// SetUserData sets the UserData field's value.
7495
func (s *InstanceEntry) SetUserData(v string) *InstanceEntry {
	s.UserData = &v
	return s
}
924400
func (s *ContainerDetail) SetUser(v string) *ContainerDetail {
	s.User = &v
	return s
}
795222
func (c *Client) SetUser(u string) *Client {
	c.Username = u
	return c
}
937604
func (l *State) SetUserValue(index int) {
	l.checkElementCount(1)
	d := l.indexToValue(index).(*userData)
	if l.stack[l.top-1] == nil {
		d.env = nil
	} else {
		t := l.stack[l.top-1].(*table)
		d.env = t
	}
	l.top--
}
416395
func (s *ConfirmSignUpInput) SetUserContextData(v *UserContextDataType) *ConfirmSignUpInput {
	s.UserContextData = v
	return s
}
45868
func (s *DescribeConfigurationRevisionResponse) SetData(v string) *DescribeConfigurationRevisionResponse {
	s.Data = &v
	return s
}
147096
func (s *ResetPersonalPINOutput) SetUser(v *User) *ResetPersonalPINOutput {
	s.User = v
	return s
}
710589
func (s *Session) SetData(data map[string]interface{}) error {
	s.Lock()
	defer s.Unlock()

	s.data = data
	return s.updateEncodedData()
}
825848
func (s *ServerLaunchConfiguration) SetUserData(v *UserData) *ServerLaunchConfiguration {
	s.UserData = v
	return s
}
804763
func (s *UpdateConfigurationRequest) SetData(v string) *UpdateConfigurationRequest {
	s.Data = &v
	return s
}
208187
func (s *GameSessionPlacement) SetGameSessionData(v string) *GameSessionPlacement {
	s.GameSessionData = &v
	return s
}
1241246
func (s *EndpointRequest) SetUser(v *EndpointUser) *EndpointRequest {
	s.User = v
	return s
}
433402
func (context *BaseContext) Set(key string, value interface{}) {
	context.userData[key] = value
}
1183432
func (s *RawEmail) SetData(v []byte) *RawEmail {
	s.Data = v
	return s
}
261346
func (s *PutRecordsRequestEntry) SetData(v []byte) *PutRecordsRequestEntry {
	s.Data = v
	return s
}
388655
func (s *PostToConnectionInput) SetData(v []byte) *PostToConnectionInput {
	s.Data = v
	return s
}
32976
func (s *PlayerSession) SetPlayerData(v string) *PlayerSession {
	s.PlayerData = &v
	return s
}