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[{"action":2,"done":false,"reward":0.0,"state_t+1_sentence":"Yourself a monk. Surroundings: vertical(...TRUNCATED)
[{"action":12,"done":false,"reward":0.0,"state_t+1_sentence":"Yourself a monk. Surroundings: vertica(...TRUNCATED)
[{"action":12,"done":false,"reward":-0.01,"state_t+1_sentence":"What do you want to eat? [fghi or ?*(...TRUNCATED)
[{"action":4,"done":false,"reward":0.0,"state_t+1_sentence":"Yourself a monk. Surroundings: vertical(...TRUNCATED)
[{"action":5,"done":false,"reward":-0.01,"state_t+1_sentence":"What do you want to eat? [fghi or ?*](...TRUNCATED)
[{"action":16,"done":false,"reward":0.0,"state_t+1_sentence":"It's a wall. Yourself a monk. Surround(...TRUNCATED)
[{"action":14,"done":false,"reward":-0.01,"state_t+1_sentence":"It's a wall. Yourself a monk. Surrou(...TRUNCATED)
[{"action":3,"done":false,"reward":0.0,"state_t+1_sentence":"Ouch! That hurts! Yourself a monk. Surr(...TRUNCATED)
[{"action":3,"done":false,"reward":-0.01,"state_t+1_sentence":"It's a wall. Yourself a monk. Surroun(...TRUNCATED)
[{"action":18,"done":false,"reward":-0.01,"state_t+1_sentence":"You can't go down here. Yourself a m(...TRUNCATED)
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