// SetTimeoutInMinutes sets the TimeoutInMinutes field's value.
507102
func (s *Project) SetTimeoutInMinutes(v int64) *Project {
	s.TimeoutInMinutes = &v
	return s
}
1073964
func (s *DescribeMaintenanceStartTimeOutput) SetMinuteOfHour(v int64) *DescribeMaintenanceStartTimeOutput {
	s.MinuteOfHour = &v
	return s
}
1123220
func (s *Build) SetQueuedTimeoutInMinutes(v int64) *Build {
	s.QueuedTimeoutInMinutes = &v
	return s
}
1056564
func (s *CreateStackInput) SetTimeoutInMinutes(v int64) *CreateStackInput {
	s.TimeoutInMinutes = &v
	return s
}
593007
func (s *BackendConnectionErrors) SetTimeoutCount(v int64) *BackendConnectionErrors {
	s.TimeoutCount = &v
	return s
}
1204070
func (s *Action) SetTimeout(v int64) *Action {
	s.Timeout = &v
	return s
}
1264910
func (s *CreateFunctionInput) SetTimeout(v int64) *CreateFunctionInput {
	s.Timeout = &v
	return s
}
697430
func (s *CreateJobInput) SetTimeout(v int64) *CreateJobInput {
	s.Timeout = &v
	return s
}
1129597
func (s *CreateAssessmentTemplateInput) SetDurationInSeconds(v int64) *CreateAssessmentTemplateInput {
	s.DurationInSeconds = &v
	return s
}
422835
func (s *Test) SetDeviceMinutes(v *DeviceMinutes) *Test {
	s.DeviceMinutes = v
	return s
}
975413
func (c *Client) SetTimeout(duration time.Duration) {
	c.Driver.Timeout = duration
}
660971
func (s *GameSessionQueue) SetTimeoutInSeconds(v int64) *GameSessionQueue {
	s.TimeoutInSeconds = &v
	return s
}
571821
func (s *Build) SetTimeoutInMinutes(v int64) *Build {
	s.TimeoutInMinutes = &v
	return s
}
918492
func (s *PutIntegrationInput) SetTimeoutInMillis(v int64) *PutIntegrationInput {
	s.TimeoutInMillis = &v
	return s
}
920765
func (s *LambdaFunctionScheduledEventDetails) SetTimeoutInSeconds(v int64) *LambdaFunctionScheduledEventDetails {
	s.TimeoutInSeconds = &v
	return s
}
604699
func (c *Client) SetTimeout(timeout int) {
	c.client.Timeout = time.Duration(timeout) * time.Millisecond
}
1087056
func (s *RuleInput) SetStartWindowMinutes(v int64) *RuleInput {
	s.StartWindowMinutes = &v
	return s
}