Scale the mesh at x, y and z axis.

@param mesh Mesh to be scaled.
@param x Scale to be applied on x-axis.
@param y Scale to be applied on y-axis.
@param z Scale to be applied on z-axis.
15253
public static void scale(GVRMesh mesh, float x, float y, float z) {
        final float [] vertices = mesh.getVertices();
        final int vsize = vertices.length;

        for (int i = 0; i < vsize; i += 3) {
            vertices[i]     *= x;
            vertices[i + 1] *= y;
            vertices[i + 2] *= z;
        }

        mesh.setVertices(vertices);
    }
1241404
public void scale(double s) {
        x = s * x;
        y = s * y;
        z = s * z;
    }
43062
@Override
	public void setSecondAxis(double x, double y, double z) {
		setSecondAxis(x, y, z, getSecondAxisExtent());
	}
548238
public void set(Vector3d v1) {
        x = v1.x;
        y = v1.y;
        z = v1.z;
    }
415706
public void setAngularVelocity(float x, float y, float z) {
        Native3DRigidBody.setAngularVelocity(getNative(), x, y, z);
    }
807318
public Matrix4d scale(Vector3dc xyz, Matrix4d dest) {
        return scale(xyz.x(), xyz.y(), xyz.z(), dest);
    }
613144
public void scale(double x, double y) {
		xx *= x;
		xy *= x;
		xd *= x;
		yx *= y;
		yy *= y;
		yd *= y;
	}
1037117
@Override
	public void setSecondAxis(double x, double y, double z, double extent) {
		setSecondAxis(x, y, z, extent, CoordinateSystem3D.getDefaultCoordinateSystem());
	}
1131938
public void setLinearFactor(float x, float y, float z) {
        Native3DRigidBody.setLinearFactor(getNative(), x, y, z);
    }
101320
public void vertex(double x, double y, double z) {
        MODE = LINES_3D;
        this.x.add(x);
        this.y.add(y);
        this.z.add(z);
        colors.add(this.strokeColor);
        calcG();
    }
581144
public function scale($x, $y) 
    {
        $this->transform = $this->transform->scale($x, $y);
    }
1292340
public static void scale( double alpha , DMatrix2x2 a ) {
        a.a11 *= alpha; a.a12 *= alpha;
        a.a21 *= alpha; a.a22 *= alpha;
    }
1286029
public void addPoint( float x , float y , float z ) {
		norm.grow().set(x/z, y/z);
	}
1226196
public void setLinearVelocity(float x, float y, float z) {
        Native3DRigidBody.setLinearVelocity(getNative(), x, y, z);
    }
1366986
public void set(Vector3D v, double radius) {
        this.x = v.getX();
        this.y = v.getY();
        this.width = radius * 2.0;
        this.height = radius * 2.0;
    }
198415
public void setDimension(double minx, double maxx, double miny, double maxy, double minz, double maxz) {
        this.minx = minx;
        this.maxx = maxx;
        this.miny = miny;
        this.maxy = maxy;
        this.minz = minz;
        this.maxz = maxz;
    }
817448
public Matrix3f scale(float x, float y, float z, Matrix3f dest) {
        // scale matrix elements:
        // m00 = x, m11 = y, m22 = z
        // all others = 0
        dest.m00 = m00 * x;
        dest.m01 = m01 * x;
        dest.m02 = m02 * x;
        dest.m10 = m10 * y;
        dest.m11 = m11 * y;
        dest.m12 = m12 * y;
        dest.m20 = m20 * z;
        dest.m21 = m21 * z;
        dest.m22 = m22 * z;
        return dest;
    }