// SetNodeProperties sets the NodeProperties field's value.
501600
func (s *JobSummary) SetNodeProperties(v *NodePropertiesSummary) *JobSummary {
	s.NodeProperties = v
	return s
}
205694
func (s *NodeProperties) SetNumNodes(v int64) *NodeProperties {
	s.NumNodes = &v
	return s
}
1044734
func (s *DescribeReservedNodesOutput) SetReservedNodes(v []*ReservedNode) *DescribeReservedNodesOutput {
	s.ReservedNodes = v
	return s
}
822674
func (s *ImportTerminologyOutput) SetTerminologyProperties(v *TerminologyProperties) *ImportTerminologyOutput {
	s.TerminologyProperties = v
	return s
}
1053398
func (s *Parameter) SetNodeTypeSpecificValues(v []*NodeTypeSpecificValue) *Parameter {
	s.NodeTypeSpecificValues = v
	return s
}
1325943
func (s *StackEvent) SetResourceProperties(v string) *StackEvent {
	s.ResourceProperties = &v
	return s
}
345058
func (c *edgeCollection) SetProperties(ctx context.Context, options SetCollectionPropertiesOptions) error {
	if err := c.rawCollection().SetProperties(ctx, options); err != nil {
		return WithStack(err)
	}
	return nil
}
1352433
func (s *DescribeEntityRecognizerOutput) SetEntityRecognizerProperties(v *EntityRecognizerProperties) *DescribeEntityRecognizerOutput {
	s.EntityRecognizerProperties = v
	return s
}
1164717
func (s *JobSummary) SetArrayProperties(v *ArrayPropertiesSummary) *JobSummary {
	s.ArrayProperties = v
	return s
}
531156
func (s *UpdateMatchmakingConfigurationInput) SetGameProperties(v []*GameProperty) *UpdateMatchmakingConfigurationInput {
	s.GameProperties = v
	return s
}
759861
func (s *RedshiftInstanceDetails) SetNodeType(v string) *RedshiftInstanceDetails {
	s.NodeType = &v
	return s
}
1108874
func (s *RestoreFromClusterSnapshotInput) SetNodeType(v string) *RestoreFromClusterSnapshotInput {
	s.NodeType = &v
	return s
}
982601
func (s *DocumentationPart) SetProperties(v string) *DocumentationPart {
	s.Properties = &v
	return s
}
73079
func (s *ApplicationConfigurationDescription) SetEnvironmentPropertyDescriptions(v *EnvironmentPropertyDescriptions) *ApplicationConfigurationDescription {
	s.EnvironmentPropertyDescriptions = v
	return s
}
835212
func (s *PendingModifiedValues) SetNodeType(v string) *PendingModifiedValues {
	s.NodeType = &v
	return s
}
1242274
func (obj *GenericMeasure) SetProperties(ctx context.Context, prop *GenericMeasureProperties) error {
	err := obj.rpc(ctx, "SetProperties", nil, prop)
	return err 
}
602640
func (s *GameSession) SetGameProperties(v []*GameProperty) *GameSession {
	s.GameProperties = v
	return s
}