Normalizes this Vector
177961
def normalize(self):
        """"""
        vlength = self.length()

        #Make sure the length isn't 0
        if vlength > 0:
            self.x /= vlength
            self.y /= vlength
            self.z /= vlength
        else:
            return Vector3(0, 0, 0)
631798
def normalize(vector):
    '''
    '''
    d = sum(x * x for x in vector) ** 0.5
    return tuple(x / d for x in vector)
1198498
public MyVector normalize()
    {
        
        double vmodule = module();
        
        double [] associatedVector = new double [vector.length];
        
        for(int i=0; i<vector.length; i++) {
            associatedVector[i] = (1/vmodule) * vector[i];
        }
        
        return new MyVector(associatedVector);
        
    }
578197
public void normalize() {

        double angle = this.getAngle();
        if (Utils.within(angle, 0, 1) || Utils.within(angle, 180, 1)) { // almost horizontal
            this.setLine(this.x1, this.y1, this.x2, this.y1);
        }
        else if (Utils.within(angle, 90, 1) || Utils.within(angle, 270, 1)) { // almost vertical
            this.setLine(this.x1, this.y1, this.x1, this.y2);
        }
//        else {
//            System.out.println("oblique: " + this + " ("+ this.getAngle() + ")");
//        }
    }
437110
def normalize(self):
        """"""
        if self.x1 < self.x0:
            self.x0, self.x1 = self.x1, self.x0
        if self.y1 < self.y0:
            self.y0, self.y1 = self.y1, self.y0
        return self
665633
public function normalize()
    {
        $values = $this->toArray();

        for ($i = 0, $total = count($values); $i < $total; $i++) {
            if (strpos($values[$i], $this->glue) !== false) {
                // Explode on glue when the glue is not inside of a comma
                foreach (preg_split('/' . preg_quote($this->glue) . '(?=([^"]*"[^"]*")*[^"]*$)/', $values[$i]) as $v) {
                    $values[] = trim($v);
                }
                unset($values[$i]);
            }
        }

        $this->values = array_values($values);

        return $this;
    }
684400
def normalize(x:TensorImage, mean:FloatTensor,std:FloatTensor)->TensorImage:
    ""
    return (x-mean[...,None,None]) / std[...,None,None]
719006
def normalize_vector(v):
    
    norm = np.linalg.norm(v)
    return v/norm if not norm == 0 else v
714420
function normalizeValues(matrix, vals) {
  reverseUnits.reduce((previous, current) => {
    if (!isUndefined(vals[current])) {
      if (previous) {
        convert(matrix, vals, previous, vals, current);
      }
      return current;
    } else {
      return previous;
    }
  }, null);
}
154434
function normalize( x ) {
	if (
		x !== x ||
		x === pinf ||
		x === ninf
	) {
		return [ x, 0 ];
	}
	if ( x !== 0 && abs( x ) < SMALLEST_FLOAT32 ) {
		x = toFloat32( x*SCALAR );
		return [ x, -23 ];
	}
	return [ x, 0 ];
}
862595
def normalize(seq):
    
    s = float(sum(seq))
    return [v/s for v in seq]
1352637
private void normalizeDate() {
		while (day <= 0) {
			int days = TimeUtils.yearLength(month > 2 ? year : year - 1);
			day += days;
			--year;
		}

		if (month <= 0) {
			int years = month / 12 - 1;
			year += years;
			month -= 12 * years;
		} else if (month > 12) {
			int years = (month - 1) / 12;
			year += years;
			month -= 12 * years;
		}

		while (true) {
			if (month == 1) {
				int yearLength = TimeUtils.yearLength(year);
				if (day > yearLength) {
					++year;
					day -= yearLength;
				}
			}

			int monthLength = TimeUtils.monthLength(year, month);
			if (day <= monthLength) {
				break;
			}

			day -= monthLength;
			if (++month > 12) {
				month -= 12;
				++year;
			}
		}
	}
709904
public static double[] normalizeL1(double[] vector) {
		// compute vector 1-norm
		double norm1 = 0;
		for (int i = 0; i < vector.length; i++) {
			norm1 += Math.abs(vector[i]);
		}

		if (norm1 == 0) {
			Arrays.fill(vector, 1.0 / vector.length);
		} else {
			for (int i = 0; i < vector.length; i++) {
				vector[i] = vector[i] / norm1;
			}
		}
		return vector;
	}
1341274
public Quaternionf normalize() {
        float invNorm = (float) (1.0 / Math.sqrt(x * x + y * y + z * z + w * w));
        x *= invNorm;
        y *= invNorm;
        z *= invNorm;
        w *= invNorm;
        return this;
    }
491915
public static void vNormalize(float[] v) {
        float d = (float) (1.0f / Math.sqrt(sqr(v[0]) + sqr(v[1]) + sqr(v[2])));
        if (d != 0) {
            v[0] *= d;
            v[1] *= d;
            v[2] *= d;
        }
    }
626174
public function normalize() {
		$j = $this->getLength();
		if($j === 0) {
			throw new Exception('Cannot normalize zero length vector');
		}
		$j *= $j;
		$components = array();
		foreach($this->components as $component) {
			$components[] = sqrt(($component * $component) / $j);
		}
		$this->components = $components;
		return $this;
	}
39475
function normalize() {
         var d = this.length();

         if (d > 0) {
           return this._set(this.x / d, this.y / d, this.z / d);
         }

         return this;
       }