d1, d0, d1 ldr x8, [sp, #8] ldr x8, [x8] str d1, [x8, #8] ldr x8, [sp, #24] ldr x8, [x8] ldr d1, [x8, #16] ldr x8, [sp, #16] ldr x8, [x8] ldr d2, [x8, #16] fadd d1, d1, d2 fmul d1, d0, d1 ldr x8, [sp, #8] ldr x8, [x8] str d1, [x8, #16] ldr x8, [sp, #24] ldr x8, [x8, #8] ldr d1, [x8] ldr x8, [sp, #16] ldr x8, [x8, #8] ldr d2, [x8] fadd d1, d1, d2 fmul d1, d0, d1 ldr x8, [sp, #8] ldr x8, [x8, #8] str d1, [x8] ldr x8, [sp, #24] ldr x8, [x8, #8] ldr d1, [x8, #8] ldr x8, [sp, #16] ldr x8, [x8, #8] ldr d2, [x8, #8] fadd d1, d1, d2 fmul d1, d0, d1 ldr x8, [sp, #8] ldr x8, [x8, #8] str d1, [x8, #8] ldr x8, [sp, #24] ldr x8, [x8, #16] ldr d1, [x8] ldr x8, [sp, #16] ldr x8, [x8, #16] ldr d2, [x8] fadd d1, d1, d2 fmul d1, d0, d1 ldr x8, [sp, #8] ldr x8, [x8, #16] str d1, [x8] ldr x8, [sp, #24] ldr x8, [x8, #16] ldr d1, [x8, #8] ldr x8, [sp, #16] ldr x8, [x8, #16] ldr d2, [x8, #8] fadd d1, d1, d2 fmul d0, d0, d1 ldr x8, [sp, #8] ldr x8, [x8, #16] str d0, [x8, #8] ldr x8, [sp, #24] ldr x8, [x8, #24] ldr w8, [x8] ldr x9, [sp, #16] ldr x9, [x9, #24] ldr w9, [x9] add w8, w8, w9 asr w8, w8, #1 ldr x9, [sp, #8] ldr x9, [x9, #24] str w8, [x9] ldr x8, [sp, #24] ldr x8, [x8, #24] ldr w8, [x8, #4] ldr x9, [sp, #16] ldr x9, [x9, #24] ldr w9, [x9, #4] add w8, w8, w9 asr w8, w8, #1 ldr x9, [sp, #8] ldr x9, [x9, #24] str w8, [x9, #4] ldr x8, [sp, #24] ldr x8, [x8, #24] ldr w8, [x8, #8] ldr x9, [sp, #16] ldr x9, [x9, #24] ldr w9, [x9, #8] add w8, w8, w9 asr w8, w8, #1 ldr x9, [sp, #8] ldr x9, [x9, #24] str w8, [x9, #8] ldr x8, [sp, #24] ldr x8, [x8, #24] ldr w8, [x8, #12] ldr x9, [sp, #16] ldr x9, [x9, #24] ldr w9, [x9, #12] add w8, w8, w9 asr w8, w8, #1 ldr x9, [sp, #8] ldr x9, [x9, #24] str w8, [x9, #12] add sp, sp, #32 .cfi_def_cfa_offset 0 ret .Lfunc_end0: .size LerpDrawVert, .Lfunc_end0-LerpDrawVert .cfi_endproc // -- End function .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig
../AnghaBench/Quake-III-Arena/q3map/extr_mesh.c_LerpDrawVert.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_11__ TYPE_6__ ; typedef struct TYPE_10__ TYPE_3__ ; typedef struct TYPE_9__ TYPE_2__ ; typedef struct TYPE_8__ TYPE_1__ ; /* Type definitions */ typedef int /*<<< orphan*/ winding_t ; typedef int /*<<< orphan*/ vsound_t ; struct TYPE_8__ {int /*<<< orphan*/ dist; int /*<<< orphan*/ normal; } ; typedef TYPE_1__ plane_t ; struct TYPE_9__ {int /*<<< orphan*/ dist; int /*<<< orphan*/ normal; } ; typedef TYPE_2__ dplane_t ; struct TYPE_10__ {size_t planeNum; int* children; } ; typedef TYPE_3__ dnode_t ; struct TYPE_11__ {int cluster; } ; /* Variables and functions */ int SIDE_BACK ; int SIDE_FRONT ; int SIDE_ON ; int /*<<< orphan*/ VS_FloodDirectedLight (int /*<<< orphan*/ *,int /*<<< orphan*/ *,int) ; int VS_SplitWinding (int /*<<< orphan*/ *,int /*<<< orphan*/ *,TYPE_1__*,double) ; int /*<<< orphan*/ VectorCopy (int /*<<< orphan*/ ,int /*<<< orphan*/ ) ; TYPE_6__* dleafs ; TYPE_3__* dnodes ; TYPE_2__* dplanes ; int /*<<< orphan*/ memcpy (int /*<<< orphan*/ *,int /*<<< orphan*/ *,int) ; void VS_R_SubdivideDirectedAreaLight(vsound_t *light, int nodenum, winding_t *w) { int leafnum, res; dnode_t *node; dplane_t *plane; winding_t back; plane_t split; while(nodenum >= 0) { node = &dnodes[nodenum]; plane = &dplanes[node->planeNum]; VectorCopy(plane->normal, split.normal); split.dist = plane->dist; res = VS_SplitWinding (w, &back, &split, 0.1); if (res == SIDE_FRONT) { nodenum = node->children[0]; } else if (res == SIDE_BACK) { nodenum = node->children[1]; } else if (res == SIDE_ON) { memcpy(&back, w, sizeof(winding_t)); VS_R_SubdivideDirectedAreaLight(light, node->children[1], &back); nodenum = node->children[0]; } else { VS_R_SubdivideDirectedAreaLight(light, node->children[1], &back); nodenum = node->children[0]; } } leafnum = -nodenum - 1; if (dleafs[leafnum].cluster != -1) { VS_FloodDirectedLight(light, w, leafnum); } }
.text .file "extr_soundv.c_VS_R_SubdivideDirectedAreaLight.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3, 0x0 // -- Begin function VS_R_SubdivideDirectedAreaLight .LCPI0_0: .xword 0x3fb999999999999a // double 0.10000000000000001 .text .globl VS_R_SubdivideDirectedAreaLight .p2align 2 .type VS_R_SubdivideDirectedAreaLight,@function VS_R_SubdivideDirectedAreaLight: // @VS_R_SubdivideDirectedAreaLight .cfi_startproc // %bb.0: sub sp, sp, #96 .cfi_def_cfa_offset 96 stp x29, x30, [sp, #80] // 16-byte Folded Spill add x29, sp, #80 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-8] stur w1, [x29, #-12] stur x2, [x29, #-24] b .LBB0_1 .LBB0_1: // =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-12] subs w8, w8, #0 cset w8, lt tbnz w8, #0, .LBB0_12 b .LBB0_2 .LBB0_2: // in Loop: Header=BB0_1 Depth=1 adrp x8, dnodes ldr x8, [x8, :lo12:dnodes] ldursw x9, [x29, #-12] add x8, x8, x9, lsl #4 str x8, [sp, #40] adrp x8, dplanes ldr x8, [x8, :lo12:dplanes] ldr x9, [sp, #40] ldr x9, [x9] add x8, x8, x9, lsl #3 str x8, [sp, #32] ldr x8, [sp, #32] ldr w0, [x8, #4] add x8, sp, #20 str x8, [sp, #8] // 8-byte Folded Spill ldr w1, [sp, #24] bl VectorCopy ldr x2, [sp, #8] // 8-byte Folded Reload ldr x8, [sp, #32] ldr w8, [x8] str w8, [sp, #20] ldur x0, [x29, #-24] add x1, sp, #28 adrp x8, .LCPI0_0 ldr d0, [x8, :lo12:.LCPI0_0] bl VS_SplitWinding stur w0, [x29, #-32] ldur w8, [x29, #-32] adrp x9, SIDE_FRONT ldr w9, [x9, :lo12:SIDE_FRONT] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_4 b .LBB0_3 .LBB0_3: // in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #40] ldr x8, [x8, #8] ldr w8, [x8] stur w8, [x29, #-12] b .LBB0_11 .LBB0_4: // in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-32] adrp x9, SIDE_BACK ldr w9, [x9, :lo12:SIDE_BACK] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_6 b .LBB0_5 .LBB0_5: // in Loop: Header=BB0_1 Depth=1 ldr x8, [sp, #40] ldr x8, [x8, #8] ldr w8, [x8, #4] stur w8, [x29, #-12] b .LBB0_10 .LBB0_6: // in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-32] adrp x9, SIDE_ON ldr w9, [x9, :lo12:SIDE_ON] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_8 b .LBB0_7 .LBB0_7: // in Loop: Header=BB0_1 Depth=1 ldur x1, [x29, #-24] add x0, sp, #28 str x0, [sp] // 8-byte Folded Spill mov w2, #4 // =0x4 bl memcpy ldr x2, [sp] // 8-byte Folded Reload ldur x0, [x29, #-8] ldr x8, [sp, #40] ldr x8, [x8, #8] ldr w1, [x8, #4] bl VS_R_SubdivideDirectedAreaLight ldr x8, [sp, #40] ldr x8, [x8, #8] ldr w8, [x8] stur w8, [x29, #-12] b .LBB0_9 .LBB0_8: // in Loop: Header=BB0_1 Depth=1 ldur x0, [x29, #-8] ldr x8, [sp, #40] ldr x8, [x8, #8] ldr w1, [x8, #4] add x2, sp, #28 bl VS_R_SubdivideDirectedAreaLight ldr x8, [sp, #40] ldr x8, [x8, #8] ldr w8, [x8] stur w8, [x29, #-12] b .LBB0_9 .LBB0_9: // in Loop: Header=BB0_1 Depth=1 b .LBB0_10 .LBB0_10: // in Loop: Header=BB0_1 Depth=1 b .LBB0_11 .LBB0_11: // in Loop: Header=BB0_1 Depth=1 b .LBB0_1 .LBB0_12: ldur w9, [x29, #-12] mov w8, wzr subs w8, w8, w9 subs w8, w8, #1 stur w8, [x29, #-28] adrp x8, dleafs ldr x8, [x8, :lo12:dleafs] ldursw x9, [x29, #-28] ldr w8, [x8, x9, lsl #2] adds w8, w8, #1 cset w8, eq tbnz w8, #0, .LBB0_14 b .LBB0_13 .LBB0_13: ldur x0, [x29, #-8] ldur x1, [x29, #-24] ldur w2, [x29, #-28] bl VS_FloodDirectedLight b .LBB0_14 .LBB0_14: .cfi_def_cfa wsp, 96 ldp x29, x30, [sp, #80] // 16-byte Folded Reload add sp, sp, #96 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size VS_R_SubdivideDirectedAreaLight, .Lfunc_end0-VS_R_SubdivideDirectedAreaLight .cfi_endproc // -- End function .type dnodes,@object // @dnodes .bss .globl dnodes .p2align 3, 0x0 dnodes: .xword 0 .size dnodes, 8 .type dplanes,@object // @dplanes .globl dplanes .p2align 3, 0x0 dplanes: .xword 0 .size dplanes, 8 .type SIDE_FRONT,@object // @SIDE_FRONT .globl SIDE_FRONT .p2align 2, 0x0 SIDE_FRONT: .word 0 // 0x0 .size SIDE_FRONT, 4 .type SIDE_BACK,@object // @SIDE_BACK .globl SIDE_BACK .p2align 2, 0x0 SIDE_BACK: .word 0 // 0x0 .size SIDE_BACK, 4 .type SIDE_ON,@object // @SIDE_ON .globl SIDE_ON .p2align 2, 0x0 SIDE_ON: .word 0 // 0x0 .size SIDE_ON, 4 .type dleafs,@object // @dleafs .globl dleafs .p2align 3, 0x0 dleafs: .xword 0 .size dleafs, 8 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym VS_R_SubdivideDirectedAreaLight .addrsig_sym VectorCopy .addrsig_sym VS_SplitWinding .addrsig_sym memcpy .addrsig_sym VS_FloodDirectedLight .addrsig_sym dnodes .addrsig_sym dplanes .addrsig_sym SIDE_FRONT .addrsig_sym SIDE_BACK .addrsig_sym SIDE_ON .addrsig_sym dleafs
../AnghaBench/Quake-III-Arena/q3map/extr_soundv.c_VS_R_SubdivideDirectedAreaLight.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_16__ TYPE_5__ ; typedef struct TYPE_15__ TYPE_4__ ; typedef struct TYPE_14__ TYPE_3__ ; typedef struct TYPE_13__ TYPE_2__ ; typedef struct TYPE_12__ TYPE_1__ ; /* Type definitions */ struct TYPE_12__ {int numpoints; int /*<<< orphan*/ points; } ; typedef TYPE_1__ winding_t ; typedef int /*<<< orphan*/ vec3_t ; struct TYPE_13__ {int /*<<< orphan*/ dist; int /*<<< orphan*/ normal; } ; typedef TYPE_2__ plane_t ; struct TYPE_14__ {int numSides; int firstSide; } ; typedef TYPE_3__ dbrush_t ; struct TYPE_16__ {size_t planeNum; } ; struct TYPE_15__ {int /*<<< orphan*/ dist; int /*<<< orphan*/ normal; } ; /* Variables and functions */ int SIDE_BACK ; int SIDE_FRONT ; int SIDE_ON ; int VL_SplitWinding (TYPE_1__*,TYPE_1__*,TYPE_2__*,double) ; int /*<<< orphan*/ VectorCopy (int /*<<< orphan*/ ,int /*<<< orphan*/ ) ; int /*<<< orphan*/ VectorInverse (int /*<<< orphan*/ ) ; int /*<<< orphan*/ _printf (char*,int) ; TYPE_5__* dbrushsides ; TYPE_4__* dplanes ; int /*<<< orphan*/ memcpy (int /*<<< orphan*/ ,int /*<<< orphan*/ ,int) ; int VL_ChopWindingWithBrush(winding_t *w, dbrush_t *brush, winding_t *outwindings, int maxout) { int i, res, numout; winding_t front, back; plane_t plane; numout = 0; memcpy(front.points, w->points, w->numpoints * sizeof(vec3_t)); front.numpoints = w->numpoints; for (i = 0; i < brush->numSides; i++) { VectorCopy(dplanes[ dbrushsides[ brush->firstSide + i ].planeNum ].normal, plane.normal); VectorInverse(plane.normal); plane.dist = -dplanes[ dbrushsides[ brush->firstSide + i ].planeNum ].dist; res = VL_SplitWinding(&front, &back, &plane, 0.1); if (res == SIDE_BACK || res == SIDE_ON) { memcpy(outwindings[0].points, w->points, w->numpoints * sizeof(vec3_t)); outwindings[0].numpoints = w->numpoints; return 1; //did not intersect } if (res != SIDE_FRONT) { if (numout >= maxout) { _printf("WARNING: VL_ChopWindingWithBrush: more than %d windings\n", maxout); return 0; } memcpy(outwindings[numout].points, back.points, back.numpoints * sizeof(vec3_t)); outwindings[numout].numpoints = back.numpoints; numout++; } } return numout; }
.text .file "extr_lightv.c_VL_ChopWindingWithBrush.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3, 0x0 // -- Begin function VL_ChopWindingWithBrush .LCPI0_0: .xword 0x3fb999999999999a // double 0.10000000000000001 .text .globl VL_ChopWindingWithBrush .p2align 2 .type VL_ChopWindingWithBrush,@function VL_ChopWindingWithBrush: // @VL_ChopWindingWithBrush .cfi_startproc // %bb.0: sub sp, sp, #112 .cfi_def_cfa_offset 112 stp x29, x30, [sp, #96] // 16-byte Folded Spill add x29, sp, #96 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 stur x0, [x29, #-16] stur x1, [x29, #-24] stur x2, [x29, #-32] stur w3, [x29, #-36] str wzr, [sp, #48] ldr w0, [sp, #44] ldur x8, [x29, #-16] ldr w1, [x8, #4] ldur x8, [x29, #-16] ldrsw x8, [x8] lsl x8, x8, #2 mov w2, w8 bl memcpy ldur x8, [x29, #-16] ldr w8, [x8] str w8, [sp, #40] stur wzr, [x29, #-40] b .LBB0_1 .LBB0_1: // =>This Inner Loop Header: Depth=1 ldur w8, [x29, #-40] ldur x9, [x29, #-24] ldr w9, [x9] subs w8, w8, w9 cset w8, ge tbnz w8, #0, .LBB0_11 b .LBB0_2 .LBB0_2: // in Loop: Header=BB0_1 Depth=1 adrp x8, dplanes str x8, [sp] // 8-byte Folded Spill ldr x8, [x8, :lo12:dplanes] adrp x9, dbrushsides str x9, [sp, #8] // 8-byte Folded Spill ldr x9, [x9, :lo12:dbrushsides] ldur x10, [x29, #-24] ldr w10, [x10, #4] ldur w11, [x29, #-40] add w10, w10, w11 ldr x9, [x9, w10, sxtw #3] add x8, x8, x9, lsl #3 ldr w0, [x8, #4] add x8, sp, #24 str x8, [sp, #16] // 8-byte Folded Spill ldr w1, [sp, #28] bl VectorCopy ldr w0, [sp, #28] bl VectorInverse ldr x8, [sp] // 8-byte Folded Reload ldr x9, [sp, #8] // 8-byte Folded Reload ldr x2, [sp, #16] // 8-byte Folded Reload ldr x8, [x8, :lo12:dplanes] ldr x9, [x9, :lo12:dbrushsides] ldur x10, [x29, #-24] ldr w10, [x10, #4] ldur w11, [x29, #-40] add w10, w10, w11 ldr x9, [x9, w10, sxtw #3] lsl x9, x9, #3 ldr w9, [x8, x9] mov w8, wzr subs w8, w8, w9 str w8, [sp, #24] add x0, sp, #40 add x1, sp, #32 adrp x8, .LCPI0_0 ldr d0, [x8, :lo12:.LCPI0_0] bl VL_SplitWinding stur w0, [x29, #-44] ldur w8, [x29, #-44] adrp x9, SIDE_BACK ldr w9, [x9, :lo12:SIDE_BACK] subs w8, w8, w9 cset w8, eq tbnz w8, #0, .LBB0_4 b .LBB0_3 .LBB0_3: // in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-44] adrp x9, SIDE_ON ldr w9, [x9, :lo12:SIDE_ON] subs w8, w8, w9 cset w8, ne tbnz w8, #0, .LBB0_5 b .LBB0_4 .LBB0_4: ldur x8, [x29, #-32] ldr w0, [x8, #4] ldur x8, [x29, #-16] ldr w1, [x8, #4] ldur x8, [x29, #-16] ldrsw x8, [x8] lsl x8, x8, #2 mov w2, w8 bl memcpy ldur x8, [x29, #-16] ldr w8, [x8] ldur x9, [x29, #-32] str w8, [x9] mov w8, #1 // =0x1 stur w8, [x29, #-4] b .LBB0_12 .LBB0_5: // in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-44] adrp x9, SIDE_FRONT ldr w9, [x9, :lo12:SIDE_FRONT] subs w8, w8, w9 cset w8, eq tbnz w8, #0, .LBB0_9 b .LBB0_6 .LBB0_6: // in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #48] ldur w9, [x29, #-36] subs w8, w8, w9 cset w8, lt tbnz w8, #0, .LBB0_8 b .LBB0_7 .LBB0_7: ldur w1, [x29, #-36] adrp x0, .L.str add x0, x0, :lo12:.L.str bl _printf stur wzr, [x29, #-4] b .LBB0_12 .LBB0_8: // in Loop: Header=BB0_1 Depth=1 ldur x8, [x29, #-32] ldrsw x9, [sp, #48] add x8, x8, x9, lsl #3 ldr w0, [x8, #4] ldr w1, [sp, #36] ldrsw x8, [sp, #32] lsl x8, x8, #2 mov w2, w8 bl memcpy ldr w8, [sp, #32] ldur x9, [x29, #-32] ldrsw x10, [sp, #48] lsl x10, x10, #3 str w8, [x9, x10] ldr w8, [sp, #48] add w8, w8, #1 str w8, [sp, #48] b .LBB0_9 .LBB0_9: // in Loop: Header=BB0_1 Depth=1 b .LBB0_10 .LBB0_10: // in Loop: Header=BB0_1 Depth=1 ldur w8, [x29, #-40] add w8, w8, #1 stur w8, [x29, #-40] b .LBB0_1 .LBB0_11: ldr w8, [sp, #48] stur w8, [x29, #-4] b .LBB0_12 .LBB0_12: ldur w0, [x29, #-4] .cfi_def_cfa wsp, 112 ldp x29, x30, [sp, #96] // 16-byte Folded Reload add sp, sp, #112 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size VL_ChopWindingWithBrush, .Lfunc_end0-VL_ChopWindingWithBrush .cfi_endproc // -- End function .type dplanes,@object // @dplanes .bss .globl dplanes .p2align 3, 0x0 dplanes: .xword 0 .size dplanes, 8 .type dbrushsides,@object // @dbrushsides .globl dbrushsides .p2align 3, 0x0 dbrushsides: .xword 0 .size dbrushsides, 8 .type SIDE_BACK,@object // @SIDE_BACK .globl SIDE_BACK .p2align 2, 0x0 SIDE_BACK: .word 0 // 0x0 .size SIDE_BACK, 4 .type SIDE_ON,@object // @SIDE_ON .globl SIDE_ON .p2align 2, 0x0 SIDE_ON: .word 0 // 0x0 .size SIDE_ON, 4 .type SIDE_FRONT,@object // @SIDE_FRONT .globl SIDE_FRONT .p2align 2, 0x0 SIDE_FRONT: .word 0 // 0x0 .size SIDE_FRONT, 4 .type .L.str,@object // @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "WARNING: VL_ChopWindingWithBrush: more than %d windings\n" .size .L.str, 57 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym memcpy .addrsig_sym VectorCopy .addrsig_sym VectorInverse .addrsig_sym VL_SplitWinding .addrsig_sym _printf .addrsig_sym dplanes .addrsig_sym dbrushsides .addrsig_sym SIDE_BACK .addrsig_sym SIDE_ON .addrsig_sym SIDE_FRONT
../AnghaBench/Quake-III-Arena/q3map/extr_lightv.c_VL_ChopWindingWithBrush.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ /* Type definitions */ typedef int /*<<< orphan*/ * vec3_t ; /* Variables and functions */ int /*<<< orphan*/ _printf (char*,...) ; void PrintCtrl( vec3_t ctrl[9] ) { int i, j; for ( i = 0 ; i < 3 ; i++ ) { for ( j = 0 ; j < 3 ; j++ ) { _printf("(%5.2f %5.2f %5.2f) ", ctrl[i*3+j][0], ctrl[i*3+j][1], ctrl[i*3+j][2] ); } _printf("\n"); } }
.text .file "extr_patch.c_PrintCtrl.c" .globl PrintCtrl // -- Begin function PrintCtrl .p2align 2 .type PrintCtrl,@function PrintCtrl: // @PrintCtrl .cfi_startproc // %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] // 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] str wzr, [sp, #4] b .LBB0_1 .LBB0_1: // =>This Loop Header: Depth=1 // Child Loop BB0_3 Depth 2 ldr w8, [sp, #4] subs w8, w8, #3 cset w8, ge tbnz w8, #0, .LBB0_8 b .LBB0_2 .LBB0_2: // in Loop: Header=BB0_1 Depth=1 str wzr, [sp] b .LBB0_3 .LBB0_3: // Parent Loop BB0_1 Depth=1 // => This Inner Loop Header: Depth=2 ldr w8, [sp] subs w8, w8, #3 cset w8, ge tbnz w8, #0, .LBB0_6 b .LBB0_4 .LBB0_4: // in Loop: Header=BB0_3 Depth=2 ldr x8, [sp, #8] ldr w9, [sp, #4] mov w10, #3 // =0x3 mul w9, w9, w10 ldr w11, [sp] add w9, w9, w11 ldr x8, [x8, w9, sxtw #3] ldr w1, [x8] ldr x8, [sp, #8] ldr w9, [sp, #4] mul w9, w9, w10 ldr w11, [sp] add w9, w9, w11 ldr x8, [x8, w9, sxtw #3] ldr w2, [x8, #4] ldr x8, [sp, #8] ldr w9, [sp, #4] mul w9, w9, w10 ldr w10, [sp] add w9, w9, w10 ldr x8, [x8, w9, sxtw #3] ldr w3, [x8, #8] adrp x0, .L.str add x0, x0, :lo12:.L.str bl _printf b .LBB0_5 .LBB0_5: // in Loop: Header=BB0_3 Depth=2 ldr w8, [sp] add w8, w8, #1 str w8, [sp] b .LBB0_3 .LBB0_6: // in Loop: Header=BB0_1 Depth=1 adrp x0, .L.str.1 add x0, x0, :lo12:.L.str.1 bl _printf b .LBB0_7 .LBB0_7: // in Loop: Header=BB0_1 Depth=1 ldr w8, [sp, #4] add w8, w8, #1 str w8, [sp, #4] b .LBB0_1 .LBB0_8: .cfi_def_cfa wsp, 32 ldp x29, x30, [sp, #16] // 16-byte Folded Reload add sp, sp, #32 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size PrintCtrl, .Lfunc_end0-PrintCtrl .cfi_endproc // -- End function .type .L.str,@object // @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "(%5.2f %5.2f %5.2f) " .size .L.str, 21 .type .L.str.1,@object // @.str.1 .L.str.1: .asciz "\n" .size .L.str.1, 2 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym _printf
../AnghaBench/Quake-III-Arena/q3map/extr_patch.c_PrintCtrl.c
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ typedef struct TYPE_4__ TYPE_1__ ; /* Type definitions */ struct TYPE_4__ {int /*<<< orphan*/ headnode; } ; typedef TYPE_1__ tree_t ; /* Variables and functions */ int /*<<< orphan*/ MakeHeadnodePortals (TYPE_1__*) ; int /*<<< orphan*/ MakeTreePortals_r (int /*<<< orphan*/ ) ; int /*<<< orphan*/ c_tinyportals ; int /*<<< orphan*/ qprintf (char*,...) ; void MakeTreePortals (tree_t *tree) { qprintf( "----- MakeTreePortals -----\n"); MakeHeadnodePortals (tree); MakeTreePortals_r (tree->headnode); qprintf("%6d tiny portals\n", c_tinyportals); }
.text .file "extr_portals.c_MakeTreePortals.c" .globl MakeTreePortals // -- Begin function MakeTreePortals .p2align 2 .type MakeTreePortals,@function MakeTreePortals: // @MakeTreePortals .cfi_startproc // %bb.0: sub sp, sp, #32 .cfi_def_cfa_offset 32 stp x29, x30, [sp, #16] // 16-byte Folded Spill add x29, sp, #16 .cfi_def_cfa w29, 16 .cfi_offset w30, -8 .cfi_offset w29, -16 str x0, [sp, #8] adrp x0, .L.str add x0, x0, :lo12:.L.str bl qprintf ldr x0, [sp, #8] bl MakeHeadnodePortals ldr x8, [sp, #8] ldr w0, [x8] bl MakeTreePortals_r adrp x8, c_tinyportals ldr w1, [x8, :lo12:c_tinyportals] adrp x0, .L.str.1 add x0, x0, :lo12:.L.str.1 bl qprintf .cfi_def_cfa wsp, 32 ldp x29, x30, [sp, #16] // 16-byte Folded Reload add sp, sp, #32 .cfi_def_cfa_offset 0 .cfi_restore w30 .cfi_restore w29 ret .Lfunc_end0: .size MakeTreePortals, .Lfunc_end0-MakeTreePortals .cfi_endproc // -- End function .type .L.str,@object // @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "----- MakeTreePortals -----\n" .size .L.str, 29 .type .L.str.1,@object // @.str.1 .L.str.1: .asciz "%6d tiny portals\n" .size .L.str.1, 18 .type c_tinyportals,@object // @c_tinyportals .bss .globl c_tinyportals .p2align 2, 0x0 c_tinyportals: .word 0 // 0x0 .size c_tinyportals, 4 .ident "Ubuntu clang version 17.0.6 (++20231209124227+6009708b4367-1~exp1~20231209124336.77)" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym qprintf .addrsig_sym MakeHeadnodePortals .addrsig_sym MakeTreePortals_r .addrsig_sym c_tinyportals
../AnghaBench/Quake-III-Arena/q3map/extr_portals.c_MakeTreePortals.c
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