// SetNames sets the Names field's value.
6478
func (s *DescribeFleetsInput) SetNames(v []*string) *DescribeFleetsInput {
	s.Names = v
	return s
}
1283224
func (s *GetLexiconInput) SetName(v string) *GetLexiconInput {
	s.Name = &v
	return s
}
933868
func (s *CreateVpcLinkInput) SetName(v string) *CreateVpcLinkInput {
	s.Name = &v
	return s
}
447538
func (s *ListTablesOutput) SetTableNames(v []*string) *ListTablesOutput {
	s.TableNames = v
	return s
}
596137
func (s *ScalingPolicy) SetName(v string) *ScalingPolicy {
	s.Name = &v
	return s
}
933561
func (s *ActionContext) SetName(v string) *ActionContext {
	s.Name = &v
	return s
}
552809
func (s *UpdateVpcLinkOutput) SetName(v string) *UpdateVpcLinkOutput {
	s.Name = &v
	return s
}
685481
func (s *UpdateInputInput) SetName(v string) *UpdateInputInput {
	s.Name = &v
	return s
}
5913
func (s *SecurityConfiguration) SetName(v string) *SecurityConfiguration {
	s.Name = &v
	return s
}
597730
func (s *UpdateNetworkProfileInput) SetName(v string) *UpdateNetworkProfileInput {
	s.Name = &v
	return s
}
627332
func (s *SimulationSoftwareSuite) SetName(v string) *SimulationSoftwareSuite {
	s.Name = &v
	return s
}
1177758
func (s *Alias) SetNames(v []*string) *Alias {
	s.Names = v
	return s
}
671332
func (s *InstanceSnapshot) SetName(v string) *InstanceSnapshot {
	s.Name = &v
	return s
}
1057514
func (s *DescribeStacksInput) SetNames(v []*string) *DescribeStacksInput {
	s.Names = v
	return s
}
883268
func (s *CategoricalParameterRange) SetName(v string) *CategoricalParameterRange {
	s.Name = &v
	return s
}
205677
func (s *DescribeGameSessionQueuesInput) SetNames(v []*string) *DescribeGameSessionQueuesInput {
	s.Names = v
	return s
}
513014
func (s *UpdateGraphqlApiInput) SetName(v string) *UpdateGraphqlApiInput {
	s.Name = &v
	return s
}