// SetName sets the Name field's value.
765212
func (s *StopImageBuilderInput) SetName(v string) *StopImageBuilderInput {
	s.Name = &v
	return s
}
1267503
func (s *UpdatePipelineInput) SetName(v string) *UpdatePipelineInput {
	s.Name = &v
	return s
}
1148196
func (s *UpdateAppInput) SetName(v string) *UpdateAppInput {
	s.Name = &v
	return s
}
58173
func (s *PutBotAliasInput) SetName(v string) *PutBotAliasInput {
	s.Name = &v
	return s
}
41693
func (s *DescribeTaskOutput) SetName(v string) *DescribeTaskOutput {
	s.Name = &v
	return s
}
1157401
func (s *UpdatePatchBaselineOutput) SetName(v string) *UpdatePatchBaselineOutput {
	s.Name = &v
	return s
}
846122
func (s *OutputDescription) SetName(v string) *OutputDescription {
	s.Name = &v
	return s
}
39191
func (s *RunJobFlowInput) SetName(v string) *RunJobFlowInput {
	s.Name = &v
	return s
}
1072562
func (s *RegisterDomainInput) SetName(v string) *RegisterDomainInput {
	s.Name = &v
	return s
}
358296
func (s *GetEvaluationOutput) SetName(v string) *GetEvaluationOutput {
	s.Name = &v
	return s
}
1215872
func (s *StopChannelOutput) SetName(v string) *StopChannelOutput {
	s.Name = &v
	return s
}
1201643
func (s *UpdateChannelInput) SetName(v string) *UpdateChannelInput {
	s.Name = &v
	return s
}
1099516
func (s *GetParameterHistoryInput) SetName(v string) *GetParameterHistoryInput {
	s.Name = &v
	return s
}
563970
func (s *EnableRuleInput) SetName(v string) *EnableRuleInput {
	s.Name = &v
	return s
}
26622
func (s *RenderingEngine) SetName(v string) *RenderingEngine {
	s.Name = &v
	return s
}
1165595
func (s *DescribeAgentOutput) SetName(v string) *DescribeAgentOutput {
	s.Name = &v
	return s
}
341126
func (s *UpdateTriggerInput) SetName(v string) *UpdateTriggerInput {
	s.Name = &v
	return s
}