ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting Paper β’ 2507.15454 β’ Published 10 days ago β’ 7
The Invisible Leash: Why RLVR May Not Escape Its Origin Paper β’ 2507.14843 β’ Published 11 days ago β’ 81
Go to Zero: Towards Zero-shot Motion Generation with Million-scale Data Paper β’ 2507.07095 β’ Published 21 days ago β’ 53
StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modeling Paper β’ 2507.05240 β’ Published 23 days ago β’ 45
Light of Normals: Unified Feature Representation for Universal Photometric Stereo Paper β’ 2506.18882 β’ Published Jun 23 β’ 88
AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views Paper β’ 2505.23716 β’ Published May 29 β’ 31
AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views Paper β’ 2505.23716 β’ Published May 29 β’ 31 β’ 2
Frame In-N-Out: Unbounded Controllable Image-to-Video Generation Paper β’ 2505.21491 β’ Published May 27 β’ 17
SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations Paper β’ 2505.02094 β’ Published May 4 β’ 19
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians Paper β’ 2403.17898 β’ Published Mar 26, 2024 β’ 16