LONG RIGHTWARDS DOUBLE ARROW
509759
function consoleLogger(prefix, name, args, value) {
    var result = value;

    if (typeof value === 'string') {
        result = '"' + result + '"';
    }

    name = prefix + name;

    switch (args) {
        case 'getter':
            console.log(name, '=', result);
            break;

        case 'setter':
            console.log(name, YIELDS, result);
            break;

        default: // method call
            name += '(' + Array.prototype.slice.call(args).join(', ') + ')';
            if (result === undefined) {
                console.log(name);
            } else {
                console.log(name, YIELDS, result);
            }
    }

    return value;
}
1306731
function oldWebkitDirection(dir) {
		dir = stringifyDirection(dir, true);
		
		if(reDeg.test(dir)) {
			throw "The direction is an angle that can’t be converted.";
		}
		
		var v = function(pos) {
			return ~dir.indexOf(pos) ? '100%' : '0';
		};
		
		return v('left') + ' ' + v('top') + ', ' + v('right') + ' ' + v('bottom');
	}
1315194
boolean lookForwardLineFeedAndEof() {
		int forwardBak = forward;
		int forwardRowBak = forwardRow;
		for (char c=peek(); true; c=next()) {
			if (CharTable.isBlank(c)) {
				continue ;
			}
			if (c == '\n' || c == EOF) {
				return true;
			}
			forward = forwardBak;
			forwardRow = forwardRowBak;
			return false;
		}
	}
17811
def flick_right(query, duration: nil)
      flick(query, {x: 10, y: 50}, {x: 90, y: 50}, duration: duration)
    end
1065490
function getArrow(originalPath, newPath, originalTarget, newTarget) {
    const arrow = ['>'];
    const isNewTarget = originalTarget !== newTarget; // router
    const isNewPath = originalPath !== newPath; // pathRewrite
    if (isNewPath && !isNewTarget) {
        arrow.unshift('~');
    }
    else if (!isNewPath && isNewTarget) {
        arrow.unshift('=');
    }
    else if (isNewPath && isNewTarget) {
        arrow.unshift('≈');
    }
    else {
        arrow.unshift('-');
    }
    return arrow.join('');
}
252317
private void overlayRightShift(
    int           ix)
  {
    for (int j = ix; j > 0; j--)
      _nodeKey[j] = _nodeKey[j-1];
  }
1039110
def makeBiDirectional(d):
    
    dTmp = d.copy()
    for k in d:
        dTmp[d[k]] = k
    return dTmp
1146169
def turn_right(self, speed, degrees, brake=True, block=True):
        
        self._turn(speed, abs(degrees), brake, block)
885063
def move_right(self, keep_anchor=False, nb_chars=1):
        
        text_cursor = self._editor.textCursor()
        text_cursor.movePosition(
            text_cursor.Right, text_cursor.KeepAnchor if keep_anchor else
            text_cursor.MoveAnchor, nb_chars)
        self._editor.setTextCursor(text_cursor)
206909
def turn_right():
    """"""
    motors.left_motor(-150)  # spin CCW
    motors.right_motor(-150)  # spin CCW
    board.sleep(0.5)
    motors.brake();
    board.sleep(0.1)
205235
def _left_motion(self, event):
        """"""
        iid = self.current_iid
        if iid is None:
            return
        marker = self._markers[iid]
        if marker["move"] is False:
            return
        delta = marker["finish"] - marker["start"]
        # Limit x to 0
        x = max(self._timeline.canvasx(event.x), 0)
        # Check if the timeline needs to be extended
        limit = self.get_time_position(self._finish - delta)
        if self._extend is False:
            x = min(x, limit)
        elif x > limit:  # self._extend is True
            self.configure(finish=(self.get_position_time(x) + (marker["finish"] - marker["start"])) * 1.1)
        # Get the new start value
        start = self.get_position_time(x)
        finish = start + (marker["finish"] - marker["start"])
        rectangle_id, text_id = marker["rectangle_id"], marker["text_id"]
        if rectangle_id not in self._timeline.find_all():
            return
        x1, y1, x2, y2 = self._timeline.coords(rectangle_id)
        # Overlap protection
        allow_overlap = marker["allow_overlap"]
        allow_overlap = self._marker_allow_overlap if allow_overlap == "default" else allow_overlap
        if allow_overlap is False:
            for marker_dict in self.markers.values():
                if marker_dict["allow_overlap"] is True:
                    continue
                if marker["iid"] != marker_dict["iid"] and marker["category"] == marker_dict["category"]:
                    if marker_dict["start"] < start < marker_dict["finish"]:
                        start = marker_dict["finish"] if start < marker_dict["finish"] else marker_dict["start"]
                        finish = start + (marker["finish"] - marker["start"])
                        x = self.get_time_position(start)
                        break
                    if marker_dict["start"] < finish < marker_dict["finish"]:
                        finish = marker_dict["finish"] if finish > marker_dict["finish"] else marker_dict["start"]
                        start = finish - (marker_dict["finish"] - marker_dict["start"])
                        x = self.get_time_position(start)
                        break
        # Vertical movement
        if marker["change_category"] is True or \
                (marker["change_category"] == "default" and self._marker_change_category):
            y = max(self._timeline.canvasy(event.y), 0)
            category = min(self._rows.keys(), key=lambda category: abs(self._rows[category][0] - y))
            marker["category"] = category
            y1, y2 = self._rows[category]
        # Snapping to ticks
        if marker["snap_to_ticks"] is True or (marker["snap_to_ticks"] == "default" and self._marker_snap_to_ticks):
            # Start is prioritized over finish
            for tick in self._ticks:
                tick = self.get_time_position(tick)
                # Start
                if abs(x - tick) < self._snap_margin:
                    x = tick
                    break
                # Finish
                x_finish = x + delta
                if abs(x_finish - tick) < self._snap_margin:
                    delta = self.get_time_position(marker["finish"] - marker["start"])
                    x = tick - delta
                    break
        rectangle_coords = (x, y1, x2 + (x - x1), y2)
        self._timeline.coords(rectangle_id, *rectangle_coords)
        if text_id is not None:
            text_x, text_y = TimeLine.calculate_text_coords(rectangle_coords)
            self._timeline.coords(text_id, text_x, text_y)
        if self._after_id is not None:
            self.after_cancel(self._after_id)
        args = (iid, (marker["start"], marker["finish"]), (start, finish))
        self._after_id = self.after(10, self._after_handler(iid, "move_callback", args))
        marker["start"] = start
        marker["finish"] = finish
1025183
private RedBlackTreeNode<Key, Value> moveRedRight(RedBlackTreeNode<Key, Value> h) {
	// assert (h != null);
	// assert isRed(h) && !h.getRight().isRed() && !isRed(h.right.left);
	flipColors(h);
	if (isRed(h.getLeft().getLeft())) {
	    h = rotateRight(h);
	    flipColors(h);
	}
	return h;
    }
370076
public static int cudnnActivationForward(
        cudnnHandle handle, 
        cudnnActivationDescriptor activationDesc, 
        Pointer alpha, 
        cudnnTensorDescriptor xDesc, 
        Pointer x, 
        Pointer beta, 
        cudnnTensorDescriptor yDesc, 
        Pointer y)
    {
        return checkResult(cudnnActivationForwardNative(handle, activationDesc, alpha, xDesc, x, beta, yDesc, y));
    }
574565
function getDirectionChange(angle1, angle2) {

        var directionChange = Math.abs(angle1 - angle2);
        return (directionChange > 180) ? (360 - directionChange) : directionChange;
    }
755204
function nextRight(v) {
  var children = v.children;
  return children ? children[children.length - 1] : v.t;
}
370173
function forward$2(p) {
        var lon = p.x;
        var lat = p.y;

        var delta_lon = adjust_lon(lon - this.long0);
        var con;
        var x, y;
        var sin_phi = Math.sin(lat);
        var cos_phi = Math.cos(lat);

        if (!this.es) {
            var b = cos_phi * Math.sin(delta_lon);

            if ((Math.abs(Math.abs(b) - 1)) < EPSLN) {
                return (93);
            }
            else {
                x = 0.5 * this.a * this.k0 * Math.log((1 + b) / (1 - b)) + this.x0;
                y = cos_phi * Math.cos(delta_lon) / Math.sqrt(1 - Math.pow(b, 2));
                b = Math.abs(y);

                if (b >= 1) {
                    if ((b - 1) > EPSLN) {
                        return (93);
                    }
                    else {
                        y = 0;
                    }
                }
                else {
                    y = Math.acos(y);
                }

                if (lat < 0) {
                    y = -y;
                }

                y = this.a * this.k0 * (y - this.lat0) + this.y0;
            }
        }
        else {
            var al = cos_phi * delta_lon;
            var als = Math.pow(al, 2);
            var c = this.ep2 * Math.pow(cos_phi, 2);
            var cs = Math.pow(c, 2);
            var tq = Math.abs(cos_phi) > EPSLN ? Math.tan(lat) : 0;
            var t = Math.pow(tq, 2);
            var ts = Math.pow(t, 2);
            con = 1 - this.es * Math.pow(sin_phi, 2);
            al = al / Math.sqrt(con);
            var ml = pj_mlfn(lat, sin_phi, cos_phi, this.en);

            x = this.a * (this.k0 * al * (1 +
                als / 6 * (1 - t + c +
                als / 20 * (5 - 18 * t + ts + 14 * c - 58 * t * c +
                als / 42 * (61 + 179 * ts - ts * t - 479 * t))))) +
                this.x0;

            y = this.a * (this.k0 * (ml - this.ml0 +
                sin_phi * delta_lon * al / 2 * (1 +
                als / 12 * (5 - t + 9 * c + 4 * cs +
                als / 30 * (61 + ts - 58 * t + 270 * c - 330 * t * c +
                als / 56 * (1385 + 543 * ts - ts * t - 3111 * t)))))) +
                this.y0;
        }

        p.x = x;
        p.y = y;

        return p;
    }
105168
public static int cudnnLRNCrossChannelForward(
        cudnnHandle handle, 
        cudnnLRNDescriptor normDesc, 
        int lrnMode, 
        Pointer alpha, 
        cudnnTensorDescriptor xDesc, 
        Pointer x, 
        Pointer beta, 
        cudnnTensorDescriptor yDesc, 
        Pointer y)
    {
        return checkResult(cudnnLRNCrossChannelForwardNative(handle, normDesc, lrnMode, alpha, xDesc, x, beta, yDesc, y));
    }