// SetKey sets the Key field's value.
13529
func (s *GameProperty) SetKey(v string) *GameProperty {
	s.Key = &v
	return s
}
29766
func (s *TagKeyOnly) SetKey(v string) *TagKeyOnly {
	s.Key = &v
	return s
}
1064354
func (s *AutomationExecutionFilter) SetKey(v string) *AutomationExecutionFilter {
	s.Key = &v
	return s
}
484016
func (s *TagOptionSummary) SetKey(v string) *TagOptionSummary {
	s.Key = &v
	return s
}
746454
func (s *GetObjectInput) SetKey(v string) *GetObjectInput {
	s.Key = &v
	return s
}
151717
func (s *DeleteObjectTaggingInput) SetKey(v string) *DeleteObjectTaggingInput {
	s.Key = &v
	return s
}
323310
func (s *ParameterMapEntry) SetKey(v string) *ParameterMapEntry {
	s.Key = &v
	return s
}
59300
func (s *CompleteMultipartUploadInput) SetKey(v string) *CompleteMultipartUploadInput {
	s.Key = &v
	return s
}
753103
func (s *PlayReadyDrm) SetKey(v string) *PlayReadyDrm {
	s.Key = &v
	return s
}
151215
func (s *PutObjectInput) SetKey(v string) *PutObjectInput {
	s.Key = &v
	return s
}
182363
func (s *ParameterStringFilter) SetKey(v string) *ParameterStringFilter {
	s.Key = &v
	return s
}
1029343
func (s *AttributeKeyAndValue) SetKey(v *AttributeKey) *AttributeKeyAndValue {
	s.Key = v
	return s
}
1074335
func (s *InstanceInformationStringFilter) SetKey(v string) *InstanceInformationStringFilter {
	s.Key = &v
	return s
}
1228500
func (s *Error) SetKey(v string) *Error {
	s.Key = &v
	return s
}
734507
func (s *S3Location) SetKey(v string) *S3Location {
	s.Key = &v
	return s
}
393946
func (s *Filter) SetKey(v string) *Filter {
	s.Key = &v
	return s
}
1186566
func (s *ListPartsOutput) SetKey(v string) *ListPartsOutput {
	s.Key = &v
	return s
}