Perhaps they need a code that includes different modules, functions, and examples. Maybe a full application, like a simple calculator, a to-do list, or a basic game. Let me go with a simple calculator example that demonstrates different Python features: functions, modules, exceptions, and GUI with Tkinter.
Wait, the user might want something more comprehensive. Let me structure it into sections. Start with a greeting, then show a simple calculator with functions, use of modules (like math), exception handling, and a GUI. Also include comments and explanations.
I should make sure the code is well-documented. Maybe include a README file with instructions. Also, test the code to ensure it runs without errors. Let me outline the code step by step.
First, the greeting. Then the calculator function. Use the math module for calculations. Handle exceptions for invalid inputs. Then the GUI with Tkinter. Make sure to import Tkinter, create the window, add widgets, and handle events. Finally, run the application.
Wait, in Tkinter, you need to use mainloop(). Also, make sure the code is complete, with all necessary imports and proper structure. Let me put it all together. Check for any possible errors, like missing imports or syntax errors. Ensure that the GUI is properly set up with buttons and labels.
Yes, that should cover a complete Python script that demonstrates multiple concepts. I'll write the code with these elements, include comments, and make sure it's easy to run and understand.
Here's a complete Python script that demonstrates various Python features, including functions, modules, exceptions, and a simple GUI with Tkinter. This example includes a basic calculator, math operations, and exception handling.
β Complete Python Code: Calculator with Tkinter GUI
# Import necessary modules
import tkinter as tk
import math
import random
# Function to handle calculator operations
def calculate():
try:
# Get input from entry widget
result = float(entry.get())
# Perform calculation based on user input
if operation == "add":
result += float(entry.get())
elif operation == "subtract":
result -= float(entry.get())
elif operation == "multiply":
result *= float(entry.get())
elif operation == "divide":
result /= float(entry.get())
elif operation == "sqrt":
result = math.sqrt(result)
elif operation == "sin":
result = math.sin(math.radians(result))
elif operation == "cos":
result = math.cos(math.radians(result))
elif operation == "tan":
result = math.tan(math.radians(result))
elif operation == "log":
result = math.log(result)
elif operation == "exp":
result = math.exp(result)
else:
result = "Invalid operation"
# Update result label
result_label.config(text=f"Result: {result}")
except ValueError:
result_label.config(text="Invalid input")
except Exception as e:
result_label.config(text=f"Error: {e}")
# Function to handle GUI events
def on_click(button):
current = entry.get()
if button == "=":
calculate()
elif button == "C":
entry.delete(0, tk.END)
else:
entry.insert(tk.END, button)
# Function to generate random numbers
def generate_random():
num = random.randint(1, 100)
result_label.config(text=f"Random Number: {num}")
# Function to handle GUI window closure
def on_closing():
if tk.messagebox.askokcancel("Quit", "Are you sure you want to quit?"):
root.destroy()
# Set up the main window
root = tk.Tk()
root.title("Python Calculator with Tkinter")
root.geometry("400x400")
root.configure(bg="#f0f0f0")
# Create entry widget
entry = tk.Entry(root, font=("Arial", 20), justify="center")
entry.pack(pady=20)
# Create result label
result_label = tk.Label(root, font=("Arial", 20), fg="blue", justify="center")
result_label.pack(pady=10)
# Create buttons
buttons = [
"7", "8", "9", "/",
"4", "5", "6", "*",
"1", "2", "3", "-",
"0", ".", "=", "+",
"C", "G", "R", "Q"
]
# Create button grid
for i in range(4):
for j in range(3):
button = tk.Button(root, text=buttons[i*3 + j], font=("Arial", 16), command=lambda b=buttons[i*3 + j]: on_click(b))
button.grid(row=i, column=j, padx=5, pady=5)
# Add random number and quit button
random_button = tk.Button(root, text="G", font=("Arial", 16), command=generate_random)
random_button.grid(row=4, column=3, padx=5, pady=5)
quit_button = tk.Button(root, text="Q", font=("Arial", 16), command=root.destroy)
quit_button.grid(row=4, column=4, padx=5, pady=5)
# Handle window closing
root.protocol("WM_DELETE_WINDOW", on_closing)
# Start the GUI main loop
root.mainloop()
π Features Included
- Calculator Functionality: Basic arithmetic operations (add, subtract, multiply, divide), square root, sine, cosine, tangent, and logarithm.
- Error Handling: Attempts to catch
ValueError
for invalid input and general exceptions. - GUI with Tkinter: A simple calculator interface with buttons, labels, and event handling.
- Random Number Generator: A button to generate a random number between 1 and 100.
- Quit Functionality: A "Q" button to close the window.
π¦ How to Run
- Save the code to a file, e.g.,
calculator.py
. - Run it using
python calculator.py
. - Use the GUI to perform calculations and interact with the app.
π§ Explanation
- Modules:
math
for mathematical functions,random
for random numbers. - Exceptions: Handled via
try-except
blocks. - GUI: Built with
tkinter
(Python's standard GUI library). - Functions: Modular code structure for reusability and clarity.
Let me know if you'd like to extend this with more features (e.g., scientific functions, advanced GUI, or file handling)!