Resets internal state of controller, except for the reset signal.
6986
def _reset_internal_state(self):
        
        self.rotation = np.array([[-1., 0., 0.], [0., 1., 0.], [0., 0., -1.]])
        self.pos = np.zeros(3)  # (x, y, z)
        self.last_pos = np.zeros(3)
        self.grasp = False
1000821
def reset(self) -> None:
        """"""
        self.turn = WHITE
        self.castling_rights = BB_CORNERS
        self.ep_square = None
        self.halfmove_clock = 0
        self.fullmove_number = 1

        self.reset_board()
521778
public final void reset() {
        successfulTests = 0;
        failedTests = 0;
        timeoutTests = 0;
        errorTests = 0;
        individualErrors = 0;

        startTime = null;
        endTime = null;
    }
141547
public function Reset()
	{
		parent::Reset();
		$this->nav = null;
		$this->accept = false;
		$this->sequentialPosition = 0;
		$this->depth = 0;

		$this->iter->Reset();
	}
1272730
def reset(self):
        """"""
        self.idx_chan.clear()
        if self.scene is not None:
            self.scene.clear()
        self.scene = None
1252558
public static function reset() {
		if ( empty( self::$initial_state ) ) {
			self::$initial_state = get_class_vars( 'Inflector' );

			return;
		}

		foreach ( self::$initial_state as $key => $val ) {
			if ( 'initial_state' !== $key ) {
				self::${$key} = $val;
			}
		}
	}
976839
public void reset() {
		trackerLeft.reset();
		trackerRight.reset();
		keyToWorld.reset();
		currToKey.reset();
		first = true;
		tick = 0;
	}
789938
private function reset(): void
    {
        $this->value = 0;
        $this->bg_color = null;
        $this->striped = false;
        $this->animate = false;
        $this->label = null;
        $this->height = null;
    }
812607
void reset()
    {
        if (!hasStopped)
        {
            throw new IllegalStateException("cannot reset a non stopped queue poller");
        }
        hasStopped = false;
        run = true;
        lastLoop = null;
        loop = new Semaphore(0);
    }
1305101
def reset(cls, *args, **kwargs):
        """"""
        cls.local.tchannel = None
        cls.args = None
        cls.kwargs = None
        cls.prepared = False
1290105
protected function reset()
    {
        $this->user = null;
        $this->lastAttempted = null;
        $this->viaRemember = false;
        $this->loggedOut = false;
        $this->tokenRetrievalAttempted = false;
        $this->recallAttempted  = false;
    }
367769
public void resetTask () {
		if (status == Status.RUNNING) cancel();
		for (int i = 0, n = getChildCount(); i < n; i++) {
			getChild(i).resetTask();
		}
		status = Status.FRESH;
		tree = null;
		control = null;
	}
326599
def reset(self):
        
        self._x = self._start_x
        self._y = self._start_y
808219
function reset() {
			aBuffer = that.aBuffer = [];
			aRenderedControls = that.aRenderedControls = [];
			aStyleStack = that.aStyleStack = [{}];
		}
295165
public function reset()
    {

        $this->transport = null;

        $this->ip = null;

        $this->port = null;

        $this->timeout = 3;

        $this->blocking = false;
    }
739731
public synchronized void reset()
   {
      if (TraceComponent.isAnyTracingEnabled() && tc.isEntryEnabled()) SibTr.entry(this, tc, "reset");

      valid = true;
      released = false;

      if (TraceComponent.isAnyTracingEnabled() && tc.isEntryEnabled()) SibTr.exit(this, tc, "reset");
   }
877757
def clear_to_reset(self, config_vars):
        """"""

        super(RemoteBridgeState, self).clear_to_reset(config_vars)
        self.status = BRIDGE_STATUS.IDLE
        self.error = 0